OOP Code Resources
Volume Number: | | 7
|
Issue Number: | | 11
|
Column Tag: | | Object Workshop
|
Related Info: Device Manager Control Manager List Manager
OOP & Code Resources
By Peter Blum, Essex, MA
Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.
[Peter Blum is the Macintosh Project Leader at TIMESLIPS Corporation where he develops Timeslips III For the Mac and related products. He is a graduate of the University of Massachusetts at Amherst (BS CSE).]
Code Resources And Their Limitations
One of the most interesting programming techniques that the Macintosh offers is the use of code resources to dynamically extend system behavior. The Toolbox itself has several managers that use code resources. Window Manager (WDEF), Menu Manager (MDEF), Control Manager (CDEF), and List Manager (LDEF) are the most common. Additionally, programmers are adding code resource hooks into their products to make them extendable by outside programmers. HyperCard offers XCMDs, MORE II provides file format translators in code resources, and After Dark v2.0s screen savers are code resources.
There are some basic facts to know about code resources:
They are stored as a single segment of code
The caller jumps to the code segment at its first byte address
They can be coded in high level language compilers like Think and MPW C and Pascal with passing parameters
They do not support global variables
They do not support object oriented code from C or Pascal
CDEF Code Resource Example
A code resource for a CDEF in Think Pascal takes the following form:
{1}
unit CDEFCode;
interface
function Main(varCode : integer;
theControl : ControlHandle;
message : integer; param : LongInt) : LongInt;
implementation
function Main(varCode : integer;
theControl : ControlHandle;
message : integer; param : LongInt) : LongInt;
var
result : LongInt;
{*** various routines here ***}
begin
case message of
drawCntl:
result := MyDrawRoutine;
testCntl:
result := MyTestRoutine;
calcCRgns:
result := MyCalcRoutine;
initCntl:
result := MyInitRoutine;
dispCntl:
result := MyDispRoutine;
posCntl:
result := MyPosRoutine;
thumbCntl:
result := MyThumbRoutine;
dragCntl:
result := MyDragRoutine;
autoTrack:
result := MyTrackRoutine;
end; { case }
Main:= result;
end; { Main }
end. { unit CDEFCode }
The CDEF code resource demonstrates three basic solutions to limitations of code resources. The parameters passed each offer the code resource a solution:
varCode - allows the code resource to select one of several variations to execute.
theControl - contains information that must be retained between calls to the resource. This is a substitution for global variables.
message - provides the resource with a way to select a process or specialized routine. Typically, there are messages to initialize and dispose plus several to handle the various operations specific to the resource.
Working Around Code Resource Limitations
Specific Toolbox managers like the Control Manager restrict the global variable structure for their own use; it usually contains configuration information and some private fields. So, the data structure isnt setup to hold globals for the code resource.
However, most Toolbox Managers add an extra 4 byte field for the code resource to store data for globals.
Toolbox Manager Resource type Field Name
Window Manager WDEF dataHandle
Control Manager CDEF contrlData
List Manager LDEF userData
The Menu Managers MDEF doesnt offer this type of field. When our code resource is initialized, we will allocate memory to hold our globals and store it in the appropriate field.
As you can see, the CDEF supports variations. This way, you can write one CDEF that handles several similar cases. In fact, the built in controls: button, checkbox, and radio are all variations in one CDEF. With a growing appreciation for object oriented programming which is well suited for programming variations, wouldnt it be nice to code a CDEF or any other code resource using objects?
Well, object oriented programming within MPW and Think Pascal and C cannot be used for code resources! Why? Because they need internal method tables which demand true global variable storage - not the artificial globals provided by datastructures passed by the caller. Additionally, they tend to require more than one code segment. But dont give up hope because Think Pascal can offer a solution.
Using Drivers In Think Pascal
Although Think Pascal cannot compile globals or multiple segments for code resources, it can for drivers. The driver is a special type of code resource with a header containing a specialized jump table and other data. The Device Manager maintains drivers. Think Pascal builds the header and adds intermediate code that interprets each message from a Device Manager routine and passes it to our Pascal code. Additionally, Thinks driver code support multiple segments, true global variables, and objects!
So, we can write the code resource to load and call a driver resource written in Think Pascal. The driver resource contains most of the code including any objects. The code resource is simply a shell that manages and calls the driver resource. Here is the format for a driver routine in Think Pascal.
{2}
unit DriverCode;
interface
function Main(devCtlEnt : DCtlPtr;
paramBlock : ParmBlkPtr;
sel : integer) : integer;
implementation
function Main(devCtlEnt : DCtlPtr;
paramBlock : ParmBlkPtr;
sel : integer) : integer;
begin
case sel of
0:{ Open - initialize }
1:{ Prime - read/write blocks }
2:{ Control - various messages }
3:{ Status - inquiries of the device }
4:{ Close - dispose }
end; { Main }
end. { unit DriverCode}
The first parameter of Main, devCtlEnt, points to the device control entry record which follows (IM II-202):
{3}
type
DCtlHandle = ^DCtlPtr;
DCtlPtr= ^DCtlEntry;
DCtlEntry= record
dCtlDriver:Ptr; { pointer to ROM driver }
{ or handle to RAM driver }
dCtlFlags: integer;
dCtlQHdr:QHdl; {driver I/O queue header}
dCtlPosition: LongInt;
{ byte position used by Read and Write calls}
dCtlStorage: Handle;
{ handle to RAM drivers private storage }
dCtlRefNum:integer;
{ drivers reference Number }
dCtlCurTimes: LongInt; { used internally }
dCtlWindow:WindowPtr;
{ pointer to drivers window }
dCtlDelay: integer;
{ number of ticks between periodic actions }
dCtlEMask: integer;
{ desk accessory event mask }
dCtlMenu:integer;
{ menu ID of menu associated with driver }
end;
The second parameter is the standard ParamBlockRec that is called in low-level disk routines. See IM IV-116 for details.
