Virus
Volume Number: | | 4
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Issue Number: | | 5
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Column Tag: | | Advanced Mac'ing
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A Vaccine for the 'nVIR' Virus
By Mike Scanlin, Contributing Editor
Unless you are going to Africa or Indochina, viruses and vaccinations are not something that most of us need to worry about. However, even if youre not planning on travelling, there is one virus you need to be aware of. It is a computer virus that is infecting Macintoshes everywhere. [Note: The virus described in this article is apparently only one of at least three viruses that are going around as reported in the press. This article discusses what we shall name the nVIR virus. The other two are the infamous peace message virus and the scrapbook virus reported in this months mousehole column, and in a recent MacWeek article. -Ed]
Are you infected?
Use ResEdit to open your system file and look for nVIR resources. If you have them, then your system has been infected and chances are that at least some (if not most or all) of your applications are infected. Dont panic. This particular virus is relatively harmless. There is an application at the end of this article that will allow you to remove the virus from your infected applications. There is also an INIT resource you can put in your System Folder that will warn you if this virus ever shows up on your system. [Note that this vaccine and virus warning init applies only to this particular nVIR virus. New vaccines will be necessary for the other two once it is known how they operate. -Ed]
Fig. 1 Vaccination Alert tells Application status
How I found it
Until last week, I had had no experience with computer viruses. I had heard rumors about the existence of Mac viruses, but didnt really believe them. I do not know when this virus first got into my system. It must have come from some program I downloaded off of a network, but I do not know which one. By the time I figured out what was going on, the virus had modified seventeen of the applications on my hard disk and my System file.
Virus Symptoms
Sometime near the beginning of last week, I started hearing a beep when launching programs. It didnt happen every time, only once in a while and with no discernable pattern. Using TMON, I trapped SysBeep() and discovered that something was modifying CODE 0 and installing several nVIR resources into every application I launched. I looked in my System file and, in addition to several nVIR resources, found an INIT 32 resource that I didnt put there. I compared the standard INITs from an original system disk and none of them matched the INIT 32 I had found. What really clued me in to the idea of a virus was that if I took the INIT 32 resource out of my System file, quit ResEdit, and then relaunched ResEdit, the INIT 32 resource would be back in there. After disassembling INIT 32, I learned how it worked and how to make my system immune to it. I am sharing this information so that other Mac users can protect themselves as well. [Note that this virus exhibits the ability to re-install itself after being patched out with ResEdit! -Ed]
How to make your System file immune
Use ResEdit to open your System file. Create an INIT 32 resource that consists of these 2 hex bytes: 4E 75 (which is an RTS instruction). If INIT 32 already exists and has a size of 366 bytes, then you can be pretty sure it is the virus INIT. Replace the existing INIT 32 with the 2 byte version (4E 75). Now create 8 resources of the type nVIR; the case of the resource type is important -- do not use NVIR or nvir. Their IDs should be 0 through 7, with size zero bytes. If they already exist, then delete them and create 8 new empty ones (with IDs 0-7).
Thats it. Your system is now immune to this particular virus (but not all possible viruses). If you now run an infected application, the virus will think that it is already installed in your system file, since it sees the INIT and nVIR resources it expects, and will leave it alone.
If your System file was infected before you immunized it, you should reboot the system before using the procedure below to remove the virus from your applications. This guarantees that the effects of INIT 32 are removed from memory.
Removing the virus from infected applications
If an application has been infected, it will have several nVIR resources, a CODE 256 resource, and a possibly modified CODE 0 resource. Here are instructions on how to restore an infected application (note: this is only useful if you are certain that your System file is not infected. Otherwise, the applications will become infected again. Also, you should practice on a copy of an infected application):
1) Open the application with ResEdit. If CODE 256 exists, use GetInfo on it to check its size. If it is 372 bytes, then remove it. The reason we check for the size is because some applications, such as ReadySetGo, already have a CODE 256 resource of their own and we dont want to remove part of the applications code.
2) Open CODE 0 and look at the 3rd line of 8 hex bytes (bytes 16-23). If it is 0000 3F3C 0100 A9F0 then you need to replace that line of hex numbers with the 8 bytes contained in the nVIR 2 resource. If the third line does not look like the above 8 bytes, then the CODE resource is probably protected and did not get modified -- see below for an explanation. In this case leave it alone.
