TweetFollow Us on Twitter

Lambda
Volume Number:9
Issue Number:9
Column Tag:Lisp Listener

“The Lambda Lambada: Y Dance?”

Mutual Recursion

By André van Meulebrouck, Chatsworth, California

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

“Mathematics is thought moving in the sphere of complete abstraction from any particular instance of what it is talking about.” - Alfred North Whitehead

Welcome once again to Mutual of Omo Oz Y Old Kingdom (with apologies to the similar named TV series of yesteryears).

In this installment, Lambda, the forbidden (in conventional languages) function, does the lambada-the forbidden (in l-calculus) dance. Film at 11.

In [vanMeule Jun 91] the question was raised as to whether everything needed to create a metacircular interpreter (using combinators) has been given to the reader.

One of the last (if not the last) remaining items not yet presented is mutual recursion, which allows an interpreter’s eval and apply functions to do their curious tango (the “lambda lambada”?!?).

In this article, the derivation of a Y2 function will be shown. Y2 herein will be the sister combinator of Y, to be used for handling mutual recursion (of two functions) in the applicative order. The derivation of Y2 will be done in a similar manner as was done for deriving Y from pass-fact in [vanMeule May 92].

This exercise will hopefully give novel insights into Computer Science and the art of programming. (This is the stuff of Überprogrammers!) This exercise should also give the reader a much deeper understanding of Scheme while developing programming muscles in ways that conventional programming won’t.

Backdrop and motivation

[vanMeule Jun 91] described the minimalist game. The minimalist game is an attempt to program in Scheme using only those features of Scheme that have more or less direct counterparts in l-calculus. The aim of the minimalist game is (among other things):

1) To understand l-calculus and what it has to say about Computer Science.

2) To develop expressive skills. Part of the theory behind the minimalist game is that one’s expressive ability is not so much posited in how many programming constructs one knows, but in how cleverly one wields them. Hence, by deliberately limiting oneself to a restricted set of constructs, one is forced to exercise one’s expressive muscles in ways they would not normally get exercised when one has a large repertoire of constructs to choose from. The maxim here is: “learn few constructs, but learn them well”.

In l-calculus (and hence the minimalist game) there is no recursion. It turns out that recursion is a rather impure contortion in many ways! However, recursion can be simulated by making use of the higher order nature of l-calculus. A higher order function is a function which is either passed as an argument (to another function) or returned as a value. As thrifty as l-calculus is, it does have higher order functions, which is no small thing as very few conventional languages have such a capability, and those that do have it have only a very weak version of it. (This is one of the programming lessons to be learned from playing the minimalist game: The enormous power of higher order functions and the losses conventional languages suffer from not having them.)

Different kinds of recursion

As soon as a language has global functions or procedures and parameter passing provided via a stack discipline, you’ve got recursion! In fact, there is essentially no difference between a procedure calling itself or calling a different function-the same stack machinery that handles the one case will automatically handle the other. (There’s no need for the stack machinery to know nor care whether the user is calling other procedures or the same procedure.)

However, as soon as a language has local procedures, it makes a very big difference if a procedure calls itself! The problem is that when a local procedure sees a call to itself from within itself, by the rules of lexical scoping, it must look for its own definition outside of its own scope! This is because the symbol naming the recursive function is a free variable with respect to the context it occurs in.

; 1
>>> (let ((local-fact 
           (lambda (n)
             (if (zero? n)
                 1
                 (* n (local-fact (1- n)))))))
      (local-fact 5))
ERROR:  Undefined global variable
local-fact

Entering debugger.  Enter ? for help.
debug:> 

This is where letrec comes in.

; 2

>>> (letrec ((local-fact 
              (lambda (n)
                (if (zero? n)
                    1
                    (* n (local-fact (1- n)))))))
      (local-fact 5))
120

To understand what letrec is doing let’s translate it to its semantic equivalent. letrec can be simulated using let and set! [CR 91].

