SceneTool for OS X lets you turn 3D scenes to Swift/Objective C Code
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SceneTool for OS X lets you turn 3D scenes to Swift/Objective C Code

Wan Ahmad Lutfi has introduced SceneTool 1.0 (http://bijokmind.com/scenetool/), his new code generator tool for Mac OS X.

SceneTool turns simple 3D scenes into Swift or Objective C code, allowing developers to export code that can be used for iOS or OS X Xcode projects. Each object type have their own unique properties such as inner radius and outer radius for torus. Both image and color can be set as a material property. The 3D scene also can be modified by changing light, camera and floor properties.

Using SceneTool, users can create basic 3D scenes by using predefined object and export code to be used in OS X or iOS project. Each object type have their own unique properties such as inner radius and outer radius for torus. Using SceneTool, both image and color can be set as material property. The 3D scene also can be modified by changing light, camera and floor properties.

SceneTool requires Mac OS X Yosemite. It's free and available worldwide through the Mac App Store in the Developer Tools category.

 

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