TweetFollow Us on Twitter

SADE Debugging
Volume Number:5
Issue Number:9
Column Tag:Programmer's Workshop

SADE™ Debugging

By Joe Pillera, Ann Arbor, MI

Debugging In MPW With SADE™

Joe Pillera is a Scientific Staff Member at Bell Northern Research (BNR) in Ann Arbor, Michigan. Prior to this he was a Systems Analyst at the Ford Motor Company. He earned his B.S. in Computer Science from Eastern Michigan University, and is now a Master’s of Computer Science degree candidate at Wayne State University. His primary area of research is object oriented programming and software engineering.

Introduction

A good debugger is a programmer’s best friend. One of the serious drawbacks to MPW (Macintosh Programmer’s Workshop) software development has always been a lack of a source level debugger (no, I don’t consider MacsBug hexadecimal dumps debugging!). Until now. Introducing SADE™ - the Symbolic Application Debugging Environment. This is Apple’s new source level debugger for MPW 3.0 and beyond.

In this article I plan to cover the following:

• An overview of SADE.

• SADE in action - debugging a sample C program.

• A numerical integrator - pushing the SADE script language to the limit.

• Talking straight - the good, the bad and the ugly.

Note that even though this is not a ‘comparison’ article, I will occasionally mention THINK’s Lightspeed™ debuggers (because of their excellent performance), as a frame of reference in discussing SADE.

Figure 1. The SADE Menu System

What Is SADE, Anyway?

SADE is not an MPW tool, nor is it physically part of the MPW shell. It is simply a stand-alone application that communicates with your target program under Multifinder. As in THINK’s Lightspeed C, this debugger must be operated under Multifinder, to allow interprocess communication. Two or more megs of memory are strongly recommended; however, the manual does indicate you can squeeze by with one meg. The only special requirements to run SADE are:

1. You must be using Multifinder 6.1b7 or later.

2. The (Pascal or C) compiler must be instructed to generate ‘symbol’ files during program compiles.

One of the more interesting design decisions Apple made was to make SADE appear almost identical to the MPW Shell. This has both an advantage and a disadvantage: the advantage is that of instant familiarity to existing MPW programmers; the disadvantage is that this precludes the use of a user-friendly, animated interface (such as the debuggers used in THINK’s Lightspeed C and Lightspeed Pascal).

Please refer to Figure 1 for a closer look at SADE’s functionality.

Wade Through Your Code With SADE

The most fundamental operation in using a debugger is setting a breakpoint in the source code. Because SADE is so sophisticated, there are four ways to do this:

1. Enter the break command from the SADE command interpreter. The syntax (for debugging a C program) is:

 break <function name>.(<line number>)

2. Call the function SysError from within the C code itself. The syntax of this approach is:

 #include <Errors.h>
 . . .
 SysError(<integer from 129..32511>).

3. Press the SADEKey (Command-Option-<period>).

4. Open a source code file (as read-only from SADE), and use the mouse to select a line of code. Then execute ‘Break’ from the SourceCmds menu.

Method number 1 is fine if your functions are small, otherwise counting the individual lines of code could prove cumbersome.

Why does method number 2 work? When using version 6.1b7 and above of Multifinder, MC68000 exceptions are passed to SADE, if present; if SADE isn’t a concurrently executing task, then a system exception occurs.

Personally, I think method number 3 is somewhat satirical; trying to guess which machine instruction you are now (ahem, were) executing can cause brain damage.

Method number 4, of course, appears to be the most user-friendly of them all.

So in practice, it would seem that all methods except number three can be easily used to set break points in your own code. Refer to Figure 2 for an example of starting up SADE and setting breakpoints. For an illustration of SADE stopping at a breakpoint, please refer to Figure 3. The MPW C source listings will also provide more information on how to set breakpoints within your own code.

One interesting thing I noticed is that a SysError() breakpoint will stop after that line of code is executed, whereas setting a normal breakpoint will stop before that line of code.

