TweetFollow Us on Twitter

Apr 93 Editorial
Volume Number:9
Issue Number:4
Column Tag:The Editor's Page

MADA Conference Who, Where and What

By Neil Ticktin, Editor-in-Chief

For those of you who don’t know, MADA is the MacApp Developers Association. Today, that is a bit of a misnomer - they are beginning to take on more than MacApp. For years, MADA has been touting (along with Apple) the benefits of object-oriented programming (OOP). If you haven’t at least heard of OOP by now, you’ve probably been hiding out in Northern Greenland waiting for the ice to melt.

For the past several years, MADA has held their annual MADACON conference. This year, the conference was held in San Diego, February 15-19 and had a few fireworks to go with it. Here’s some of the happenings

SK8ing

There were a few very impressive things shown at MADACON. Kurt Schmucker from Apple’s Advanced Technology Group (ATG) gave the keynote on OODL Authoring Environments. The heart of his talk was about a technology nicknamed “SK8”.

First, I should make clear to you that they were not announcing product, just showing off a technology. For a while now, we’ve all been saying that ultimately computers need to be programmable by non-programmers. When Bill Atkinson first came out with HyperCard, his vision was to have a ‘software erector set’. HyperCard was a start, but ‘serious’ developers never took it seriously.

It is clear that at this time, the software development market has a rich set of 70’s and 80’s tools, but a breakthrough is needed. ATG’s task was to combine the ease of HyperCard with the power of MacApp. ATG had a few goals: leverage developer’s time, dramatically increase the developer base, and create the ability to develop for different platforms as well as different metaphors.

ATG soon realized that more dynamic languages (such as Dylan) were the better route. But, Dylan is not for everyone - they needed Object Oriented Development Languages (OODLs) for the masses. Their result: Object Oriented Dynamic Authoring Languages - OODALs for short. The key here is to “empower subject matter experts to create content with less dependence on programmers”.

The result of all this research is a powerful OODL Scripting Language with powerful graphics, direct manipulation user interface, and knowledge representation, inferencing, and constraint solvers. In other words SK8.

So what are the specifics? SK8 is built on top of Macintosh Common Lisp (which says a lot for MCL). A language called SK8Script is built on top of a group of systems - objects, events, 2D graphics, OO rules, and constraints. A set of core objects are then built in SK8Script. SK8Script and this set of core objects are what the “author” interacts with.

SK8Script has greater expressive power than HyperTalk, is simpler than HyperTalk, has all the power of MCL or Dylan, but is incredibly easy to read and write. There isn’t room for a lot of examples here, but let’s look at one. Let’s say that you want to remove all the bold words in a document. To do that you would write:

Remove every word whose style is "bold" in the document named "foo"

Pretty simple stuff, but it’s powerful.

SK8 can be used in high-end multimedia authoring, vertical tools generation (i.e., online training systems and documentation systems). Today, SK8 is being used in conjunction with people at Boeing to develop a training system.

What does this mean to you? ATG has been teased for only working on technologies, but not actually shipping product. They are aiming to get some (or all) of the concepts worked into development platforms. Some people have termed SK8 as “HyperCard on steroids”. Hopefully, the HyperCard team (especially now that Apple has control of it again) will embrace some of SK8’s concepts and integrate them into the next version of HyperCard.

Bedrock

Little by little, Symantec and Apple are letting out information about Bedrock. Some people think that the Bedrock team is holding back on information because it doesn’t know a lot of answers yet. Even if this is the case, it is true that the Bedrock team (BT) is making progress.

At MADACON, the BT let us in on some specifics. Bedrock is an application framework, not just a GUI class library. It will be easier to use than the native API and is platform independent.

As of MADACON, Bedrock had almost 400 pre-tested classes and the quantity is continuing to grow. File handling will be platform independent and will take on the native look of the platform you are running on. Strings will be supported through ANSI string classes, validators (time, date, numerical), and formatters (for date, time, and currency).

The BT announced that they have licensed a subset of Rational’s Booch components (maps, stacks, queues, etc ). This is great because Booch is a noted industry standard. Their tools are second generation and they therefore know a lot more than most on the market. As a result, the Booch components are flexible and complete.

The design philosophy behind the data structures is seemingly well thought out. They are template based with mixin inheritance, exceptions, public inheritance for interface, and private inheritance for implementation. Bedrock will provide tools for sequential and binary searches, QuickSorts, and storage allocators.

