TweetFollow Us on Twitter

Review-Core Java

Volume Number: 15 (1999)
Issue Number: 5
Column Tag: Programmer's Bookshelf

Review: Core Java, Fundamentals

by Paul E. Sevinç, Switzerland

4th edition covering Java 2

About This Article...

This article reviews volume 1 of the 4th edition of Core Java [Horstmann and Cornell 1999].

Core Java is a two-volume book-set written by Cay Horstmann and Gary Cornell, and published by Sun Microsystems Press and Prentice Hall. Volume 1, subtitled Fundamentals, has been available since December 1998. Volume 2, subtitled Advanced Topics, will be available some time in 1999.

For simplicity, the 4th edition of the 1st volume of Core Java will be referred to only as Core Java in the remainder of this review.

About The Book...

Core Java is an introduction to Java 2 Platform -formerly named JDK 1.2- by Sun Microsystems. (Note: The first printing still refers to it as JDK 1.2.)

According to the authors, Core Java has been written for experienced programmers, i.e. programmers with experience in at least one procedural programming language (e.g., C or Pascal). I'll let you know who I personally think this book is well suited for at the end of the article.

Core Java consists of 12 chapters and 3 appendices as well as an accompanying CD. The major topics are: object-oriented programming (OOP), graphical user interfaces (GUIs), programming for the WWW, exception handling, and input/output (I/O). The CD contains all of the book's source code and freeware & shareware tools in Solaris and Windows (no Mac OS) versions.

Throughout the book, when appropriate, the authors compare Java to Visual Basic and C++. Not being a Windows developer, the Visual Basic notes were of no use to me. The C++ notes, on the other hand, ease the transition from C++ to Java. Here is a simple example: after the integer types have been introduced, a C++ programmer is told that there are no unsigned integers in Java.

Also, when a new standard Java class is introduced, it is followed by an abbreviated version of its interface which allows for a quick overview of its most important methods. Reprinting all of them in alphabetical order at the end of the book would have been a nice thing.

Introducing Java

The first chapter, An Introduction to Java, is about Java in general: Java's history, how Java relates to the Internet, misconceptions about Java, etc. What I really liked about this chapter is that the authors don't mislead the beginner by blindly following the Java hype. Instead, they state that Java is a good programming language but could have been better, and they also point out that some of the concepts Java is famous for have been around for decades (e.g., Niklaus Wirth made platform-independent compilation popular in the seventies).

Chapter 2, The Java Programming Environment, is Windows specific and can be skipped by Mac-only developers.

Java & OOP

Chapter 3, Fundamental Programming Structures in Java, is the chapter that relies most strongly on former experience in procedural programming (e.g., it explains how variables are declared, not what variables are). It covers data types (primitive data types and strings) and their operators, constants and variables, arrays, flow control (conditional statements and loops), and basic console I/O. In Horstmann's and Cornell's opinion, C++ programmers can skim through this chapter; I don't think so. The differences between Java and C++ are big (or rather subtle) enough to cause annoyances. By investing a little time in carefully reading this material, most of them can be avoided. Programmers with a different background (Pascal, say) probably need to read certain paragraphs -or even the whole chapter- more than once, but they shouldn't have any serious problems either. I missed two things only in this chapter: a short explanation of the difference between do-while and repeat-until loops, and that a simple statement can also act as the body of a loop.

The 4th, 5th, and 6th chapters, Objects and Classes, Inheritance, and Interfaces and Inner Classes, are an introduction to the OOP paradigm and how it is supported by Java. Chapter 4 shows how abstract data types (ADTs) are implemented in Java. But first, some OOP vocabulary is introduced and illustrated using clear analogies. (By the way, the authors also recommend two books on object-oriented design and the Unified Modeling Language; the best introduction to OOP I know is [Mössenböck 1998] which, alas, is not available in English at the time of this writing.) Finally, Java's package concept is explained.

Chapter 5 is likely going to split the Core Java readers into two groups. Those in the first group have some basic experience with OOP and love how fast Horstmann and Cornell get to the point. Those in the second group don't have any OOP knowledge prior to reading Core Java and are confused when done with Chapter 5. So should you forget about Core Java if you're going to be in the second group? Not necessarily; just skip the last two paragraphs about run-time type identification (RTTI) and reflection (these are topics I would rather have expected in volume 2). Matters should become clearer when you see object orientation in action.

Chapter 6 is a short chapter on interfaces (Java's construct for multiple inheritance), inner classes, and cloning (deep copying). In the inner-classes sections, the reader also learns about some compilation techniques and possible bytecode security risks.

GUIs

Despite its importance, the first third of the book isn't very exciting - after all, we do not use PowerMacs because we're fond of console I/O. And even though the core language isn't fully covered yet (exception handling is still missing), a really cool topic is the content of the next three chapters: how to design and implement GUIs.

