TweetFollow Us on Twitter

WWDC 96 Report
Volume Number:12
Issue Number:9
Column Tag:Wwdc

Looking for the Future

What did you learn, Dorothy, in the Land of Oz?

By Matt Neuburg and others

Special thanks to our on-the-scene experts - John Clements, Chris Magnuson, Jim George, and Jeremy Roschelle - who gave selflessly of their time and expertise to provide us with reports, only to have them hacked to bits and buried in this article. We owe them for much more than the small snippets explicitly quoted here.

Another WWDC has come and gone, bombarding us with four and a half days of talks by Apple employees (and others), accompanied by large projected images, consisting mostly of: (a) the magnified talking head of the speaker; or (b) cryptic text summaries (see Figure 1); or (c) software demonstrations ranging from the suspiciously glitzy to the refreshingly crashy.

Assuredly, a genuinely instructional component is not entirely absent from the proceedings; and for this, of course, we’re always grateful. Still, the presentational mode does have a certain mind-numbing uniformity; and one does occasionally get the sneaking suspicion that the event is really an elaborate excuse for the carefully orchestrated peppering of press-release announcements that have been so obviously timed and reserved to be released at intervals throughout the proceedings (see http://product.info.apple.com/pr/library/1996/
may.html for a sampling).

At such an affair, hard information is like gold - highly valuable, but deriving some of that value from its scarcity. I felt a great sympathy for developers trying to make a living around the ramifications of Apple’s elephantine movements, seeking hints of what those movements might be likely to be. As Jim George says, “The ‘talk in the hall’ was centered on analysis of Apple’s technologies, plans, and tool offerings.” The sad thing is that such analysis had to be based so heavily on speculation. My own personal picture of where Apple might really be heading, what technologies it will really pursue, is not much less murky than if I had never attended the convention.

Figure 1. Get ready for forty-five hours of this (we particularly hope you like the logo at the left, because you’re going to see it a lot)

Mac OS 8

The biggest draw (largest number of sessions held in the biggest rooms) was surely Mac OS 8. Clearly, in some ways, Mac OS 8 is appealing. I’ve been ranting for years about the stupidity of the event loop and the back-and-forth between system calls and program response required just to put up ordinary objects like windows and buttons, a legacy from the days when a Mac had small RAM and tiny ROM. In this regard, Mac OS 8 should be the answer to a prayer; the event loop is doomed, ordinary GUI objects are maintained by the system, and my code isn’t alerted until there’s an event to which I really have to respond, all of which should make the Mac a lot easier for “the rest of us” to program.

Amongst the critics, though, debates on architectural and market issues were rife. Do we really need a whole new system to do this? Or, just the other way: isn’t Apple’s drive for backwards compatibility holding Mac OS 8 back to a dangerous degree? Is pre-emptive multitasking really the best way to go? Isn’t the much-touted memory protection model going to be a long time delivering benefits? Will the virtual memory model prove compatible with Apple’s best existing technologies? Will end-users really see a speed gain, and when? When will the Mac OS 8 architecture and details start settling down into something stable and reliable, and stop mutating like a Transformer toy?

The best way to get a firm feel for Mac OS 8 as it exists now was to sign up for time in the hands-on lab. From here, there emerged some vivid reportage. John Clements writes:

There was a hands-on demo of the current state of OS 8. There were tantalizing glimpses of the goodies to come, but the overall experience was awful. It does not yet support text editing, so you couldn’t actually do anything except open and view documents (any dialog field that needed something typed into it was blank and dead). Also, it was incredibly fragile and crashed repeatedly, often corrupting system files on the disk in the process. The demo staff reformatted and rebuilt the hard disks at regular intervals. It was incredible that they even let us see the beast.

And from Chris Magnuson:

One thing I discovered is that, with this build of the OS, development is difficult. The floppy drive wasn’t working under Mac OS 8, so I had to build code on my Powerbook, then boot the test machine with System 7.5, copy the files from the floppy to the test machine, then reboot the test machine with Mac OS 8 and run the code. This long process was a limiter on how much I could get done in the time allotted.