SADE has complete facilities for keeping track of variable values. You can either perform a Show Value, which shows the contents of the variable of your choice, or you can use the Watch feature. This feature is analogous to THINK’s Lightspeed Pascal’s ‘Observe’ window: every time a variable’s value changes, it is updated in a display window for you. Please refer to Figure 4 for an example from the ‘Test’ program.

And of course, you have complete code stepping facilities: single step lines of code, and even control whether or not you step into procedure calls.

Program Your Bugs Away

All of the aforementioned features can be found in most other debuggers. However, the feature that sets SADE apart from any other debugger I’ve used is its internal programming facility (henceforth, I’ll refer to SADE programs as ‘scripts’, to differentiate these from your C & Pascal programs). You can actually write SADE procedures and functions to automate debugging tasks. And if that’s not enough, how about a slew of predefined procedures (even printf ) and reserved system variables? Furthermore, complete expression evaluation is possible, including pointer manipulation, bit-wise operations, and string manipulation.

The script facility of SADE is so extensive, it strongly resembles Pascal. Not only that, SADE procedures and functions are fully capable of recursion. Unlike Pascal, however, all variables are dynamically typed - based on their use in the program; this would appear to be the result of an interpretative implementation of this language.

To execute a SADE script, enter the script name (followed by any arguments) and press ‘enter’ from the numeric keypad. Thus, script invocation is identical to executing MPW tools. Before a SADE subroutine can be run, the file that contains it must first be loaded into memory; this is done as follows:

 execute ‘<Full HFS Path>:<File Name>’

As an example, I’ve developed a general purpose numerical integration script, which when given any arbitrary function f(x), will find the (approximate) integral bounded between two values ‘a’ and ‘b’. The foundation to my algorithm is the SADE eval function; this function takes a string representing an expression, and then proceeds to parse it in search of an answer. For example:

 define x = 5
 eval(‘x * 2’)

When executed at the SADE command line, this would return ‘10’ as the result.

The technique of integration I use is called Simpson’s Rule, which partitions an interval from ‘a’ to ‘b’ an even number of times (i.e. N=2M partitions). We then approximate the graph of f(x) by M segments of parabolas; the technique is shown below:

In my case, I partition each region between n and n+1 four times, giving delta x the value of 0.25; integration then simply becomes a matter of alternating the coefficients of the intermediate data values.

Unfortunately, it wasn’t that easy - because I wanted to be able to integrate any continuous function I could think of, not just the simple ones. As it turns out, simple mathematical functions (such as x**n) are not known to SADE, so I had to write my own.

How did I do this for polynomials? Using something called a Taylor Expansion, it is possible to calculate x**n (x to the nth power), where either ‘x’ or ‘n’ can be floating point values. Taylor Expansions are open-ended functions, so it is necessary to determine a stopping criteria that is both accurate and efficient. The Taylor Expansion for x**n is shown below:

For example: because both ‘x’ and ‘n’ can be floating point numbers, integrating the square root of ‘x’ is simply a matter of integrating x**(1/2) power.

Just one more problem - ln(x) is not known to SADE either, so here’s the approximation for it:

This approximation, of course, is only valid for x > 0. For an example of a simple polynomial integration, please refer to Figure 5.

However, before you throw away your favorite numerical analysis package, I should warn you that I found SADE to have problems maintaining floating point precision. Take a look at my exponent script: I noticed that using tricks such as intermediate variables for subexpressions made the difference between a correct answer and something way out in left field. SADE’s natural habitat seems to be integers, which would make a lot of sense seeing how it’s a debugging environment. Therefore, even though Simpson’s Rule will (theoretically) work on any continuous function, my SADE script will only work in cases when SADE handles floating point calculations correctly. We should remember, that SADE is a debugging environment, so I don't consider this to be a drawback.

If all these features still aren’t enough, SADE even provides high level calls to prompt the user with dialog boxes, add custom menus, and even generate music! In short, SADE has every power-tool a programmer could ever ask for in a debugger.

Straight Talk About SADE

SADE is by far the most sophisticated and user-extendable debugger I’ve ever used - but I do have one complaint: its user interface. This drawback is caused by SADE’s own complexity: at times it seems to offer you too many features. All of these features in turn dictate a user-interface that’s not as elegant as the Lightspeed debuggers. If SADE were made to be more user-friendly, even at the expense of some of its bells and whistles, Apple would have a world-class debugger in their hands.