; 3
>>> (let ((local-fact ‘undefined))
      (begin
       (set! local-fact 
             (lambda (n)
               (if (zero? n)
                   1
                   (* n (local-fact (1- n))))))
       (local-fact 5)))
120

Mutual recursion is slightly different from “regular” recursion: instead of a function calling itself, it calls a different function that then calls the original function. For instance, “foo” and “fido” would be mutually recursive if foo called fido, and fido called foo. The letrec trick will work fine for mutual recursion.

; 4 

>>> (let ((my-even? ‘undefined)
          (my-odd? ‘undefined))
      (begin
       (set! my-even? 
             (lambda (n)
               (if (zero? n)
                   #t
                   (my-odd? (1- n)))))
       (set! my-odd? 
             (lambda (n)
               (if (zero? n)
                   #f
                   (my-even? (1- n)))))
       (my-even? 80)))
#t

The reason this works is because both functions that had to have mutual knowledge of each other were defined as symbols in a lexical context outside of the context in which the definitions were evaluated.

However, all the above letrec examples rely on being able to modify state. l-calculus doesn’t allow state to be modified. (An aside: since parallel machines have similar problems and restrictions in dealing with state, there is ample motivation for finding non-state oriented solutions to such problems in l-calculus.)

The recursion in local-fact can be ridded by using the Y combinator. However, in the my-even? and my-odd? example the Y trick doesn’t work because in trying to eliminate recursion using Y, the mutual nature of the functions causes us to get into a chicken-before-the-egg dilemma.

It’s clear we need a special kind of Y for this situation. Let’s call it Y2.

The pass-fact trick

[vanMeule May 92] derived the Y combinator in the style of [Gabriel 88] by starting with pass-fact (a version of the factorial function which avoids recursion by passing its own definition as an argument) and massaging it into two parts: a recursionless recursion mechanism and an abstracted version of the factorial function.

Let’s try the same trick for Y2, using my-even? and my-odd? as our starting point.

First, we want to massage my-even? and my-odd? into something that looks like pass-fact. Here’s what our “template” looks like:

; 5 

>>> (define pass-fact 
      (lambda (f n)
        (if (zero? n)
            1 
            (* n (f f (1- n))))))
pass-fact
>>> (pass-fact pass-fact 5)
120

Here’s a version of my-even? and my-odd? modeled after the pass-fact “template”.

; 6 
>>> (define even-odd
      (cons 
       (lambda (function-list)
         (lambda (n)
           (if (zero? n)
               #t
               (((cdr function-list) function-list)
                (1- n)))))
       (lambda (function-list)
         (lambda (n)
           (if (zero? n)
               #f
               (((car function-list) function-list) 
                (1- n)))))))
even-odd
>>> (define pass-even?
      ((car even-odd) even-odd))
pass-even?
>>> (define pass-odd?
      ((cdr even-odd) even-odd))
pass-odd?
>>> (pass-even? 8)
#t

This could derive one crazy!

Now that we know we can use higher order functions to get rid of the mutual recursion in my-even? and my-odd? the next step is to massage out the recursionless mutual recursion mechanism from the definitional parts that came from my-even? and my-odd?. The following is the code of such a derivation, including test cases and comments.

