TweetFollow Us on Twitter

The Web from Cocoa

Volume Number: 19 (2003)
Issue Number: 2
Column Tag: Cocoa Development

The Web from Cocoa

Integrating web content with desktop applications, Part 1 in a series

by Fritz Anderson

Introduction

More and more information is available through the World-Wide Web, and more and more computers are constantly connected to the Web. The public Internet aside, private intranets host HTTP servers to make corporate information available in-house. The problem with information presented on a web page is that once on the screen, it has reached a dead end: It has been formatted and presented for human consumption, and unless a human intervenes to copy it, the information will go no further. Often, you want to bring web content into an application so it can do further work.

One solution to this problem is the use of remote-procedure-call (RPC) protocols like SOAP and XML-RPC, whereby information providers supply computed or stored answers to queries submitted in a simple language. This is the ideal solution, because both provider and client have agreed on what service is on offer, on how to ask for it, and on how the result is formatted. It works especially well when both provider and client are "on the same team"--for instance, working on the client and server ends of a single system.

But there are always going to be information providers that don't offer RPC interfaces. A provider, for instance, might have a budget and a mandate to make its information public, but not enough of a budget to do the extra development needed to take its system beyond web service. There will always be a need for programs that retrieve web pages and process the results.

Road Map

This series will take you through two simple projects that explore the two ways a web client requests pages from a server, GET and POST. GET queries are simple, and built into many of the classes in the Cocoa framework; in this article we'll see how it's possible to do a rough-and-ready fetch in just a few lines. We can take advantage of the ease of making GET queries to put effort into making the user experience better.

POST queries are a little trickier, as there is no support for them built into Cocoa. Apple has, however, provided powerful tools to make up for it, in the Core Foundation framework, the procedural layer that underlies both Cocoa and Carbon. Many Cocoa programmers are chary of getting into Core Foundation, and that's a shame, because while there is a slight learning hump to overcome at first, the rewards are great. The remaining two articles will focus on getting over that hump, and packaging a simple POST facility in a Cocoa wrapper.

Thomas: Our Example

My introduction to page-scraping came in my project Jefferson, an application to put a Cocoa face on the Library of Congress's legislative-history database Thomas. Located at http://thomas.loc.gov/, Thomas is a comprehensive, well-indexed compendium of summaries of every bill considered in Congress over the past three decades. A variety of queries, including simple bill numbers and keyword searches, are offered, and produce a great wealth of information. The Library's staff appears to be working continuously to improve the content and appearance of the site, which fills me with as much pride (as a taxpayer) as it does chagrin (as a programmer trying to parse the pages).

We'll be using the Thomas site as the target for our examples. These worked at the time this article was written, but the Library may have improved their site out from under me by the time you read this. The examples, however, apply to any site, not just Thomas.

The Easy Part

Web browsing is a conversation between a browser on the user's machine, and a program that serves the Hypertext Transfer Protocol (HTTP) on the server machine. Most web browsing gets done through GET requests: At its simplest, the browser sends a message with the command "GET" and the URL for the desired web page. The server decodes the URL into the name of a specific file, and sends the contents of the file, wrapped in a suitable HTTP envelope, in the reply. The browser then does what it needs to with the file--usually displaying it on-screen.

The simplest kind of web-server computing comes from this insight: If the server has to do some computing anyway to decode the URL, why not encode requests to do more sophisticated computing tasks in the URL? Such URLs are still presented by GET requests, but include parameters for the desired computation after a question mark.

Apple has made it very easy to perform GET requests in Cocoa. The steps are: Form an NSURL for the request URL; ask for the result; wait for either the result or an error; handle the result or the error.

Basic Etiquette

But first, we pause for courtesy.

The user's computer won't necessarily be connected to the Internet when our code runs. It would be nice to know whether it's connected before we try to place the query, for two reasons. First, it's easier and cleaner to program that way. Second, if the user's computer has dial-up access to the Internet, making the query will cause the modem to dial out. Dialing the user's telephone without permission is rude; it would be a good idea to ask permission. Our first task is to check for connectivity, and ask permission if necessary.

Apple provides the necessary information through the SystemConfiguration framework. SystemConfiguration is not normally linked into a Cocoa project, so we add it to the project by selecting Add Frameworks... in Project Builder's Project menu, and selecting SystemConfiguration.framework in the /System/Library/Frameworks directory.