Before we get into detailing the code, lets look at some of the complexities that drivers add and how we will work around them. When you read Inside Macintosh Vol 2, Device Manager, you learn that the Macintosh only supports up to 32 drivers (including Desk Accessories) and there are almost 32 installed at any time. They are given reference numbers from 0 to 31. Most are taken up by Printer, Sound, Disk, Serial ports, and DAs (See IM II-192). So, adding a Device Manager driver virtually requires you to replace existing ones. Even if there is one or two free reference numbers for our drivers to use, most applications use more than one CDEF, LDEF or other code resource. Additionally, the Device Manager adds its own overhead by linking our driver into the device queue.
Home Brewed Device Manager
So, lets NOT use the Device Manager. Instead, well call the Think Pascal driver simulating the Device Manager through a short assembly language routine for which well use an inline Pascal routine.
{4}
function CallDriver (devCtlEnt: DCtlPtr;
paramBlock: ParmBlkPtr;
theDriverOfs: Ptr): integer;
inline
$2F0A, { MOVEA.LA2,-(A7)
; preserve A2 in the function return }
$246F, $0004, { MOVEA.L 4(A7),A2
; Routine to jump to }
$206F, $0008, { MOVEA.L $8(A7), A0
; parmBlkPtr must go in A0 }
$226F, $000C, { MOVEA.L $C(A7), A1
; dCtlPtr must go in A1 }
$4E92, { JSR (A2)
; call the driver-D0 will contain the result }
$245F, { MOVEA.L(A7)+,A2
; restore A2 before setting return value }
$DEFC, $000C, { ADDA.W #$C, A7
; restore the stack except for function
return value }
$3E80; { MOVEA.LD0, (A7)
; return value on stack }
When called, we pass the address of the routine within our driver that handles one of the basic routines for a driver: Open, Close, Prime, Control, or Status. To do this, we need to understand more about the header of the driver. The following figure will help (see Inside Macintosh Volume 2: Device Manager for more detail) on the next page.
Figure 1:Device Header Block
The top address is where our driver is loaded in memory. We get this address by loading our driver, locking it, and dereferencing it once. When we want to call a routine within the driver, we must load the offset for that routine in drvrOpen, drvrPrime, drvrCtl, drvrStatus, drvrClose. These are each words which is a data type not supported by Think Pascal. Instead, we can get a word by using the Hiword and Loword functions applied to an array of LongInts. The following shows how to get the final address, driverOfs, and call the driver:
{5}
type
LongArr = array[0..10] of LongInt;
LongArrPtr = ^LongArr;
LongArrHdl = ^LongArrPtr;
const
{ getting the offsets }
drvrSelOpenOffset = 2;
{ HiWord(LongArrHdl(myDriver)^^[2]) }
drvrSelPrimeOffset = 2;
{ LoWord(LongArrHdl(myDriver)^^[2]) }
drvrSelControlOffset = 3;
{ HiWord(LongArrHdl(myDriver)^^[3]) }
drvrSelStatusOffset = 3;
{ LoWord(LongArrHdl(myDriver)^^[3]) }
drvrSelCloseOffset = 4;
{ HiWord(LongArrHdl(myDriver)^^[4]) }
var
myDriver : Handle;
driverOfs : Ptr;
myLongArr : LongArrHdl;
begin
myDriver := GetResource(DRVR, drvrResID);
MoveHHi(myDriver);
HLock(myDriver);
myLongArr := LongArrHdl(myDriver);
driverOfs := Ptr(ord4(myDriver) +
hiword(myLongArr^^[drvrSelOpenOffset]));
{*** more setup of parameters required! ***}
{ now call the driver }
theOSErr := CallDriver(theDCEHdl^, @dummyIOPB,
driverOfs);
end;
While the driver remains open, we must preserve the DCtlEntry record because Think Pascal sets it up with special storage for objects and globals when the drivers open message is called. Remember that code resources dont maintain globals, but their callers offer some storage for a handle. For our CDEF, we will allocate a handle to the DCtlEntry and store it in the contrlData field of the ControlHandle. The other parameter passed to the driver is ParamBlockRec. After some research, I have determined that Think Pascals driver header doesnt use it. It just passes it to our driver code. So, we wont preserve the ParamBlockRec.
The next problem is communication between the code resource and the driver. The code resource must pass variation codes, routine selection messages, and parameters passed to it by its caller. In the case of CDEFs, we must pass the Param field and we must return a long integer value for the function. So, we must find a way to use the DCtlEntry to pass this data between the code resource and the driver.
The ParamBlockRec has fields specifically setup to pass messages and parameters. These are csCode for messages to Control and Status routines of drivers and csParam which can hold up to 22 bytes of user data. However, the ParamBlockRec has two disadvantages; csParams 22 bytes may be too small for our parameters (not in the case of CDEFs) and since we dont preserve it between calls, we have to set it up with every call.
