TweetFollow Us on Twitter

May 96 Viewpoint
Volume Number:12
Issue Number:5
Column Tag:Viewpoint

Viewpoint

By Scott T Boyd, Editor Emeritus, http://www.montara.com/

Way back in 1984 Apple did something fundamentally different with the Macintosh that few people talk about when singing Apple’s praises for changing computing’s paradigm.

We came to know it as the A-trap mechanism. For those who haven’t delved into this before, it’s a little oddity made possible by Motorola’s chip designers. Many people might not have even noticed a feature which captured the imagination of a few special people at Apple. 68xxx processors have a number of instructions or conditions which generate exceptions. Each of these causes an exception handler to get called. One entire class of exceptions is triggered by any instruction whose hex value begins with an $A (e.g. $ABCD, $AAFA, etc ). Those wise guys at Apple figured out that they could have the A-line exception code use the instruction’s value as something of an index to figure out which function to further dispatch to. This we now know as the A-trap dispatcher.

The greatest disadvantage of this approach was execution time. It takes time to “throw” an exception. The processor has to put a fair amount of its state onto the stack before it can jump to the exception vector (and restore it later). Then the dispatcher has to do some fancy footwork to figure out who to call, and sometimes it saves and restores even more registers.

Now for the upside. First, a two byte trap word is smaller than any jump you could hope to make into a library of functions. On a 128K machine, that kind of savings really added up. Second, it made it easy to conceive of a vast library of functions that any code could call. While A-traps weren’t necessary for things like the Macintosh Toolbox, they sure didn’t hurt. They provided a consistent mechanism to dispatch to code anywhere on the machine, be it in the ROM, in RAM, or even on the disk, using a standard lookup key (the trap word). Third, it created a mechanism whereby Apple engineers and third parties could correct, modify, and extend the vast library of code (we know this as patching and/or implementing traps).

For years Macintosh programmers felt special. A-traps offered a rich breeding ground for unusual software. We customized our machines in ways not even imaginable on other (lesser?) machines. We had more fun and productivity to show for it, as well as a thriving utility software market.

Alas, the A-trap mechanism might very well have been too useful. You see, there came a time with other operating systems started to face some of the problems that Macintosh had already confronted. Only by this time these machines were already an order of magnitude larger. Perhaps their OS engineers weren’t as clever as Apple’s, but they didn’t seem particularly interested in paying the price of exception handling to do a late-binding method dispatch (which is, after all, essentially what we’ve been talking about). While Apple was busily guarding and carefully managing the growth of the trap tables, other OS vendors were coming up with these things called DLLs - Dynamically Linked Libraries.

DLLs are like object code libraries, but aren’t linked directly into an application, and can generally be shared. In that sense, they can become like system software, with just one copy of a library per machine. If you put some system functionality into a DLL, you can often ship it by itself rather than wait for an entire system release. Apple has long achieved this effect by shipping extensions which, when installed, add new functionality at boot time. DLLs have the benefit, though, of not needing to load at boot time, and not having to live in a special place on disk. DLLs also have the benefit of freedom from the space constraints that trap code typically tries to live by. With the addition of file mapping and a good virtual memory system, they can even execute directly off of disk. Have a good night programming and speed up a DLL by 50%? Ship the new DLL and watch all of the apps which use it simply go faster! Other operating systems mastered this before Apple even realized that having a DLL mechanism would be a good thing to have.

Apple dabbled with ASLM, the Component Manager, and others. Fortunately, the PowerPC effort brought forth the Code Fragment Manager, the one we’ve been waiting for, and now 68K CFM is ready, too. I’ve recently been involved in an effort to build some fat code fragments for use by a dynamic language environment, and I’ve got to tell you that I am pumped!

But now I find that I want lots more fragments to play with. Wouldn’t you like to have a DLL that converted PICTs to GIF, told your Web browser to resolve a URL, or went a ftp’d a file, all with the ease of a couple of function calls? Here’s where you come in. You know that really clever or useful library you wrote and linked in to your latest application? How about that slick little shareware utility? How about releasing it as a DLL? That and a header file, and you can have thousands of grateful developers treat you like their own system software engineer. CFM is cool. If you learn just one new thing today, learn what CFM can do for you. One starting point is :

http://dev.info.apple.com/evangelism/DLLDirectional.html

I also recommend looking at Apple’s latest Developer CDs.

Food for Thought

Presenting his keynote to the Microsoft Professional Developers Conference, Bill Gates noted that he believes that the #1 reason to develop for Windows is “Volume!” That’s 60 million copies of Windows each year. As an aside, he mentioned, “30 million copies wouldn’t pay Microsoft’s bills.”