The End...

MacsBug, MPW, Multifinder and SADE are trademarks of Apple Computer, Inc. Lightspeed is a registered trademark of Lightspeed, Inc.

The opinions expressed here are solely those of the author, and not of Bell Northern Research Inc., or its employees.

BIBLIOGRAPHY

Apple Computer, Inc. (1989) SADE: Symbolic Application Debugging Environment, Apple Programmer’s and Developer’s Association, Cupertino, California.

Beyer, William H., PhD. (1978) “Series Expansion,” p.387 in Standard Mathematical Tables - 25th Edition, CRC Press Inc., Boca Raton, Florida.

Shenk, Al, PhD. (1979) “Techniques of Integration,” pp. 424-425 in Calculus and Analytic Geometry - 2nd Edition, Scott, Foresman and Company, Glenview, Illinois.

Symantec, Inc. (1989) “Debugging Programs,” pp. 103-110 in THINK’s Lightspeed Pascal User’s Manual, The Symantec Corporation, Cupertino, California.

Symantec, Inc. (1989) “The Debugger,” pp. 129-145 in THINK’s Lightspeed C User’s Manual, The Symantec Corporation, Cupertino, California.

========== The Integrator Script ===========

# ----------------------------------------
# A simple but powerful use of the SADE™
# script langauge to perform numercial
# integration on almost any function.
# ----------------------------------------
# Copyright © Joe Pillera, 1989
# All Rights reserved
# ----------------------------------------

# ----------------------------------------
#            func integrate(a,b) 
# ----------------------------------------
# Integrate a global function ‘f(x)’ from 
# a to b.  
# ----------------------------------------
# INPUTS:
# a -> integer or floating point
# b -> integer or floating point
# ----------------------------------------
func integrate(lower,upper)
  define factor, result, index, x
  index := lower
  factor := 2
  result := 0
  while index <= upper
    x := index
    if (index = lower) or (index = upper) then
      result := result + eval(f)
   else
     result := result + (factor * eval(f))
   end
   index := index + 0.25
   if factor = 2 then
     factor := 4
   else
     factor := 2
    end
  end
  return (1.0/12.0) * result
end

# ----------------------------------------
# func ln(x)  -> Compute natural log of x
# ----------------------------------------
# INPUTS:
# x -> integer or floating point
# ----------------------------------------
func ln(x)
  define result, term, index, frac
  term   := (x - 1.0) / (x + 1.0)
  result := term + (0.3333 * power(term,3))
  index := 5
  while index <= 25 do
    frac := 1.0 / index
    result := result + 
              (frac * power(term,index))
    index := index + 2
  end
  return (2.0 * result)
end

# ----------------------------------------
# func exponent(a,x) -> Compute a ** x 
# ----------------------------------------
# INPUTS:
# a -> integer or floating point
# x -> integer or floating point
# ----------------------------------------
# NOTE: Use power(a,x) if ‘x’ is a integer,
#       because that routine is faster.
# ----------------------------------------
func exponent(a,x)
  define result,iteration,term
  define numerator,denominator
  term   := x * ln(a) 
  result := 1.0 + term
  for iteration := 2 to 15 do
    numerator   := power(term,iteration)
   denominator := fact(iteration)
    result := result + 
              (numerator / denominator)
  end
  return result
end 

# ----------------------------------------
# func power(x,n)  -> Compute x ** n
# ----------------------------------------
# INPUTS:
# x -> integer or floating point
# n -> integer
# ----------------------------------------
# NOTE: Use iteration for speed.
# ----------------------------------------
func power(x,n)
  define index, result
  if n = 0 then
    return 1
  elseif n = 1 then
    return x
  else
    result := x
    for index := 2 to n do
     result := result * x
  end
  return result
end

# ----------------------------------------
# func fact(n)  -> Compute n!
# ----------------------------------------
# INPUTS:
# n -> integer 
# ----------------------------------------
func fact(n)
  if n = 0 then
    return 1
  elseif n = 1 then
    return 1
  else
    return ( n * fact(n-1) )
  end
end

