PREC Resource
Volume Number: | | 5
|
Issue Number: | | 8
|
Column Tag: | | Pascal Procedures
|
Related Info: Resource Manager Print Manager List Manager
A Look At The PREC Resource
By Dave Kelly, MacTutor Editorial Board
Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.
As we all know the Apple ImageWriter printer has taken a back seat over the past several years to the LaserWriter. Most of us prefer Laser quality printing to that of the ImageWriter. However, another reality is the extra cost of the LaserWriter.
A quick look back in history reminds us that there are some previsions in the ImageWriter drivers which allow applications to own their own page sizes. This facility is brought to use by way of the PREC resource. In particular, the driver itself uses PREC resource ID=3 for the page size definitions as a default. If an application contains a PREC resource with ID=4 these size definitions take precedence. This may be old news to most of us, but it doesnt seem to be well documented anywhere. The only place I found information about this was in some old notes from April, 1985. The Macintosh Technical notes dont give any indication about this subject.
A sample RMaker source defining a PREC 4 resource that encodes the default configuration of the Page Setup Dialog is:
Type PREC = GNRL
*Paper size info -- localizable, customizable.
,4
.I
*Number of paper-size buttons used (max is 6):
5
*6 paper sizes in 120ths (decimal!):
*1st number is vertical, 2nd is horizontal.
*First button: 8.5 X 11" US letter paper
1320
1020
*Second button: 8.25 X 11.66" A4 letter
1400
990
*Third button: 8.5 X 14" US legal paper
1680
1020
*4th button:8.25 X 12" international fanfold
1440
990
*Fifth button: 14 X 11" computer paper
1320
1680
*Sixth button: - not visible
0
0
.P
*Titles for six buttons.
US Letter
A4 Letter
US Legal
International Fanfold
Computer Paper
?
*The blank line just above this one is necessary!
One easy way of creating this type of resource is with RMaker. It may not be very convenient for non-programmers to create the resource without help. The Pascal application included here allows editing and creation of the PREC 4 resource. Handling the resource is not too difficult although there are a couple of things you need to know to manipulate the structure.
1. The type PREC is reserved for use by the Macintosh print driver. It should not be used in any other way than described here and not with any other resource ID other than 4. The PREC 3 resource in the printer driver itself could be modified although is not recommended.
2. Exactly six buttons must be defined in the PREC 4 resource even if you are not using all the buttons. One character titles should be used for unused buttons.
3. All PREC 4 numbers are in decimal.
4. The first item in the PREC resource is the number of buttons to be displayed, a word-size integer. Whatever number is used here will be used by the printer driver to determine the number of items in the Page Setup dialog. If you use a number greater than six you are in big trouble.
5. The dimensions follow next as an array of six pairs of integers. Each pair of numbers corresponds to the paper sizes with the first integer in each pair as the height and the second integer as the width. These numbers are given in 120ths of an inch.
6. The remainder of the data is presented as an array of variable length Pascal strings. To get to each string, these strings need to be handled as a byte or char array. The first byte is the length of the first string which is followed by the first string, followed by the length of the second string, and so forth.
I credit my assistant, Prototyper for the shell of this program with the necessary additions added for loading, saving and manipulating the PREC 4 resource. The List Manager is used to display and select the 6 possible buttons.
With all this said and done, it is good to note that Apple has announced that with System 7.0, spooling will be supported for all printers, not just the LaserWriter. Personally, I use the AppleTalk ImageWriter driver with 2 Macs wishing that the background printing was supported with the current system.
unit globals;
interface
var
MyWindow: WindowPtr; {Window pointer}
TitleFieldhndl: TEHandle; {Text Edit field handle}
WidthFieldhndl: TEHandle; {Text Edit field handle}
HeightFieldhndl: TEHandle; {Text Edit field handle}
reply: SFReply;
type
realprec = record
numberofbuttons: signedbyte;
Size: array[1..6] of point;
title: packed array[0..255] of char;
end;
realprec4ptr = ^realprec;
realprec4hndl = ^realprec4ptr;
prec = record
numberofbuttons: integer;
Size: array[1..6] of point;
Title: array[1..6] of str255;
end;
prec4ptr = ^prec;
prec4hndl = ^prec4ptr;
var
therealprec4: realprec;
therealprec4hndl: realprec4hndl;
prec4: prec;
theprec4hndl: prec4hndl;
implementation
end.
unit InitTheMenus;
{File name: InitTheMenus.p}
{Function: Pull in menu lists from a resource file.}
{ This procedure is called once at program start.}
{ AppleMenu is the handle to the Apple menu, it is also}
{ used in the procedure that handles menu events.}
{History: 6/10/89 Original by Prototyper. }
interface
procedure Init_My_Menus; {Initialize the menus}
var
AppleMenu:MenuHandle; {Menu handle}
M_File:MenuHandle; {Menu handle}
M_Edit:MenuHandle; {Menu handle}
implementation
procedure Init_My_Menus; {Initialize the menus}
const
Menu1 = 1001; {Menu resource ID}
Menu2 = 1002; {Menu resource ID}
Menu3 = 1003; {Menu resource ID}
begin {Start of Init_My_Menus}
ClearMenuBar; {Clear any old menu bars}
AppleMenu := GetMenu(Menu1);{Get the menu}
InsertMenu (AppleMenu,0); {Insert this menur}
AddResMenu(AppleMenu,DRVR);{Add in DAs}
M_File := GetMenu(Menu2); {Get the menu}
InsertMenu (M_File,0); {Insert this menu}
M_Edit := GetMenu(Menu3); {Get the menu}
InsertMenu (M_Edit,0); {Insert this menu}
DrawMenuBar; {Draw the menu bar}
end; {End of procedure Init_My_Menus}
