TweetFollow Us on Twitter

ZBASIC Routines
Volume Number:5
Issue Number:7
Column Tag:BASIC School

Useful Routines For ZBASIC

By Dave Kelly, MacTutor Editorial Board

Hello! Are any of you tired of switching back and forth between versions of Basic? Although ZBasic still holds an edge over other Basics in the competition, there are benefits in favor of using other Basics from time to time. The frustrating thing about it is when you try to use a command, syntax, or subroutine with the wrong version of Basic. It’s easy to do if you switch back and forth very often. It’s also frustrating when your favorite function isn’t implemented the same (or not at all) from what you are used to.

Charles Stricklin has sent in three functions which he wished were already implemented in ZBasic. These have been designed to add to your ZBasic library of routines. The GETINDSTRING$ function works similarly to the GETINDRESOURCE function in the Macintosh toolbox. This routine allows easy retrieval of strings stored in a ‘STR#’ resource.

The GETRESWINDOW and GETRESMENU functions will get WIND and MENU resource data and interpret the resource to open up windows and setup menus using standard ZBasic statements. This is useful if you would like to use resources like ‘real’ applications do.

The program demonstrates the use of these functions. In developing this and through debugging the functions I am now even more aware of the missing capability to include resources from a resource file when compiling with ZBasic. This is a deficiency which I would hope Zedcor has as #1 on their ‘TO DO’ list. Charles also listed this problem as high priority and wrote a short routine as a work around for the meantime:

debugging = -1: ‘(or TRUE if defined previously)TRUE during development.

“OpenResourceFork” :’used in development only
 LONG IF debugging :’we’re still writing this
 CALL PARAMTEXT(“Do you want to use a specific resource”,”file?”,””,””)
 myAnswer = FN CAUTIONALERT(3,NIL) :’gets my answer from alert
 LONG IF myAnswer =1 :’I said “YES”
 resourceFilename$ = FILES$(1,”rsrc”,,volume)      :’gets a filename 

 ‘(created with ResEdit)
 refNum = FN OPENRESFILE(resourceFileName$)  :’and opens it’s  
 ‘resource fork
 END IF :’(myAnswer = 1)
END IF  :’(debugging)
RETURN :’(“OpenResourceFork”)

Other items on the ZBasic “Wish List” include:

(to be fixed):

• The “Save Changes?” alert should only be called after the user has actually made changes to an existing document... especially not right after launching ZBasic itself when opening an existing document.

• ZBasic doesn’t run reliably under MultiFinder. After several passes editing and running, ZBasic aborts even with 2.5+ Meg memory allocated to ZBasic. I’ve never had this happen when not running Multifinder. I suggest that Multifinder be turned off when editing and debugging ZBasic programs.

(to be improved):

• The ‘Find’ command is somewhat useless without a ‘Change’ command.

• The editor, even with the vast improvements over earlier versions, is still clumsy in several (many) areas.

• The default tab settings are a nuisance. This should be user definable.

• Editing would be much easier if more than one edit window (different files too) could be open at the same time.

• Lower the price. The ToolBox Editor should have been part of the package to begin with. The Program Generator is useful if you don’t already have your own custom BASIC shell defined.

On the plus side, ZBasic is still the fastest and has been very reliable since version 5.0 was released. If the price were still under $100, it would be a bargain. At the present time LightSpeed Pascal or C is a much better bargain when compared with ZBasic.

I’m sure that there are others routines which MacTutor readers have been using which would be useful to others. Send your routines to me via MacTutor and see your name in print! Thanks Charles!