; 7
(define my-even?
  (lambda (n)
    (if (zero? n)
        #t
        (my-odd? (1- n)))))
;
(define my-odd?
  (lambda (n)
    (if (zero? n)
        #f
        (my-even? (1- n)))))
;
(my-even? 5)
;
; Get out of global environment-use local environment.
;
(define mutual-even?
  (letrec 
    ((my-even? (lambda (n)
                 (if (zero? n)
                     #t
                     (my-odd? (1- n)))))
     (my-odd? (lambda (n)
                (if (zero? n)
                    #f
                    (my-even? (1- n))))))
    my-even?))
;
(mutual-even? 5)
;
; Get rid of destructive letrec.  Use let instead.
; Make a list of the mutually recursive functions.
;
(define mutual-even?
  (lambda (n)
    (let 
      ((function-list 
        (cons (lambda (functions n) ; even?
                (if (zero? n)
                    #t
                    ((cdr functions) functions 
                                     (1- n))))
              (lambda (functions n) ; odd?
                (if (zero? n)
                    #f
                    ((car functions) functions 
                                     (1- n)))))))
      ((car function-list) function-list n))))
;
(mutual-even? 5)
;
; Curry, and get rid of initial (lambda (n) ...) .
;
(define mutual-even?
  (let 
    ((function-list 
      (cons (lambda (functions) ; even?
              (lambda (n) 
                (if (zero? n)
                    #t
                    (((cdr functions) functions) 
                     (1- n)))))
            (lambda (functions) ; odd?
              (lambda (n) 
                (if (zero? n)
                    #f
                    (((car functions) functions) 
                     (1- n))))))))
    ((car function-list) function-list)))
;
(mutual-even? 5)
;
; Abstract ((cdr functions) functions) out of if, etc..
;
(define mutual-even?
  (let 
    ((function-list 
      (cons (lambda (functions) 
              (lambda (n) 
                ((lambda (f)
                   (if (zero? n)
                       #t
                       (f (1- n))))
                 ((cdr functions) functions))))
            (lambda (functions) 
              (lambda (n) 
                ((lambda (f)
                   (if (zero? n)
                       #f
                       (f (1- n))))
                 ((car functions) functions)))))))
    ((car function-list) function-list)))
;
(mutual-even? 5)
;
; Massage functions into abstracted versions of 
; originals.
;
(define mutual-even?
  (let 
    ((function-list 
      (cons (lambda (functions) 
              (lambda (n) 
                (((lambda (f)
                    (lambda (n)
                      (if (zero? n)
                          #t
                          (f (1- n)))))
                  ((cdr functions) functions))
                 n)))
            (lambda (functions) 
              (lambda (n) 
                (((lambda (f)
                    (lambda (n)
                      (if (zero? n)
                          #f
                          (f (1- n)))))
                  ((car functions) functions))
                 n))))))
    ((car function-list) function-list)))
;
(mutual-even? 5)
;
; Separate abstracted functions out from recursive 
; mechanism.
;
(define mutual-even?
  (let 
    ((abstracted-functions
      (cons (lambda (f)
              (lambda (n)
                (if (zero? n)
                    #t
                    (f (1- n)))))
            (lambda (f)
              (lambda (n)
                (if (zero? n)
                    #f
                    (f (1- n))))))))
    (let 
      ((function-list 
        (cons (lambda (functions) 
                (lambda (n) 
                  (((car abstracted-functions)
                    ((cdr functions) functions))
                   n)))
              (lambda (functions) 
                (lambda (n) 
                  (((cdr abstracted-functions)
                    ((car functions) functions))
                   n))))))
      ((car function-list) function-list))))
;
(mutual-even? 5)
;
; Abstract out variable abstracted-functions in 2nd let.
;
(define mutual-even?
  (let 
    ((abstracted-functions
      (cons (lambda (f)
              (lambda (n)
                (if (zero? n)
                    #t
                    (f (1- n)))))
            (lambda (f)
              (lambda (n)
                (if (zero? n)
                    #f
                    (f (1- n))))))))
    ((lambda (abstracted-functions)
       (let 
         ((function-list 
           (cons (lambda (functions) 
                   (lambda (n) 
                     (((car abstracted-functions)
                       ((cdr functions) functions))
                      n)))
                 (lambda (functions) 
                   (lambda (n) 
                     (((cdr abstracted-functions)
                       ((car functions) functions))
                      n))))))
         ((car function-list) function-list)))
     abstracted-functions)))
;
(mutual-even? 5)
;
; Separate recursion mechanism into separate function.
;
(define y2
  (lambda (abstracted-functions)
    (let 
      ((function-list 
        (cons (lambda (functions) 
                (lambda (n) 
                  (((car abstracted-functions)
                    ((cdr functions) functions))
                   n)))
              (lambda (functions)
                (lambda (n) 
                  (((cdr abstracted-functions)
                    ((car functions) functions))
                   n))))))
      ((car function-list) function-list))))
;
(define mutual-even? 
  (y2
   (cons (lambda (f)
           (lambda (n)
             (if (zero? n)
                 #t
                 (f (1- n)))))
         (lambda (f)
           (lambda (n)
             (if (zero? n)
                 #f
                 (f (1- n))))))))
;
(mutual-even? 5)
;
; y2 has selector built into it-generalize it!
;
(define y2-choose
  (lambda (abstracted-functions)
    (lambda (selector)
      (let 
        ((function-list 
          (cons (lambda (functions) 
                  (lambda (n) 
                    (((car abstracted-functions)
                      ((cdr functions) functions))
                     n)))
                (lambda (functions)
                  (lambda (n) 
                    (((cdr abstracted-functions)
                      ((car functions) functions))
                     n))))))
        ((selector function-list) function-list)))))
;
; Now we can achieve the desired result-defining 
; both mutual-even? and mutual-odd? without recursion.
;
(define mutual-even-odd?
  (y2-choose
   (cons (lambda (f)
           (lambda (n)
             (if (zero? n)
                 #t
                 (f (1- n)))))
         (lambda (f)
           (lambda (n)
             (if (zero? n)
                 #f
                 (f (1- n))))))))
;
(define mutual-even? 
  (mutual-even-odd? car))
;
(define mutual-odd?
  (mutual-even-odd? cdr))  
;
(mutual-even? 5)
(mutual-odd? 5)
(mutual-even? 4)
(mutual-odd? 4)