3) Remove all nVIR resources. Make sure you have completed step 2 before removing nVIR 2. You cannot restore the application without it.
Because this procedure is so automatic, I have written a program that does it for you. The application Vaccination displays the SFGetFile dialog and allows you to choose an application to vaccinate. A message is displayed that tells you the result of the vaccination and the SFGetFile dialog is displayed again. If your system has been infected, you should vaccinate every application on your hard drive. You will only see files of type APPL, FNDR (for the Finder), and dahd (for the DA handler) in the SFGetFile dialog so you might want to do a manual tree walk of your hard drive to be sure you vaccinate all of your applications. There is no harm in vaccinating an uninfected application or in vaccinating the same application more than once. This program does not make applications immune to this virus, it only removes this virus from them. But if your System file is immune, then there is no way this particular virus can spread to your applications. Note: you cannot use the Vaccination program to make your System file immune. You will have to do that manually using the procedure above.
How this virus works
This particular virus modifies the CODE 0 resource of an application in such a way that when you launch that application the first thing to execute is a piece of virus installation code. That installation code looks for the virus presence in the System file you are launching from. If it does not find evidence of the virus, it then installs itself (as INIT 32 and several nVIR resources) into your System file and then executes the application you had originally launched. Once your System file is infected, every application launched from that system will become infected. The whole infection process only takes a second or two, so there is little chance you will notice it. If the virus detects that it is already in the System file and in the application you are launching (meaning that no installation of itself is necessary on this launch), then there is about a 6% chance (1 in 16) that you will hear a short beep. This is the beep that first got my attention. According to a friend of mine, Chris Borton, whose computer was also infected, if you have MacinTalk in your System Folder, then the virus speaks the words Dont Panic instead of beeping.
This virus does not check if the CODE 0 resource of the application it is trying to infect is protected or not. Consequently, applications that have CODE 0 resources with the resProtected bit set are still infected, but are not contagious, i.e. they have the CODE 256 resource and the nVIR resources added to them, but they can not pass the virus on to a clean System file. I learned this by noticing that QUED/M and PageMaker were infected, but were not contagious. I couldnt figure out why some programs had protected CODE resources and others didnt. Then one of the people I work with, Victor Romano, put it together. He told me that Lightspeed C (which QUED/M and PageMaker were written in) automatically sets the resProtected bit of the CODE resources it generates. MPW does not. So, protecting the CODE resources (which can be done with ResEdit) is another simple way of preventing this virus from affecting an application.
To be forewarned
I dont know how far this virus has already spread, or how far it will spread. As a partial defense, however, I have written a piece of code that can be installed as an INIT file in your System Folder that will warn you if it detects something that looks like this particular virus. VirusWarnINIT is a patch on 2 routines that this virus relies on: GetResource() and ChangedResource(). The patch to GetResource() makes a beep if theType == nVIR. The patch to ChangedResource() makes a beep if theResource is a handle to a CODE 0 resource. I wouldnt suggest installing this INIT in a system known to be infected -- the number of beeps is sure to annoy you. I would have used something like an alert window instead of a beep as a warning, but I cant be sure that the Window Manager has been initialized at the time the virus is detected. If you install this INIT in a clean system and then launch a contagious application, you will hear about 5 or 6 beeps in a row as the virus tries to install itself in your System file.
Note that this INIT is only a warning, not a vaccination. The virus will still install itself. The advantage is that you will know about it right away and can stop it before it spreads very far.
Now that my Mac has been vaccinated, its my turn. After Typhoid, Yellow Fever, Cholera and Meningococcal vaccinations, Im off to Africa and Indochina. I wonder if I can get David Smith to send MacTutor to Serengeti National Park? Or do they already get it there? Ill let you know
/* Vaccination.c
* by Mike Scanlin 12 March 88
*
* Removes the nVIR virus from an
* application chosen by the user.
