TweetFollow Us on Twitter

Sep 95 Dialog Box
Volume Number:11
Issue Number:9
Column Tag:Dialog Box

Dialog Box

By Neil Ticktin, Editor-in-Chief/Publisher

Symantec Responds

Dear MacTech readers,

I would like to take a moment to address some of the concerns which have been expressed lately about Symantec.

Guy Nicholas, in the July issue, asked about supporting the standard SYM format for debugging. You can use the external linker to produce SYM files now, but we acknowledge that this is an incomplete solution. We expect to support the standard SYM format by Symantec Developers Advantage 5, available January, 1996.

Fred Johnson wondered about Pascal. There is no further engineering effort planned for THINK Pascal. Symantec does not wish to abandon it’s Pascal customers, and we are working with Language Systems to provide a drop-in translator by January 1996. This strategy allows you to mix Pascal and C in the same project. Please contact me or Language Systems (703/ 478-0181) for more information.

If there are any other questions you have about Symantec, I invite you to send me email at:

<mailto: wiverson@bedford.symantec.com>.

Yours,
Will Iverson
Symantec Macintosh DevTools
Evangelist & Ombudsman

Go C & C++!

I found your July ‘Dialog Box’ particularly entertaining, in part because it so well illustrates the myth about C, which you repeated in the words, “There are definite advantages to C or C++ when you want to get closer to the machine.” Unless you are programming for the PDP-11 (for which C is the quintessential high-level assembler) or a PDP-11-like computer (the 68K comes moderately close; the PowerPC does not), this is just plain not true. But like the Mazda ads, “it feels good,” regardless of the facts.

The reason you have a Symantec Top 10 was clearly spelled out in the two letters: it’s necessary. It’s less needed for Metrowerks, and not at all for Think Pascal. Anybody reading the column without deeply tinted rose-colored glasses quickly sees that it’s mostly about recovering from language and implementation deficiencies. It also, no doubt, helps the MacTech bottom line by encouraging uneducated programmers to believe that this is the language of choice, so they must continually come back to the fountain for more help. The column may even perform a valuable public service by helping smart programmers avoid the tar-pit before getting stuck in it.

Personally, I think C and C++ are wonderful languages, and I hope all my competitors make full use of them :-)

- Tom Pittman

[Let us be absolutely clear here - this is a public service announcement - program in Pascal, not C or C++! <g> - Ed. nst]

From a Thread Initiated On Semper.fi

[name deleted] wrote:

>For most of us, *mentioning* Sys 6 in the same breath as
>”Macintosh development” is bizarre.

Again, the issue I raised wasn’t about System 6.x in particular; it was about how Apple supports developers faced with the dilemma of adopting new technologies and yet supporting their existing customers. Maybe it’s easy to ignore System 6.x guys now that we are five years into System 7, but this is a general problem, one that’s only going to get worse.

For yet another example, take System 8. Preemptive multi-threading is going to become more useful for some tasks in System 8, and yet System 8 (right now) isn’t slated to work on 68K Macs. Certainly, 68K Macs aren’t where the “decisive action” is, and they will be even less so in a year, yet I can’t imagine that most companies will be willing to abandon 7.x support. Especially since it will be ’98 or ’99 before the installed base of Power Macs equals that of 68Ks.

So the question is, how do I write an app that takes advantage of preemptive threading in System 8, and yet still works fine for most of my customers, and do this with a minimum of headaches? One partial solution is for Apple to provide System 8 for 68K Macs. Another is for Apple to establish good guidelines and sample code showing how to use preemptively multithreaded code in a non-preemptively-multithreaded OS. Maybe it’s possible, maybe it’s not. But if Apple doesn’t provide some kind of solution for us, then there is going to be a big delay in the arrival of preemptively multithreaded software, a delay Apple can’t afford.

The rate of adoption of new technology does have a great impact on the outcome of the OS war. This means Apple needs to create good APIs. This means Apple needs to develop good developer tools. And this means that Apple needs to make it easy for developers to support existing customers during the multi-year transition. And if Apple doesn’t provide System 8 support for 68K Macs, there never will be a complete transition; we’ll always have some 15 million 68K/System 7 Macs out there that most developers won’t be able to ignore.

As you point out, good Mac people are scarce. We all have limited resources. That is exactly why Apple should be the one to put engineers on this problem. It is far better that Apple deal with the issue of finding ways for developers to support new technologies and old users, than to have hundreds or thousands of us have to deal with it individually. That’s a huge waste of Macintosh talent, and will be enough of a pain that a lot of companies just won’t adopt the new technologies.

One more point. While we’re fighting the OS war with new technologies and new ideas, let’s not be outflanked. One of the traditional benefits of the Macintosh is that they are long-lived computers. Whereas PCs might have an effective lifetime of a few years, a lot of eight- and nine-year-old Mac Pluses and SEs are still in use. And, perhaps until recently, those old computers could still run a lot of modern software.

As President of a User Group, I’ve heard a lot of users mark this as a benefit of owning a Mac. I’d hate to see us lose that benefit. I don’t think Apple and developers need to bend over backward to support System 6.x, but I also know that a lot of software out there can be written to support System 6.x with relative ease. Likewise, I guarantee a lot of people who bought (or are still buying 68K Macs) are discouraged to hear that Apple won’t be bringing System 8, with all its great features, to their brand-new computer.

A one-year-old computer and already unsupported? In my opinion, that is not the Macintosh way.

Nathan Tennies
Bootstrap Enterprises Inc

P.S. No, my company isn’t trying to corner the market on System 6.x users. However, I consider supporting these users, as much as possible, a mark of good programming just like fast execution speed and small code size. The dark side of the force is Microsoft, which often doesn’t seem to care about fast execution speed, small code size, or supporting users with older computers/operating systems (like those ancient, obsolete 68030 users).

Don’t give in to it.

Dylan Doesn’t Stand a Chance

I’ve just read the MacTech August issue’s Dylan article and have an observation to make: Apple’s Dylan has zero chance of success in the commercial programming marketplace. The reasons why this is true have absolutely nothing to do with the nature of dynamic programming or of Dylan itself.

First off, please understand that I am a fervent supporter of dynamic languages, and support the Dylan team in much of their design goals. Dynamic languages solve many problems and offer new solutions not allowed by the static languages in common use today. The leading language in object oriented programming, C++, not only suffers from its static nature but also from poor syntax design. C++ code and class hierarchies are as a result obtuse and brittle over the life of an application. Dylan solves many of these problems.

The difficulties stem not so much from the nature of Dylan, but rather from the nature of Apple. It is unrealistic for Apple to propose and expect success from a proprietary programming language of their own design. Apple’s track record in development environments and languages is very poor. Developers such as myself who’ve been with the Macintosh since the early days, have been rewarded by Apple with the destruction of their source code base.

Early Macintosh code was developed almost exclusively in Pascal, but with the advent of the PowerPC Macintoshes Pascal was abandoned by Apple with no viable migration path provided. This lack of support of a company’s software development environment is outrageous and unheard of amongst major hardware and software OS companies. Those of us with the will and desire to migrate to PowerPC are forced into converting our source code into C, a process that consumes much of a company’s development resources and results in a source code base that looks like it was written by Martians.

Now Apple trots out Dylan and asks the developer community to use it. I, for one, will not. Even if I have to jump through arcane hoops, I will use C++. At least I’ll be sure of the availability in ten years of development environments to build my code.

Jim Gagnon
Co-founder
Abacus Concepts, Inc.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.