TweetFollow Us on Twitter

CDEF Messages
Volume Number:5
Issue Number:8
Column Tag:TechNotes

Related Info: Control Manager

New CDEF Messages

By James Plamondon, Berkeley, CA

System 7.0 will present all Macintosh programmers with new opportunities and new challenges. One of the challenges will be making your code 32-bit clean. This can be particularly difficult if your code uses parts of the Toolbox that are not 32-bit clean. Some of the routines in the Control Manager, for example, are at best only 31-bit clean -- that’s close, but not close enough for System 7.0. This article will answer the challenge by explaining both the problem with, and the solution to, the Control Manager’s unclean habits.

The specific problem that this article addresses lies in the calcCRgns CDEF message sent to all CDEFs. The message is sent to a control’s CDEF to calculate the control’s enclosing region, or the enclosing region of its indicator (if any). In Inside Macintosh [IM v1 p330], the calcCRgns CDEF message is explained as follows: “Param is a QuickDraw region handle . If the high-order bit of param is set, the region requested is that of the control’s indicator rather than the control as a whole. The definition function should clear the high byte (not just the high bit) of the region handle before attempting to update the region.”

You can see that it’s pretty hard to be 32-bit clean when you’re supposed to go around clearing bytes in handles. The handle could contain a perfectly valid 32-bit address; clearing the high byte would change the address to something entirely different -- and accessing or changing anything via that address would be a terrible mistake. Yet, it is required by the Control Manager, so what is a programmer to do?

First, one can at least improve the situation by not clearing the whole high byte, as directed. Instead, just interrogate the high bit to see what region needs to be calculated, and then clear it -- leaving the rest of the bits alone. This makes the code 31-bit clean; that’s not good enough for System 7.0, but it’ll do for the old systems.

For System 7.0, Apple has defined two new CDEF messages: calcCntlRgn (10) and calcThumbRgn (11). Instead of sending a calcCRgns message and having the CDEF figure out whether the system wants the control region or the indicator (thumb) region, the system will figure out which it wants, and send the CDEF the appropriate (new) message. The CDEF can then treat the region handle like a region handle, instead of like a secret message that has to be decoded.

To make sure the world is a happy place, and that backward compatibility is maintained, a CDEF should always implement both the calcCRgns message and the new CDEF messages. That way, whether the CDEF finds itself in use under either System 7.0 or a pre-7.0 system (which is pretty likely for the next year or two), it will respond in the manner the system expects.

There are a couple of related issues. First, a control’s variation code used to be stored in the high byte of the control record’s contrlDefProc field. To get the variation code, the programmer would mask it out of the high byte. This is unclean, since the contrlDefProc field may contain a valid 32-bit address. A new routine, GetCVariant(), was provided a couple of years ago (IM v5 p222) to return the control’s variation code. Be sure to use it.

Also, whenever writing custom CDEFs or/and other DEFs, remember that The Management Reserves the Right to Add New Messages at Any Time. Therefore, be sure that if your DEF receives a message it doesn’t recognize, it just returns what it was given without doing anything (and without blowing up).

Lastly, if you’re going to add any custom messages to your custom DEF, set the new message numbers to constants greater than 128. This gives Apple the freedom it needs to add new messages, without tromping on your custom messages.

That’s about all the discussion this issue will bear. See the revision to Tech Note #212 for the official version of this same information. Below, I have appended the old, unclean calcCRgns implementation, the new and improved 31-bit clean calcCRgns implementation, and a shell CDEF entry-point function that shows how all these messages should be handled. Note that the ‘param’ actual argument is a valid handle to an empty region, so the content of the region indicated by param needs to be changed, not the value of param itself. You couldn’t make any change to param stick anyway, since it’s not a ‘var’ parameter (i.e., the CDEF gets a copy of param’s value, not its address). Also, I’m assuming the existence of some routines, such as MyCalcThumbRgn() and MyCalcCtlRgn(), that are different for each different CDEF, and which are therefore not given here.

