TweetFollow Us on Twitter

Simon Game
Volume Number:4
Issue Number:7
Column Tag:Basic School

True Basic Plays the Simon Game

By Dave Kelly, MacTutor Editorial Board

The new and improved version of True Basic (ver. 2.01) has just recently started shipping. Some of the new features include: built in support for full color and PICT format images, 68881 coprocessor support, and a more structured environment using modules and workspaces. True Basic also now includes the Runtime package (which used to cost a few hundred dollars), but they are packaging the Macintosh Developer’s Toolkit separately. The toolkit contains all of the libraries which are essential for making “real” Macintosh programs (menus, windows, controls etc). It is obvious to any dedicated Macintosh developer that this package should have been included with the True Basic “Basic” package. However, it is true that when True Basic is sold to a school as a training tool, there is not much need for the Macintosh libraries.

This month, I am not going to do an in depth analysis of True Basic 2.01 (Basic Wars, part ??). I’ll save that for next month. I would like to show off some of True Basic’s new features with respect to Macintosh II color. I’m still impressed by Mac II’s color!

True Basic has its own unique set of statements for using color. The SET COLOR n statement (where n is a number from 0 to 255) sets the drawing pen to the color selected. Then a PLOT or some other graphics command may be given to operate in the selected color. Selecting color is not really very unique. ZBasic uses a similar statement (COLOR=n) to select colors.

The Palette Manager is responsible for monitoring and establishing the color environment on the Mac II. The system provides a default palette of colors which applications may use as desired. The default palette is a set of standard colors which may be selected. Color Quickdraw will match the selected color as best as it can, but there may be times when more shades of a particular color are desired than are available in the default palette.

Most video devices including the Mac II video card use an indexed color model. Each pixel value in the video device’s memory corresponds to an indexed value in the color table. The color display card uses the RGB value found in the look up table to display the desired color. There are several advantages to using this indexed display method. One is that it is faster. Also, it allows color animation to be used. In color animation, the index value is changed to change display colors; the pixel color itself is not changed. You can especially see the effects of this when using Pixel Paint or Modern Artist and changing the palette using the application. Another way to see the effects of changing the palette is by using the Colorizer software, by Palomar. This is recommended to any Mac II user that wants to make better use of color on the Mac II. [The Colorizer and the PICT Dective are available from MacTutor’s Mail Order Store at the back of this issue. -Ed]

Fig. 1 Our Simon Game in True Basic (This is in color on the Mac II!)

Color Palette Manipulation

True Basic allows you to change colors in the color palette. The SET COLOR MIX (x) r,g,b statement sets the color x to the color specified by the red, green, blue values given by r,g and b. In True Basic the values of r,g and b are from 0 to 1 (whereas the hardware is looking for values from 0 to 65535). For the user it is much easier to think in terms of 0 to 1 than 0 to 65535. A SET COLOR MIX (5) .25,0,0 would change color 5 to 25% of the full red value and no green and blue. The number of distinct intensities available on your Mac II depends on the number of colors available. You may use ASK MAX COLOR to determine how many of the colors are available out of the total 256 colors (assuming you can display 256 colors). Actually ASK MAX COLOR returns n-3 colors because some of the colors are already in use by the system. ASK MAX COLOR will only let you know the maximum possible number of colors. SET COLOR MIX is ignored on black and white systems.

Using color is fun as you can see from this months program (see the black and white figure 1; on the Mac II, this Simon game is in color with the background an animated palette). The theme I selected is based on the Simon game (Milton Bradley) which I’m sure you have all seen before. There are a few things which must be done to set up the program if you are starting from scratch. First go to a paint program (color is preferred, but not necessary) and create the main PICT for the game as shown here in figure 2.

Fig. 2 PICT for the Simon Game

It doesn’t matter what colors are used or even the shape of the colored areas. The program will do a fill (FLOOD x,y statement in True Basic) and fill in the correct colors as long as the size of the PICT rectangle remains the same size. If the same color is used as the original, the SET COLOR MIX statement needs to use a different color because the FLOOD statement fills the area till it finds a change in color or it finds the same color as the one being use to fill the area.

Next the PICT should be stored in the clipboard and then run the ‘Save Clip’ program. The purpose of this program is to convert the clipboard PICT file into a disk PICT file. True Basic could read the PICT file direct, but this way we know that we have only selected the actually PICT and not some of the areas surrounding it. When the ‘Save Clip’ program asks for a filename, the name of the file as used in the main program should be used (in this case ‘Prof Says.PICT’ is the filename).

