TweetFollow Us on Twitter

Nov 95 Dialog Box
Volume Number:11
Issue Number:11
Column Tag:Dialog Box

Dialog Box

By Neil Ticktin, Editor-in-Chief/Publisher

Dylan Lives

Jim Gagnon [Dialog Box, September] may have many reasons for not using Dylan. However, “...unreasonable to ... expect success from a proprietary language...” shouldn’t be one of them. [The fact that it isn’t out yet in ready-for-prime-time form is a reason.]

The language spec is in the public domain. The keepers are at CMU...take a look at

http://legend.gwydion.cs.cmu.edu:8001/dylan/

The name Dylan remains with Apple for the purpose of controlling its usage to conforming implementations (aging entertainers who themselves appropriated the name notwithstanding). Apple may someday have a Dylan implementation available for Mac developers. Meanwhile Dylan-like things are “all over” on other platforms (and Macintosh). They aren’t called Dylan because they aren’t yet (as in “Mindy”...Mindy Is Not Dylan Yet).

- John W. Baxter, Port Ludlow, WA

CGIs in C - Some Tweaks

Just a few notes on the article “Writing CGI Applications in C” in the September, 1995 issue of MacTech.

POST arguments can be up to 32k in size (not 24 as indicated on pg. 36). The username and password are both limited to 32 bytes.

You state on pg. 41 that “you can not allocate or release memory within a thread context.” This only applies to pre-emptive threads, which were only implemented in the 68K Thread Manager. Cooperative threads can do what the main application thread can do.

I haven’t looked at the responder code recently, but it used to be missing the call to MaxApplZone() during startup. That becomes quite necessary if the application is going to be dealing with large chunks of data.

Thanks for writing the article - I got some useful ideas from reading it!

- Grant Neufeld

According to John O’Fallon, the point about using memory within a thread context is true, but remeber that a call to MaxApplZone is required before threads allocate memory. See MacTech, November 1994, P. 68 for more details. There are many things that Responder doesn’t do, mainly because Responder is a simplified application to teach CGI programming. - Ed. nst

What Ever Happened to FORTRAN?

First, let me laud your publishing of articles on Prograph CPX. This certainly is the way of the future of programming on the Mac. Indeed it is a natural extension of the Mac’s iconic interface. I’m also delighted to find that there are two books in the offing concerning the programming of CPX. My background has been in the procedural languages, and I need some extra help in making the culture change to OOP.

Second, let me moan. In the past MacTutor and then MacTech gave coverage to the language I use most of the time - FORTRAN (LS FORTRAN). But the past year or so has seen a withering and then total absence of coverage of this language - first Jorg’s Folder, then Jorg, then FORTRANs from the Mail Order. I know it isn’t the most modern language, but there is a considerable opus of large scientific/engineering codes written in FORTRAN which have been debugged over decades. Those who use these codes are first of all rather intimidated by the idea of converting them to other more modern languages due to their size and second do not relish the large amount of time it will take to make the new codes as reliable as the existing FORTRAN codes. So, I don’t think that FORTRAN is dead by any means and it is disappointing not to have Jorg’s Folder any more, especially with the evolution of the Power Mac versions of FORTRAN.

- Stu Cook, Mt St Hilaire, Quebec

[Stu: Our biggest reason for not running FORTRAN articles is that we’ve not seen anything worthy of printing. While FORTRAN articles shouldn’t get the same volume of coverage that C++ or even Pascal should (since there are more users of those languages), it does deserve coverage. We’re open to publishing FORTRAN articles - anyone interested in writing one? - Ed. nst]

But, You Missed The Point

Thank you for your comments at the end of my letter complaining about Symantec’s C++ 8.0, but I think you missed the point of my last comment.

If it would be so hard to write a PowerPC version of THINK Pascal, then how about a compiler that will accept THINK Pascal source code and produce native PowerPC object code. We programmers could do our program development using the present THINK Pascal development environment in the 680x0 emulator.