Listing 1 shows how to use the call SCNetworkCheckReachabilityByName in SystemConfiguration to preflight the net connection. All our main function needs to do is call ConnectivityApproved() to know whether to proceed with the query.

Listing 1a: Connectivity.h

Function declaration
#import <Cocoa/Cocoa.h>
BOOL      ConnectivityApproved(void);

Listing 1b: Connectivity.m

HowAmIReachingHost 
At the lowest level, ask the SystemConfiguration framework whether, and how, we can reach a named 
host. Render the result as an instance of HowConnected.

#import "Connectivity.h"
#import <SystemConfiguration/SCNetwork.h>
typedef enum {
   kCantReach,
   kWillConnect,
   kAmConnected
}   HowConnected;
HowConnected
HowAmIReachingHost(char *   hostName)
{
   SCNetworkConnectionFlags      theFlags;
   if (SCNetworkCheckReachabilityByName(hostName,
         &theFlags)) {
      if (theFlags & kSCNetworkFlagsReachable)
         return kAmConnected;
      if (theFlags & kSCNetworkFlagsConnectionAutomatic)
         return kWillConnect;
      else
         return kCantReach;
   }
   else
      return kCantReach;
   //   When in doubt, say it's unreachable.
}

ConnectivityApproved
For the particular case of thomas.loc.gov, see whether and how we can reach it. If we can't, inform 
the user and return NO. If we can without further action, return YES. If connecting requires dialing 
out, ask the user for permission, and return whether the user granted it.

BOOL
ConnectivityApproved(void)
{
   BOOL      retval = YES;   //   Assume connection is OK
   int      alertResult;
   switch (HowAmIReachingHost("thomas.loc.gov")) {
      case kCantReach:
         NSRunCriticalAlertPanel(
               @"Can't reach the Internet",
               @"Your computer could find no way to get a "
                  @"connection to the Library of Congress "
                  @"server (thomas.loc.gov).", 
               @"OK", nil, nil);
         //   Note that C compilers will join consecutive strings.
         //   GCC does this for @-strings as well as for C-strings.
         retval = NO;         //   Unreachable; return NO
         break;
      case kWillConnect:
         alertResult = NSRunAlertPanel(
               @"Will connect to the Internet",
               @"Your computer must connect to the Internet "
                  @"to answer your query. Is this all right?",
               @"Connect", @"Cancel", nil);
         if (alertResult == NSCancelButton)
            retval = NO;      //   User didn't want to dial out
            break;
      case kAmConnected:
         break;
   }
   
return retval;
}

Performing the GET

Even with preflighting, a GET transaction is embarrassingly easy. We start with the simple Cocoa application template in Project Builder. In Interface Builder, we can throw together a simple display of two text fields, a large text scroller, and a button, and instantiate a simple controller class in the application's .nib file, as shown in Figure 1. We don't have to change the Interface Builder-generated header file (Listing 2a) at all, and all that remains is to fill in the action method that Interface Builder generated for the Fetch button (Listing 2b).

Listing 2a: GETController.h

Class GETController
Notice that this is unchanged from the way Interface Builder generated it.
/* GETController */
#import <Cocoa/Cocoa.h>
@interface GETController : NSObject
{
    IBOutlet NSTextField *billField;
    IBOutlet NSTextField *congressField;
    IBOutlet NSTextView *resultText;
}
- (IBAction)doFetch:(id)sender;
@end


Figure 1. A simple GET window and its controller

Listing 2b: GETController.m

#import "GETController.h"
#import "Connectivity.h"
@implementation GETController
                                                            doFetch:
- (IBAction)doFetch:(id)sender
{
   //   Do nothing if we can't connect:
   if (! ConnectivityApproved())
      return;
   
   //   [1] Harvest the query parameters
   int               congress = [congressField intValue];
   int               bill = [billField intValue];
   