{1}
! Save Clip
! This program will save the contents of the clipboard to a file
LIBRARY “Mactools*”
LIBRARY “PictLib*”
DECLARE DEF MacPutFile$
LET doneflag=0
DO until doneflag=1
   CALL Read_clipboard(“PICT”,s$)
   LET filename$=MacPutFile$(50,50,”Enter Filename to save as ”,””,””)
   IF filename$<>”” THEN
      CALL Write_pictfile(filename$,s$)
      PRINT “Do another?”;
      GET KEY Answer
      IF Answer<>ord(“Y”) OR Answer<>ord(“y”) THEN LET doneflag=1
   ELSE
      LET doneflag=1
   END IF
LOOP
END

The main program requires the use of the MacTools and PictLib Libraries. These are provided with the True Basic package. To help True Basic find the libraries (in case they are moved to a strange place) the ALIAS statement should be used. The manual is not too clear on this, but ALIAS statements should be run from a file ‘TB Startup’ automatically when True Basic is run. This is a satisfactory solution to fix the HFS problems that True Basic 1.0 had.

The next thing that might be different for you is the way that True Basic specifies the window (or screen) coordinates. No matter what kind of computer True Basic is being run on, the coordinates are the same. The coordinates start with 0,0 in the bottom left corner of the screen and go to 1,1 in the top right corner. Then using the SET WINDOW statement any coordinate system may be mapped to the current window. A smaller portion of the screen may be partitioned off to act as a kind of clipping region for text. The PictStuff library seems to only use screen coordinates and doesn’t pay much attention to the location of the window. However, by using the CALL Set_Frame statement, the PICT graphics may be displayed anywhere you want. The OPEN #1:screen left, right, bottom, top statement is set up for the Apple RGB Monitor. These values may have to be adjusted if used on other size monitors.

Of course, True Basic statements are used all the way through the program except for the MacTools calls which are used mostly used to display text. A few of the other Macintosh things which are included in the MacTools Library are:

MacPenSize(width,height)
MacPenMode(mode)
MacTextFont(font)
MacTextFace(style$)
MacTextMode(mode)
MacTextSize(size)
MacTextBox(left,right,bottom,top,s$,just$)
MacSpaceExtra(extra)
MacGetFontInfo(ascent,descent,widmax,leading)
MacGetFile$(h,v,type$,button$)
MacPutFile$(h,v,pr$,iname$,button$)
MacSysBeep(duration)

also other commands for drawing ovals and rectangles.

I am somewhat disappointed that more of the Macintosh Toolbox is not included (built in) to the True Basic system. Of course the Developer Toolkit should include the rest of the Macintosh ROM world, but it would be nice to have it integrated. [We are still waiting for delivery of the Developer Toolkit. True Basic is sending return postcards to order the library but as yet we have not seen it. -Ed] If you use any library a lot, you may load it when you startup and have it resident in memory so at least there is a way to simplify the system. I hope to be able to review the Developer Toolkit when it is released. I will have more to say about True Basic next month.

{2}
! Professor Mac Says 
! By David Kelly
! ©MacTutor, 1988
! With special thanks to Milton Bradley Co.
! For their “Simon” Game

LIBRARY “Mactools*”! MacStuff Library
LIBRARY “PictLib*” ! PICTStuff Library
DECLARE DEF MacGetFile$
DIM notes(31)
RANDOMIZE
LET skilllevel=8 ! Set up levels
LET level=1
SET BACKGROUND COLOR 10 !  Get a Background color
OPEN #1:screen .25,.67,.165,.75    ! open a section of screen
WINDOW #1 ! and use it as a window
SET WINDOW 0,1,0,1
ASK SCREEN a,b,c,d
CALL set_frame(a,b,c,d)

LET filename$=”Prof Says.PICT”! Get the PICT resource
IF filename$<>”” THEN
 CALL Read_pictfile(filename$,s$)
 CALL Draw_string(s$,1)
ELSE
 PRINT “Prof Says.PICT file not found!”
END IF