*/
#includeQuickDraw.h
#includeResourceMgr.h
#includeStdFilePkg.h
#includeFileMgr.h
#define NIL 0L
#define reg register
#define REPORT_STATUS_ALERT 129
#define nVIR_CODE_256_SIZE372
#define nVIR2Bad -10
#define nVIR2NotFound-11
void RemoveResourceFromFile(long theType, int theID, int
refNum);
intInnoculate(Str255 *fileName, int vRef);
void pStrCpy(char *p2, char *p1);
Boolean ChooseFile(Str255 *fn, int *vRef);
void main(void);
static SFReply reply;
static int applResFile;
/* RemoveResourceFromFile(theType, theID, refNum)
*
* This will remove the resource of type theType
* and ID theID from the open resource file
* whose refNum is refNum.
*/
void RemoveResourceFromFile(theType, theID, refNum)
long theType;
inttheID;
intrefNum;
{
reg Handle theResource;
if ((theResource = GetResource(theType, theID)) && (HomeResFile(theResource)
== refNum))
RmveResource(theResource);
}
/* Innoculate(fileName, vRef)
*
* This removes the nVIR virus from *fileName
in directory vRef.
*/
int Innoculate(fileName, vRef)
reg Str255*fileName;
intvRef;
{
reg Handle oldCODE, currentCODE;
reg inti, refNum, returnVal;
ParamBlockRec pb;
/* init the ParamBlockRec to all zeros */
asm {
lea pb,A0
move.l #sizeof(ParamBlockRec),D0
subq.l #1,D0
@1clr.b(A0)+
dbra D0,@1
}
/* set the current working directory */
pb.ioParam.ioVRefNum = vRef;
PBHSetVol(&pb, FALSE);
refNum = OpenResFile(fileName);
if ((oldCODE = GetResource(nVIR, 2)) && (HomeResFile(oldCODE) == refNum))
{
if (GetHandleSize(oldCODE) != 8)
/* if nVIR 2 isnt 8 bytes, then something
isnt right. */
returnVal = nVIR2Bad;
else {
if ((currentCODE = GetResource(CODE, 0)) && (HomeResFile(currentCODE)
== refNum)) {
asm {
MOVE.L oldCODE, A1
MOVE.L (A1),A1
MOVE.L currentCODE, A0
MOVE.L (A0),A0
ADDA #16, A0
MOVE.L (A1)+, (A0)+
MOVE.L (A1), (A0)
}
ChangedResource(currentCODE);
}
/* kill the nVIR resources */
for (i = 0; i <= 7; i++)
RemoveResourceFromFile(nVIR, i, refNum);
/* kill the extra CODE resource that this
virus adds (only if it has the size
of nVIR_CODE_256_SIZE) */
if ((currentCODE = GetResource(CODE, 256)) &&
(GetHandleSize(currentCODE) ==
nVIR_CODE_256_SIZE) && (HomeResFile(currentCODE)
== refNum))
RmveResource(currentCODE);
returnVal = noErr;
}
}
else
returnVal = nVIR2NotFound;
if (refNum != applResFile)
CloseResFile(refNum);
return(returnVal);
}
/* pStrCpy(p2, p1)
*
* Copy the pascal string at *p1 to *p2.
*/
void pStrCpy(p2, p1)
reg char*p2, *p1;
{
reg intlen;
len = *p2++ = *p1++;
while (--len >= 0)
*p2++ = *p1++;
}
/* ChooseFile(fn, vRef)
*
* Use SFGetFile() to get the name of an
* application from the user. Return the directory
* of the chosen file in *vRef. Return FALSE if the
* user clicked Cancel, TRUE if they clicked
* Open.
*
* Thanks to Chris Borton for this routine.