Chapter 7, Graphics Programming, answers fundamental questions regarding GUIs: What are windows in Java? How can different fonts be used when showing text? Etc. What's important to know is that when there is a choice between a Swing class and an AWT class (UI classes where the former replace the latter which were the only ones in Java 1), the Swing class is used. This future-oriented approach is good unless you have to maintain old Java code. The chapter ends with some simple drawing routines.

Chapter 8, Event Handling, covers the Java event model. As a Mac OS programmer, you're already used to event-driven programming, but Java's events are comparatively high-level (objects vs. constants). Horstmann and Cornell make the whole process of learning about broadcasters, listeners, and multicasting so painless that at the end of the chapter, these concepts almost look trivial.

The 9th chapter, User Interface Components With Swing, is by far the biggest, with more than 150 pages. Every UI element I could spontaneously think of is covered: radio buttons, menus, dialogs, text areas, and many more. (Note: volume 2 will cover some components, such as toolbars, too.) At the beginning of the chapter, the model-view-controller (MVC) pattern is introduced (design patterns are to OOP what algorithms & data structures are to procedural programming [Mössenböck 1998]). Knowledge of MVC is especially necessary for some advanced modifications (i.e., subclasses) of the elements. But these advanced sections can safely be skipped and the authors also say so.

More Core

Chapter 10, Applets, shows what changes are necessary in order to turn an application into an applet - that's the easy part. The tedious part is how to make the applet behave properly on different platforms using different browsers. It's not the authors' fault that this is tedious; actually, they do a pretty good job of showing the possibilities one has with the Java plug-in or with older versions of Java.

Chapter 11, Exceptions and Debugging, could -from a purely technical point of view- directly follow Chapter 6 in order to cover the whole language before the Java classes. But from a pedagogical point of view it was smarter to arrange the chapters the way they are; more so because, oddly enough, exceptions are hardly an issue before Chapter 12. After Java's strict rules concerning exceptions and exception syntax and use have been covered, some debug advice is given. Its essence is: either make no mistakes when coding (...) or get a commercial debugger.

The 12th and last chapter, Streams and Files, is mainly about storing information in files. Again, some of the more technical issues (e.g., how does object serialization work in detail) can be skipped. Some security issues are discussed, too. What's going to be useful beyond file manipulation are the sections about streams, but how they relate to network programming is another topic to be found in volume 2.

Conclusion

Core Java is a book that evolved with Java, throwing away text of older editions to replace it with up-to-date information. It is well suited for self-study (beware: there are no exercices), but if most of your books end with "for Dummies", don't even think about buying this one. The examples are very illustrative, even though I would still consider them toy examples.

Programmers with some OOP experience will find it most useful; for those familiar with Java 1.1 it's overkill. Beginners with little practical programming experience might be overwhelmed unless learning procedural programming was no challenge.

If Core Java: Fundamentals is not the best book about this topic, it is still one of the better. And I am certainly going to take a look at Core Java: Advanced Topics. What about you?

References

  • [Horstmann and Cornell 1999] HORSTMANN, Cay, CORNELL, Gary. Core Java: Fundamentals. Sun Microsystems Press / Prentice Hall, 4th edition 1999.
  • [Mössenböck 1998] MÖSSENBÖCK, Hanspeter. Objektorientierte Programmierung in Oberon-2. Springer, 3rd edition 1998.