‘ This program contains 3 new subroutines which
‘ may be used with the ZBasic Program Generator.
‘ ©1989 MacTutor
‘ Subroutines by Charles Stricklin, modified by Dave Kelly
‘************************************************************
‘                      • CONFIGURATION • 
‘************************************************************
‘
‘            Default Variable Type:Integer
‘            Convert to Upper Case:Yes
‘        Space Req.After Key Words:Yes
‘                     Array Base 1:No
‘                       Bundle Bit:Yes
‘
‘************************************************************
‘                    • SET UP VARIABLES • 
‘************************************************************
WINDOW OFF:COORDINATE WINDOW:DEF MOUSE=-1:WIDTH -2
DIM T,L,B,R,MY,MX’                REQUIRED FOR TOOL BOX CALLS
‘------------------------------------------------------------
WND=1:GOSUB”BUILD WINDOW”
GOSUB “BUILD MENU”
GOTO”EVENT QUEUE”
‘************************************************************
‘                        • THE QUEUE • 
‘************************************************************
“EVENT QUEUE”
ON DIALOG GOSUB “HANDLE DIALOG”:DIALOG ON
ON BREAK  GOSUB “HANDLE BREAK” :BREAK  ON
ON MOUSE  GOSUB “HANDLE MOUSE” :MOUSE  ON
ON MENU GOSUB “Handle Menu” :MENU ON
:
“LOOP”
GOTO”LOOP”
:
DIALOG OFF:BREAK OFF:MOUSE OFF
‘************************************************************
‘                     • DIALOG ROUTINES • 
‘************************************************************
“HANDLE DIALOG”
:
ACT=DIALOG(0):REF=DIALOG(ACT)
:
IF ACT=3 THEN WINDOW REF:RETURN
IF ACT=4 THEN GOSUB”CAPTURE”:WINDOW CLOSE REF:END
IF ACT=5 THEN “FORMAT WINDOW”
IF ACT=11 THEN EDIT FIELD REF,””
:
LONG IF WINDOW(0)=1
END IF
:
RETURN
‘************************************************************
‘                      • BREAK ROUTINE • 
‘************************************************************
“HANDLE BREAK”
END
‘************************************************************
‘                     • MOUSE ROUTINES • 
‘************************************************************
“HANDLE MOUSE”
:
MACT=MOUSE(0):MX=MOUSE(1):MY=MOUSE(2)
:
RETURN
“Handle Menu”
MenuNumber=MENU(0)
Menuitem=MENU(1)
MENU
IF MenuNumber=1 AND Menuitem=12 THEN END
RETURN

‘GETINDSTRING$ function By Charles Stricklin
‘Modified by Dave Kelly for MacTutor, May, 1989

‘This function is identical to the procedure GetIndString
‘which is not in ROM and not supported by ZBasic.  It reads
‘a string from a string list and returns a copy of it in the
‘variable the String$.  If the string list doesn’t exist of the
‘index is out of range an empty string is returned.

‘ stringListID is the resource ID of the string list; it’s resource type 
is ‘STR#’.
‘ stringIndex is the index of the desired string within the list.

LONG FN GETINDSTRING$(StringListID, StringIndex)
 TheString$=””
 Offset=0
 FALSE=0
 MyHandle&=FN GETRESOURCE(CVI(“STR#”),StringListID)
 LONG IF FN RESERROR=FALSE
 MyPointer&=USR 3(MyHandle&)
 NumberOfStrings=PEEK WORD(MyPointer&)
 LONG IF (StringIndex>0) AND (StringIndex <= NumberOfStrings)
 LONG IF StringIndex>1
 FOR ThisString=1 TO StringIndex-1
 LengthOfThisString=PEEK(MyPointer&+2+Offset)
 Offset=Offset+LengthOfThisString+1
 NEXT
 END IF
 LengthOfDesiredString=PEEK(MyPointer&+2+Offset)
 FOR Character=1 TO LengthOfDesiredString
 TheString$=TheString$+CHR$(PEEK(MyPointer&+2+Offset+Character))
 NEXT
 END IF
 MyHandle&=USR 7(MyPointer&)
 CALL DETACHRESOURCE(MyHandle&)
 END IF
END FN= TheString$

‘GETRESMENU function By Charles Stricklin
‘Modified by Dave Kelly for MacTutor, May, 1989
‘This function creates a ZBasic menu from a MENU resource.
‘The result given is boolean; true if the task is accomplished,
‘false if there’s a problem (the resource doesn’t exist, etc.)

‘ resourceID is resource ID of the menu resource to be used.
‘  menuNumber is the ZBasic number of the menu to be created.

LONG FN GETRESMENU(ResourceID, MenuNumber)
 DEFSTR LONG
 Done=0
 FALSE=0
 MenuBlkSize=14
 Title$=””
 MyHandle&=FN GETRESOURCE(CVI(“MENU”),ResourceID)
 LONG IF FN RESERROR=FALSE
 MyPointer&=USR 3(MyHandle&)
 EnableFlags&=PEEK LONG(MyPointer&+10)
 State=VAL(MID$(BIN$(EnableFlags&),32,1))
 LengthTitle=PEEK(MyPointer&+MenuBlkSize)
 FOR Character=1 TO LengthTitle
Title$=Title$+CHR$(PEEK(MyPointer&+MenuBlkSize+Character))
 NEXT
 MENU MenuNumber,0,State,Title$
 Offset&=MenuBlkSize+LengthTitle+1
 DO
 MenuItem=MenuItem+1:Title$=””
 LengthTitle=PEEK(MyPointer&+Offset&)
 FOR Character=1 TO LengthTitle
Title$=Title$+CHR$(PEEK(MyPointer&+Offset&+Character))
 NEXT
 Offset&=Offset&+LengthTitle+1
 IconNumber&=PEEK(MyPointer&+Offset&)
 IF IconNumber& THEN Title$=Title$+”^”+RIGHT$(STR$(IconNumber&),1)
 CommandKey=PEEK(MyPointer&+Offset&+1)
 IF CommandKey THEN Title$=Title$+”/”+CHR$(CommandKey)
 MarkChar = PEEK(MyPointer&+Offset&+2)
 IF MarkChar THEN Title$=Title$+”!”+CHR$(MarkChar)
 CharacterStyle=PEEK(MyPointer&+Offset&+3)
 IF FN BITTST(CharacterStyle,0) THEN Title$=Title$+”<B”
 IF FN BITTST(CharacterStyle,1) THEN Title$=Title$+”<I”
 IF FN BITTST(CharacterStyle,2) THEN Title$=Title$+”<U”
 IF FN BITTST(CharacterStyle,3) THEN Title$=Title$+”<O”
 IF FN BITTST(CharacterStyle,4) THEN Title$=Title$+”<S”
  State=VAL(MID$(BIN$(EnableFlags&),32-MenuItem,1))
 Offset&=Offset&+4
 MENU MenuNumber, MenuItem, State, Title$
 UNTIL PEEK(MyPointer&+Offset&)=FALSE
 Done=-1
 END IF
 MyHandle&=USR 7(MyPointer&)
 CALL DETACHRESOURCE(MyHandle&)
END FN=Done