   //   [2] Format the query URL
   NSString *         urlString =
               [NSString stringWithFormat:
               @"http://thomas.loc.gov/cgi-bin/bdquery/z?"
               @"d%d:hr%05d:@@@L&summ2=m&",
               congress, bill];
   //   [3] Make an NSURL out of the string...
   NSURL *         theURL = [NSURL URLWithString: urlString];
   //   [4] ... and fetch the data as a single chunk of bytes
   NSData *         theHTML = [NSData dataWithContentsOfURL:
                                    theURL];
   //   [5] Turn the web page into styled text...
   NSAttributedString *
                     styledText = [[NSAttributedString alloc]
                                             initWithHTML: theHTML
                                             documentAttributes: nil];
   //   [6] ... and display it.
   [[resultText textStorage] 
         setAttributedString: styledText];
}
@end

The actual work of connecting to the Thomas server and retrieving the results occurs at [4] in Listing 2b, where an NSData is initialized with the class message dataWithContentsOfURL:. Many Cocoa classes--NSString, NSData, NSImage, and NSSound among them--can be initialized directly from URLs. I chose an NSData in this case, because I wanted to render the resulting HTML as styled text in an NSAttributedString at line [5], and the relevant initializer accepts an NSData object. If I had wanted to parse the results instead of just displaying them, I might use an NSString instead.

We can do better

That's all you need to do a GET query in a Cocoa application, but Cocoa makes it easy for us to do better. In the example we just saw, our program waits for the server's response to finish before proceeding with any other work: If the server takes more than a few seconds, the Quartz window server will detect that our program isn't handling user events, and will put up the dreaded "spinning beach-ball" cursor.

NSURL and NSURLHandle provide another way to perform GETs, offering more control and flexibility. A second Cocoa application, BetterGET, illustrates their use. BetterGet is just like CocoaGET, except that

  • Our controller class, BetterController, adds an outlet for the Fetch button.

  • BetterController adds a method, pendingTimer: to handle the progress bar animation.

  • BetterController implements the Objective-C protocol NSURLHandleClient.

You may be familiar with protocols under their Java name of "interfaces." A protocol defines a set of Objective-C messages. When a class claims to implement a protocol (by listing the protocol's name in <angle brackets> after its superclass in its @interface declaration), it makes a promise, enforced by the Objective-C compiler, that the class implements methods for every message in that protocol.

Our doFetch: method proceeds more or less as before, but instead of loading an NSData object directly from the target URL, we ask the NSURL for its underlying NSURLHandle. We register the BetterController as the NSURLHandle's client, and then tell it to loadInBackground.

Because NSURLHandleClient is a formal protocol (though some versions of the Cocoa documentation mistakenly claim it is "informal"), you must implement all five methods of the protocol. This is actually a blessing, because they provide a framework that takes you through the whole life cycle of your query.

  • URLHandleResourceDidBeginLoading is sent at the start of the download process. BetterController uses this opportunity to change the Fetch button to a Cancel button.

  • URLHandle:resourceDataDidBecomeAvailable: is ignored. BetterController doesn't use incoming data on-the-fly.

  • URLHandleResourceDidCancelLoading: reports the case in which the user canceled the downoad. BetterController cleans itself up in preparation for the next query.

  • URLHandle:resourceDidFailLoadingWithReason: informs BetterController that the query failed on the network side. Again, BetterController cleans up, but also puts up an alert informing the user of the problem.

  • URLHandleResourceDidFinishLoading:, last of all, is the "normal" end of the process. All of the data has come back from our query, and it's here we see the same few lines that finished the doFetch: method in the simple, one-step CocoaGET.

With practically no effort, Cocoa gave us a way to load and passively display web content in a simple application. With very little more, it gave us an application that downloads web content in the background, permits cancellation, and reports errors. Listing 3 tells the whole story.

Listing 3a: BetterController.h

//   BetterController.h
//   BetterGET
//   Copyright (c) 2002 Frederic F. Anderson
#import <Cocoa/Cocoa.h>
class BetterController
@interface BetterController : NSObject <NSURLHandleClient>
{
  IBOutlet NSTextField *      billField;
  IBOutlet NSTextField *      congressField;
   IBOutlet NSTextView *      resultText;
   IBOutlet NSButton *         fetchButton;
   NSURLHandle *                  myURLHandle;
}
- (IBAction) doFetch: (id) sender;
@end

Listing 3b: BetterController.m

//   BetterController.m
//   BetterGET
//   Copyright (c) 2002 Frederic F. Anderson
#import "BetterController.h"
#import "Connectivity.h"
@implementation BetterController
doFetch:
The default action method for the "Fetch" button in the application window. It harvests the bill and 
Congress numbers from the respective fields, forms the query URL, and initiates the query.

