'GamePro': Apple Pippin worst selling game console of all time
Here's what GamePro had to say about the Pippin: "Apple and successful Japanese toy maker Bandai teamed up in 1995 to delivery a next-gen video game console and their lack of experience showed. The system launched at a pricey $599, making it more expensive albeit less powerful than the competition (kinda hard to sell something on that value proposition). The platform failed to gain any traction, had an appallingly limited roster of games, and only sold 42,000 units before being discontinued in 1997. Combine its ridiculously low sales in addition to making [url=http://www.pcworld.com/article/id,125772-page,6/article.html#pippin]PC World's "Worst Tech Products of All-time,"[/url] and the Pippin easily tops our list of the most under-performing, high-profile consoles ever."
And where's what PC World had to say about the Apple game console: "Before Xbox, before PlayStation, before DreamCast, there was Apple's Pippin. Wha-huh? That's right -- Apple had an Internet-capable game console that connected to your TV. But it ran on a weak PowerPC processor and came with a puny 14.4-kbps modem, so it was stupendously slow offline and online. Then, too, it was based on the Mac OS, so almost no games were available for it. And it cost nearly $600 -- nearly twice as much as other, far more powerful game consoles. Underpowered, overpriced, and underutilized--that pretty much describes everything that came out of Apple in the mid-90s."
The other nine worst selling consoles on GamePro's list are the Sega 32X, the Atari Jaguar, the Philips CD-i, Nintendo's Virtual Boy, the 3DO, the Sega CD, the Sega Saturn, the TurboGrafx-16 and the Sega Dreamcast.