================== Main.C ==================

#include <Errors.h>

int  number;

main()
{    
  /* Set breakpoint #1 here (from SADE) */
  number = 1;
  
  /* Now pass control to func, and let */
  /* it alter the “number” variable.   */
  func();
 
  /* Hard code breakpoint #3 here */
  SysError(129); 
}

================== Func.C ==================

extern int number;

void func()
{
  /* Set breakpoint #2 here (from SADE) */
  number = 10;
}

================== Test.R ==================

#include “SysTypes.r”

resource ‘vers’ (1) {
    0x1,
    0x00,
    release,
    0x0,
    verUS,
    “”,
    “1.0 / MacTutor Magazine”
};

resource ‘vers’ (2) {
    0x1,
    0x00,
    release,
    0x0,
    verUS,
    “”,
    “For Use With MPW SADE™ Only!”
};

=============== Make File =================

Test ƒƒ Test.make test.r
 Rez test.r -append -o Test
func.c.o ƒ Test.make func.c
  C -sym on func.c
main.c.o ƒ Test.make main.c
  C -sym on main.c

SOURCES = test.r func.c main.c
OBJECTS = func.c.o main.c.o

Test ƒƒ Test.make {OBJECTS}
 Link -w -t APPL -c ‘????’ -sym on -mf 
 {OBJECTS} 
 “{CLibraries}”CRuntime.o 
 “{Libraries}”Interface.o 
 “{CLibraries}”StdCLib.o 
 “{CLibraries}”CSANELib.o 
 “{CLibraries}”Math.o 
 “{CLibraries}”CInterface.o 
 -o Test

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Fresh From the Land Down Under – The Tou...
After a two week hiatus, we are back with another episode of The TouchArcade Show. Eli is fresh off his trip to Australia, which according to him is very similar to America but more upside down. Also kangaroos all over. Other topics this week... | Read more »
TouchArcade Game of the Week: ‘Dungeon T...
I’m a little conflicted on this week’s pick. Pretty much everyone knows the legend of Dungeon Raid, the match-3 RPG hybrid that took the world by storm way back in 2011. Everyone at the time was obsessed with it, but for whatever reason the... | Read more »
SwitchArcade Round-Up: Reviews Featuring...
Hello gentle readers, and welcome to the SwitchArcade Round-Up for July 19th, 2024. In today’s article, we finish up the week with the unusual appearance of a review. I’ve spent my time with Hot Lap Racing, and I’m ready to give my verdict. After... | Read more »
Draknek Interview: Alan Hazelden on Thin...
Ever since I played my first release from Draknek & Friends years ago, I knew I wanted to sit down with Alan Hazelden and chat about the team, puzzle games, and much more. | Read more »
The Latest ‘Marvel Snap’ OTA Update Buff...
I don’t know about all of you, my fellow Marvel Snap (Free) players, but these days when I see a balance update I find myself clenching my… teeth and bracing for the impact to my decks. They’ve been pretty spicy of late, after all. How will the... | Read more »
‘Honkai Star Rail’ Version 2.4 “Finest D...
HoYoverse just announced the Honkai Star Rail (Free) version 2.4 “Finest Duel Under the Pristine Blue" update alongside a surprising collaboration. Honkai Star Rail 2.4 follows the 2.3 “Farewell, Penacony" update. Read about that here. | Read more »
‘Vampire Survivors+’ on Apple Arcade Wil...
Earlier this month, Apple revealed that poncle’s excellent Vampire Survivors+ () would be heading to Apple Arcade as a new App Store Great. I reached out to poncle to check in on the DLC for Vampire Survivors+ because only the first two DLCs were... | Read more »
Homerun Clash 2: Legends Derby opens for...
Since launching in 2018, Homerun Clash has performed admirably for HAEGIN, racking up 12 million players all eager to prove they could be the next baseball champions. Well, the title will soon be up for grabs again, as Homerun Clash 2: Legends... | Read more »
‘Neverness to Everness’ Is a Free To Pla...
Perfect World Games and Hotta Studio (Tower of Fantasy) announced a new free to play open world RPG in the form of Neverness to Everness a few days ago (via Gematsu). Neverness to Everness has an urban setting, and the two reveal trailers for it... | Read more »
Meditative Puzzler ‘Ouros’ Coming to iOS...
Ouros is a mediative puzzle game from developer Michael Kamm that launched on PC just a couple of months back, and today it has been revealed that the title is now heading to iOS and Android devices next month. Which is good news I say because this... | Read more »