- (IBAction) doFetch: (id) sender
{
   if (! ConnectivityApproved())
      return;
   //   Harvest the numbers...
   int            congress = [congressField intValue];
   int            bill = [billField intValue];
   //   .. convert them to a URL...
   NSString *      urlString =
      [NSString stringWithFormat:
         @"http://thomas.loc.gov/cgi-bin/bdquery/z?"
            @"d%d:hr%05d:@@@L&summ2=m&",
         congress, bill];
   NSURL *         theURL = [NSURL URLWithString: urlString];
   //   ... and start a background fetch.
   myURLHandle = [theURL URLHandleUsingCache: NO];
   [myURLHandle addClient: self];
   [myURLHandle loadInBackground];
}

cancelFetch:
The alternate action method for the "Fetch" button, for use while the query is in progress. It simply 
tells the query to stop processing.

- (IBAction) cancelFetch: (id) sender
{
   [myURLHandle cancelLoadInBackground];
}

resetDownload
A common utility for the various URLHandleClient methods that signal the end of the query. It tears 
down the query and resets the UI for another query.

- (void) resetDownload
{
   //   Unsubscribe from the NSURLHandle
   if (myURLHandle) {
      [myURLHandle removeClient: self];
      myURLHandle = nil;
   }
   //   Change the Cancel button back to a Fetch button
   [fetchButton setTitle: @"Fetch"];
   [fetchButton setAction: @selector(doFetch:)];
}

URLHandleResourceDidBeginLoading
The URLHandleClient method signaling the start of a download. Starts the progress-bar timer and 
changes the Fetch button to be a Cancel button.

- (void) URLHandleResourceDidBeginLoading:
                                                                (NSURLHandle *)sender
{
   //   Change the fetch button to a Cancel button
   [fetchButton setTitle: @"Cancel"];
   [fetchButton setAction: @selector(cancelFetch:)];
}
URLHandle:resourceDataDidBecomeAvailable:
The URLHandleClient method signaling the arrival of data. Ignored.
- (void) URLHandle: (NSURLHandle *) sender
       resourceDataDidBecomeAvailable: (NSData *) newBytes
{
   //   Ignore. We're interested only in the completed data.
}

URLHandleResourceDidCancelLoading:
The URLHandleClient method signaling a user cancellation. Reset the UI for a new download.

- (void) URLHandleResourceDidCancelLoading: 
                                                                (NSURLHandle *)sender 
{
   [self resetDownload];
}

URLHandle:resourceDidFailLoadingWithReason:
The URLHandleClient method signaling a communications failure. Inform the user of the failure, using 
the message provided, and reset the UI for a new download.

- (void) URLHandle: (NSURLHandle *) sender
       resourceDidFailLoadingWithReason: (NSString *) reason
{
   [self resetDownload];
   NSRunAlertPanel(@"Fetch Failed", reason, 
                              @"OK", nil, nil);
}

URLHandleResourceDidFinishLoading:
The URLHandleClient method signaling a successful download. Display the results and reset the UI for 
a new download.

- (void) URLHandleResourceDidFinishLoading: 
                                                                (NSURLHandle *)sender
{
   //   Clean up Fetch button, etc.
   [self resetDownload];
   //   Collect the data and display it.
   NSData *            theHTML = [sender resourceData];
   NSAttributedString *   styledText =
      [[NSAttributedString alloc] initWithHTML: theHTML
                       documentAttributes: nil];
   [[resultText textStorage] 
            setAttributedString: styledText];
}
@end

Now it gets tricky

The GET request consists of an empty HTTP "envelope"--headers identifying the URL sought and other information like the referring web page, the browser being used, the browser's preferred language--and nothing more: The URL itself specifies the whole query.

The other way web browsers interact with server applications is through the POST query. Whereas queries in GET transactions are typically requests for simple lookups, POSTs are generally meant for transactions that are more complex, involving more data than can conveniently be put into a single URL. Alas, Cocoa doesn't include any direct way to make POST requests. Adding POST queries to Cocoa will be the subject of the rest of this series.

See you next month!


Fritz Anderson has been programming and writing about the Macintosh since 1984. He works (and seeks work) as a consultant in Chicago. You can reach him at fritza@manoverboard.org.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.