Jim Lloyd took a moment to discuss exception handling and why they took that path. Exceptions are a good error handling methodology, and furthermore, allow for the use of multiple independent libraries (e.g., Booch). The BT’s goal was to adhere as closely as possible to the Annotated Reference Manual (ARM) definition. They wanted to translate platform-specific errors into platform-independent exceptions and provide built-in testability. Bedrock will allow you to see a log of wherever exceptions could be thrown and gives you the ability to identify what to handle. The error handler uses a significant subset of ARM and has automatic clean up of stack objects. Exceptions can be thrown from constructors. Exception types are classes which are organized into a type hierarchy. Bedrock’s take advantage of the “resource acquisition is initialization” idiom. The exception hierarchy will have about 60 different classes that are defined into BEL (the Bedrock Exception Library). There will be sample code to demonstrate BEL.

Mike Burbridge discussed Bedrock’s memory handling scheme. Mike said that the design goals and criteria was for: an average block size of 50-500 bytes, large request stream (10,000 blocks), 85% space utilization, time efficient, and transparent to the programmer. To reach their goals, they used a “best fit” allocation strategy, free-list stored in a binary tree, and made modifications for small blocks (<20 bytes) to reduce overhead per block. The good news is that they’ve come up with a strategy that works fairly quickly (they showed test results to prove this).

Bedrock will have a platform independent resource language called BEDRC. This compiler will work similar to Rez and will produce a platform specific binary file. It supports views, menus, string lists, bitmaps, cursors, icons as well as user defined types. Data types can be inherited and can have recursive definitions. BEDRC has a full ANSI C preprocessor and will parse C++ header files so that it can go into classes and get constants. The compiler supports a mechanism for native resource definitions and can use the #pragma command. There is a resource editor under development.

According to Steve Levine, Bedrock product manager, they will have a developers’ release in May at WWDC. This will include demo code/technical information and may be limited to a select group. They will beta the product in Q393 and ship in Q493.

MacApp -> Bedrock

If it wasn’t clear to you already, Apple and Symantec are not going to be able to provide a complete auto conversion for your code already using MacApp. To do that would have been as big a project as Bedrock itself. Instead, the Bedrock Team will provide tools to help. For example, there will be a tool to convert all view resources, but it won’t convert custom resources. They will have a utility, called Witches Brew, which will analyze an application’s source files and mix in MacApp 3 headers. The utility will create a text file containing MPW commands indicating the change that should be made in your code. You will still have to do the actual editing though. The team has taken the safe approach and will only be making changes automatically if there is absolutely no doubt in the translation (e.g., resources).

Newton

Last year, Apple showed off Newton a bit at CES. This time, they did it again. For those of you who are still skeptical, we saw them demonstrate a Newton. Yes, they used a stylus, wrote in script (not block printing) and it recognized the letters converting them to computer readable text. This thing is quite cool and it does work!

James Joaquin, Product Marketing Manager for Newton Core Software and Tools, led most of the talk. His first point was that Newton is not a small Macintosh, it is an entirely new metaphor. Newton aims to help people do what they do everyday - information capture, organize, and communicate. To capture, Newton allows users to enter in free-form text and graphics. Organization is covered by the address book, calendar and other applications. Newton communicates by allowing a user to print, fax, and transfer data to another Newton or to a desktop machine.

The Newton team is interested in developers producing 3rd party add-ons and software as well as having them as “early adopters”. There will be a wide range of tools over time and it will be an open platform where “anyone can play”. This is a new category with new applications and opportunities.

Newton’s information architecture is designed for object-oriented data storage optimized for storing, finding and linking small pieces of information. This structure is so ingrained into the machine that developers will have to use it. The architecture is based on the frames technology - it is out of the AI world, but it is not a full blown knowledge system. They’ve included a number of standard data types to enable information transfer across applications.

For those who already use MacApp, you’ll be happy to know that Newton’s hierarchical view system is similar to MacApp’s but built directly into the system. There are a lot of views already built in, ready to use. The architecture is quite rich and is extensible by developers.

To develop for Newton, initially, you will use a Macintosh. Eventually, there will be tools for developing directly on Newton. Expect good communication paths between PCs/Macs and Newton. Apple will be talking a lot more at WWDC ’93 in May. In the interim, you can contact Newton Developer relations on AppleLink at NEWTON.DEVS.

Windows development and other talks

There were a few sessions on Windows development. Emergent Behavior spoke about porting your MacApp project to Windows. The main thrust here was to keep your user interface code separate so that it could be more easily rewritten.