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Tokkun Studio unveils alpha trailer for...
We are back on the MMORPG news train, and this time it comes from the sort of international developers Tokkun Studio. They are based in France and Japan, so it counts. Anyway, semantics aside, they have released an alpha trailer for the upcoming... | Read more »
Win a host of exclusive in-game Honor of...
To celebrate its latest Jujutsu Kaisen crossover event, Honor of Kings is offering a bounty of login and achievement rewards kicking off the holiday season early. [Read more] | Read more »
Miraibo GO comes out swinging hard as it...
Having just launched what feels like yesterday, Dreamcube Studio is wasting no time adding events to their open-world survival Miraibo GO. Abyssal Souls arrives relatively in time for the spooky season and brings with it horrifying new partners to... | Read more »
Ditch the heavy binders and high price t...
As fun as the real-world equivalent and the very old Game Boy version are, the Pokemon Trading Card games have historically been received poorly on mobile. It is a very strange and confusing trend, but one that The Pokemon Company is determined to... | Read more »
Peace amongst mobile gamers is now shatt...
Some of the crazy folk tales from gaming have undoubtedly come from the EVE universe. Stories of spying, betrayal, and epic battles have entered history, and now the franchise expands as CCP Games launches EVE Galaxy Conquest, a free-to-play 4x... | Read more »
Lord of Nazarick, the turn-based RPG bas...
Crunchyroll and A PLUS JAPAN have just confirmed that Lord of Nazarick, their turn-based RPG based on the popular OVERLORD anime, is now available for iOS and Android. Starting today at 2PM CET, fans can download the game from Google Play and the... | Read more »
Digital Extremes' recent Devstream...
If you are anything like me you are impatiently waiting for Warframe: 1999 whilst simultaneously cursing the fact Excalibur Prime is permanently Vault locked. To keep us fed during our wait, Digital Extremes hosted a Double Devstream to dish out a... | Read more »
The Frozen Canvas adds a splash of colou...
It is time to grab your gloves and layer up, as Torchlight: Infinite is diving into the frozen tundra in its sixth season. The Frozen Canvas is a colourful new update that brings a stylish flair to the Netherrealm and puts creativity in the... | Read more »
Back When AOL WAS the Internet – The Tou...
In Episode 606 of The TouchArcade Show we kick things off talking about my plans for this weekend, which has resulted in this week’s show being a bit shorter than normal. We also go over some more updates on our Patreon situation, which has been... | Read more »
Creative Assembly's latest mobile p...
The Total War series has been slowly trickling onto mobile, which is a fantastic thing because most, if not all, of them are incredibly great fun. Creative Assembly's latest to get the Feral Interactive treatment into portable form is Total War:... | Read more »

Price Scanner via MacPrices.net

Early Black Friday Deal: Apple’s newly upgrad...
Amazon has Apple 13″ MacBook Airs with M2 CPUs and 16GB of RAM on early Black Friday sale for $200 off MSRP, only $799. Their prices are the lowest currently available for these newly upgraded 13″ M2... Read more
13-inch 8GB M2 MacBook Airs for $749, $250 of...
Best Buy has Apple 13″ MacBook Airs with M2 CPUs and 8GB of RAM in stock and on sale on their online store for $250 off MSRP. Prices start at $749. Their prices are the lowest currently available for... Read more
Amazon is offering an early Black Friday $100...
Amazon is offering early Black Friday discounts on Apple’s new 2024 WiFi iPad minis ranging up to $100 off MSRP, each with free shipping. These are the lowest prices available for new minis anywhere... Read more
Price Drop! Clearance 14-inch M3 MacBook Pros...
Best Buy is offering a $500 discount on clearance 14″ M3 MacBook Pros on their online store this week with prices available starting at only $1099. Prices valid for online orders only, in-store... Read more
Apple AirPods Pro with USB-C on early Black F...
A couple of Apple retailers are offering $70 (28%) discounts on Apple’s AirPods Pro with USB-C (and hearing aid capabilities) this weekend. These are early AirPods Black Friday discounts if you’re... Read more
Price drop! 13-inch M3 MacBook Airs now avail...
With yesterday’s across-the-board MacBook Air upgrade to 16GB of RAM standard, Apple has dropped prices on clearance 13″ 8GB M3 MacBook Airs, Certified Refurbished, to a new low starting at only $829... Read more
Price drop! Apple 15-inch M3 MacBook Airs now...
With yesterday’s release of 15-inch M3 MacBook Airs with 16GB of RAM standard, Apple has dropped prices on clearance Certified Refurbished 15″ 8GB M3 MacBook Airs to a new low starting at only $999.... Read more
Apple has clearance 15-inch M2 MacBook Airs a...
Apple has clearance, Certified Refurbished, 15″ M2 MacBook Airs now available starting at $929 and ranging up to $410 off original MSRP. These are the cheapest 15″ MacBook Airs for sale today at... Read more
Apple drops prices on 13-inch M2 MacBook Airs...
Apple has dropped prices on 13″ M2 MacBook Airs to a new low of only $749 in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, now available for $679 for 8-Core CPU/7-Core GPU/256GB models. Apple’s one-year warranty is included, shipping is free, and each... Read more

Jobs Board

Seasonal Cashier - *Apple* Blossom Mall - J...
Seasonal Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Seasonal Fine Jewelry Commission Associate -...
…Fine Jewelry Commission Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) Read more
Seasonal Operations Associate - *Apple* Blo...
Seasonal Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Read more
Hair Stylist - *Apple* Blossom Mall - JCPen...
Hair Stylist - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.