! Set up the main screen
CALL SetRed
FLOOD .3,.7 ! Fill the shape with Red
CALL SetBlue
FLOOD .7,.7 ! Fill the shape with Blue
CALL SetGreen
FLOOD .3,.3 ! Fill the shape with Green
CALL SetYellow
FLOOD .7,.3 ! Fill the shape with Yellow
! Turn off all shapes
CALL darkred
CALL darkblue
CALL darkgreen
CALL darkyellow
ASK WINDOW a,b,c,d
BOX KEEP a,b,c,d in None$ ! Save PICT so it can be             
 ! restored later
CALL MacTextFont(2)! Get New York font
SET TEXT JUSTIFY “center”,”half”
DO ! Start the Main program loop
 SET COLOR MIX (0) rnd,rnd,rnd   ! change background color
 CALL SetButtons(level)
 DO
 LET Animationcount=Animationcount+1
 IF Animationcount>=500 then
 SET COLOR MIX (0) rnd,rnd,rnd! change the background color
 LET Animationcount=0
 END IF
 GET MOUSE x,y,s ! Check for mouse press
 IF s>=1 then
 GET POINT x,y   ! Get the mouse press
 LET result=0
 CALL PtInRect(x,y,.12,.295,.7,.8,result)    ! Level 1
 IF result=1 then
 LET skilllevel=8
 LET level=1
 CALL SetStartGameButton(Level)
 END IF
 LET result=0
 CALL PtInRect(x,y,.32,.495,.7,.8,result)    ! Level 2
 IF result=1 then
 LET skilllevel=14
 LET level=2
 CALL SetStartGameButton(Level)
 END IF
 LET result=0
 CALL PtInRect(x,y,.505,.680,.7,.8,result)   ! Level 3
 IF result=1 then
 LET skilllevel=20
 LET level=3
 CALL SetStartGameButton(Level)
 END IF
 LET result=0
 CALL PtInRect(x,y,.705,.880,.7,.8,result)   ! Level 4
 IF result=1 then
 LET skilllevel=31
 LET level=4
 CALL SetStartGameButton(Level)
 END IF
 LET result=0
 CALL PtInRect(x,y,.3,.7,.05,.15,result)
 IF result=1 then
 ! Quit Routine
 SET COLOR “White”
 BOX AREA 0,1,0,1
 SET COLOR “Black”
 BOX LINES 0,1,0,1
 SET COLOR “Blue”
 CALL MacTextSize(24)
 PLOT TEXT, AT .5,.6:”Thank you for”
 PLOT TEXT, AT .5,.4:”Reading MacTutor™”
 STOP
 END IF
 LET result=0
 CALL PtInRect(x,y,.3,.7,.2,.3,result)
 IF result=1 then
 ! Play the Game
 BOX SHOW none$ at 0,0
 LET x=0
 LET y=0
 LET numberofnotes=1
 LET tempo=100
 DO until numberofnotes=skilllevel
 CALL PlaySequence(numberofnotes,tempo, notes())
 FOR i=1 to numberofnotes
 SET COLOR MIX (0) rnd,rnd,rnd
 GET POINT x,y
 CALL buttonpress(x,y,selection)
 IF selection<>notes(i) then
 CALL MacSysBeep(500)
 CALL MacSysBeep(500)
 CALL MacSysBeep(500)
 EXIT DO
 END IF
 NEXT i
 LET numberofnotes=numberofnotes+1
 LET tempo=tempo+i*10
 PAUSE 1
 LOOP
 CALL SetButtons(level)
 END IF
 END IF
 LOOP
LOOP
END

SUB SetButtons(GameLevel)     ! Set Game Buttons
 CALL MacTextSize(14)
 SET COLOR “white”
 BOX AREA .3,.7,.05,.15   ! Quit Game Button
 BOX AREA .12,.295,.7,.8  ! Level 1 Button
 BOX AREA .32,.495,.7,.8  ! Level 2 Button
 BOX AREA .505,.680,.7,.8 ! Level 3 Button
 BOX AREA .705,.880,.7,.8 ! Level 4 Button
 SET COLOR “Black”
 BOX LINES .3,.7,.05,.15  ! Quit Game Button
 BOX LINES .12,.295,.7,.8 ! Level 1 Button
 BOX LINES .32,.495,.7,.8 ! Level 2 Button
 BOX LINES .505,.680,.7,.8  ! Level 3 Button
 BOX LINES .705,.880,.7,.8! Level 4 Button
 SET COLOR “Red”
 CALL SetStartGameButton(GameLevel)
 PLOT TEXT, AT .5,.11:”Quit Game”
 CALL MacTextSize(12)
 PLOT TEXT, AT .195,.77:”1"
 PLOT TEXT, AT .4,.77:”2"
 PLOT TEXT, AT .575,.77:”3"
 PLOT TEXT, AT .825,.77:”4"
END SUB