Here is a datastructure to hold all parameters passed between the Code Resource and Driver:
{6}
type
CtoDHandle = ^CtoDPtr;
CtoDPtr= ^CodeToDriver;
CodeToDriver = record
fMessage:integer; { the routine message }
fVarCode:integer; { which variation to use }
fCallerHdl:Handle;
{ handle to the callers storage }
{ CDEFs=ControlHandle, LDEF=ListHandle, etc.}
fParam:{ your parameters }
end;
You may have to enhance it by specifying your own parameters in place of fParam. Store the callers storage like the ControlHandle or ListHandle in fCallerHdl so our driver can use it.
Now, we can store our CodeToDriver record in the DCtlEntry record. The field dCtlStorage is designed for this. However, Think Pascal uses this field to make drivers support globals and objects. dCtlPosition will not be used for its designated purpose by our driver because we are not going to use read or write messages like a disk driver. Also, it does not affect the behavior of Thinks driver header code unlike some other fields. So, the handle to CodeToDriver record is stored in dCtlPosition.
Next, we have to determine how to convert messages passed to the code resource for use by the driver. The code resource can have any number of messages including Initialize and Dispose but most are specific to the implementation. The driver has its own messages: Open, Prime, Control, Status, and Close. We could pass all code resource messages to a single driver message through the CodeToDriver record. However, Think Pascal requires that we call Open so it can initialize the drivers global world and call Close so it can dispose the same. We are free to send the rest of the messages into one driver routine, Control, with the fMessage field assigned to the code resource message.
Driver
Code Message CDEFs LDEFs Routine
initialize initCntl lInitMsg Open
dispose dispCntl lCloseMsg Close
all others all others all others ControlMaking
Device Manager Compatible Calls To Thinks Drivers
Even with all weve done, we still cannot successfully call the driver from our code resource for two reasons. 1) Thinks driver header requires a resource of type DATA to be a specific ID. 2) Thinks driver header expects some fields of our parameters, DCtlEntry and ParamBlockRec, to be set up by Device Manager.
What is this DATA resource and how does it get created? DATA contains all structures that make up the global world for the driver including the object look-up tables and global variable storage. It is created when you compile a driver or desk accessory. It uses the same resource ID as our DRVR resource. Unfortunately, the driver header is designed to handle DRVR resources with IDs from -1 to -32. When we pass DCtlEntry to the driver, its dCtlRefNum is used to calculate the ID of the DATA resource using the following formula:
{7}
resID := -(dCtlRefNum + 1) * 32
If we compiler our driver with a resource ID of 500, DATA will also have an ID of 500. But there is no way to set dCtlRefNum to a value which will calculate to 500. So, we must pick a value for dCtlRefNum, calculate the final resID using the formula, and change the ID in ResEdit. For this example, dCtlRefNum is 0 and the ID calculates to -32. This is the single most important trick to making this whole technique work.
Now, before calling the driver, lets set up the parameters to simulate the Device Manager. In fact, most fields in DCtlEntry and ParamBlockRec are not required by either Thinks driver header or our driver. We only need to setup the DCtlEntry record once:
{8}
with theDCEHdl^^ do
begin
dCtlDriver := Ptr(theDriver);
dCtlFlags := $4400; { allow Control }
dCtlQHdr.qFlags := 0; { not used }
dCtlQHdr.qHead := nil; { not used }
dCtlQHdr.qTail := nil; { not used }
dCtlPosition := ord4(theCtoDHdl);
{ passing parameter block }
dCtlStorage := nil;
{ for Think Pascal to set it up during Open }
dCtlRefNum := dataInternalID;
{ Think will calculate an ID of }
{ -(dataInternalID + 1) * 32 for its }
{ DATA resource }
dCtlCurTicks := 0;{ not used }
dCtlWindow := nil;{ not used }
dCtlDelay := 0; { not used }
dCtlEMask := 0; { not used }
dCtlMenu := 0; { not used }
end; { with theDCEHdl^^ }
Although the ParamBlockRec doesnt seem to require any setup to satisfy the Think driver header, we will set most of the fields that the Device Manager sets.
Coding A CDEF For Standard Buttons
Lets take a look at the code for a CDEF that simulates the three standard controls, Button, CheckBox, and Radio Button. This implementation will not try to be a complete simulation because our goal is to demonstrate code resources interacting with drivers. There are three Units. Because all code is either in a driver or code resource, there are no Program files.
Unit CDEFShell contains our code resource. It is simply a shell to call the driver with the message passed by its caller, the Control Manager. You can reuse this code for almost any CDEF without changing anything except for the constants that identify the resource IDs to the DRVR and DATA resources. For other code resource types, you need to change the CodeToDriver record to pass the parameters that you will use. In each routine that calls the driver, the parameters must be set up and any returned value must be returned to the caller.
Unit BasicCDEFDriver contains the essential code to handling any driver that will be called by a code resource: the driver messages for Open, Close, and Control. For your code, you may need to replace the object classes, their instantiation, and handling methods. Instantiation of the object based on the variation code occurs in routine OpenDRVRRtn. ControlDRVRRtn uses the CodeToDriver.fMessage to call the desired method. CloseDRVRRtn simply disposes of the object.
Unit ControlObjUnit contains the implementation of the object classes for all controls (tControlObj) and those that make up my specific controls. If you are writing controls, you could create a class to override any methods shown here. Remember that my implementation of the standard controls isnt perfect and should be improved before using them in a commercial application.