end. {End of this unit}
unit About;
{File name: About.p }
{Function: Handle a dialog}
{History: 6/10/89 Original by Prototyper. }
interface
procedure D_About;
implementation
const {These are item numbers for controls in the Dialog}
I_OK = 1;
I_x = 2;
I_Icon6 = 3;
var
ExitDialog: boolean; {Flag used to exit the Dialog}
DoubleClick: boolean; {Flag a double click on list}
MyPt: Point; {Current list selection point}
MyErr: OSErr; {OS error returned}
{===========================================================}
function MyFilter (theDialog: DialogPtr; var theEvent: EventRecord;
var itemHit: integer): boolean;
var
tempRect: Rect;
begin
MyFilter := FALSE;
if (theEvent.what = MouseDown) then{Only do on a mouse click}
begin
MyPt := theEvent.where;{Get the point where the mouse was clicked}
GlobalToLocal(MyPt); {Convert global to local}
end;
end;
{===========================================================}
procedure D_About;
var
GetSelection: DialogPtr;{Pointer to this dialog}
tempRect: Rect; {Temporary rectangle}
DType: Integer; {Type of dialog item}
Index: Integer; {For looping}
DItem: Handle; {Handle to the dialog item}
CItem, CTempItem: controlhandle;{Control handle}
sTemp: Str255; {Get text entered, temp holding}
itemHit: Integer; {Get selection}
temp: Integer; {Get selection, temp holding}
dataBounds: Rect; {Rect to setup the list}
cSize: Point; {Pointer to a cell in a list}
Icon_Handle: Handle; {Temp handle to read an Icon into}
NewMouse: Point; {Mouse loc during tracking Icon}
InIcon: boolean; {Flag to say pressed in an Icon}
ThisEditText: TEHandle; {Handle to get Dialogs TE rec}
TheDialogPtr: DialogPeek;{Ptr to Dialogs definition record, contains
the TE record}
{This is an update routine for non-controls in the dialog}
{This is executed after the dialog is uncovered by an alert}
procedure Refresh_Dialog;{Refresh dialogs non-controls}
var
rTempRect: Rect; {Temp rectangle used for drawing}
begin
SetPort(GetSelection); {Point to our dialog window}
GetDItem(GetSelection, I_OK, DType, DItem, tempRect);{Get the item handle}
PenSize(3, 3); {Change pen to draw default outline}
InsetRect(tempRect, -4, -4);
FrameRoundRect(tempRect, 16, 16); {Draw the outline}
PenSize(1, 1); {Restore pen size to the default value}
end;
begin {Start of dialog handler}
GetSelection := GetNewDialog(2, nil, Pointer(-1));
{Bring in the dialog resource}
ShowWindow(GetSelection);{Open a dialog box}
SelectWindow(GetSelection);{Lets see it}
SetPort(GetSelection); {Prepare to add conditional text}
TheDialogPtr := DialogPeek(GetSelection);
ThisEditText := TheDialogPtr^.textH;{Get to the TE record}
HLock(Handle(ThisEditText));{Lock it for safety}
ThisEditText^^.txSize := 12;{TE Point size}
TextSize(12); {Window Point size}
ThisEditText^^.txFont := systemFont;{TE Font ID}
TextFont(systemFont); {Window Font ID}
ThisEditText^^.txFont := 0;{TE Font ID}
ThisEditText^^.fontAscent := 12;{Font ascent}
ThisEditText^^.lineHeight := 12 + 3 + 1;{Font ascent + descent + leading}
HUnLock(Handle(ThisEditText));{UnLock handle when done}
{Setup initial conditions}
Refresh_Dialog;
ExitDialog := FALSE;{Do not exit dialog handle loop yet}
repeat {Start of dialog handle loop}
ModalDialog(nil, itemHit);{Wait until an item is hit}
GetDItem(GetSelection, itemHit, DType, DItem, tempRect);{Get item information}
CItem := Pointer(DItem);{Get the control handle}
{Handle it real time}
if (ItemHit = I_OK) then
begin
{?? Code to handle this button goes here}
ExitDialog := TRUE;
Refresh_Dialog;
end; {End for this item selected}
if (ItemHit = I_Icon6) then{Handle the Icon}
begin
Icon_Handle := GetIcon(10032);
if (Icon_Handle <> nil) then
begin {Get ready to plot the hilighted icon}
EraseRect(tempRect);{Erase the original icon}
PlotIcon(tempRect, Icon_Handle);
end; {End of drawing hilighted icon}
InIcon := TRUE;{Flag as mouse in the Icon}
repeat {Start of mouse tracking routine}
GetMouse(NewMouse);{Get latest mouse position}
if (PtInRect(NewMouse, tempRect)) then
begin {...yes, over the Icon}
if not (InIcon) then
begin{...yes, so it is unhilighted}
Icon_Handle := GetIcon(10032);
if (Icon_Handle <> nil) then
begin{...yes, have hilighted Icon}
EraseRect(tempRect);
PlotIcon(tempRect, Icon_Handle);{Draw the hilighted icon}
end;{End of Draw the hilighted icon}
InIcon := TRUE;
end;{}
end {}
else if InIcon then{Then draw unhilighted Icon}
begin {Start drawing unhilighted Icon}
Icon_Handle := GetIcon(32);
if (Icon_Handle <> nil) then
begin{...yes, have hilighted Icon}
EraseRect(tempRect);{Erase hilited icon}
PlotIcon(tempRect, Icon_Handle);{Draw the standard icon}
end;{End of Draw the icon}
InIcon := FALSE;
end; {}
until not (StillDown);
if (PtInRect(NewMouse, tempRect)) then
begin {...yes, released in the Icon}
Refresh_Dialog;
end; {End of released in the Icon}
Icon_Handle := GetIcon(32);
if (Icon_Handle <> nil) then
begin {...yes, have hilighted Icon}
EraseRect(tempRect);{Erase the hilighted icon}
PlotIcon(tempRect, Icon_Handle);
end; {End of Draw the icon}
end; {End for this item selected}
until ExitDialog; {Handle dialog items until exit}
{Get results after dialog}
DisposDialog(GetSelection);{Flush dialog out of memory}
end; {End of procedure}
end. {End of unit}
unit TEConvert;
{General utilities for conversion between TextEdit and strings}
{ see Macintosh Technical note #18 }
interface
{ uses}
{ MemTypes, QuickDraw, OSIntf, ToolIntf;}
procedure TERecToStr (hTE: TEHandle; var str: Str255);
{TERecToStr converts the TextEdit record hTE to string str.}
{If necessary, the text will be truncated to 255 characters.}
procedure StrToTERec (str: Str255; hTE: TEHandle);
{StrToTERec converts the string str to TextEdit record hTE. }
implementation
procedure TERecToStr (hTE: TEHandle; var str: Str255);
begin
GetIText(hTE^^.hText, str);
end;
procedure StrToTERec (str: Str255; hTE: TEHandle);
begin
TESetText(POINTER(ORD4(@str) + 1), ORD4(length(str)), hTE);
end;
end.