SUB SetStartGameButton(GameLevel)  ! Set up the Start Game Button
 SET COLOR MIX (0) rnd,rnd,rnd
 CALL MacTextSize(14)
 SET COLOR “White”
 BOX AREA .1,.9,.2,.3! Start Game Button
 SET COLOR “Black”
 BOX LINES .1,.9,.2,.3  ! Start Game Button
 SET COLOR “Red”
 PLOT TEXT, AT .5,.26:”Start Game Level “ & STR$(Gamelevel)
END SUB

SUB SetNone ! Display the PICT with colors off
 BOX SHOW None$ at 0,0
END SUB

SUB SetRed
 SET COLOR MIX (13) 1,0,0
 SET COLOR 13
END SUB
SUB DarkRed
 SET COLOR MIX (13) 0,0,0
 SET COLOR 13
END SUB
SUB SetGreen
 SET COLOR MIX (14) 0,1,0
 SET COLOR 14
END SUB

SUB DarkGreen
 SET COLOR MIX (14) 0,0,0
 SET COLOR 14
END SUB
SUB SetBlue
 SET COLOR MIX (15) 0,0,1
 SET COLOR 15
END SUB
SUB DarkBlue
 SET COLOR MIX (15) 0,0,0
 SET COLOR 15
END SUB
SUB SetYellow
 SET COLOR MIX (16) .9,1,0
 SET COLOR 16
END SUB
SUB DarkYellow
 SET COLOR MIX (16) 0,0,0
 SET COLOR 16
END SUB
SUB FlashRed
 SET COLOR MIX (13) 1,0,0
 LET note$=”o5 mf ms c”
 PLAY note$
 PAUSE .5
 SET COLOR MIX (13) 0,0,0
END SUB
SUB FlashGreen
 SET COLOR MIX (14) 0,1,0
 LET note$=”o5 mf ms a”
 PLAY note$
 PAUSE .5
 SET COLOR MIX (14) 0,0,0
END SUB

SUB FlashBlue
 SET COLOR MIX (15) 0,0,1
 LET note$=”o5 mf ms >a”
 PLAY note$
 PAUSE .5
 SET COLOR MIX (15) 0,0,0
END SUB
SUB FlashYellow
 SET COLOR MIX (16) 1,1,0
 LET note$=”o5 mf ms e”
 PLAY note$
 PAUSE .5
 SET COLOR MIX (16) 0,0,0
END SUB
SUB PtInRect(x,y,left,right,bottom,top,Result)     
! See if point is in Rectangle
 IF x>left and x<right and y>bottom and y<top then
 LET Result=1
 ELSE
 LET Result=0
 END IF
END SUB

SUB Buttonpress(x,y,selection)! Handle button press
 CALL PtInRect(x,y,0,.5,.5,1,result)
 IF result=1 then LET selectedcolor=13
 CALL PtInRect(x,y,0,.5,0,.5,result)
 IF result=1 then LET selectedcolor=14
 CALL PtInRect(x,y,.5,1,.5,1,result)
 IF result=1 then LET selectedcolor=15
 CALL PtInRect(x,y,.5,1,0,.5,result)
 IF result=1 then LET selectedcolor=16
 SELECT CASE selectedcolor
 CASE 13
 CALL flashred
 LET selection=1
 CASE 14
 CALL flashgreen
 LET selection=2
 CASE 15
 CALL flashblue
 LET selection=3
 CASE 16
 CALL flashyellow
 LET selection=4
 CASE ELSE
 LET selection=0
 END SELECT
END SUB

