TweetFollow Us on Twitter

Pay As You Go
Volume Number:10
Issue Number:8
Column Tag:Inside Information

Pay As You Go?

Will Apple continue to use your SDK dollars to figure out what to roll in?

By Chris Espinosa, Apple Computer, Inc., MacTech Magazine Regular

In the early days of PCs, the relationship between developers and platform vendors was pretty straightforward and consistent. The platform vendors tried to sell as many copies of the platform as possible, and application developers would write applications that used the features of that platform and sell them to the people who purchased them. It was pretty symbiotic: platform vendors needed a good set of applications in order to make the platform interesting, and developers needed an interesting, high-volume platform to make innovative and profitable applications.

In the early days, the platforms weren’t that complicated. Developers could get on a new platform for the price of a decent development environment and the technical manuals for the system, usually under a couple hundred bucks. All the functionality that they read about in the manuals and could access through the development environment was present in the platform on most everybody’s machine. The only times this wasn’t true were when the platform vendor had introduced a new version; but even then the hardware vendors bundled this new version for free, creating an instant installed base and demand for new applications, so developers could target the new platform with some degree of comfort.

In many ways all of this is still true, but time, complexity, and economics have intruded. As time goes by, the installed base gets larger and more fragmented, and it’s no longer possible to assume that everybody has the same version of a given system. The systems are getting more complex, and few applications touch every part of the underlying platform. And the costs of continuing to support and enhance the platforms keep going up, even as hardware, operating system, and application prices continue to drop. For example, when Apple was selling a Mac II for over $4000, we had a little over 75 engineers in the system software group; now we have several hundred, but a Power Macintosh sells for under $2000 with essentially the same manufacturing cost as that Macintosh II.

Developers are feeling the same effects. Your legacy code is harder to maintain as it ages. New code is harder to write as new APIs come into the system and you have to navigate Performa, Quadra, Powerbook, and Power Macintosh lines, not to mention cross-platform portability. And your revenues are falling with dropping software prices.

So it’s understandable that you’re angry when the platform vendor changes its policies and makes it even more costly to get applications to market. Though Apple has gotten a lot of flak for it, it’s not purely a Macintosh phenomenon: Microsoft, Novell, IBM, HP, Sun, and even NeXT see the developer as a source of revenue as well as a partner in promoting their platforms. Most often, this revenue comes from developer tools, and most developers don’t mind paying reasonable prices for tools that improve their productivity. It’s a little more controversial to charge for technical support, tech notes, etc. Good tech support is naturally labor-intensive; you want to talk to a live person who can understand your problem and find an answer. That costs money, and once again, those who see the value to their business don’t mind paying a reasonable price.

But let’s get to the core of it. Developers hate being charged for essentials, the things they need to get to the capabilities of the OS. Essentials like header files, system libraries, APIs and SDKs for new operating system capabilities. This is especially true on the Macintosh platform, where the low market share vs. Windows makes it seem sometimes like a burden, not a privilege, to support the Mac.

Is Apple clueless for charging for APIs? Perhaps. Between the Usenet discussions and the May developer conference, Apple heard loud and clear that developers are sick of being nickel and dimed to death for system essentials. I know that the people inside Apple are motivated to fix some of the problems that have happened in the last year with the proliferation of system versions, SDKs, and the costs of those SDKs compared to the value in them.

But some of the problems are inherent in the historical concept of the API, and how that is breaking up. Even with big “consolidation” releases of the Mac system like System 7.5, there will still be a lot of Mac APIs that are not universal across the product line. Sometimes this reflects hardware limitations (like PlainTalk), and sometimes it’s because the capability is narrowly desired (e.g. Data Access Manager, once part of System 7).

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.