unit Options;
{File name: Options.p}
{Function: Handle a Window}
{History: 6/10/89 Original by Prototyper. }
interface
uses
globals, FixMath, TEConvert;
procedure preparewidth (i: integer);
procedure prepareheight (i: integer);
procedure SetFields;
procedure SetDefaultPREC;
{Initialize us so all our routines can be activated}
procedure Init_Options;
{Record status of all edit fields & buttons and update list}
procedure Recordstatus;
{Close our window}
procedure Close_Options (whichWindow: WindowPtr; var theInput: TEHandle);
{Open our window and draw everything}
procedure Open_Options (var theInput: TEHandle);
{Update our window, someone uncovered a part of us}
procedure Update_Options (whichWindow: WindowPtr);
{Handle action to our window, like controls}
procedure Do_Options (myEvent: EventRecord; var theInput: TEHandle);
implementation
const
TitleFieldid = 23; {Edit text ID}
WidthFieldid = 24; {Edit text ID}
HeightFieldid = 25; {Edit text ID}
var
tempRect, temp2Rect: Rect; {Temporary rectangle}
Index: Integer; {For looping}
CtrlHandle: ControlHandle; {Control handle}
sTemp, sTemp1: Str255; {Get text entered, temp holding}
List_I_Titles: ListHandle; {List Manager list handle}
Rect_I_Titles: Rect; {List Manager list rectangle}
dataBounds: Rect; {For use by lists}
cSize: Point; {For use by lists}
theRow: integer; {Used for adding rows to lists}
num: extended;
fixednum: Fixed;
theCell: Cell;
{=================================}
procedure SetTeWidth (i: integer);
begin
num := PREC4.size[i].h / 120;
fixednum := X2Fix(num);
NumToString(HiWord(Fixednum), sTemp);
num := (num - Hiword(Fixednum)) * 100;
fixednum := X2Fix(num);
NumToString(HiWord(Fixednum), sTemp1);
sTemp := concat(sTemp, ., sTemp1);
TESetText(Pointer(Ord4(@sTemp) + 1), length(sTemp), WidthFieldhndl);{Place
default text in the TE area}
SetRect(TempRect, 220, 82, 270, 102);{left,top,right,bottom of WidthField
Rectangle}
TEUpdate(TempRect, WidthFieldhndl);
end;
{=================================}
procedure SetTeHeight (i: integer);
begin
num := PREC4.size[i].v / 120;
fixednum := X2Fix(num);
NumToString(HiWord(Fixednum), sTemp);
num := (num - Hiword(Fixednum)) * 100;
fixednum := X2Fix(num);
NumToString(HiWord(Fixednum), sTemp1);
sTemp := concat(sTemp, ., sTemp1);
TESetText(Pointer(Ord4(@sTemp) + 1), length(sTemp), HeightFieldhndl);{Place
default text in the TE area}
SetRect(TempRect, 326, 82, 376, 102);{left,top,right,bottom of HeightField
Rectangle}
TEUpdate(TempRect, HeightFieldhndl);
end;
{=================================}
procedure SetFields;
var
i, datalen: integer;
begin
for i := 6 downto 1 do
begin
dataLen := length(PREC4.Title[i]);
cSize.v := i - 1;
LSetCell(Pointer(ord(@PREC4.Title[i]) + 1), dataLen, cSize, List_I_Titles);
{Set string in row }
LSetSelect(false, cSize, List_I_Titles);
end;
SetTeWidth(1);
SetTeHeight(1);
TESetText(Pointer(Ord4(@PREC4.Title[1]) + 1), length(PREC4.Title[1]),
TitleFieldhndl);
{default text in the TE area}
SetRect(TempRect, 220, 40, 380, 62);
TEUpdate(TempRect, TitleFieldhndl);
LSetSelect(true, cSize, List_I_Titles);
end;
{=================================}
procedure SetDefaultPREC;
begin
with prec4 do
begin
numberofbuttons := 5;
Size[1].v := 1320;{ 11.0"}
Size[1].h := 1020;{ 8.50"}
Size[2].v := 1400;{ 11.66" }
Size[2].h := 990; { 8.25"}
Size[3].v := 1680;{ 14.0"}
Size[3].h := 1020;{ 8.50"}
Size[4].v := 1440;{ 14.0"}
Size[4].h := 990; { 8.50"}
Size[5].v := 1320;{ 14.0"}
Size[5].h := 1680;{ 8.50"}
Size[6].v := 0; { undefined}
Size[6].h := 0; { undefined}
Title[1] := US Letter;
Title[2] := A4 Letter;
Title[3] := US Legal;
Title[4] := International Fanfold;
Title[5] := Computer Paper;
Title[6] := ?;
end;
setFields;
SetWTitle(MyWindow, Page Option Defaults);
end;
{=================================}
{Initialize us so all our routines can be activated}
procedure Init_Options;
begin {Start of Window initialize routine}
MyWindow := nil;
{Make sure other routines know we are not valid yet}
end; {End of procedure}
{=================================}
{Record status of all edit fields & buttons and update list}
procedure Recordstatus;
var
i, datalen: integer;
tempnumber: real;
function strtox (s: str255): extended;
var
number: longint;
total, multiplier: real;
decimalposition, i: integer;
begin
total := 0;
decimalposition := pos(., s);
multiplier := 1;
for i := (decimalposition - 1) downto 1 do
begin
stringtonum(s[i], number);
total := total + (number * multiplier);
multiplier := multiplier * 10;
end;
multiplier := 0.1;
for i := (decimalposition + 1) to length(s) do
begin
stringtonum(s[i], number);
total := total + (number * multiplier);
multiplier := multiplier / 10;
end;
if decimalposition = 0 then
begin
multiplier := 1;
total := 0;
for i := length(s) downto 1 do
begin
stringtonum(s[i], number);
total := total + (number * multiplier);
multiplier := multiplier * 10;
end;
end;
strtox := total;
end;
begin
Csize.h := 0;
TERecToStr(TitleFieldhndl, sTemp);
PREC4.Title[cSize.v + 1] := sTemp;
dataLen := length(sTemp);
LSetCell(Pointer(ord(@sTemp) + 1), dataLen, cSize, List_I_Titles);
{Set string in row }
TERecToStr(WidthFieldhndl, sTemp);
i := 120;
tempnumber := strtox(sTemp) * i;