*/
Boolean ChooseFile(fn, vRef)
Str255 *fn;
int*vRef;
{
SFTypeList myTypes;
static Point SFGwhere = { 90, 82 };
myTypes[0] = APPL;
myTypes[1] = FNDR;
myTypes[2] = dahd;
SFGetFile(SFGwhere, NIL, 0L, 3, myTypes, 0L, &reply);
if (reply.good) {
pStrCpy((char *)fn , (char *)reply.fName);
*vRef = reply.vRefNum;
return(TRUE);
}
else
return(FALSE);
}
void main() {
Str255 fileName;
int vRef;
/* save the applications resource file refNum */
applResFile = CurMap;
InitGraf(&thePort);
InitFonts();
InitWindows();
InitMenus();
InitDialogs(0L);
InitCursor();
/* keep choosing files until the user hits Cancel */
while (ChooseFile(&fileName, &vRef)) {
switch (Innoculate(&fileName, vRef)) {
case nVIR2Bad:
ParamText(&fileName, \pResource nVIR 2 is not 8 bytes long. File
cannot be repaired., NIL, NIL);
break;
case nVIR2NotFound:
ParamText(&fileName, \pResource nVIR 2 not found. File is not infected
or cannot be repaired., NIL, NIL);
break;
default:
ParamText(&fileName, \pVirus successfully removed., NIL, NIL);
}
/* show the result of the attempted removal */
Alert(REPORT_STATUS_ALERT, NIL);
}
}
/* VirusWarnINIT.c
* by Mike Scanlin 13 March 88
*
* Put this in your system folder to warn you
* about the nVIR virus.
* It patches GetResource() and ChangedResource().
*/
#include Asm.h
#include ResourceMgr.h
#define GetResource0xA9A0
#define ChangedResource 0xA9AA
#define JMP 0x4EF9
#define memFullErr -108
#define beepDuration 20
void main(void);
void main()
{
asm {
/* beginning of the code that installs the patches */
move.l D3,-(SP)
/* get the original GetResource address */
move #GetResource,D0
_GetTrapAddress
/* set up the JMP instruction that calls the original GetResource */
lea @origGR,A1
move #JMP,(A1)+
move.l A0,(A1)
/* get the original ChangedResouce address */
move #ChangedResource,D0
_GetTrapAddress
/* set up the JMP instruction that calls the original ChangedResource
*/
lea @origCR,A1
move #JMP,(A1)+
move.l A0,(A1)
/* get some space in the system heap for the patches */
lea @last,A0
lea @first,A1
suba.l A1,A0 /* the length of our patches */
move.l A0,D0
add.l #254,D0 /* the extra space for the Str255 at the end (@name)
*/
move.l D0,D3 /* save for _BlockMove */
_NewPtrSYS
cmpi #memFullErr,D0
beq.s @noPatch
move.l A0,-(SP) /* save for _BlockMove */
move.l (SP),-(SP) /* for _SetTrapAddress */
/* set GetResource to the beginning of the space we just got in the system
heap */
move #GetResource,D0
_SetTrapAddress
/* set ChangedResource trap */
lea @changedResouce,A0
lea @getResource,A1
suba.l A1,A0
adda.l (SP)+,A0
move #ChangedResource,D0
_SetTrapAddress
/* now move it into place */
lea @first,A0
move.l (SP)+,A1
move.l D3,D0
_BlockMove
@noPatchmove.l (SP)+,D3
rts
/* end of the code that installs the patches */
@first
/*
* This is the patch to GetResource
*
*/
@getResource
move.l 6(SP),D0 /* get theType */
cmpi.l #nVIR,D0
bne.s @origGR
/* at this point we know something is trying to load an nVIR resource
*/
move #beepDuration,-(SP)
_SysBeep
/* note that this is only a warning beep, it falls through
* to the original GetResource, so the calling function
* never knows that it was detected. */
@origGR nop /* JMP to original trap */
nop
nop
/*
* This is the patch to ChangedResource
*
*/
@changedResouce
/* call GetResInfo() to see if we are changing a CODE 0 resource */
move.l 4(SP),-(SP)/* copy the resource handle
* that was passed to
* ChangedResouce() */
pea @theID
pea @theType
pea @name
_GetResInfo
lea @theType,A0
move.l (A0),D0
cmpi.l #CODE,D0
bne.s @origCR
lea @theID,A0
tst (A0)
bne.s @origCR
/* give a warning beep a CODE 0 resource is being changed */
move #beepDuration,-(SP)
_SysBeep
@origCR nop /* JMP to original trap */
nop
nop
@theID dc0
@theTypedc.l0
@name dc0
/* there are actually 254 more bytes to this
* variable (for a total of 256). Check the
* add.l #254,D0 instruction in the install code. */
@last
}
}