SUB PlaySequence(numberofnotes,tempo,notes()) ! Play the notes
 LET tempo$=”t”&str$(tempo)
 PLAY tempo$
 FOR i=1 to numberofnotes
 SET COLOR MIX (0) rnd,rnd,rnd
 IF notes(i)=0 then
 LET note=int(4*rnd)+1
 ELSE
 LET note=notes(i)
 END IF
 SELECT CASE note
 CASE 1
 CALL flashred
 CASE 2
 CALL flashgreen
 CASE 3
 CALL flashblue
 CASE 4
 CALL flashyellow
 END SELECT
 LET notes(i)=note
 NEXT i
END SUB
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Dragon Dictate 6.0 - Premium voice-recog...
With Dragon Dictate speech recognition software, you can use your voice to create and edit text or interact with your favorite Mac applications. Far more than just speech-to-text, Dragon Dictate lets... Read more
OmniFocus 3.11.7 - GTD task manager with...
OmniFocus is an organizer app. It uses projects to organize tasks naturally, and then add tags to organize across projects. Easily enter tasks when you’re on the go, and process them when you have... Read more
rekordbox 6.5.1.0009 - Professional DJ m...
rekordbox is the best way of preparing and managing your tracks, be it at home, in the studio, or even on the plane! It allows you to import music from other music-management software using the... Read more
1Password 7.8.1 - Powerful password mana...
1Password is a password manager that uniquely brings you both security and convenience. It is the only program that provides anti-phishing protection and goes beyond password management by adding Web... Read more
Ableton Live 10.1.35 - Record music usin...
Ableton Live lets you create and record music on your Mac. Use digital instruments, pre-recorded sounds, and sampled loops to arrange, produce, and perform your music like never before. Ableton Live... Read more
Microsoft Office 365, 2019 16.48 - Popul...
Microsoft Office 365. The essentials to get it all done. Unmistakably Office, designed for Mac Get started quickly with new, modern versions of Word, Excel, PowerPoint, Outlook and OneNote-... Read more
Adobe After Effects 18.1 - Create profes...
After Effects is available as part of Adobe Creative Cloud for $52.99/month (or $20.99/month for a single app license). The new, more connected After Effects can make the impossible possible. Get... Read more
Adobe Audition 14.1 - Professional post-...
Audition is available as part of Adobe Creative Cloud for as little as $20.99/month (or $9.99/month if you're a previous Audition customer). Adobe Audition empowers you to create and deliver... Read more
Adobe Animate 21.0.5 - Animation authori...
Animate is available as part of Adobe Creative Cloud for as little as $20.99/month (or $9.99/month if you're a previous Flash Professional customer). Animate (was Flash CC) lets you share work... Read more
Adobe Photoshop 22.3.1 - Professional im...
You can download Photoshop for Mac as a part of Creative Cloud for only $20.99/month (or $9.99/month if you have purchased an earlier software version). Adobe Photoshop is a recognized classic of... Read more

Latest Forum Discussions

See All

Moonlight Sculptor is an upcoming MMORPG...
Kakao Games and XL Games – who you might be familiar with from their previous game ArcheAge – have announced that their MMORPG Moonlight Sculptor is now available to pre-order for iOS and Android devices. Moonlight Sculptor has previously launched... | Read more »
MU Archangel is now open for pre-registr...
MU Archangel is now open for pre-registration in Southeast Asia following its massive success in other territories. Players from Singapore, Thailand, Malaysia, Indonesia, and the Philippines (except Vietnam) can now join in on the fun by applying... | Read more »
Compete, a new social media app you can...
Whoever told you you can’t get rich making videos has obviously never heard of Compete, Competitive Media Technologies Limited’s hot new social media app where you can rake in all the dough just by doing what you love. Video monetization that... | Read more »
Bethesda has released a new DOOM mobile...
Bethesda Softworks has released a new DOOM game out of the blue exclusively for mobile devices. It’s called Mighty DOOM and is currently only available as an early access title on Android but will be expanding to more users in the future. [Read... | Read more »
Anagraphs is a word puzzle game with a t...
Cinq-Mars Media has released its word puzzle game Anagraphs for iOS and Android devices. The game released last week after a short delay in getting it onto the appropriate platforms. [Read more] | Read more »
These are the top 5 best iPhone games li...
Fortnite has been the big hitter in mobile gaming this year, and it's not hard to see why. Thanks to some excellent marketing, and a polished experience that almost anyone can enjoy, it's really taken the App Store by storm. But there are other... | Read more »
The top 5 best iPhone games like Pokemon...
Pokemon GO is still the, if you'll excuse the pun, go-to game if you want some AR action on your phone. But it's not the only choice out there, and if you've got a hankering for something a bit different, then your eyes might already have started... | Read more »
The top 5 best iPhone games like Starcra...
Starcraft sits at the top of the RTS tree for a number of very good reasons. It also isn't on mobile, again, for a number of very good reasons. But that doesn't mean you can't find a way to indulge your sci-fi, competitive, massive, or engaging RTS... | Read more »
Apple Arcade: Ranked - Top 25 [Updated 4...
In case you missed it, I am on a quest to rank every Apple Arcade game there is. [Read more] | Read more »
The top 5 best iPhone games like The Roo...
The Room has had a massive impact on the world of mobile gaming. Not only is it a brilliant adventure, it also shows how the touchscreen controls on your iPhone can be turned into something far more elegant and tactile than just a bunch of buttons... | Read more »