PREC4.size[cSize.v + 1].h := trunc(tempnumber);
TERecToStr(HeightFieldhndl, sTemp1);
tempnumber := strtox(sTemp1) * i;
PREC4.size[cSize.v + 1].v := trunc(tempnumber);
end;
{=================================}
{Close our window}
procedure Close_Options;
begin {Start of Window close routine}
if (MyWindow <> nil) and ((MyWindow = whichWindow) or (ord4(whichWindow)
= -1)) then
begin
if (theInput = TitleFieldhndl) then
theInput := nil; {Clear the handle used}
if (theInput = WidthFieldhndl) then
theInput := nil; {Clear the handle used}
if (theInput = HeightFieldhndl) then
theInput := nil; {Clear the handle used}
DisposeWindow(MyWindow);{Clear window and controls}
MyWindow := nil;
end; {End for if (MyWindow<>nil)}
end; {End of procedure}
{=================================}
{Update our window, someone uncovered a part of us}
procedure UpDate_Options;
var
SavePort: WindowPtr; {Place to save the last port}
sTemp: Str255; {Temporary string}
begin {Start of Window update routine}
Recordstatus;
if (MyWindow <> nil) and (MyWindow = whichWindow) then{Handle an open
when already opened}
begin
GetPort(SavePort); {Save the current port}
SetPort(MyWindow); {Set the port to my window}
TextFont(systemFont); {Set the font to draw in}
{Draw a string of text, }
SetRect(tempRect, 273, 85, 318, 102);
sTemp := X;
TextBox(Pointer(ord(@sTemp) + 1), length(sTemp), tempRect, teJustLeft);
TextFont(applFont); {Set default application font}
TextFont(systemFont); {Set the font to draw in}
{Draw a string of text, }
SetRect(tempRect, 378, 85, 423, 102);
sTemp := ;
TextBox(Pointer(ord(@sTemp) + 1), length(sTemp), tempRect, teJustLeft);
TextFont(applFont);
{Update a TE box, US Letter }
SetRect(TempRect, 220, 40, 380, 65);{left,top,right,bottom}
FrameRect(TempRect); {Frame this TE area}
InsetRect(TempRect, 3, 3);{Surround the TE area}
if (TitleFieldhndl <> nil) then
begin {Update the TE area}
TEUpdate(TempRect, TitleFieldhndl);
{Update the TE area}
TextFont(applFont);
{Set the default application font}
end; {End of the TE area}
{Update a TE box, Width }
SetRect(TempRect, 220, 82, 270, 102);
FrameRect(TempRect); {Frame this TE area}
InsetRect(TempRect, 3, 3);{Surround the TE area}
if (WidthFieldhndl <> nil) then{
begin {Update the TE area}
TEUpdate(TempRect, WidthFieldhndl);
{Update the TE area}
TextFont(applFont);
{Set the default application font}
end; {End of the TE area}
{Update a TE box, Height }
SetRect(TempRect, 326, 82, 376, 102);
FrameRect(TempRect); {Frame this TE area}
InsetRect(TempRect, 3, 3);{Surround the TE area}
if (HeightFieldhndl <> nil) then
begin {Update the TE area}
TEUpdate(TempRect, HeightFieldhndl);
{Update the TE area}
TextFont(systemFont);
{Set the default application font}
end; {End of the TE area}
{Update a List, Titles }
SetRect(TempRect, 21, 21, 204, 117);
TempRect.Right := TempRect.Right - 15;
{Go inside the scroll bar}
InsetRect(TempRect, -1, -1);{Surround the List area}
FrameRect(TempRect); {Frame this List area}
if (List_I_Titles <> nil) then
LUpdate(MyWindow^.visRgn, List_I_Titles);
DrawControls(MyWindow);{Draw all the controls}
SetPort(SavePort); {Restore the old port}
end; {End for if (MyWindow<>nil)}
end; {End of procedure}
{=================================}
{Open our window and draw everything}
procedure Open_Options;
var
Index: Integer; {For looping}
dataBounds: Rect; {For making lists}
cSize: Point; {For making lists}
{This is a routine used to add strings to an existing list}
procedure Add_List_String (theString: Str255; theList: ListHandle);
var
theRow: integer; {The Row that we are adding}
begin
if (theList <> nil) then
begin
cSize.h := 0; {Point to the correct column}
theRow := LAddRow(1, 200, theList);
cSize.v := theRow; {Point to the row just added}
sTemp := theString; {Get the string to add}
LSetCell(Pointer(ord(@sTemp) + 1), length(sTemp), cSize, theList);{Place
string in row just created}
LDraw(cSize, theList); {Draw the new string}
end;
end;
begin {Start of Window open routine}
if (MyWindow = nil) then
begin
MyWindow := GetNewWindow(1, nil, Pointer(-1));
SetPort(MyWindow); {Prepare to write into window}
{Open a TE box, Width }
SetRect(TempRect, 220, 82, 270, 102);
FrameRect(TempRect); {Frame this TE area}
InsetRect(TempRect, 3, 3);{Restore the original size}
WidthFieldhndl := TENew(TempRect, TempRect);
if (theInput <> nil) then
TEDeactivate(theInput);{Yes, so turn it off}
theInput := WidthFieldhndl; {Activate the TE area}
HLock(Handle(WidthFieldhndl));
WidthFieldhndl^^.txFont := systemFont;
WidthFieldhndl^^.fontAscent := 12;{Font ascent}
WidthFieldhndl^^.lineHeight := 12 + 3 + 1;
HUnLock(Handle(WidthFieldhndl));
sTemp := 8.50;
TESetText(Pointer(Ord4(@sTemp) + 1), length(sTemp), WidthFieldhndl);{Place
default text in the TE area}
TEActivate(WidthFieldhndl);
TEUpdate(TempRect, WidthFieldhndl);
TextFont(applFont);
{Open a TE box, Height }
SetRect(TempRect, 326, 82, 376, 102);
FrameRect(TempRect); {Frame this TE area}
InsetRect(TempRect, 3, 3);{Restore the original size}
HeightFieldhndl := TENew(TempRect, TempRect);
if (theInput <> nil) then
TEDeactivate(theInput);{Yes, so turn it off}
theInput := HeightFieldhndl; {Activate the TE area}
HLock(Handle(HeightFieldhndl));
