TweetFollow Us on Twitter

Apr 96 Top 10
Volume Number:12
Issue Number:4
Column Tag:Symantec Top 10

Symantec Top 10

By Andy McFarland, Symantec Technical Support

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Q: I have written a constructor for my CPanorama derived class so I can pass some specific initial values, but now all the parts of the object I specified in the Visual Architect are coming up NULL or garbage. What’s going on?

A: When it comes time to instantiate a class created in Visual Architect, a TCL macro new_by_name is used. It calls a (default) constructor if you have written one, or simply an implied (default-default) constructor if you have not. In either case, the information you specified in the VA is read in from the resource file with GetFrom() after all the constructors in the inheritance chain for your class have been called.

VA can call only default constructors. This includes constructors with no parameters and those for which all the parameters have default values. If you write a constructor that requires that at least one value be passed, you will be creating an object separate from the one VA is going to create. You may still initialize non-TCL members which may have been added to your VA-generated class either in the body of a default constructor or as parameters with default values.

Override GetFrom() if you need to use information from the VA resource file in your intitialization. For instance, a Rect frameRect might be used to save you from having to use the LongToQDRect() macro in toolbox calls that require a Rect. It is perfectly valid (and may be simpler) to put all of your construction/initialization code into GetFrom(), and not write a constructor at all.

Q: VA conveniently creates Save and SaveAs file menu items. What do I actually have to do to save my document to a file?

A: CDocument has a data member itsFile, a CFile*, which will point to whatever species of CFile you actually create, such as CDatafile, CResFile or CPictFile, etc.

The Save As menu item is connected to CDocument:: DoSaveFileAs(). PickFileName() is called from there, which puts up a StandardPutFile() dialog to retrieve the vitals of the file-to-be in an SFReply record.

Finally, DoSaveFileAs() passes the SFReply record to DoSaveAs(), which is what you need to overide in your document class, i.e. in CMain. At this point you need to allocate space for itsFile if you haven’t already.

Now just use all the nifty methods inherited from CFile, CDataFile and perhaps CPictFile to do things like creating, opening, closing, reading and writing to the file and changing its name. For simple file I/O, you may never have to call a File Manager routine directly.

Q: I’m trying to use the TCL macro new_by_name() with a VA-generated class, but it’s not working. What’s up?

A: At the beginning of the file you will see TCL_DEFINE_CLASS_M1(Cfoo,x_Cbar). This is the macro that makes the class an RTTI class (type “Run-Time Type Identification” into THINK Reference for a full explanation.) VA defaults to the M1 suffix, which must be changed to D1 if new_by_name() is to be used. Note that most people will rarely, if ever, need to use new_by_name() instead of TCL_NEW().

Q: Is it possible to create and use a routine descriptor for a member function? When I do so, the arguments are assigned in the wrong order.

A: No. There are various problems involved. There are some implied parameters to member functions, like the this pointer (a pointer to the object). Further, the parameters are passed in a different order (Pascal style) but stack cleanup is done C-style.

Q: I’m getting error -1708, “Couldn’t complete the last command because the AppleEvent was not handled”, when trying to build a library.

A: This usually results from the ToolServer not being installed properly. Check to be sure there is an alias for ToolServer in the (Tools) folder. Also, be sure to rename the alias as “ToolServer”. You may also need to copy the Toolserver folder from the CD, Apple Software:Tools: Toolserver1.1.1, to your hard drive.

Q: How do I get the Standard Console to accept single keystrokes without a Carriage Return?

A: Use the csetmode() function.


#include <stdlib.h> // For Constant EXIT_SUCCESS

#include <iostream.h> // For C++ I/O, cin and cout

//#include <stdio.h> // If you use straight C I/O

#include <console.h> // For cgetmode

main()

{

char c;

printf( "Type a character: ");

csetmode(C_CBREAK,stdin); // Allow single key inputs

c = getchar();

printf( "\nYou typed: '%c'", c, "\n" );

return 0;

}


Q: When I bring my SPM project up to date, a Build Errors window shows up but is empty. What’s going on?