Microsoft is continuing to try to make a splash in the Macintosh development arena. They are showing off products such as Object Linking and Embedding (OLE) and Microsoft Foundation Classes (MFC). They are trying to convince Macintosh developers to write for Windows, but to me, it still seems like the fox preaching to the hens in the hen house.

There were the typical talks on MacApp tips, C++, object oriented programming, etc Solution-Based Modeling (SBM) got a warm reception from the audience and, Apple spoke about Dylan some more.

Taligent

Things have been kind of quiet in the Taligent camp. They’ve been not only working on the project, but also moving and getting more people on board. Taligent has been looking at long term trends in computing. Since the 1960’s, systems people have been progressively moving the code common to applications into the OS, GUI, and into frameworks. Today, developing has become so complex that there are basically only enhancements to existing products and no new innovation.

The people at Taligent are trying to change the way development works. The idea is to bring the process back to the time that a small developer can build something. This is good not only for the small developer, but for larger ones as well. Their answer is to integrate tools into the OS and then let people approach it in a holistic manner. There aren’t many details - they are saying that they will ship something in the middle of this decade. Stay tuned

Products shown

Shows like this always have a lot of products displayed. There is definitely not enough room here to do justice to these products, but here are a few that were shown: SmallTalkAgents™ - an excellent development environment for Macintosh SmallTalk developers (due out in the next couple months), Component Software’s Component Workshop, Serius Developer, BETA (now being published by MADA), ObjectModeler™ - a design tool, OOPC - a MacApp alternative, Camelot and Quorum - cross development solutions, SBM tools for more effective development solutions, Ad Lib - a ViewEdit replacement, VisualWorks - a SmallTalk Application Development Environment, NeoAccess - an OO database tool, IcePick - a MacApp View editor, First Priority - OO prioritization tools, POET - a cross platform OODBMS, and more

MADACON as a whole

There was a whole lot more that happened at MADACON - talks on managing large OO projects, how to port MacApp project to Windows, OOP directions - not to mention the excursion to SeaWorld and the reception following. All in all, it was a good solid conference showing off some interesting technologies and providing a platform for discussing the future of Mac development.

Neil Ticktin, Editor-in-Chief

The Publisher's Column
Hardware upgrades versus replacements

By David Williams, Publisher

So, last column, I asked questions about Apple’s new model-turnover strategy. No sooner had that coloumn gone to press, when Apple announced a whole new list of models, prices, and features. To make matters personally worse, MacWeek noted that a Quadra 800 has more bays and is actually slightly faster than my shiny new 950, which was marked down in price from when I bought it. Yet, the software that really makes these little boxes useful remains largely unchanged. Why is it that it’s acceptable for upgrade hardware to be brought out at full price, with a few exceptions, while new software is almost always priced very cheaply for upgrading? What does this difference mean?

To me, the main impact of this disparate pricing structure is that there isn’t as much incentive to develop new software as new hardware, since new hardware generates new revenue while new software doesn’t. The relative slowness of software development can probably be tied back to the fact that there isn’t the big immediate payback of lots of full price sales.

I wonder if software producers couldn’t learn a lesson here? What if developers brought out software designated comparably to hardware, so there would be, for example, QuickMail 950, which would be promptly replaced by QuickMail 800, at full price, of course. The hardware manufacturers don’t seem to mind that their model numbers don’t stay linear compared to performance, so maybe software producers shouldn’t either.

The standard answer to all this is, of course, that hardware is more easily differentiated by the buying public than versions of software. So the hardware guys can get away with introducing a new model every six months while software guys can’t. I wonder if this will still be true when the “new” models aren’t technologically much different than the old. The new Centris machines make justifying a Quadra very difficult for business purchasers. Yes, there are little differences that mean things to “computer-types”, but there aren’t the big differences that the average business buyer, like me, can really latch onto and parade before the board of directors.