HeightFieldhndl^^.txFont := systemFont;
HeightFieldhndl^^.fontAscent := 12;{Font ascent}
HeightFieldhndl^^.lineHeight := 12 + 3 + 1;
HUnLock(Handle(HeightFieldhndl));
sTemp := 11.0';
TESetText(Pointer(Ord4(@sTemp) + 1), length(sTemp), HeightFieldhndl);{Place
default text in the TE area}
TEActivate(HeightFieldhndl);{Make the TE area active}
TEUpdate(TempRect, HeightFieldhndl);
TextFont(applFont);
{Open a TE box, Title }
SetRect(TempRect, 220, 40, 380, 62);
FrameRect(TempRect); {Frame this TE area}
InsetRect(TempRect, 3, 3);{Restore the original size}
TitleFieldhndl := TENew(TempRect, TempRect);
if (theInput <> nil) then
TEDeactivate(theInput);{Yes, so turn it off}
theInput := TitleFieldhndl; {Activate the TE area}
HLock(Handle(TitleFieldhndl));
TitleFieldhndl^^.txFont := systemFont;
TitleFieldhndl^^.fontAscent := 12;{Font ascent}
TitleFieldhndl^^.lineHeight := 12 + 3 + 1;
HUnLock(Handle(TitleFieldhndl));
sTemp := US Letter;
TESetText(Pointer(Ord4(@sTemp) + 1), length(sTemp), TitleFieldhndl);{Place
default text in the TE area}
TEActivate(TitleFieldhndl);{Make the TE area active}
TEUpdate(TempRect, TitleFieldhndl);
TextFont(applFont);
{Make a List, Titles }
SetRect(TempRect, 21, 21, 204, 117);{left,top,right,bottom}
Rect_I_Titles := tempRect;{Save the list position}
TempRect.Right := TempRect.Right - 15;{Go inside the scroll bar area}
InsetRect(TempRect, -1, -1);{Surround the List area}
FrameRect(TempRect); {Frame this List area}
InsetRect(TempRect, 1, 1);{Restore to the List area}
SetRect(dataBounds, 0, 0, 1, 0);{Make the empty list}
cSize.h := TempRect.Right - TempRect.Left;
{Get the width of the list}
cSize.v := 16; {Set the HEIGHT of each list element}
List_I_Titles := LNew(TempRect, dataBounds, cSize, 0, MyWindow, TRUE,
FALSE, FALSE, TRUE);{Create the list}
List_I_Titles^^.selFlags := lOnlyOne + lNoNilHilite;{Set for only one
active item at a time}
LdoDraw(TRUE, List_I_Titles);{Draw list}
cSize.h := 0; {Point to correct col, starts at zero}
Add_List_String(US Letter, List_I_Titles);
Add_List_String(A4 Letter, List_I_Titles);
Add_List_String(US Legal, List_I_Titles);
Add_List_String(International Fanfold, List_I_Titles);
Add_List_String(Computer Paper, List_I_Titles);
Add_List_String(?, List_I_Titles);
cSize.h := 0; {All elements are in column 0}
cSize.v := 0; {Select the first list element}
LSetSelect(TRUE, cSize, List_I_Titles);
ShowWindow(MyWindow); {Show the window now}
SelectWindow(MyWindow);{Bring our window to the front}
SetDefaultPrec;
end {End for if (MyWindow<>nil)}
else
SelectWindow(MyWindow);{Already open, so show it}
end; {End of procedure}
{=================================}
{Handle action to our window, like controls}
procedure Do_Options;
var
RefCon: longint; {RefCon for controls}
code: integer; {Location of event in window or controls}
theValue: integer; {Current value of a control}
whichWindow: WindowPtr;
myPt: Point; {Point where event happened}
theControl: ControlHandle; {Handle for a control}
MyErr: OSErr; {OS error returned}
DoubleClick: boolean; {Used by lists}
datalen: integer;
begin {Start of Window handler}
Recordstatus;
if (MyWindow <> nil) then
begin
code := FindWindow(myEvent.where, whichWindow);
if (myEvent.what = MouseDown) and (MyWindow = whichWindow) then{}
begin
myPt := myEvent.where;{Get mouse position}
with MyWindow^.portBits.bounds do
begin
myPt.h := myPt.h + left;
myPt.v := myPt.v + top;
end;
SetRect(tempRect, 220, 40, 380, 62);
if PtInRect(myPt, tempRect) then
begin
if (theInput <> nil) then
TEDeactivate(theInput);
theInput := TitleFieldhndl;
TEActivate(theInput);{Turn it on}
TEClick(myPt, FALSE, TitleFieldhndl);
end;
SetRect(tempRect, 220, 82, 270, 102);
if PtInRect(myPt, tempRect) then
begin
if (theInput <> nil) then
TEDeactivate(theInput);
theInput := WidthFieldhndl;
TEActivate(theInput);{Turn it on}
TEClick(myPt, FALSE, WidthFieldhndl);
end;
SetRect(tempRect, 326, 82, 376, 102);
if PtInRect(myPt, tempRect) then
begin
if (theInput <> nil) then
TEDeactivate(theInput);
theInput := HeightFieldhndl;
TEActivate(theInput);{Turn it on}
TEClick(myPt, FALSE, HeightFieldhndl);
end;
if PtInRect(myPt, Rect_I_Titles) then
begin
DoubleClick := LClick(myPt, myEvent.modifiers, List_I_Titles);
if DoubleClick then
begin
end;
begin
cSize := LLastClick(List_I_Titles);
datalen := 100;
LGetCell(Pointer(ord(@sTemp) + 1), dataLen, cSize, List_I_Titles);{Get
string in row }
if not (LGetSelect(false, cSize, List_I_Titles)) then
begin
theCell.v := 0;
theCell.h := 0;
if LGetSelect(true, theCell, List_I_Titles) then
begin
cSize := theCell;
datalen := 100;
LGetCell(Pointer(ord(@sTemp) + 1), dataLen, cSize, List_I_Titles);
{Get string in row }
end;
end;
TESetText(Pointer(Ord4(@PREC4.Title[cSize.v + 1]) + 1), dataLen, TitleFieldhndl);
SetRect(TempRect, 220, 40, 380, 62);
TEUpdate(TempRect, TitleFieldhndl);
SetTeWidth(cSize.v + 1);
SetTeHeight(cSize.v + 1);
end;
end;
end;
if (MyWindow = whichWindow) and (code = inContent) then{for our window}
begin
code := FindControl(myPt, whichWindow, theControl);{Get type of control}
if (code <> 0) then{Check type of control}
code := TrackControl(theControl, myPt, nil);{Track the control}