To compile the driver, set up the project as follows:
Figure 2: Driver Project window
All segments can remain in segment 0. Then, set the Project Type dialog to compile Drivers. You must check the Multi-Segment option or Object Pascal cannot compile. This DRVR will have an ID of 500. The Flags must be $4400. Once compiled, change the ID of DATA in ResEdit according to your use of dCtlRefNum, in this case, use -32.
To compile the code resource, set up the project as follows:
Figure 3: Code Resource Project window
Set the Project Type dialog to compile code resources. The resource should be CDEF ID = 0. A word of warning: CDEF 0 is already used by the system for the standard buttons. However, we are writing a replacement for these controls which will override the basic controls in any application that this CDEF is added to.
All that remains is to install the CDEF, DRVR, and DATA resources into your application with ResEdit and run your application.
Variation Codes For LDEFs
The LDEF resource and some others do not support a variation code. However, there is a simple workaround. Using the fact that resources remain in memory until purged or released, we can share a single resource just by calling GetResource on it. We will create a resource to hold the variation code. It will be a 2 byte resource. Before the main application needs the LDEF, it loads our varCode resource and assigns an integer value for the code. Then, the code resource or the driver can call GetResource on the varCode resource to retrieve its value.
{9}
const
varCode1 = 1;
type
varCodePtr = ^integer;
varCodeHdl = ^varCodePtr;
var
varCodeHolder : varCodeHdl;
myList : ListHandle;
begin
varCodeHolder :=
varCodeHdl(GetResource(VARC, 500));
varCodeHolder^^ := varCode1;
myList := LNew(...);
end;
Summary
Certainly, you can use the technique of objects in drivers on any code resource including the Macintosh Toolbox Managers. However, be aware that adding OOP with Think Pascal will increase the size of the intended code - and the calling application may not have enough memory to work with it. So, it is wise to add special error handling to check for low memory situations before loading or running the driver. Also, there is more code overhead which means that each message takes longer to process. However, there are many applications which contain code resources where objects will greatly improve the overall coding effort.
Listing: ControlObjUnit
{ This Unit contains the objects to implement }
{ look-alikes of the standard Macintosh }
{ controls: Button, Checkbox, and Radio button. }
{ The standard controls are much more robust. }
{ These are used as an example for Object }
{ Programming within drivers }
unit ControlObjUnit;
interface
type
{ tControlObj is our base class object }
{ for all controls }
tControlObj = object
fControl: ControlHandle;
{ the control we are using }
procedure mInit (theControl:
ControlHandle); { InitCntl }
procedure mFree;{ DispCntl }
procedure mDraw (param: LongInt); { DrawCntl }
function mTest (param: LongInt) : LongInt; { TestCntl }
procedure mCalcRgn (param: LongInt;
message: integer); { CalcCRgns, calcCntlRgn }
procedure mPosition (param: LongInt); { PosCntl }
procedure mCalcThumb (param: LongInt); { ThumbCntl }
function mDrag (param: LongInt)
: LongInt; { DragCntl }
procedure mAutoTrack (param: LongInt); { autoTrack }
end; { object tControlObj }
{ Class to handle the basic button types }
tButtonMainObj = object(tControlObj)
fOldFont, fOldSize: integer;
function mTest(param: LongInt) : LongInt;
override;
procedure mCalcRgn (param: LongInt;
message: integer);
override;
function mGetPartCode: integer;
procedure mDrawTitle(hOffset: integer);
procedure SetFont;
procedure RestoreFont;
end; { object tButtonMainObj }
{ button routine }
tPushButObj = object(tButtonMainObj)
procedure mDraw (param: LongInt);
override;
function mGetPartCode: integer;
override;
end; { object tPushButObj }
{ checkBox routine }
tCheckBoxObj = object(tButtonMainObj)
procedure mDraw (param: LongInt);
override;
procedure mDrawCheckFrame(frame: Rect);
end; { object tCheckBoxObj }
{ radio button routine }
tRadioButObj = object(tCheckBoxObj)
procedure mDrawCheckFrame(frame: Rect);
override;
end; { object tRadioButObj }
implementation
{----------------------}
procedure tControlObj.mInit
(theControl: ControlHandle);
begin
fControl := theControl;
end; { tControlObj.mInit }
{----------------------}
procedure tControlObj.mFree;