A: Your code is probably generating compiler warnings that you aren’t seeing because the Build Errors window is set to hide them. Click on the Show Warnings button.

Q: Can I use exception handling without the TCL?

A: To use exception handling without the Think Class Library, you must include BRLib and Exceptions.cp in your project. Also, you must compile with the directive:


#define NO_TCL


The four macros used to make exception handling work correctly are:


AUTO_DESTRUCT_OBJECT

TCL_NEW

TCL_END_CONSTRUCTOR

TCL_START_DESTRUCTOR


The macro AUTO_DESTRUCT_OBJECT will guarantee that the destructor is called for an automatic object on the stack. A destructor will work only on a completely constructed object. TCL_END_CONSTRUCTOR helps the compiler to determine the complete construction of an object.

See the example below to see how the macros are used.


class funClass TCL_AUTO_DESTRUCT_OBJECT //macro in class header

{

public:

funClass() { // no arg constructor

cout << "In constructor." << endl;

char * myStr = new char[64]; // allocate memory

TCL_END_CONSTRUCTOR // End of the constructor

}

virtual ~funClass() { // virtual destructor

TCL_START_DESTRUCTOR // Beginning of the destructor

cout << "In destructor." < <endl;

delete [] myStr; // deallocate memory

}

};


Q: Okay. I’ve done everything I’m supposed to do to use exception handling without the TCL, but I get a bunch of link errors when I try to use TCL_NEW.

A: Rebuild BR_Lib.o with

 
  #define TCL_UNSAFE_ALLOCATION.

Q: Why does writing a text handle using CSaver cause garbage in the stream when I read it in?

A: When you create an arbitrary length handle and then fill only part of it, the whole handle length is written (and then read) and so you end up with garbage. To get CSaver to work correctly with handles, you need either to create a handle the right size to begin with, or to resize it when assigning the text to it. As an example we will stream out a CEditText object.

Within the myContents.cp file:

    

// Don’t bother allocating space for the handle.


In GetFrom(), stream in the text:


stream >> myMainText;


In PutTo(), stream out the handle and kill it:


stream << myMainText;

DisposHandle(myMainText);


In CMain.cp::WindowToContents, construct the handle, and fill it:


long len = fMain_Pano3->GetLength(); // get the length we want

itsContents->myMainText = NewHandleCanFail( len );

BlockMove( *fMain_Pano3->GetTextHandle(),

itsContents->myMainText, len );


Special thanks to Michael Hopkins, Craig Conner, Glenn Austin, Scott Morison, and Mark Baldwin.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Dispatch is bringing its superhero shena...
If you were anywhere online last year, then you would have no doubt heard of Dispatch, and been flooded with videos of it. With its star-studded cast and unrelenting humour, it fast became a hit, racking up over four million downloads. And it is a... | Read more »
5 reasons to sink your teeth into VAMPIR...
On October 28, Netmarble will globally launch VAMPIR, its latest and most macabre MMORPG, plunging players into a Gothic world of vampires, sorcerers and cursed creatures of the night. Built around blood, fear and large scale battles, the MMORPG... | Read more »
Gundam Blitz Order opens registration fo...
It would appear that video game developers are delving into my childhood and making idle games from my favourite TV shows. First, Bandai completely whiffed with Digimon Up, perhaps the single biggest miss of a beloved franchise in recent memory. Now... | Read more »
The Traitors Interactive Game lets you l...
With the second season of The Celebrity Traitors in full swing, the world is once more enthralled by just how good a liar our heroes are. I don’t watch it, but I hope James Blunt wins. The premise does intrigue me, however, and thanks to Fusebox... | Read more »
Dissidia Duellum Final Fantasy brings in...
For all his successful manipulations and successes through Final Fantasy 9, I never really liked Kuja. And it's not like I dislike him; more I nothing him. But that's just me; the vast majority of the fandom adore him, and they are in luck, for Kuja... | Read more »
Combo Quest (Games)
Combo Quest 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: Combo Quest is an epic, time tap role-playing adventure. In this unique masterpiece, you are a knight on a heroic quest to retrieve... | Read more »
Hero Emblems (Games)
Hero Emblems 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: ** 25% OFF for a limited time to celebrate the release ** ** Note for iPhone 6 user: If it doesn't run fullscreen on your device... | Read more »
Puzzle Blitz (Games)
Puzzle Blitz 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Puzzle Blitz is a frantic puzzle solving race against the clock! Solve as many puzzles as you can, before time runs out! You have... | Read more »
Sky Patrol (Games)
Sky Patrol 1.0.1 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0.1 (iTunes) Description: 'Strategic Twist On The Classic Shooter Genre' - Indie Game Mag... | Read more »
The Princess Bride - The Official Game...
The Princess Bride - The Official Game 1.1 Device: iOS Universal Category: Games Price: $3.99, Version: 1.1 (iTunes) Description: An epic game based on the beloved classic movie? Inconceivable! Play the world of The Princess Bride... | Read more »