It’s an interesting question being posed by Apple, especially when “upgradeability” is the new watchword in PC design. Intel worked hard to be able to sell aftermarket customers an easy-to-install upgrade chip instead of a new box. It appears to me that the old lesson the software industry learned about upgrades versus replacements has now been learned by Intel, and forgotten by Apple.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Steam 4.0 - Multiplayer and communicatio...
Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a large number of games and related media... Read more
OmniGraffle Pro 7.19.3 - Create diagrams...
OmniGraffle Pro helps you draw beautiful diagrams, family trees, flow charts, org charts, layouts, and (mathematically speaking) any other directed or non-directed graphs. We've had people use... Read more
OmniGraffle 7.19.3 - Create diagrams, fl...
OmniGraffle helps you draw beautiful diagrams, family trees, flow charts, org charts, layouts, and (mathematically speaking) any other directed or non-directed graphs. We've had people use Graffle to... Read more
Hopper Disassembler 5.3.3- - Binary disa...
Hopper Disassembler is a binary disassembler, decompiler, and debugger for 32- and 64-bit executables. It will let you disassemble any binary you want, and provide you all the information about its... Read more
calibre 5.35.0 - Complete e-book library...
Calibre is a complete e-book library manager. Organize your collection, convert your books to multiple formats, and sync with all of your devices. Let Calibre be your multi-tasking digital librarian... Read more
Sound Studio 4.10.0 - Robust audio recor...
Sound Studio lets you easily record and professionally edit audio on your Mac. Easily rip vinyls and digitize cassette tapes, or record lectures and voice memos. Prepare for live shows with live... Read more
Sparkle Pro 4.0 - Visual website creator...
Sparkle Pro will change your mind if you thought building websites wasn't for you. Sparkle is the intuitive site builder that lets you create sites for your online portfolio, team or band pages, or... Read more
Dropbox 140.4.1951 - Cloud backup and sy...
Dropbox for Mac is a file hosting service that provides cloud storage, file synchronization, personal cloud, and client software. It is a modern workspace that allows you to get to all of your files... Read more
FotoMagico 6.0.5 - Powerful slideshow cr...
FotoMagico lets you create professional slideshows from your photos and music with just a few, simple mouse clicks. It sports a very clean and intuitive yet powerful user interface. High image... Read more
Remotix 6.4.2 - Access all your computer...
Remotix is a fast and powerful application to easily access multiple Macs (and PCs) from your own Mac. Features: Complete Apple Screen Sharing support - including Mac OS X login, clipboard... Read more

Latest Forum Discussions

See All

A House Full of Covid – The TouchArcade...
It’s been a rough week as both of our young children tested positive for Covid, and since recording this early on Friday my wife has tested positive now too. Thankfully the kids seemed to recover fairly quickly and are mostly back to normal, and I... | Read more »
TouchArcade Game of the Week: ‘Krispee S...
Krispee Street is a new hidden object game from Frosty Pop that is based on their popular and almost painfully sweet webcomic Krispee. This is one of the latest titles to be added to the Netflix Games catalog, which means you’ll need to log into... | Read more »
SwitchArcade Round-Up: ‘Escape Lala’, ‘B...
Hello gentle readers, and welcome to the SwitchArcade Round-Up for January 21st, 2022. In today’s article, we’ve got a lot of new releases. A lot. There were eight on the schedule when I went to bed last night. There were twenty-four when I woke up... | Read more »
Beta Testers Needed for Huge Version 2.0...
Ya’ll remember Dungeon Raid, right? The phenomenal matching RPG hybrid that launched on mobile more than a decade ago, but was more or less abandoned by its developer only to die a slow death on the App Store before the 32-bit Appocalypse finally... | Read more »
‘Ark Legends’ Gives Players a Chance to...
It’s Airpods and Amazon gift cards galore as Melting Games opens pre-registration for Ark Legends. The upcoming mobile RPG is giving away tons of in-game goodies such as gold, energy, iron core, hero summon chest and rare iron core to players who... | Read more »
‘Nickelodeon Extreme Tennis’ Out Now on...
Nickelodeon Extreme Tennis () from Old Skull Games and Nickelodeon is this week’s new Apple Arcade release. Nickelodeon Extreme Tennis features characters from old and new Nickelodeon shows including SpongeBob, TMNT, and many more. The tennis game... | Read more »
SwitchArcade Round-Up: ‘RPGolf Legends’,...
Hello gentle readers, and welcome to the SwitchArcade Round-Up for January 20th, 2022. In today’s article, we’ve got a massive amount of new releases to check out. We’ve got summaries of all of them, from heaven to hell. We also have the lists of... | Read more »
‘Zed Blade ACA NEOGEO’ Review – Well, It...
SNK’s NEOGEO platform played host to a great many classics, both famous and under-the-radar. The Metal Slug games. The King of Fighters series. Magician Lord. Shock Troopers. Sengoku 3. NEO Turf Masters. Fatal Fury. Samurai Shodown. Twinkle Star... | Read more »
‘Inua – A Story in Ice and Time’ is a Un...
One thing I know about ARTE from their output on mobile over the years is that they love collaborating with really interesting and unique studios to put out really interesting and unique gaming experiences. This is true yet again with the latest... | Read more »
Out Now: ‘Angry Birds Journey’, ‘RPG Dic...
Each and every day new mobile games are hitting the App Store, and so each week we put together a big old list of all the best new releases of the past seven days. Back in the day the App Store would showcase the same games for a week, and then... | Read more »