begin
Dispose(SELF);
end; { tControlObj.mFree }
{----------------------}
procedure tControlObj.mDraw;
begin
end; { tControlObj.mDraw }
{----------------------}
function tControlObj.mTest
(param: LongInt) : LongInt;
begin
mTest := 0;
end; { tControlObj.mTest }
{----------------------}
procedure tControlObj.mCalcRgn
(param: LongInt; message: integer);
begin
end; { tControlObj.mCalcRgn }
{----------------------}
procedure tControlObj.mPosition (param: LongInt);
begin
end; { tControlObj.mPosition }
{----------------------}
procedure tControlObj.mCalcThumb (param: LongInt);
begin
end; { tControlObj.mCalcThumb }
{----------------------}
function tControlObj.mDrag (param: LongInt): LongInt;
begin
mDrag := 0;
end; { tControlObj.mDrag }
{----------------------}
procedure tControlObj.mAutoTrack (param: LongInt);
begin
end; { tControlObj.mAutoTrack }
{----------------------}
function tButtonMainObj.mTest (param: LongInt): LongInt;
var
thePoint: Point;
begin
mTest := 0;
thePoint := Point(param);
{ Valid as long as its within the }
{ contrlRect and the button isnt dimmed }
if fControl^^.contrlHilite < 254 then
if PtInRect(thePoint,
fControl^^.contrlRect) then
mTest := mGetPartCode;
end; { tButtonMainObj.mTest }
{----------------------}
procedure tButtonMainObj.mCalcRgn
(param: LongInt; message: integer);
{ These controls use their full rectangle }
{ as there region }
var
TheRgnHdl: Rgnhandle;
begin
theRgnHdl := RgnHandle(Param);
if message = CalcCRgns then
{ clear the high bit for 32 bit compatibility }
BitClr(Ptr(theRgnHdl^), 0);
RectRgn(theRgnHdl, fControl^^.contrlRect);
end; { tButtonMainObj.mCalcRgn }
{----------------------}
function tButtonMainObj.mGetPartCode : integer;
begin
{ both checkbox and radio button return }
{ inCheckBox. Override for regular button}
mGetPartCode := inCheckBox;
end; { tButtonMainObj.mGetPartCode }
{----------------------}
procedure tButtonMainObj.SetFont;
var
curPort: GrafPtr;
begin
GetPort(curPort);
fOldFont := curPort^.txFont;
fOldSize := curPort^.txSize;
TextFont(0);
TextSize(12);
end; { tButtonMainObj.SetFont}
{----------------------}
procedure tButtonMainObj.RestoreFont;
begin
TextFont(fOldFont);
TextSize(fOldSize);
end; { tButtonMainObj.RestoreFont}
{----------------------}
procedure tButtonMainObj.mDrawTitle
(hOffset: integer);
{ draws and optionally dims the title of }
{ the control }
{ Assumes the caller has erased the area }
var
dispRect: Rect;
theRgn: RgnHandle;
theFontInfo: FontInfo;
rectHeight, textHeight : integer;
vOffset: integer;
GrayPat: Pattern;
begin
SetFont;
dispRect := fControl^^.contrlRect;
TheRgn := NewRgn; { set up a clip }
GetClip(TheRgn);
ClipRect(dispRect);
GetFontInfo(theFontInfo);
rectHeight := (dispRect.bottom - dispRect.top);
textHeight := theFontInfo.ascent +
theFontInfo.leading + theFontInfo.descent;
vOffset := (rectHeight - textHeight) div 2;
dispRect.left := dispRect.left + hOffset;
MoveTo(dispRect.Left, dispRect.Top + vOffset +
theFontInfo.ascent + theFontInfo.leading);
DrawString(fControl^^.contrlTitle);
if fControl^^.ContrlHilite = 255 then
begin { dim the text }
GetIndPattern(GrayPat, 0, 4);
PenPat(GrayPat);
PenMode(PatBic);
PaintRect(dispRect);
PenNormal;
end;
SetClip(TheRgn);
DisposeRgn(theRgn);
RestoreFont;
end; { tButtonMainObj.mDrawTitle }
{----------------------}
procedure tPushButObj.mDraw (param: LongInt);
{ draws the standard button }
var
dispRect: Rect;
hOffset: integer;
begin
if (fControl^^.contrlVis <> 0)
& (param <> 128) then
begin
dispRect := fControl^^.contrlRect;
hOffset := (dispRect.right - dispRect.left
- StringWidth(fControl^^.contrlTitle))
div 2;
{ now draw everything }
EraseRect(dispRect);
mDrawTitle(hOffset);
{ draw frame }
FrameRoundRect(dispRect, 16, 16);
if fControl^^.contrlHilite = InButton then
begin { invert it }
InsetRect(dispRect, 1, 1);
InvertRoundRect(dispRect, 16, 16);
end;
end; { if fControl^^.contrlVis }
end; { tPushButObj.mDraw }
{----------------------}
function tPushButObj.mGetPartCode : integer;
begin
mGetPartCode := inButton;
end; { tPushButObj.mGetPartCode }
{----------------------}
procedure tCheckBoxObj.mDraw(param: LongInt);
const
cBoxSize = 12; { size of the checkbox }
cTextStart = 17;
{ Text starts after the box }
var
dispRect, boxRect: Rect;
Gray: Pattern;
TheFInfo: FontInfo;
vOffset, vBoxOffset : integer;
rectHeight, textHeight: integer;
begin
if (fControl^^.contrlVis <> 0)
& (param <> 128) then
begin
dispRect := fControl^^.contrlRect;