Price Scanner via MacPrices.net

Amazon Offers 14″ M5 Pro MacBook Pro for $206...
Amazon is offering another opportunity to save on Apple’s 14-inch M5 Pro MacBook Pro, with new offers on the Space Black configuration with 24GB RAM and a 1TB SSD starting at just $2069.10. Apple... Read more
Amazon Takes $900 Off 16″ M5 Max MacBook Pro,...
Amazon has expanded its latest sale on Apple’s 16-inch M5 Max MacBook Pro, dropping the Space Black configuration with 36GB RAM and a 2TB SSD to just $3499. Apple sells this configuration for $4399,... Read more
B&H Slashes Up to $1400 Off M4 Pro Mac mi...
B&H is offering new clearance discounts on select previous-generation Apple Mac minis, with savings of up to $1400 on high-end M4 Pro configurations. The sale includes the standard M4 Mac mini... Read more
B&H Slashes $400 Off 14″ M5 Pro MacBook P...
B&H has launched a substantial new discount on Apple’s 14-inch M5 Pro MacBook Pro, taking $400 off the Space Black configuration with 24GB RAM and a 1TB SSD. Regularly priced at $2499, the 14-... Read more
Take $50 off iPad at Amazon, prices start at...
Amazon again has 11th-generation A16 WiFi iPads in stock on sale for $50 off MSRP, starting at $399. Shipping is free: – 11″ 11th-generation 128GB WiFi iPads: $399 $50 off MSRP – 11″ 11th-generation... Read more
Amazon Lowers 13″ M5 MacBook Air to $1149, No...
Amazon has increased its discounts on Apple’s 13-inch M5 MacBook Air, dropping the standard 16GB/512GB configuration to just $1149. Apple sells this configuration for $1299, so Amazon’s latest price... Read more
Amazon and B&H Slash Mac mini Prices, M6...
Amazon and B&H are offering new discounts on Apple’s M6 and M5 Pro Mac minis, with savings reaching $149.01 and prices starting at just $779. Configuration Apple MSRP Retailer Sale Price Savings... Read more
Amazon Takes Up to $150 Off 15″ M5 MacBook Ai...
Amazon has launched new discounts on Apple’s 15-inch M5 MacBook Airs, with savings of up to $150 and prices starting at just $1399. Configuration Apple MSRP Amazon Price Savings 15″ M5 16GB/512GB $... Read more
Amazon Takes Up to $150 Off 13″ M5 MacBook Ai...
Amazon has launched a new round of discounts on Apple’s 13-inch M5 MacBook Airs, with savings of up to $150 and prices starting at just $1199. Configuration Apple MSRP Amazon Price Savings 13″ M5... Read more
Verizon Launches iPhone Duo Pre-Orders With N...
Verizon has opened pre-orders for Apple’s new iPhone Duo, the company’s first foldable iPhone, with prices starting at $1999.99 and a new no-trade-in promotion available through its Simplicity Plan.... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.