The application I was working with was a heavy Sound Manager 3.2 user. I had written this application over the last year and knew it inside out. The first thing I found was that the Gestalt call with the selector for a built-in sound input port wasn’t working. In fact, the machine would hang. I commented this out and went from there. The next place it hanged was querying (using Gestalt again) to see if Sound Manager 3.1 or better was present. Obviously it was supposed to be, so I commented this out too in order to get on with the job.

The next thing that I saw was visually shocking. One of my dialog boxes came up and the background was all grey (not white), with funny white regions around some of the dialog items (in particular, the sliders). I had been prepared for this mentally but nothing does it to you like seeing it. This dialog is going to take some work, because it uses custom defprocs (CDEFs) for the sliders. The assumption was made that the dialog background would be all white; this was now no longer valid. I will have to redo this code so that on Mac OS 8 a different slider will be used - one that is savvy about the Appearance Manager.

Internet and Java

Particularly noteworthy was the tendency to throw the incantations “Internet” and “Java” at everything like some sort of fairy dust. The public networked Macs were running Cyberdog, which seems to have been promoted from an OpenDoc proof-of-concept to some sort of killer-app wannabe (though the one I tried just crashed on me when I tried to send mail with it). Java applets were shown running inside OpenDoc and every other imaginable sort of container, and even poor old HyperCard seemed to be maintaining a lease on life only by promising that stacks would some day manifest themselves by way of a Web browser. Press announcements proclaimed distant sightings of Java on all horizons (Pippin, Newton, Mac OS), but I haven’t developed any personal internal sense of what this might mean in practice.

Jim George puts an interesting spin on the Internet situation:

Apple’s future is not entirely in its own hands, but lies in “strategic” alliances and partnerships with many other hardware and software developers and suppliers. On the surface, Apple is more dependent on these alliances than the reverse; either the Mac versions already constitute only a small percentage of their market, or the companies are expanding into the “more lucrative” Wintel market. Yet, it is important that alternatives and competition continue in personal computing platforms, as a guarantee for continued innovation. The Internet phenomenon happened with little help or leadership from either the Wintel or the Apple market; in fact, both are being changed by the Internet!

OpenDoc

There were a great many OpenDoc sessions, and certainly these generated the most striking demos, because, by its very nature, OpenDoc consists of curious actions occurring in unlikely contexts. Most eye-catching of these was a spreadsheet (codenamed “Baywatch”) by Adrénaline Software of Québec, which made a highly customizable animated three-dimensional graph out of its data - though this seemed to me an advertisement less for OpenDoc than for QuickDraw 3D, a technology of whose brilliance no one should need any convincing.

Once more, Java and the Internet were the props most heavily relied upon. The legerdemain included Netscape plug-ins or Java applets made to run inside OpenDoc, intimations of integration between Java and OpenDoc or Java and SOM, and, of course, poor old Cyberdog.

This analysis comes from Jeremy Roschelle, who, as long-time readers of this magazine will agree, ought to know:

The announcement that Netscape would become OpenDoc-compatible, along with the adoption of OpenDoc by the Object Management Group, is important because it means that CORBA distributed-object computing is going to have a home in Netscape through OpenDoc.

On the C++ framework front, Metrowerks showed their OpenDoc/PowerPlant bridge. “PowerPart” is now shipping on DR/9 (with a little help from yours truly).

Digital Harbor was showing WAV, a very cool OpenDoc-based “work processor” with an innovative “task bar” (http://www.digitalharbor.com/docs/wav.html). WordWrite also announced their intention to be a container app. Apple had their first set of “QuickStart” components that cover each standard Mac OS media type. Expect to see a lot of components by Macworld Boston.

On the cross-platform front, IBM said they have a Windows OpenDoc beta nearing completion, and the 1.0 releases of OpenDoc for Windows95 and WindowsNT should be completed this year (http://
www.software.hosting.ibm.com/clubopendoc/tools.html). Apple is preparing ODF to compile to Windows “as fast as they get stable code from IBM”.

On a technical level, the most significant announcements were related to OpenDoc under Mac OS 8. As I’ve long said, OpenDoc requires a better memory manager. Under Mac OS 8, documents will have no 'SIZE' resource, and in fact will not consume an application partition at all. There will be no fixed-size heap. Instead, the memory manager will allocate RAM and virtual memory on demand, until you fill your hard disk. This way, your doc will run no matter how many components are embedded. To be compatible, use only the OpenDoc Memory API calls.