vBoxOffset := (dispRect.bottom -
dispRect.top - cBoxSize) div 2;
{ Draw the checkbox without}
{ changing the existing text }
BoxRect := dispRect;
BoxRect.top := BoxRect.top + vBoxOffset;
BoxRect.Bottom := BoxRect.top + cBoxSize;
BoxRect.Right := BoxRect.left + cBoxSize;
EraseRect(BoxRect);
mDrawCheckFrame(BoxRect);
{ Draw the text }
if (fControl^^.contrlHilite <> inCheckBox)
& (fControl^^.contrlTitle <> )
& (Param = 0) then
begin { we have text }
dispRect.left := dispRect.left
+ cTextStart;
{ erase old text }
EraseRect(dispRect);
mDrawTitle(cTextStart);
end; { if (Title <> ) }
end; { if fControl^^.contrlVis }
end; { tCheckBoxObj.mDraw }
{----------------------}
procedure tCheckBoxObj.mDrawCheckFrame (frame: Rect);
{ draws the checkbox image and }
{ highlights it if needed }
begin
FrameRect(frame);
if fControl^^.contrlValue = 1 then
{ draw the checkbox }
begin
MoveTo(frame.left, frame.Top);
LineTo(frame.right - 1,
frame.bottom - 1);
MoveTo(frame.right - 1,
frame.top);
LineTo(frame.left,
frame.bottom - 1);
end;
if fControl^^.contrlHilite = inCheckBox then
{ when drawing hiliting, }
{ we dont need to change the text }
begin
InsetRect(frame, 1, 1);
FrameRect(frame);
end;
end; { tCheckBoxObj.mDrawFrame }
{----------------------}
procedure tRadioButObj.mDrawCheckFrame (frame: Rect);
{ draws the radio button image and }
{ highlights it if needed }
begin
FrameOval(frame);
if fControl^^.contrlValue = 1 then
{ radio hilite }
begin
InsetRect(frame, 3, 3);
PaintOval(frame);
{ draw the indicator }
InsetRect(frame, -3, -3);
end;
if fControl^^.contrlHilite = inCheckBox then
{ when drawing hiliting, }
{ we dont need to change the text }
begin
InsetRect(frame, 1, 1);
FrameOval(frame);
end;
end; { tRadioButObj.mDrawFrame }
{----------------------}
end. { unit ControlObjUnit }
Listing: BasicCDEFDriver
{ THIS CODE REQUIRES Think Pascal v2.0 OR ABOVE }
{ TO COMPILE USING THE MULTISEGMENT AND DRIVER }
{ OPTIONS. }
{ Source for a driver that is used as a Control }
{ Manager CDEF using Object Pascal. YOU MUST }
{ PROVIDE YOUR OWN CONTROL OBJECTS }
{ This driver is called and maintained by a code }
{ resource shell that is in turn called and }
{ maintained by the Control Manager. }
unit BasicCDEFDriver;
interface
uses
ControlObjUnit;
function Main (theDCE: DCtlPtr;
IOPB: ParmBlkPtr; sel: Integer) : OSErr;
implementation
const
{ Define all of the possible driver calls}
DriverOpen = 0;
DriverPrime = 1;
DriverControl = 2;
DriverStatus = 3;
DriverClose = 4;
type
{ CodeToDriver passes parameters from }
{ the code resource into driver. }
{ Add or change any parameters that apply}
{ to your code resource }
CodeToDriver = record
fMessage: integer;
fVarCode: integer;
fControl: ControlHandle; { theControl }
fParam: LongInt;{ Param }
fResult: LongInt; { result }
{ to return to Control Manager }
end;
CtoDPtr = ^CodeToDriver;
CtoDHdl = ^CtoDPtr;
var
{ Think Pascal initializes all globals }
{ to 0 before the Open message is called }
gOpenFlag: integer; { when 0, }
{ driver hasnt initialized }
{ your globals and objects }
gButton: tControlObj;
{----------------------}
function Main (theDCE: DCtlPtr;
IOPB: ParmBlkPtr; sel: Integer) : OSErr;
{***********************}
function OpenDRVRRtn: OSErr;
{ create and initialize the object given }
{ the varcode }
var
theCtoDHdl: CtoDHdl;
begin
OpenDRVRRtn := noErr; { init }
if gOpenFlag = 0 then
{DA not already opened}
begin
theCtoDHdl :=
CtoDHdl(theDCE^.dCtlPosition);
{ create and initialize the main }
{ object based on VarCode }
gButton := nil;
case theCtoDHdl^^.fVarCode of
pushButProc: { simple button }
New(tPushButObj(gButton));
checkBoxProc: { check box }
New(tCheckBoxObj(gButton));
radioButProc: { radio button }
New(tRadioButObj(gButton));
otherwise
end; { case }
if gButton <> nil then
begin
{ call the initialize routine }
gButton.mInit(theCtoDHdl^^.fControl);
gOpenFlag := 1;
{ were OK for Control calls }
end
else
OpenDRVRRtn := -1;{ error! }
end;
end; { OpenDRVRRtn }
{***********************}
function CloseDRVRRtn: OSErr;
{ Free the object }
begin { Close }
CloseDRVRRtn := noErr; { init }
if gOpenFlag <> 0 then
gButton.mFree;
end; { CloseDRVRRtn }
{***********************}
function ControlDRVRRtn: OSErr;
{ processes a code resource message }
const
calcCntlRgn = 10; {32 bit clean}
var
theCtoDHdl: CtoDHdl;
begin
theCtoDHdl :=
CtoDHdl(theDCE^.dCtlPosition);
with theCtoDHdl^^ do
{ theCtoDHdl is locked by caller }
case fMessage of
drawCntl: gButton.mDraw(fParam);