The THINK Pascal 4.0.2 compiler in the emulator is so much faster than any native C or C++ compiler that there is no real speed penalty for using the present compiler. After we have a working 680x0 program, we can feed the source code to the PowerPC compiler to produce the final code.

Since we will only be using this compiler a few times per program development cycle, it can be a slow dog like the Symantec C and C++ compilers. It doesn’t have to have an editor and debugger like a real development environment. It just has to reliably compile previously proven code that was developed using the present excellent THINK Pascal development environment.

- Fred Johnson, Knoxville, Illinois

[Fred, your prayers have (or will) be answered shortly. Will Iverson at Symantec tells us that Symantec has come to an agreement with Language Systems Corp. LS will provide an Object Pascal compiler that will drop into the Symantec Project Manager environment that should compile THINK Pascal 4.0.2 source code. For more information, contact Language Systems can be reached at http://www.langsys.com/langsys or 800-252-6479.

In addition, there is a version of the Universal Headers modified to work with THINK Pascal that Symantec will make available by the end of October, 1995. These files will be available on the next SDA CD and probably online. Check the MacTech web site (http://www.mactech.com/special.html) or the Symantec site for more information - Ed. nst]

[Many thanks to:

0 Daniel Lidoff, Atascadero, California

JTenor11@aol.com

S.A. Klein, Madison, Wisconsin

Anthony Panos

Luman Wing

Chris F. Riley, Miami, Florida

who also expressed similar opinions about wanting to bring THINK Pascal to Power Macintosh. - Ed. nst]

Brain Damaged Languages?

Fred Johnson hit the nail on the head with his letter, printed in the Dialog Box section of the March issue of MacTech. He praised the editor and linker of THINK Pascal, as compared to those of Symantec C++. But he did not go far enough [to fully expose the languages behind the environments].

I, like Johnson, am somewhat of a Mac hacker. I have programmed the Mac professionally, but I consider myself to be an engineer who programs rather than a programmer. I have programmed using THINK Pascal, THINK C, and Microsoft QuickBASIC.

The BEST feature about THINK Pascal is its debugger, LightsBug. It is superb and clearly better than anything else I have used. (Why hasn’t Symantec made the C/C++ debugger more like LightsBug?) I can examine all global and local variables immediately, without having to first select them for display as in the THINK C debugger. I can see the chain of calling routines, examine register variables, look through the heap, modify variables, and set watch points. And I can also examine and set memory directly.

I also share Johnson’s opinion of C and C++ (or rather, Symantec’s “C with objects”, which is as close as I have gotten to C++.) Both are a mess. For example, what kind of brain-dead language knows the type of a variable in a “printf()” function call, yet makes the programmer specify it again with a formatting control code? I end up debugging my “printf()” function calls. (And that is just one example. I could go on and on.)

I made two serious efforts to learn “C with objects” but gave up in frustration both times. Object Pascal was a breeze after wrestling with C. (Even the manuals bear this out: the “Object Pascal” chapter is 14 pages for version 4 of Pascal; the “Using Objects in Think C” chapter is 37 pages for version 5 of C.)

The Object Pascal implementation of object-oriented programming is simple and elegant. With the use of just 3 additional keywords (“object”, “inherited”, and “override”) and one function (“member()”), I can program in an OOP language. Although I can’t speak from experience with C++, if my experience with “C with objects” is any indication, C++ is a mess.

The world seems to have run after C, but after using both, I don’t know why. C is best described as a cryptic high-level assembler. Pascal is a well-designed high-level language. C’mon Symantec, support Pascal.

- Steve Ross, steve_ross@smtp.svl.trw.com

Criticism of Programming Style

I just received the winning solution to the programmers problem. It uses several goto statements and is not object oriented. As the only programming journal for the Mac it would be nice if you’d adopt a more “progressive” approach to teaching programming. Old notions of “efficiency” are passe.

- Don Winston

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.