end; {End for if (MyWindow=whichWindow)}
end; {End for if (MyWindow<>nil)}
end; {End of procedure}
{=================================}
end. {End of unit}
unit HandleTheMenus;
{File name : HandleTheMenus.Pp }
{Function: Handle all menu selections.}
{ This procedure is called when a menu item is selected.}
{ There is one CASE statement for all Lists. There is}
{ another CASE for all the commands in each List.}
{History: 6/10/89 Original by Prototyper. }
{ Created for MacTutor }
{ ©1989 CopyRight MacTutor All Rights Reserved }
interface
uses
Globals, About, Options, InitTheMenus;
procedure Handle_My_Menu (var doneFlag: boolean; theMenu, theItem: integer;
var theInput: TEHandle);
implementation
procedure Handle_My_Menu;
const
L_Apple = 1001; {Menu list}
C_About_Page_Sizes = 1;
L_File = 1002; {Menu list}
C_Open = 1;
C_Save_As = 2;
C_Set_Page_Setup_Default = 4;
C_Quit = 6;
L_Edit = 1003; {Menu list}
C_Undo = 1;
C_Cut = 3;
C_Copy = 4;
C_Paste = 5;
var
DNA, Err: integer; {For opening DAs}
BoolHolder: boolean; {For SystemEdit result}
DAName: Str255; {For getting DA name}
SavePort: GrafPtr; {Save current port when opening DAs}
where: point; {location of SF dialogs}
prompt, origname, astring: str255;
typeList: SFTypeList;
numtypes, count, oldcount: integer;
Total_length, RefNum, i, j, k: integer;
PRECHndl, SaveHndl, hndl: handle;
begin {Start of procedure}
case theMenu of {Do selected menu list}
L_Apple:
begin
case theItem of
C_About_Page_Sizes:
begin
D_About;{Call a dialog}
end;
otherwise{Handle the DAs}
begin{Start of Otherwise}
GetPort(SavePort);{Save the current port}
GetItem(AppleMenu, theItem, DAName);
{Get the name of the DA selected}
DNA := OpenDeskAcc(DAName);
SetPort(SavePort);{Restore to saved port}
end;{End of Otherwise}
end; {End of item case}
end; {End for this list}
L_File:
begin
case theItem of
C_Open:
begin
{Call the SFGetFile OS routine}
where.h := 80;
where.v := 80;
prompt := ;
numTypes := -1;
SFGetFile(where, prompt, nil, numTypes, typeList, nil, reply);
if reply.good = true then
begin
RefNum := OpenRFPerm(reply.fName, reply.VRefNum, 3);
if (RefNum = -1) or (ResError <> NoErr) then
SetDefaultPrec
else
begin
Count := CountResources(PREC);
if Count = 0 then
SetdefaultPrec
else
begin
UseResFile(RefNum);
PRECHndl := Get1Resource(PREC, 4);
if (PRECHndl = nil) or (ResError <> NoErr) then
SetdefaultPrec
else
begin
HNoPurge(PRECHndl);
therealprec4hndl := realprec4hndl(PRECHndl);
for k := 1 to 6 do
begin
PREC4.Size[k].h := therealprec4hndl^^.Size[k].h;
PREC4.Size[k].v := therealprec4hndl^^.Size[k].v;
end;
count := -1;
for k := 1 to 6 do
begin
count := count + 1;
j := ord(therealprec4hndl^^.title[count]) - 1;
count := count + 1;
oldcount := count;
PREC4.Title[k] := ;
for count := oldcount to oldcount + j do
begin
PREC4.Title[k] := concat(PREC4.Title[k], therealprec4hndl^^.title[count]);
end;
if PREC4.Title[k] = then
PREC4.Title[k] := ?;
count := oldcount + j;
end;
SetWTitle(MyWindow, reply.fName);
end;
CloseResFile(RefNum);
HPurge(PRECHndl);
DisposHandle(PRECHndl);
SetFields;
end;
end;
end;
end;
C_Save_As:
begin
{Call the SFPutFile OS routine}
where.h := 80;
where.v := 80;
origname := reply.fName;
prompt := Save PREC4 resource to file:;
SFPutFile(where, prompt, origName, nil, reply);
if reply.good then
begin
Total_length := 32; {first half of PREC resource}
for i := 1 to 6 do
Total_length := Total_length + length(PREC4.Title[i]);
SaveHndl := NewHandle(Total_length); {Create new PREC resource}
if SaveHndl <> nil then
begin
HNoPurge(SaveHndl);
therealprec4Hndl := realprec4hndl(SaveHndl);
therealprec4hndl^^.numberofbuttons := 0;
for i := 1 to 6 do
if (length(PREC4.Title[i]) <> 0) or (PREC4.Title[i] = ?) then
therealprec4hndl^^.numberofbuttons := therealprec4hndl^^.numberofbuttons
+ 1;
for k := 1 to 6 do
begin
therealprec4hndl^^.Size[k].h := PREC4.Size[k].h;
therealprec4hndl^^.Size[k].v := PREC4.Size[k].v;
end;
if length(PREC4.Title[1]) <> 0 then
astring := PREC4.Title[1]
else
astring := concat(chr(1), ?);
for j := 2 to 6 do
begin
if length(PREC4.Title[j]) <> 0 then
astring := concat(astring, chr(length(PREC4.Title[j])), PREC4.Title[j])
else
astring := concat(astring, chr(1), ?);
end;
therealprec4hndl^^.Title[0] := chr(length(PREC4.Title[1]));
for i := 1 to length(astring) do
begin
therealprec4hndl^^.Title[i] := astring[i];
end;
err := SetVol(nil, reply.VRefNum);
err := Create(reply.fname, reply.vRefNum, PROF, TEXT);
CreateResFile(reply.fname);
if ResError = dupFNErr then
begin
RefNum := OpenRfPerm(reply.fname, reply.VRefNum, 3);
hndl := Get1Resource(PREC, 4);
if Hndl <> nil then
begin
RmveResource(Hndl);
ChangedResource(Hndl);
UpdateResFile(RefNum);
DisposHandle(Hndl);
end;
end;
begin
RefNum := OpenRfPerm(reply.fname, reply.VRefNum, 3);
end;
addresource(SaveHndl, PREC, 4, );
writeresource(saveHndl);
closeresfile(RefNum);
HPurge(SaveHndl);
DisposHandle(SaveHndl);
SetWTitle(MyWindow, reply.fName);
end;
end;
end;
C_Set_Page_Setup_Default:
begin
SetDefaultPREC;
end;
C_Quit:
begin
doneFlag := TRUE;
end;
otherwise
begin{Start of the Otherwise}
end;{End of Otherwise}
end; {End of item case}
end; {End for this list}
L_Edit:
begin
BoolHolder := SystemEdit(theItem - 1);