{ fParam contains the part code }
testCntl:
fResult := gButton.mTest(fParam);
{ fParam is a mouse point }
calcCRgns, calcCntlRgn:
gButton.mCalcRgn(fParam,
fMessage);
{ fParam is a region handle }
posCntl:
gButton.mPosition(fParam);
{ fParam is position offset }
thumbCntl:
gButton.mCalcThumb(fParam);
{ fParam is a pointer to a record }
dragCntl:
fResult := gButton.mDrag(fParam);
{ fParam indicates the type of drag}
autoTrack:
gButton.mAutoTrack(fParam);
{ fParam contains the part code }
otherwise
end; { case fMessage }
end; { ControlDRVRRtn }
{***********************}
begin
{ Think Pascal sets dCtlStorage to its A4 }
{ world before the Open message is called. If }
{ nil, test here and fail }
if theDCE^.dCtlStorage = nil then
{ A4 world isnt there }
begin
{*** need an alert here ***}
Main := -1;
Exit(Main);
end;
case sel of
DriverOpen:
Main := OpenDRVRRtn;
DriverPrime:
Main := noErr;
DriverControl:
if gOpenFlag <> 0 then
main := ControlDRVRRtn;
DriverStatus:
Main := noErr;
DriverClose:
Main := CloseDRVRRtn;
end;
end; { Main }
{----------------------}
end. { unit BasicCDEFDriver }
Listing: Shell Code Resource
{ This Code Resource is a CDEF that acts as a }
{ shell to a driver resource. }
{ The driver resource is DRVR, ID=500.}
{ NOTE: The DATA resource also compiled with the }
{ driver resource must have its ID changed to -32}
unit ShellCDEF;
interface
function Main (VarCode: Integer;
TheControl: ControlHandle; message: integer;
Param: Longint) : Longint;
implementation
const
{ these are the byte offsets into the}
{ driver header for the jmp offset table }
drvrSelOpenOffset = 2;
drvrSelCloseOffset = 4;
drvrSelControlOffset = 3;
drvrResType = DRVR;
drvrResID = 500;
dataInternalID = 0; { to DATA res }
{ your DATA resource must have a res }
{ ID of -(dataInternalID + 1) * 32 }
type
{ this array typecasts the driver to }
{ access its offset table. }
{ Because Think Pascal has no word type,}
{ we can extract the low or high word of}
{ LongInts using Loword and Hiword fctns}
LongArr = array[0..10] of LongInt;
LongArrPtr = ^LongArr;
LongArrHdl = ^LongArrPtr;
{ Open is in hiword of LongArrHdl^^[2] }
{ Close is in hiword of LongArrHdl^^[4] }
{ Control is in hiword of LongArrHdl^^[3]}
function CallDriver (devCtlEnt: DCtlPtr;
paramBlock: ParmBlkPtr; theDriverOfs: Ptr)
: integer;
inline
$2F0A, { MOVEA.LA2,-(A7) }
{ preserve A2 in the function return }
$246F, $0004, { MOVEA.L 4(A7),A2 }
{ Routine to jump to }
$206F, $0008, { MOVEA.L $8(A7), A0 }
{ parmBlkPtr must go in A0 }
$226F, $000C, { MOVEA.L $C(A7), A1 }
{ dCtlPtr must go in A1 }
$4E92, { JSR (A2) }
{ call the driver - result is in D0 }
$245F, { MOVEA.L(A7)+,A2 }
{ restore A2 before setting return value }
$DEFC, $000C, { ADDA.W #$C, A7 }
{ restore the stack except for }
{ function return value }
$3E80; { MOVEA.LD0, (A7) }
{ return value on stack }
{----------------------}
function Main (VarCode: Integer;
TheControl: ControlHandle; message: integer;
Param: Longint): Longint;
type
{ CodeToDriver passes parameters from the code }
{ resource into driver add or change any }
{ parameters that apply to your code resource }
CodeToDriver = record
fMessage: integer;
fVarCode: integer;
fControl: ControlHandle; { theControl }
fParam: LongInt;{ Param }
fResult: LongInt; { result }
{ to return to Control Manager }
end;
CtoDPtr = ^CodeToDriver;
CtoDHdl = ^CtoDPtr;
{***********************}
procedure InitCDEF;
{ 1. Allocate and initialize dCtlEntry. }
{ Store it in theControl^^.contrlData. }
{ 2. Load the driver and store it in }
{ dCtlEntry.dCtlDriver }
{ 3. Call the driver with Open message }
var
theDCEHdl: DCtlHandle;
theDriver: Handle;
theCtoDHdl: CtoDHdl;
theOSErr: OSErr;
dummyIOPB: ParamBlockRec;
{ used as a dummy field }
driverOfs: Ptr;
name: Str255;
begin
{ allocate the Driver Control Entry }
theDCEHdl :=
DCtlHandle(NewHandle(sizeof(DCtlEntry)));
{** memory error handling here **}
MoveHHi(handle(theDCEHdl));
HLock(handle(theDCEHdl));
{ allocate CodeToDriver and set it up}
{ Fields fVarCode and fControl only }
{ need to be set once }
theCtoDHdl :=
CtoDHdl(NewHandle(sizeof(CodeToDriver)));
{** memory error handling here **}
MoveHHi(handle(theCtoDHdl));
HLock(handle(theCtoDHdl));
with theCtoDHdl^^ do
begin
fMessage := initCntl;
fVarCode := varCode;
fControl := theControl;
fParam := param;
end; { with theCtoDHdl^^ }
{ load the driver }
theDriver := GetResource(drvrResType,drvrResID);
{** memory error handling here **}
MoveHHi(theDriver);