Price Scanner via MacPrices.net

Amazon is still selling 16-inch MacBook Pros...
Prime Day in July is over, but Amazon is still selling 16-inch Apple MacBook Pros for $500-$600 off MSRP. Shipping is free. These are the lowest prices available this weekend for new 16″ Apple... Read more
Walmart continues to sell clearance 13-inch M...
Walmart continues to offer clearance, but new, Apple 13″ M1 MacBook Airs (8GB RAM, 256GB SSD) online for $699, $300 off original MSRP, in Space Gray, Silver, and Gold colors. These are new MacBooks... Read more
Apple is offering steep discounts, up to $600...
Apple has standard-configuration 16″ M3 Max MacBook Pros available, Certified Refurbished, starting at $2969 and ranging up to $600 off MSRP. Each model features a new outer case, shipping is free,... Read more
Save up to $480 with these 14-inch M3 Pro/M3...
Apple has 14″ M3 Pro and M3 Max MacBook Pros in stock today and available, Certified Refurbished, starting at $1699 and ranging up to $480 off MSRP. Each model features a new outer case, shipping is... Read more
Amazon has clearance 9th-generation WiFi iPad...
Amazon has Apple’s 9th generation 10.2″ WiFi iPads on sale for $80-$100 off MSRP, starting only $249. Their prices are the lowest available for new iPads anywhere: – 10″ 64GB WiFi iPad (Space Gray or... Read more
Apple is offering a $50 discount on 2nd-gener...
Apple has Certified Refurbished White and Midnight HomePods available for $249, Certified Refurbished. That’s $50 off MSRP and the lowest price currently available for a full-size Apple HomePod today... Read more
The latest MacBook Pro sale at Amazon: 16-inc...
Amazon is offering instant discounts on 16″ M3 Pro and 16″ M3 Max MacBook Pros ranging up to $400 off MSRP as part of their early July 4th sale. Shipping is free. These are the lowest prices... Read more
14-inch M3 Pro MacBook Pros with 36GB of RAM...
B&H Photo has 14″ M3 Pro MacBook Pros with 36GB of RAM and 512GB or 1TB SSDs in stock today and on sale for $200 off Apple’s MSRP, each including free 1-2 day shipping: – 14″ M3 Pro MacBook Pro (... Read more
14-inch M3 MacBook Pros with 16GB of RAM on s...
B&H Photo has 14″ M3 MacBook Pros with 16GB of RAM and 512GB or 1TB SSDs in stock today and on sale for $150-$200 off Apple’s MSRP, each including free 1-2 day shipping: – 14″ M3 MacBook Pro (... Read more
Amazon is offering $170-$200 discounts on new...
Amazon is offering a $170-$200 discount on every configuration and color of Apple’s M3-powered 15″ MacBook Airs. Prices start at $1129 for models with 8GB of RAM and 256GB of storage: – 15″ M3... Read more

Jobs Board

*Apple* Systems Engineer - Chenega Corporati...
…LLC,** a **Chenega Professional Services** ' company, is looking for a ** Apple Systems Engineer** to support the Information Technology Operations and Maintenance Read more
Solutions Engineer - *Apple* - SHI (United...
**Job Summary** An Apple Solution Engineer's primary role is tosupport SHI customers in their efforts to select, deploy, and manage Apple operating systems and Read more
*Apple* / Mac Administrator - JAMF Pro - Ame...
Amentum is seeking an ** Apple / Mac Administrator - JAMF Pro** to provide support with the Apple Ecosystem to include hardware and software to join our team and Read more
Operations Associate - *Apple* Blossom Mall...
Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.