I’d like to thank Andrew Shebanow, Larry Tesler, Charlie Oppenheimer, and Steve Goldberg at Apple -- way to go, guys!

(*****************************************************
MyControl: Main entry point.  Call appropriate
 message-handling routine.
*****************************************************)

FUNCTION MyControl(varCode: INTEGER;
 theCntl: ControlHandle;
 message: INTEGER;
 param: LONGINT): LONGINT;

BEGIN
 MyControl := 0;  { default }

 CASE message OF
 drawCntl:
 doDrawCntl(theCntl, varCode, param);
 testCntl:
 MyControl := doTestCntl(theCntl, param);
 initCntl:
 doInitCntl(theCntl, varCode);
 dispCntl:
 doDispCntl(theCntl, varCode);
 autoTrack:
 doAutoTrack(theCntl, varCode, param);

 calcCRgns: { support for pre-7.0 }
 doCalcCRgnsNew(theCntl, param);
 calcCntlRgn:  { new in System 7.0 }
 MyCalcCtlRgn(theCntl, RgnHandle(param));
 calcThumbRgn:{ new in System 7.0 }
 MyCalcThumbRgn(theCntl, RgnHandle(param));

 OTHERWISE
 ; { ignore all other messages }
 END;  { case }
END;  { MyControl }

(*****************************************************
doCalcCRgnsOld: Calculate the region the
 control or its indicator occupies in its
 window.  Old method: Only 24-bit clean
 -- don’t use this method anymore; use 
 doCalcCRgnsNew(), below.
*****************************************************)

PROCEDURE doCalcCRgnsOld(theCntl: ControlHandle;
 param: LONGINT);

BEGIN
 if (param < 0) then  { high bit is sign bit }
 begin
 { clear high BYTE and set thumb rgn }
 param := BitAnd(param, $0FFFFFFF);
 MyCalcThumbRgn(theCntl, RgnHandle(param));
 end
 else
 begin
 { clear high BYTE and set control rgn }
 param := BitAnd(param, $0FFFFFFF);
 MyCalcCtlRgn(theCntl,
 RgnHandle(param));
 end;
END;  { doCalcCRgnsOld }

(*****************************************************
doCalcCRgnsNew: New method: Only 31-bit
 clean, but that’s the best we can do.
*****************************************************)
PROCEDURE doCalcCRgnsNew(theCntl: ControlHandle;
 param: LONGINT);
BEGIN
 if (param < 0) then  { high bit is sign bit }
 begin 
 { clear high BIT and set thumb rgn }
 param := BitAnd(param, $7FFFFFFF);
 MyCalcThumbRgn(theCntl, RgnHandle(param));
 end
 else
 begin
  { clear high BIT and set control’s rgn }
 param := BitAnd(param, $7FFFFFFF);
 MyCalcCtlRgn(theCntl, RgnHandle(param));
 end;
END;  { doCalcCRgnsNew }

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Challenge those pesky wyverns to a dance...
After recently having you do battle against your foes by wildly flailing Hello Kitty and friends at them, GungHo Online has whipped out another surprising collaboration for Puzzle & Dragons. It is now time to beat your opponents by cha-cha... | Read more »
Pack a magnifying glass and practice you...
Somehow it has already been a year since Torchlight: Infinite launched, and XD Games is celebrating by blending in what sounds like a truly fantastic new update. Fans of Cthulhu rejoice, as Whispering Mist brings some horror elements, and tests... | Read more »
Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »
Amikin Survival opens for pre-orders on...
Join me on the wonderful trip down the inspiration rabbit hole; much as Palworld seemingly “borrowed” many aspects from the hit Pokemon franchise, it is time for the heavily armed animal survival to also spawn some illegitimate children as Helio... | Read more »
PUBG Mobile teams up with global phenome...
Since launching in 2019, SpyxFamily has exploded to damn near catastrophic popularity, so it was only a matter of time before a mobile game snapped up a collaboration. Enter PUBG Mobile. Until May 12th, players will be able to collect a host of... | Read more »
Embark into the frozen tundra of certain...
Chucklefish, developers of hit action-adventure sandbox game Starbound and owner of one of the cutest logos in gaming, has released their roguelike deck-builder Wildfrost. Created alongside developers Gaziter and Deadpan Games, Wildfrost will... | Read more »
MoreFun Studios has announced Season 4,...
Tension has escalated in the ever-volatile world of Arena Breakout, as your old pal Randall Fisher and bosses Fred and Perrero continue to lob insults and explosives at each other, bringing us to a new phase of warfare. Season 4, Into The Fog of... | Read more »
Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links below... | Read more »