HLock(theDriver);
HNoPurge(theDriver);
{ fill in the Driver Control Entry }
{ store it in the control }
{ Most fields not used }
with theDCEHdl^^ do
begin
dCtlDriver := Ptr(theDriver);
dCtlFlags := $4400;
{ allow Control messages }
dCtlQHdr.qFlags := 0; { n/u }
dCtlQHdr.qHead := nil; { n/u }
dCtlQHdr.qTail := nil; { n/u }
dCtlPosition := ord4(theCtoDHdl);
{ passing parameter block }
dCtlStorage := nil;
{ used by Think Pascal }
dCtlRefNum := dataInternalID;
{ Think will calculate an ID }
{ of -32 for its DATA resource }
dCtlCurTicks := 0;{ n/u }
dCtlWindow := nil;{ n/u }
dCtlDelay := 0; { n/u }
dCtlEMask := 0; { n/u }
dCtlMenu := 0; { n/u }
end; { with theDCEHdl^^ }
theControl^^.contrlData := handle(theDCEHdl);
{ now call the driver with the Open }
{ selector. theDCEHdl and theDriver }
{ are already locked }
driverOfs := Ptr(ord4(theDriver^) +
hiword(LongArrHdl(theDriver)^^[drvrSelOpenOffset]));
{ Although we fill in some of }
{ dummyIOPB, the Think Pascal 2.0 }
{ driver structure doesnt use it }
with dummyIOPB do
begin
qLink := nil;
qType := Ord(ioQType);
ioCmdAddr := driverOfs;
ioTrap := 0;
ioCompletion := nil;
ioRefNum := drvrResID + 1;
{ driver refNum + 1 }
end; { with dummyIOPB }
theOSErr := CallDriver(theDCEHdl^,
@dummyIOPB, driverOfs);
{** error handling here **}
end; { InitCDEF }
{***********************}
procedure DisposeCDEF;
{ 1. Call the Driver with Close message }
{ so it can unload its storage and segments }
{ 2. Dispose our own storage }
var
theDCEHdl: DCtlHandle;
theDriver: Handle;
theCtoDHdl: CtoDHdl;
theOSErr: OSErr;
dummyIOPB: ParamBlockRec;{ dummy field }
driverOfs: Ptr;
begin
theDCEHdl :=
DCtlHandle(theControl^^.contrlData);
theDriver :=
handle(theDCEHdl^^.dCtlDriver);
LoadResource(theDriver);
{ in case it was purged after another}
{ code resource using it was disposed}
HNoPurge(theDriver);
HLock(theDriver);
{ in case it was unlocked by Think }
theCtoDHdl :=
CtoDHdl(theDCEHdl^^.dCtlPosition);
{ Call the driver with the Close }
{ selector. theDCEHdl and theDriver }
{ are already locked }
theCtoDHdl^^.fMessage := dispCntl;
{ not really used, but... }
driverOfs := Ptr(ord4(theDriver^) +
hiword(LongArrHdl(theDriver)^^
[drvrSelCloseOffset]));
{ Although we fill in some of dummyIOPB, Think }
{ Pascal 2.0s driver structure doesnt use it }
with dummyIOPB do
begin
qLink := nil;
qType := Ord(ioQType);
ioCmdAddr := driverOfs;
ioTrap := 0;
ioCompletion := nil;
ioRefNum := drvrResID + 1;
{ driver refNum + 1 }
end; { with dummyIOPB }
theOSErr := CallDriver(theDCEHdl^,
@dummyIOPB, driverOfs);
{ now dispose structures }
DisposHandle(handle(theCtoDhdl));
DisposHandle(handle(theDCEHdl));
{ dont dispose the driver since we may be }
{ sharing it with many instances of this CDEF. }
{ Instead, mark it to be purged and always }
{ call LoadResource before using it elsewhere }
HPurge(theDriver);
end; { DisposeCDEF }
{***********************}
function CDEFMessages: LongInt;
{ 1. setup message }
{ 2. call driver with Control command }
{ 3. return function value }
var
theDCEHdl: DCtlHandle;
theDriver: Handle;
theCtoDHdl: CtoDHdl;
theOSErr: OSErr;
dummyIOPB: ParamBlockRec;
{ used as a dummy field }
driverOfs: Ptr;
begin
theDCEHdl :=
DCtlHandle(theControl^^.contrlData);
theDriver :=
handle(theDCEHdl^^.dCtlDriver);
LoadResource(theDriver);
{ in case it was purged after another}
{ code resource using it was disposed}
HNoPurge(theDriver);
HLock(theDriver);
{ in case it was unlocked by Think }
theCtoDHdl := CtoDHdl(theDCEHdl^^.dCtlPosition);
with theCtoDHdl^^ do
begin
fMessage := message;
fParam := param;
fResult := 0; { init }
end; { with }
{ Call the driver with the Control }
{ selector. theDCEHdl and theDriver }
{ are already locked }
driverOfs := Ptr(ord4(theDriver^) +
hiword(LongArrHdl(theDriver)^^
[drvrSelControlOffset]));
{ Although we fill in some of }
{ dummyIOPB, the Think Pascal 2.0 }
{ driver structure doesnt use it }
with dummyIOPB do
begin
qLink := nil;
qType := Ord(ioQType);
ioCmdAddr := driverOfs;
ioTrap := 0;
ioCompletion := nil;
ioRefNum := drvrResID + 1;
{ driver refNum + 1 }
end; { with dummyIOPB }
theOSErr := CallDriver(theDCEHdl^,
@dummyIOPB, driverOfs);
CDEFMessages := theCtoDHdl^^.fResult;
end; { CDEFMessages }
{***********************}
begin
Main := 0; { initialize result }
case Message of
InitCntl:
InitCDEF;
DispCntl:
DisposeCDEF;
otherwise
Main := CDEFMessages;
end; { CASE }
end; { Main }
{----------------------}
end. { UNIT ShellCDEF }