TweetFollow Us on Twitter

Pay As You Go
Volume Number:10
Issue Number:8
Column Tag:Inside Information

Pay As You Go?

Will Apple continue to use your SDK dollars to figure out what to roll in?

By Chris Espinosa, Apple Computer, Inc., MacTech Magazine Regular

In the early days of PCs, the relationship between developers and platform vendors was pretty straightforward and consistent. The platform vendors tried to sell as many copies of the platform as possible, and application developers would write applications that used the features of that platform and sell them to the people who purchased them. It was pretty symbiotic: platform vendors needed a good set of applications in order to make the platform interesting, and developers needed an interesting, high-volume platform to make innovative and profitable applications.

In the early days, the platforms weren’t that complicated. Developers could get on a new platform for the price of a decent development environment and the technical manuals for the system, usually under a couple hundred bucks. All the functionality that they read about in the manuals and could access through the development environment was present in the platform on most everybody’s machine. The only times this wasn’t true were when the platform vendor had introduced a new version; but even then the hardware vendors bundled this new version for free, creating an instant installed base and demand for new applications, so developers could target the new platform with some degree of comfort.

In many ways all of this is still true, but time, complexity, and economics have intruded. As time goes by, the installed base gets larger and more fragmented, and it’s no longer possible to assume that everybody has the same version of a given system. The systems are getting more complex, and few applications touch every part of the underlying platform. And the costs of continuing to support and enhance the platforms keep going up, even as hardware, operating system, and application prices continue to drop. For example, when Apple was selling a Mac II for over $4000, we had a little over 75 engineers in the system software group; now we have several hundred, but a Power Macintosh sells for under $2000 with essentially the same manufacturing cost as that Macintosh II.

Developers are feeling the same effects. Your legacy code is harder to maintain as it ages. New code is harder to write as new APIs come into the system and you have to navigate Performa, Quadra, Powerbook, and Power Macintosh lines, not to mention cross-platform portability. And your revenues are falling with dropping software prices.

So it’s understandable that you’re angry when the platform vendor changes its policies and makes it even more costly to get applications to market. Though Apple has gotten a lot of flak for it, it’s not purely a Macintosh phenomenon: Microsoft, Novell, IBM, HP, Sun, and even NeXT see the developer as a source of revenue as well as a partner in promoting their platforms. Most often, this revenue comes from developer tools, and most developers don’t mind paying reasonable prices for tools that improve their productivity. It’s a little more controversial to charge for technical support, tech notes, etc. Good tech support is naturally labor-intensive; you want to talk to a live person who can understand your problem and find an answer. That costs money, and once again, those who see the value to their business don’t mind paying a reasonable price.

But let’s get to the core of it. Developers hate being charged for essentials, the things they need to get to the capabilities of the OS. Essentials like header files, system libraries, APIs and SDKs for new operating system capabilities. This is especially true on the Macintosh platform, where the low market share vs. Windows makes it seem sometimes like a burden, not a privilege, to support the Mac.

Is Apple clueless for charging for APIs? Perhaps. Between the Usenet discussions and the May developer conference, Apple heard loud and clear that developers are sick of being nickel and dimed to death for system essentials. I know that the people inside Apple are motivated to fix some of the problems that have happened in the last year with the proliferation of system versions, SDKs, and the costs of those SDKs compared to the value in them.

But some of the problems are inherent in the historical concept of the API, and how that is breaking up. Even with big “consolidation” releases of the Mac system like System 7.5, there will still be a lot of Mac APIs that are not universal across the product line. Sometimes this reflects hardware limitations (like PlainTalk), and sometimes it’s because the capability is narrowly desired (e.g. Data Access Manager, once part of System 7).