‘GETRESWINDOW function By Charles Stricklin
‘Modified by Dave Kelly for MacTutor, May, 1989
‘This function creates a ZBasic window from a window template
‘resource.  Result given is boolean;true if task is accomplished,
‘false if there’s a problem ( resource doesn’t exist, etc.)
‘ resourceID is the resource ID of window template to be used.
‘ windowNumber is ZBasic number of the window to be created.
‘ modal is boolean.

LONG FN GETRESWINDOW(ResourceID, WindowNumber, Modal)
 Done=0
 Title$=””
 FALSE=0
 MyHandle&=FN GETRESOURCE(CVI(“WIND”),ResourceID)
 LONG IF FN RESERROR=FALSE
 MyPointer&=USR 3(MyHandle&)
 Y1=PEEK WORD(MyPointer&)
 X1=PEEK WORD(MyPointer&+2)
 Y2=PEEK WORD(MyPointer&+4)
 X2=PEEK WORD(MyPointer&+6)
 Type=PEEK WORD(MyPointer&+8)+1
 HasClose=PEEK WORD(MyPointer&+12)
 LengthOfTitle=PEEK(MyPointer&+18)
 FOR Character=1 TO LengthOfTitle
 Title$=Title$+CHR$(PEEK(MyPointer&+18+Character))
 NEXT
 IF Type=13 THEN Type=9: ‘ZBasic doesn’t support ZoomNoGrow
 IF HasClose=FALSE THEN Type=Type+256
 IF Modal THEN Type=-Type
 WINDOW WindowNumber,Title$,(X1,Y1)-(X2,Y2),Type
 Done=-1
 END IF
 MyHandle&=USR 7(MyPointer&)
 CALL DETACHRESOURCE(MyHandle&)
END FN=Done

‘************************************************************
‘                     • WINDOW ROUTINES • 
‘************************************************************
“BUILD WINDOW”
IF WND=1 THEN Result=FN GETRESWINDOW(1,1,0)
GOSUB”BUILD EDITS”:GOSUB”FILL EDITS”:GOSUB “FORMAT WINDOW”
RETURN
‘************************************************************
‘                     • MENU ROUTINES • 
‘************************************************************
“BUILD MENU”
Result=FN GETRESMENU(1002,1)
RETURN
‘************************************************************
‘              • PUT GRAPHICS & TEXT IN WINDOW • 
‘************************************************************
“FORMAT WINDOW”
CALL PENNORMAL
:
LONG IF WINDOW(0)=1
PrintString$=FN GETINDSTRING$(31618, 1)
LOCATE 1,1:PRINT PrintString$
PrintString$=FN GETINDSTRING$(31618, 2)
LOCATE 4,2:PRINT PrintString$
END IF
:
CALL PENNORMAL:RETURN
‘************************************************************
‘             • CREATE EDIT FIELDS AND BUTTONS • 
‘************************************************************
“BUILD EDITS”
TEXT ,,0,0
:
LONG IF WINDOW(0)=1
END IF
:
RETURN
‘************************************************************
‘            • FILL EDIT FIELDS AND SET BUTTONS • 
‘************************************************************
“FILL EDITS”
:
LONG IF WINDOW(0)=1
END IF
:
RETURN
‘************************************************************
‘        • CAPTURE EDIT FIELD STRINGS & READ BUTTONS • 
‘************************************************************
“CAPTURE”
:
LONG IF WINDOW(0)=1
END IF
:
RETURN

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.