Mac OS 8 will allow parts to launch pre-emptive tasks (e.g., for computation and communication). Bento, the OpenDoc storage architecture, will be highly optimized. Apple event encoding and decoding will be optimized by what sounds suspiciously like Jen Alfke’s AEGizmos. This will become part of the OS. SOM and Java will both be deeply integrated in Mac OS 8, too. The goal of the OpenDoc team is to be able to launch a document in two seconds or so. Let’s hope they achieve this, if for no other reason then to make iterative debugging faster.

Finally, at the human interface, Mac OS 8 will support OpenDoc seamlessly (Kurt Piersol is now assigned to that job). There will be OpenDoc viewers for every media type. Pop-up folders will support part stationery very gracefully. A new titlebar will make it easy to drag and drop an entire document. Perhaps most importantly, the new HIObjects (which replace the Window, Menu, Control, Dialog, and TextEdit Managers) will gracefully install into any OpenDoc facet.

Jim George adds a more sombre note:

Claris’s approach for ClarisWorks and OpenDoc is interesting and provoking. They analyzed ClarisWorks, their installed base, the OpenDoc architecture, and their business model, and concluded that implementing it as OpenDoc parts that the user could configure at will did not fit well with their business marketing/delivery model. So they decided to upgrade ClarisWorks to become a OpenDoc container. Further, they found that CALib was not the tool that was needed, and developed a tool, the Claris Container Library, which will be made available to developers; and Claris will upgrade it until the end of ’96.

OpenDoc component parts as a business model (i.e., how to make money with parts) is not understood: if Apple cannot even convince Claris to adopt the OpenDoc software model, how will they convince other developers?

To date, OpenDoc is available for Mac OS, OS/2, Windows (alpha) and AIX (beta). But this is not the ordered list that developers needed - no final product for Windows or UNIX with an appreciable installed base until mid-1997. Keep in mind that AIX is not the UNIX employed by high-end educational and scientific research laboratories; for them, SunOS, Solaris, and SIG are UNIX!

And So, Until Next Time

Apple continues to reorganize itself and its plans, so WWDC can be only a glimpse of where Apple might be at a particular moment in time. The glimpse we’ve presented here is limited also by our own resources; a full report would require the whole magazine, and besides, you just had to be there to enjoy the full cafeteria of pies in which Apple has a finger. Of course we’ll do our best to be informative about a wide range of Apple technologies, in our regular articles. If you want more information about what WWDC was like, you can see a sketch of the timetable for each day of the convention at http://www.info.wwdc.carlson.com/cmg/day1.html (and day2.html, and so on); and http://wwdc.carlson.com/ tells you how to purchase a CD of what you missed.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Tokkun Studio unveils alpha trailer for...
We are back on the MMORPG news train, and this time it comes from the sort of international developers Tokkun Studio. They are based in France and Japan, so it counts. Anyway, semantics aside, they have released an alpha trailer for the upcoming... | Read more »
Win a host of exclusive in-game Honor of...
To celebrate its latest Jujutsu Kaisen crossover event, Honor of Kings is offering a bounty of login and achievement rewards kicking off the holiday season early. [Read more] | Read more »
Miraibo GO comes out swinging hard as it...
Having just launched what feels like yesterday, Dreamcube Studio is wasting no time adding events to their open-world survival Miraibo GO. Abyssal Souls arrives relatively in time for the spooky season and brings with it horrifying new partners to... | Read more »
Ditch the heavy binders and high price t...
As fun as the real-world equivalent and the very old Game Boy version are, the Pokemon Trading Card games have historically been received poorly on mobile. It is a very strange and confusing trend, but one that The Pokemon Company is determined to... | Read more »
Peace amongst mobile gamers is now shatt...
Some of the crazy folk tales from gaming have undoubtedly come from the EVE universe. Stories of spying, betrayal, and epic battles have entered history, and now the franchise expands as CCP Games launches EVE Galaxy Conquest, a free-to-play 4x... | Read more »
Lord of Nazarick, the turn-based RPG bas...
Crunchyroll and A PLUS JAPAN have just confirmed that Lord of Nazarick, their turn-based RPG based on the popular OVERLORD anime, is now available for iOS and Android. Starting today at 2PM CET, fans can download the game from Google Play and the... | Read more »
Digital Extremes' recent Devstream...
If you are anything like me you are impatiently waiting for Warframe: 1999 whilst simultaneously cursing the fact Excalibur Prime is permanently Vault locked. To keep us fed during our wait, Digital Extremes hosted a Double Devstream to dish out a... | Read more »
The Frozen Canvas adds a splash of colou...
It is time to grab your gloves and layer up, as Torchlight: Infinite is diving into the frozen tundra in its sixth season. The Frozen Canvas is a colourful new update that brings a stylish flair to the Netherrealm and puts creativity in the... | Read more »
Back When AOL WAS the Internet – The Tou...
In Episode 606 of The TouchArcade Show we kick things off talking about my plans for this weekend, which has resulted in this week’s show being a bit shorter than normal. We also go over some more updates on our Patreon situation, which has been... | Read more »
Creative Assembly's latest mobile p...
The Total War series has been slowly trickling onto mobile, which is a fantastic thing because most, if not all, of them are incredibly great fun. Creative Assembly's latest to get the Feral Interactive treatment into portable form is Total War:... | Read more »