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Dispatch is bringing its superhero shena...
If you were anywhere online last year, then you would have no doubt heard of Dispatch, and been flooded with videos of it. With its star-studded cast and unrelenting humour, it fast became a hit, racking up over four million downloads. And it is a... | Read more »
5 reasons to sink your teeth into VAMPIR...
On October 28, Netmarble will globally launch VAMPIR, its latest and most macabre MMORPG, plunging players into a Gothic world of vampires, sorcerers and cursed creatures of the night. Built around blood, fear and large scale battles, the MMORPG... | Read more »
Gundam Blitz Order opens registration fo...
It would appear that video game developers are delving into my childhood and making idle games from my favourite TV shows. First, Bandai completely whiffed with Digimon Up, perhaps the single biggest miss of a beloved franchise in recent memory. Now... | Read more »
The Traitors Interactive Game lets you l...
With the second season of The Celebrity Traitors in full swing, the world is once more enthralled by just how good a liar our heroes are. I don’t watch it, but I hope James Blunt wins. The premise does intrigue me, however, and thanks to Fusebox... | Read more »
Dissidia Duellum Final Fantasy brings in...
For all his successful manipulations and successes through Final Fantasy 9, I never really liked Kuja. And it's not like I dislike him; more I nothing him. But that's just me; the vast majority of the fandom adore him, and they are in luck, for Kuja... | Read more »
Combo Quest (Games)
Combo Quest 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: Combo Quest is an epic, time tap role-playing adventure. In this unique masterpiece, you are a knight on a heroic quest to retrieve... | Read more »
Hero Emblems (Games)
Hero Emblems 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: ** 25% OFF for a limited time to celebrate the release ** ** Note for iPhone 6 user: If it doesn't run fullscreen on your device... | Read more »
Puzzle Blitz (Games)
Puzzle Blitz 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Puzzle Blitz is a frantic puzzle solving race against the clock! Solve as many puzzles as you can, before time runs out! You have... | Read more »
Sky Patrol (Games)
Sky Patrol 1.0.1 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0.1 (iTunes) Description: 'Strategic Twist On The Classic Shooter Genre' - Indie Game Mag... | Read more »
The Princess Bride - The Official Game...
The Princess Bride - The Official Game 1.1 Device: iOS Universal Category: Games Price: $3.99, Version: 1.1 (iTunes) Description: An epic game based on the beloved classic movie? Inconceivable! Play the world of The Princess Bride... | Read more »

Price Scanner via MacPrices.net

Amazon Offers 14″ M5 Pro MacBook Pro for $206...
Amazon is offering another opportunity to save on Apple’s 14-inch M5 Pro MacBook Pro, with new offers on the Space Black configuration with 24GB RAM and a 1TB SSD starting at just $2069.10. Apple... Read more
Amazon Takes $900 Off 16″ M5 Max MacBook Pro,...
Amazon has expanded its latest sale on Apple’s 16-inch M5 Max MacBook Pro, dropping the Space Black configuration with 36GB RAM and a 2TB SSD to just $3499. Apple sells this configuration for $4399,... Read more
B&H Slashes Up to $1400 Off M4 Pro Mac mi...
B&H is offering new clearance discounts on select previous-generation Apple Mac minis, with savings of up to $1400 on high-end M4 Pro configurations. The sale includes the standard M4 Mac mini... Read more
B&H Slashes $400 Off 14″ M5 Pro MacBook P...
B&H has launched a substantial new discount on Apple’s 14-inch M5 Pro MacBook Pro, taking $400 off the Space Black configuration with 24GB RAM and a 1TB SSD. Regularly priced at $2499, the 14-... Read more
Take $50 off iPad at Amazon, prices start at...
Amazon again has 11th-generation A16 WiFi iPads in stock on sale for $50 off MSRP, starting at $399. Shipping is free: – 11″ 11th-generation 128GB WiFi iPads: $399 $50 off MSRP – 11″ 11th-generation... Read more
Amazon Lowers 13″ M5 MacBook Air to $1149, No...
Amazon has increased its discounts on Apple’s 13-inch M5 MacBook Air, dropping the standard 16GB/512GB configuration to just $1149. Apple sells this configuration for $1299, so Amazon’s latest price... Read more
Amazon and B&H Slash Mac mini Prices, M6...
Amazon and B&H are offering new discounts on Apple’s M6 and M5 Pro Mac minis, with savings reaching $149.01 and prices starting at just $779. Configuration Apple MSRP Retailer Sale Price Savings... Read more
Amazon Takes Up to $150 Off 15″ M5 MacBook Ai...
Amazon has launched new discounts on Apple’s 15-inch M5 MacBook Airs, with savings of up to $150 and prices starting at just $1399. Configuration Apple MSRP Amazon Price Savings 15″ M5 16GB/512GB $... Read more
Amazon Takes Up to $150 Off 13″ M5 MacBook Ai...
Amazon has launched a new round of discounts on Apple’s 13-inch M5 MacBook Airs, with savings of up to $150 and prices starting at just $1199. Configuration Apple MSRP Amazon Price Savings 13″ M5... Read more
Verizon Launches iPhone Duo Pre-Orders With N...
Verizon has opened pre-orders for Apple’s new iPhone Duo, the company’s first foldable iPhone, with prices starting at $1999.99 and a new no-trade-in promotion available through its Simplicity Plan.... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.