Price Scanner via MacPrices.net

Free iPhone 15 plus Unlimited service for $60...
Boost Infinite, part of MVNO Boost Mobile using AT&T and T-Mobile’s networks, is offering a free 128GB iPhone 15 for $60 per month including their Unlimited service plan (30GB of premium data).... Read more
$300 off any new iPhone with service at Red P...
Red Pocket Mobile has new Apple iPhones on sale for $300 off MSRP when you switch and open up a new line of service. Red Pocket Mobile is a nationwide MVNO using all the major wireless carrier... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, available for $759 for 8-Core CPU/7-Core GPU/256GB models and $929 for 8-Core CPU/8-Core GPU/512GB models. Apple’s one-year warranty is... Read more
Updated Apple MacBook Price Trackers
Our Apple award-winning MacBook Price Trackers are continually updated with the latest information on prices, bundles, and availability for 16″ and 14″ MacBook Pros along with 13″ and 15″ MacBook... Read more
Every model of Apple’s 13-inch M3 MacBook Air...
Best Buy has Apple 13″ MacBook Airs with M3 CPUs in stock and on sale today for $100 off MSRP. Prices start at $999. Their prices are the lowest currently available for new 13″ M3 MacBook Airs among... Read more
Sunday Sale: Apple iPad Magic Keyboards for 1...
Walmart has Apple Magic Keyboards for 12.9″ iPad Pros, in Black, on sale for $150 off MSRP on their online store. Sale price for online orders only, in-store price may vary. Order online and choose... Read more
Apple Watch Ultra 2 now available at Apple fo...
Apple has, for the first time, begun offering Certified Refurbished Apple Watch Ultra 2 models in their online store for $679, or $120 off MSRP. Each Watch includes Apple’s standard one-year warranty... Read more
AT&T has the iPhone 14 on sale for only $...
AT&T has the 128GB Apple iPhone 14 available for only $5.99 per month for new and existing customers when you activate unlimited service and use AT&T’s 36 month installment plan. The fine... Read more
Amazon is offering a $100 discount on every M...
Amazon is offering a $100 instant discount on each configuration of Apple’s new 13″ M3 MacBook Air, in Midnight, this weekend. These are the lowest prices currently available for new 13″ M3 MacBook... Read more
You can save $300-$480 on a 14-inch M3 Pro/Ma...
Apple has 14″ M3 Pro and M3 Max MacBook Pros in stock today and available, Certified Refurbished, starting at $1699 and ranging up to $480 off MSRP. Each model features a new outer case, shipping is... Read more

Jobs Board

Omnichannel Associate - *Apple* Blossom Mal...
Omnichannel Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Operations Associate - *Apple* Blossom Mall...
Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
IT Systems Engineer ( *Apple* Platforms) - S...
IT Systems Engineer ( Apple Platforms) at SpaceX Hawthorne, CA SpaceX was founded under the belief that a future where humanity is out exploring the stars is Read more
*Apple* Systems Administrator - JAMF - Activ...
…**Public Trust/Other Required:** None **Job Family:** Systems Administration **Skills:** Apple Platforms,Computer Servers,Jamf Pro **Experience:** 3 + years of Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.