Price Scanner via MacPrices.net

Sunday Sale: Apple AirPods are on sale for up...
Amazon has Apple AirPods on sale for $10-$100 off MSRP today, depending on the model. All are in stock today with free delivery: – AirPods Max headphones (Blue): $449 $100 off MSRP – AirPods Max... Read more
These Apple resellers are offering 13″ M1 Mac...
Apple resellers are offering discounts on 13″ MacBook Pros with M1 Apple Silicon processors ranging up to $150 off MSRP. Here’s where to get one today: (1): Apple’s 13″ MacBook Pros with M1 Apple... Read more
Amazon lowers prices on select 13″ M1 MacBook...
Amazon has select Apple 13″ M1 MacBook Airs on sale for $150 off MSRP this weekend, starting at only $849. Their prices are the lowest available for new MacBook Airs today. Stock may come and go, so... Read more
Apple has 13″ M1 MacBook Airs back in stock s...
Apple has restocked a full line of 13″ M1 MacBook Airs, Certified Refurbished, starting at only $849 and up to $190 off original MSRP. These are the cheapest M1-powered MacBooks for sale today at... Read more
In stock and on sale! 16″ 10-Core M1 Pro MacB...
Amazon has new 16″ 10-Core/512GB M1 Pro MacBook Pros in stock today and on sale for $50 off MSRP including free shipping. Their prices are the lowest available for new M1 Pro 16″ MacBook Pro from any... Read more
Deal Alert!: 14″ M1 Pro with 10-Core CPU in s...
Amazon has the new 14″ M1 Pro MacBook Pro with a 10-Core CPU and 16-Core GPU in stock today and on sale for $2299.99 including free shipping. Their price is $200 off Apple’s standard MSRP, and it’s... Read more
Apple has 24-inch M1 iMacs (8-Core CPU/8-Core...
Apple has restocked a wide array of 24-inch M1 iMacs with 8-Core CPUs and 8-Core GPUs in their Certified Refurbished store. Models are available starting at only $1269 and range up to $260 off... Read more
Select 24″ M1 iMacs are on sale for $100 off...
Sales of Apple’s new 24″ M1 iMacs have been rare since its introduction, perhaps due to global supply issues. However, B&H is offering a $100 discount on select 24″ iMacs, and they’re in stock... Read more
M1 Mac minis are back in stock today at Apple...
Apple has M1-powered Mac minis available in their Certified Refurbished section starting at only $589 and up to $140 off MSRP. Each mini comes with Apple’s one-year warranty, and shipping is free: –... Read more
B&H has M1-powered Mac minis on sale for...
B&H Photo has Apple’s Mac minis with M1 Apple Silicon CPUs in stock today and on sale for $50-$100 off MSRP, starting at $649. Free 1-2 shipping is free to many US addresses. Their prices are... Read more

Jobs Board

Registered Nurse (RN) Employee Health PSJH -...
…is calling for a Registered Nurse (RN) Employee Health PSJH to our location in Apple Valley, CA.** We are seeking a Registered Nurse (RN) Employee Health PSJH to be Read more
Systems Administrator - Pearson (United State...
…and troubleshoot Windows operating systems (workstation and server), laptop computers, Apple iPads, Chromebooks and printers** + **Administer and troubleshoot all Read more
IT Assistant Level 1- IT Desktop Support Anal...
…providing tier-1 or better IT help desk support in a large Windows and Apple environment * Experience using IT Service Desk Management Software * Knowledge of IT Read more
Human Resources Business Partner PSJH - Provi...
…**is calling a** **Human Resources Business Partner, PSJH** **to our location in Apple Valley, CA.** **Applicants that meet qualifications will receive a text with Read more
Manager Community Health Investment Programs...
…is calling a Manager Community Health Investment Programs PSJH to our location in Apple Valley, CA.** **Qualified candidates will be invited to do a self-paced video Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.