Deriving Mutual Satisfaction

Notice that mutual-even? and mutual-odd? could have been defined using y2 instead of y2-choose, however, the definitional bodies of my-even? and my-odd? would have been repeated in defining mutual-even? and mutual-odd?.

Exercises for the Reader

• Herein Y2 was derived from mutual-even?. Try deriving it instead from pass-even?.

• Question for the Überprogrammer: if evaluation were normal order rather than applicative order, could we use the same version of Y for mutually recursive functions that we used for “regular” recursive functions (thus making a Y2 function unnecessary)?

• Another question: Let’s say we have 3 or more functions which are mutually recursive. What do we need to handle this situation when evaluation is applicative order? What about in normal order? (Note: evaluation in l-calculus is normal order.)

Looking Ahead

Creating a “minimalist” (i.e., combinator based) metacircular interpreter might now be possible if we can tackle the problem of manipulating state!

Thanks to:

The local great horned owls that watch over everything from on high; regularly letting fellow “night owls” know that all is well by bellowing their calming, reassuring “Who-w-h-o-o” sounds.

Bugs/infelicities due to: burning too much midnite oil!

Bibliography and References

[CR 91] William Clinger and Jonathan Rees (editors). “Revised4 Report on the Algorithmic Language Scheme”, LISP Pointers, SIGPLAN Special Interest Publication on LISP, Volume IV, Number 3, July-September, 1991. ACM Press.

[Gabriel 88] Richard P. Gabriel. “The Why of Y”, LISP Pointers, Vol. II, Number 2, October-November-December, 1988.

[vanMeule May 91] André van Meulebrouck. “A Calculus for the Algebraic-like Manipulation of Computer Code” (Lambda Calculus), MacTutor, Anaheim, CA, May 1991.

[vanMeule Jun 91] André van Meulebrouck. “Going Back to Church” (Church numerals.), MacTutor, Anaheim, CA, June 1991.

[vanMeule May 92] André van Meulebrouck. “Deriving Miss Daze Y”, (Deriving Y), MacTutor, Los Angeles, CA, April/May 1992.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.