if not (BoolHolder) then
begin {Handle by using a Case statment}
case theItem of
C_Undo:
begin
end;
C_Cut:
begin
end;
C_Copy:
begin
end;
C_Paste:
begin
end;
otherwise{Send to a DA}
begin{Start of the Otherwise}
end;{End of Otherwise}
end; {End of not BoolHolder}
end; {End of item case}
end; {End for this list}
otherwise
begin {Start of the Otherwise}
end; {End of Otherwise}
end; {End for the Lists}
HiliteMenu(0); {Turn menu selection off}
end; {End of procedure Handle_My_Menu}
end. {End of unit}
{The Project should have the following files in it: }
{µRunTime.lib LSP This is for main Pascal runtime library}
{ Interface.lib LSP This is the Mac trap interfaces}
{ InitTheMenus.p This initializes the Menus.}
{ About Modal Dialog}
{ Options Window}
{ HandleTheMenus Handle the menu selections.}
{Set RUN OPTIONS to use the resource file PREC4.RSRC }
{ RMaker file to use is PREC4.R }
{ PREC4.p Main program }
program PREC4;
{Program name: PREC4.p }
{Function: This is the main module for this program. }
{History: 6/10/89 Original by Prototyper. }
{ Created for MacTutor }
{ ©1989 CopyRight MacTutor All Rights Reserved }
uses
globals, About, Options, InitTheMenus, HandleTheMenus;
var {Main variables}
myEvent: EventRecord; {Event record for all events}
doneFlag: boolean; {Exit program flag}
code: integer; {Determine event type}
whichWindow: WindowPtr; {See which window for event}
tempRect, OldRect: Rect; {Rect for dragging}
mResult: longint;
theMenu, theItem: integer;{Menu list and item selected}
chCode: integer; {Key code}
ch: char; {Key pressed in Ascii}
theInput: TEHandle; {Used in text edit selections}
myPt: Point; {Temp Point, used in Zoom}
begin {Start of main body}
MoreMasters; {This reserves space for more handles}
InitGraf(@thePort); {Quickdraw Init}
InitFonts; {Font manager init}
InitWindows; {Window manager init}
InitMenus; {Menu manager init}
TEInit; {Text edit init}
InitDialogs(nil); {Dialog manager}
FlushEvents(everyEvent, 0);{Clear out all events}
InitCursor; {Make an arrow cursor}
doneFlag := FALSE; {Do not exit program yet}
Init_My_Menus; {Initialize menu bar}
theInput := nil; {Init to no text edit selection active}
Init_Options; {Initialize the window routines}
Open_Options(theInput); {Open window routines}
D_About; {Open the modal dialog routines at program start}
reply.fname := ;
repeat {Start of main event loop}
if (theInput <> nil) then{See if a TE is active}
TEIdle(theInput);
SystemTask; {For support of desk accessories}
if GetNextEvent(everyEvent, myEvent) then
begin {Start handling the event}
code := FindWindow(myEvent.where, whichWindow);
case myEvent.what of{Decide type of event}
MouseDown: {Mouse button pressed}
begin {Handle the pressed button}
if (code = inMenuBar) then
begin{Get the menu selection and handle it}
mResult := MenuSelect(myEvent.Where);
theMenu := HiWord(mResult);
theItem := LoWord(mResult);
Handle_My_Menu(doneFlag, theMenu, theItem, theInput);{Handle the menu}
end;{End of inMenuBar}
if (code = InDrag) then
begin{Do dragging the window}
tempRect := screenbits.bounds;
SetRect(tempRect, tempRect.Left + 10, tempRect.Top + 25, tempRect.Right
- 10, tempRect.Bottom - 10);
DragWindow(whichWindow, myEvent.where, tempRect);{Drag the window}
end;{End of InDrag}
if ((code = inGrow) and (whichWindow <> nil)) then{In a grow area of
the window}
begin{Handle the growing}
SetPort(whichWindow);
myPt := myEvent.where;{Get mouse position}
GlobalToLocal(myPt);{Make it relative}
OldRect := WhichWindow^.portRect;
with screenbits.bounds do{screens size}
SetRect(tempRect, 15, 15, (right - left), (bottom - top) - 20);{l,t,r,b}
mResult := GrowWindow(whichWindow, myEvent.where, tempRect);{Grow it}
SizeWindow(whichWindow, LoWord(mResult), HiWord(mResult), TRUE);{Resize
to result}
SetPort(whichWindow);
SetRect(tempRect, 0, myPt.v - 15, myPt.h + 15, myPt.v + 15); {Position
for horz scrollbar area}
EraseRect(tempRect);{Erase old area}
InvalRect(tempRect);{Flag us to update it}
SetRect(tempRect, myPt.h - 15, 0, myPt.h + 15, myPt.v + 15); {Position
for vert scrollbar area}
EraseRect(tempRect);{Erase old area}
InvalRect(tempRect);{Flag us to update it}
DrawGrowIcon(whichWindow);
end;{End of doing the growing}
if (code = inZoomIn) or (code = inZoomOut) then{Handle Zooming windows}
begin{}
if (WhichWindow <> nil) then
begin{}
SetPort(whichWindow);
myPt := myEvent.where;
GlobalToLocal(myPt);{Make it relative}
OldRect := whichWindow^.portRect;
if TrackBox(whichWindow, myPt, code) then{Zoom it}
begin{}
ZoomWindow(WhichWindow, code, TRUE);{Resize to result}
SetRect(tempRect, 0, 0, 32000, 32000);
EraseRect(tempRect);
InvalRect(tempRect);
end;
end;
end;
if (code = inGoAway) then
begin{Handle the goaway button}
if TrackGoAway(whichWindow, myEvent.where) then{See if mouse released
in GoAway box}
begin{Handle the GoAway}
case (GetWRefCon(whichWindow)) of
1:
begin
Close_Options(whichWindow, theInput);{Close this window}
doneFlag := TRUE;
end;
otherwise{Handle others dialogs}
begin{Others}
end;{End of the otherwise}
end;{End of the case}
end;{End of TrackGoAway}
end;{End of InGoAway}
if (code = inContent) then
begin{Handle the hit inside a window}
if (whichWindow <> FrontWindow) then