Price Scanner via MacPrices.net

B&H is offering clearance prices on lefto...
Apple reseller B&H Photo has clearance 2020 13″ 1.4GHz Intel-based MacBook Pros on sale today for $200-$300 off Apple’s original MSRP with prices starting at only $1099. Expedited shipping is... Read more
Roundup of Today’s Best MacBook Deals: M1 Mac...
Apple resellers are offering sale prices on Apple’s M1-powered 13″ MacBook Airs ranging up to $190 off MSRP. Here’s where to pick one up today, and as always, keep an eye on our 13″ MacBook Air Price... Read more
Apple AirPods Pro drop to new low price of on...
Amazon has Apple’s AirPods Pro on sale today for a new low price of only $197 shipped. That’s $52 off MSRP and the lowest price currently available for a set of AirPods Pro from any Apple reseller.... Read more
Apple restocks clearance 13″ Intel-based MacB...
Apple has clearance, Certified Refurbished, 2020 13″ Intel-based MacBook Airs available starting at only $809 and up to $280 off original MSRP. Each MacBook features a new outer case, comes with a... Read more
OWC drops prices on 2020 Intel multi-core Mac...
Other World Computing has clearance 2020 Intel-based Mac minis on sale starting at only $499. Both 4-core and 6-core models are in stock today. These are new, unopened, factory-sealed minis: – 3.6GHz... Read more
Save $50 off Apple’s 10.9″ iPad Air today at...
B&H Photo has new 10.9″ Apple iPad Airs in stock and on sale today for up to $50 off MSRP. Expedited shipping is free to most addresses in the US. Note that some sale prices may be restricted to... Read more
Rare Apple sale: Get a HomePod mini for $10 o...
Apple reseller Expercom has the Space Gray HomePod mini on sale today for $89 shipped. Their price is $10 off Apple’s MSRP, and it’s currently the only sale price available for a HomePod mini among... Read more
Apple has M1 Mac minis available starting at...
Apple has a full line of standard configuration M1 Mac minis available in their Certified Refurbished section starting at only $589 and up to $140 off MSRP. Each mini comes with Apple’s one-year... Read more
New sale at Amazon: $55-$70 discounts on Appl...
Amazon has 7.9″ iPad minis on sale today for up to $70 off Apple’s MSRP, each including free shipping. Prices start at $344. These are the same iPad minis sold by Apple in their retail and online... Read more
Apple offering 13″ M1 MacBook Airs for as lit...
Apple has a full line of 2020 13″ M1 MacBook Airs available, Certified Refurbished, starting at only $849 and up to $190 off original MSRP. These are the cheapest M1 MacBook Airs for sale today at... Read more

Jobs Board

*Apple* Valley 20hr Teller - Wells Fargo (Un...
…or scheduled + Ability to stand for extended periods of time **Street Address** **MN- Apple Valley:** 14325 Cedar Ave - Apple Valley, MN **Disclaimer** All offers Read more
*Apple* Valley 20hr Teller - Wells Fargo (Un...
…or scheduled + Ability to stand for extended periods of time **Street Address** **MN- Apple Valley:** 14325 Cedar Ave - Apple Valley, MN **Disclaimer** All offers Read more
Desktop Support Technician - *Apple* / Mac...
…infrastructure and internal desktop systems. Must have an IT background that includes Apple / Mac support. **Overview:** + Responds to routine technical questions or Read more
Geek Squad *Apple* Consultation Professiona...
**801042BR** **Job Title:** Geek Squad Apple Consultation Professional **Job Category:** Store Associates **Store Number or Department:** 000214-Willowbrook-Store Read more
*Apple* Mobility Specialist - Best Buy (Unit...
**800879BR** **Job Title:** Apple Mobility Specialist **Job Category:** Store Associates **Store Number or Department:** 000803-Lansing-Store **Job Description:** Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.