Paul E. Sevinç is an EE student at the Swiss Federal Institute of Technology Zurich (ETHZ) -where he recently designed and implemented a C++ framework for multiobjective optimization with genetic algorithms- and a student member of the IEEE. He is very interested in Compiler Construction, Operating Systems, and Cryptology, but he also likes working as a swimming coach. You can reach him at psevinc@stud.ee.ethz.ch.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Tokkun Studio unveils alpha trailer for...
We are back on the MMORPG news train, and this time it comes from the sort of international developers Tokkun Studio. They are based in France and Japan, so it counts. Anyway, semantics aside, they have released an alpha trailer for the upcoming... | Read more »
Win a host of exclusive in-game Honor of...
To celebrate its latest Jujutsu Kaisen crossover event, Honor of Kings is offering a bounty of login and achievement rewards kicking off the holiday season early. [Read more] | Read more »
Miraibo GO comes out swinging hard as it...
Having just launched what feels like yesterday, Dreamcube Studio is wasting no time adding events to their open-world survival Miraibo GO. Abyssal Souls arrives relatively in time for the spooky season and brings with it horrifying new partners to... | Read more »
Ditch the heavy binders and high price t...
As fun as the real-world equivalent and the very old Game Boy version are, the Pokemon Trading Card games have historically been received poorly on mobile. It is a very strange and confusing trend, but one that The Pokemon Company is determined to... | Read more »
Peace amongst mobile gamers is now shatt...
Some of the crazy folk tales from gaming have undoubtedly come from the EVE universe. Stories of spying, betrayal, and epic battles have entered history, and now the franchise expands as CCP Games launches EVE Galaxy Conquest, a free-to-play 4x... | Read more »
Lord of Nazarick, the turn-based RPG bas...
Crunchyroll and A PLUS JAPAN have just confirmed that Lord of Nazarick, their turn-based RPG based on the popular OVERLORD anime, is now available for iOS and Android. Starting today at 2PM CET, fans can download the game from Google Play and the... | Read more »
Digital Extremes' recent Devstream...
If you are anything like me you are impatiently waiting for Warframe: 1999 whilst simultaneously cursing the fact Excalibur Prime is permanently Vault locked. To keep us fed during our wait, Digital Extremes hosted a Double Devstream to dish out a... | Read more »
The Frozen Canvas adds a splash of colou...
It is time to grab your gloves and layer up, as Torchlight: Infinite is diving into the frozen tundra in its sixth season. The Frozen Canvas is a colourful new update that brings a stylish flair to the Netherrealm and puts creativity in the... | Read more »
Back When AOL WAS the Internet – The Tou...
In Episode 606 of The TouchArcade Show we kick things off talking about my plans for this weekend, which has resulted in this week’s show being a bit shorter than normal. We also go over some more updates on our Patreon situation, which has been... | Read more »
Creative Assembly's latest mobile p...
The Total War series has been slowly trickling onto mobile, which is a fantastic thing because most, if not all, of them are incredibly great fun. Creative Assembly's latest to get the Feral Interactive treatment into portable form is Total War:... | Read more »

Price Scanner via MacPrices.net

Early Black Friday Deal: Apple’s newly upgrad...
Amazon has Apple 13″ MacBook Airs with M2 CPUs and 16GB of RAM on early Black Friday sale for $200 off MSRP, only $799. Their prices are the lowest currently available for these newly upgraded 13″ M2... Read more
13-inch 8GB M2 MacBook Airs for $749, $250 of...
Best Buy has Apple 13″ MacBook Airs with M2 CPUs and 8GB of RAM in stock and on sale on their online store for $250 off MSRP. Prices start at $749. Their prices are the lowest currently available for... Read more
Amazon is offering an early Black Friday $100...
Amazon is offering early Black Friday discounts on Apple’s new 2024 WiFi iPad minis ranging up to $100 off MSRP, each with free shipping. These are the lowest prices available for new minis anywhere... Read more
Price Drop! Clearance 14-inch M3 MacBook Pros...
Best Buy is offering a $500 discount on clearance 14″ M3 MacBook Pros on their online store this week with prices available starting at only $1099. Prices valid for online orders only, in-store... Read more
Apple AirPods Pro with USB-C on early Black F...
A couple of Apple retailers are offering $70 (28%) discounts on Apple’s AirPods Pro with USB-C (and hearing aid capabilities) this weekend. These are early AirPods Black Friday discounts if you’re... Read more
Price drop! 13-inch M3 MacBook Airs now avail...
With yesterday’s across-the-board MacBook Air upgrade to 16GB of RAM standard, Apple has dropped prices on clearance 13″ 8GB M3 MacBook Airs, Certified Refurbished, to a new low starting at only $829... Read more
Price drop! Apple 15-inch M3 MacBook Airs now...
With yesterday’s release of 15-inch M3 MacBook Airs with 16GB of RAM standard, Apple has dropped prices on clearance Certified Refurbished 15″ 8GB M3 MacBook Airs to a new low starting at only $999.... Read more
Apple has clearance 15-inch M2 MacBook Airs a...
Apple has clearance, Certified Refurbished, 15″ M2 MacBook Airs now available starting at $929 and ranging up to $410 off original MSRP. These are the cheapest 15″ MacBook Airs for sale today at... Read more
Apple drops prices on 13-inch M2 MacBook Airs...
Apple has dropped prices on 13″ M2 MacBook Airs to a new low of only $749 in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, now available for $679 for 8-Core CPU/7-Core GPU/256GB models. Apple’s one-year warranty is included, shipping is free, and each... Read more

Jobs Board

Seasonal Cashier - *Apple* Blossom Mall - J...
Seasonal Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Seasonal Fine Jewelry Commission Associate -...
…Fine Jewelry Commission Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) Read more
Seasonal Operations Associate - *Apple* Blo...
Seasonal Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Read more
Hair Stylist - *Apple* Blossom Mall - JCPen...
Hair Stylist - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.