Price Scanner via MacPrices.net

Early Black Friday Deal: Apple’s newly upgrad...
Amazon has Apple 13″ MacBook Airs with M2 CPUs and 16GB of RAM on early Black Friday sale for $200 off MSRP, only $799. Their prices are the lowest currently available for these newly upgraded 13″ M2... Read more
13-inch 8GB M2 MacBook Airs for $749, $250 of...
Best Buy has Apple 13″ MacBook Airs with M2 CPUs and 8GB of RAM in stock and on sale on their online store for $250 off MSRP. Prices start at $749. Their prices are the lowest currently available for... Read more
Amazon is offering an early Black Friday $100...
Amazon is offering early Black Friday discounts on Apple’s new 2024 WiFi iPad minis ranging up to $100 off MSRP, each with free shipping. These are the lowest prices available for new minis anywhere... Read more
Price Drop! Clearance 14-inch M3 MacBook Pros...
Best Buy is offering a $500 discount on clearance 14″ M3 MacBook Pros on their online store this week with prices available starting at only $1099. Prices valid for online orders only, in-store... Read more
Apple AirPods Pro with USB-C on early Black F...
A couple of Apple retailers are offering $70 (28%) discounts on Apple’s AirPods Pro with USB-C (and hearing aid capabilities) this weekend. These are early AirPods Black Friday discounts if you’re... Read more
Price drop! 13-inch M3 MacBook Airs now avail...
With yesterday’s across-the-board MacBook Air upgrade to 16GB of RAM standard, Apple has dropped prices on clearance 13″ 8GB M3 MacBook Airs, Certified Refurbished, to a new low starting at only $829... Read more
Price drop! Apple 15-inch M3 MacBook Airs now...
With yesterday’s release of 15-inch M3 MacBook Airs with 16GB of RAM standard, Apple has dropped prices on clearance Certified Refurbished 15″ 8GB M3 MacBook Airs to a new low starting at only $999.... Read more
Apple has clearance 15-inch M2 MacBook Airs a...
Apple has clearance, Certified Refurbished, 15″ M2 MacBook Airs now available starting at $929 and ranging up to $410 off original MSRP. These are the cheapest 15″ MacBook Airs for sale today at... Read more
Apple drops prices on 13-inch M2 MacBook Airs...
Apple has dropped prices on 13″ M2 MacBook Airs to a new low of only $749 in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, now available for $679 for 8-Core CPU/7-Core GPU/256GB models. Apple’s one-year warranty is included, shipping is free, and each... Read more

Jobs Board

Seasonal Cashier - *Apple* Blossom Mall - J...
Seasonal Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Seasonal Fine Jewelry Commission Associate -...
…Fine Jewelry Commission Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) Read more
Seasonal Operations Associate - *Apple* Blo...
Seasonal Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Read more
Hair Stylist - *Apple* Blossom Mall - JCPen...
Hair Stylist - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.