SelectWindow(whichWindow)
else
begin{Handle the button in the content}
SetPort(whichWindow);
case (GetWRefCon(whichWindow)) of
1:
Do_Options(myEvent, theInput);{Handle this window}
otherwise{Handle others dialogs}
begin{Others}
end;{End of the otherwise}
end;{End of the case}
end;{End of else}
end;{End of inContent}
if (code = inSysWindow) then
SystemClick(myEvent, whichWindow);
end; {End of MouseDown}
KeyDown, AutoKey:{Handle key inputs}
begin {Get the key and handle it}
with myevent do{Check for menu command keys}
begin{}
chCode := BitAnd(message, CharCodeMask);{Get character}
ch := CHR(chCode);{Change to ASCII}
if (Odd(modifiers div CmdKey)) then
begin{}
mResult := MenuKey(ch);
theMenu := HiWord(mResult);
theItem := LoWord(mResult);
if (theMenu <> 0) then
Handle_My_Menu(doneFlag, theMenu, theItem, theInput);{Do the menu selection}
if ((ch = x) or (ch = X)) and (theInput <> nil) then{}
TECut(theInput);
if ((ch = c) or (ch = C)) and (theInput <> nil) then{}
TECopy(theInput);
if ((ch = v) or (ch = V)) and (theInput <> nil) then{}
TEPaste(theInput);
end{}
else if (theInput <> nil) then{}
begin
if ch = chr(9) then
begin
TEDeactivate(theInput);
if theInput = TitleFieldhndl then
theInput := WidthFieldhndl
else if theInput = WidthFieldhndl then
theInput := HeightFieldhndl
else if theInput = HeightFieldhndl then
theInput := TitleFieldhndl;
TEActivate(theInput);{Turn it on}
recordstatus;
end
else
TEKey(ch, theInput);{}
end;
end;{}
end; {End for KeyDown,AutoKey}
UpDateEvt: {Update event for a window}
begin {Handle the update}
whichWindow := WindowPtr(myEvent.message);
BeginUpdate(whichWindow);
case (GetWRefCon(whichWindow)) of
1:
Update_Options(whichWindow);
otherwise {Handle others dialogs}
begin {Others}
end; {End of the otherwise}
end; {End of the case}
EndUpdate(whichWindow);
end; {End of UpDateEvt}
DiskEvt: {Disk inserted event}
begin {Handle a disk event}
if (HiWord(myevent.message) <> noErr) then
begin{due to unformatted diskette inserted}
myEvent.where.h := ((screenbits.bounds.Right - screenbits.bounds.Left)
div 2) - (304 div 2);{Center horz}
myEvent.where.v := ((screenbits.bounds.Bottom - screenbits.bounds.Top)
div 3) - (104 div 2);{Top 3ed vertically}
InitCursor;{Make sure has arrow cursor}
chCode := DIBadMount(myEvent.where, myevent.message);{Let the OS handle
the diskette}
end;
end; {End of DiskEvt}
app1Evt:
begin {Start handling our events}
if (HiWord(myEvent.message) = 1) and (LoWord(myEvent.Message) = 1) then
Open_Options(theInput);{Open the window}
if (HiWord(myEvent.message) = 2) and (LoWord(myEvent.Message) = 1) then
Close_Options(WindowPtr(ord4(-1)), theInput);{Close the window}
end; {End handling our events}
ActivateEvt: {Window activated event}
begin {Handle the activation}
whichWindow := WindowPtr(myevent.message);
if odd(myEvent.modifiers) then
begin{Handle the activate}
SelectWindow(whichWindow);
end;{End of Activate}
end; {End of ActivateEvt}
otherwise
end; {End of case}
end; {end of GetNextEvent}
until doneFlag; {End of the event loop}
end. {End of the program}
*********************************************************
*
* RMaker resource file sources.
* File: PREC4.R
* History: 6/10/89 Original by Prototyper.
* This file contains the sources for all the resources except for Pictures.
*
*********************************************************
PREC4.RSRC
APPL????
*
Type WIND
,1 ;;Resource ID
Page Setup Options ;;Window title
45 20 185 454 ;;Top Left Bottom Right
InVisible GoAway ;;Visible GoAway
16 ;;ProcID, Window def ID
1 ;;Refcon, reference value
Type DLOG
*
,2 ;;Resource ID
About ;;Dialog title
51 54 182 355 ;;Top Left Bottom Right
Visible NoGoAway ;;Visible GoAway
1 ;;ProcID, dialog def ID
2 ;;Refcon, reference value
2 ;;ID of item list
Type DITL
*
,2 ;;Resource ID
3 ;;Number of controls in list
Button Enabled ;;Push button
99 109 120 189 ;;Top Left Bottom Right
OK ;;message
StaticText ;;Static text
30 80 90 280 ;;Top Left Bottom Right
ImageWriter Page Size Editor\0D©1989 MacTutor\0DBy Dave Kelly;;message
Icon Enabled ;;Icon
40 32 72 64 ;;Top Left Bottom Right
31 ;;ID for the resource to use, Icon6
Type ICON = GNRL
* This Icon is Icon6
,32 ;;ICON Resource ID
.H
00000000 001C0000 003E0000 007F8000
00FFE000 01FFF800 03FFFC00 07FBFC00
07FEF800 03FFB000 017FF800 021FF400
02E79200 02D11700 02001200 02001700
02809200 02FF9000 0277176C 01002254
00804254 007F8000 00408000 007F8000
01806000 06001800 08618400 130C3200
10000200 1FFFFE00 00000000 00000000
.I
,10032 ;;ICON highlighted Resource ID
.H
00000000 00010000 00038000 0006C000
000D6000 001BB000 0037D800 006FEC00
00DFF600 01BFFB00 037FFD80 06FFFEC0
0DFFFF60 1BFFFFB0 37FFFFD8 6FFFFFEC
F7FFFFDE 73FFFF9C 31FFFF18 18FFFE30
0C7FFC60 063FF8C0 031FF180 018FE300
00C7C600 00638C00 00311800 00183000
000C6000 0006C000 00038000 00010000
.I
Type MENU
*
,1001 ;;Resource ID
\14 ;;APPLE menu title
About Page Sizes... ;;item title
(- ;;
,1002 ;;Resource ID
File ;;menu title
Open /O ;;item title
Save As /S ;;item title
(- ;;
Set Page Setup Default ;;item title
(- ;;
Quit/Q ;;item title
,1003 ;;Resource ID
Edit ;;menu title
(Undo/Z ;;item title
(- ;;
Cut/X ;;item title
Copy/C ;;item title
Paste/V ;;item title