Calculating Distance
Volume Number: | | 4
|
Issue Number: | | 3
|
Column Tag: | | VIP Views
|
Calculating Distance for Navigation ![](img001.gif)
By Bill Luckie, Contributing Editor, Simi Valley, CA
V.I.P. 2.2
Mainstay has released version 2.2 which is a significant upgrade and is free to all registered owners. V.I.P. 2.2 includes 25 additional procedures, improved keyboard control, 5 new intrinsic functions to provide added flexibility in handling Point and Rectangle objects, and the ability to create a true About... under the Apple menu. If you are a V.I.P. owner and havent sent in your registration card, you are missing some neat features.
In the beginning
In a previous article (April 1987), I presented a shell program which implemented some of the common user interface actions e.g., Menus, Windows, File handling, and Events. In this program you will see that the same routines are used. In some cases these routines have been expanded to handle the specifics required of our program, and of course additional routines have been added. The only change brought about by changes to V.I.P. itself is the About routine, which is now called Gee_Whiz. As mentioned earlier V.I.P. programmers can now create a About (program name) entry under the Apple menu and have it display whatever they choose. In this case selecting About GC_Dist... displays the same window and information as presented at program startup.
The guts and feathers
The purpose of this program is to illustrate by example some of the most commonly used procedures. In addition to the already explored subjects we will create Dialogs, obtain user input data organized as records and save them to disk, work with some of V.I.P.s intrinsic functions, and most importantly, have some fun programming. As is the case with most programs there is certainly more than one way to accomplish a particular objective. What I present here is not advocated as the only way, or even the best way, to do the job. In fact I violate a few of the rules set forth in Inside Macintosh, and Ill tell you about them as we proceed.
![](img002.gif)
Figure 1 Our Dialog Box
How far is it?
This program computes and displays the Great Circle distance between any two cities in the data file. Figure 4 contains the data required, which is input using the dialog as shown in figure 1. The Great Circle distance, in case you didnt know, is the shortest distance between any two points on a sphere. It is most commonly used to represent the distance in nautical miles between airports for payload/range, performance, and fare calculations. Airports are each identified by a unique three character code. Los Angeles International airport, for example is LAX. The position on the globe of each airport is given as a latitude and longitude usually expressed in degrees and minutes. Latitudes south of the equator, and longitudes west of Greenwich, England are identified as negative angles. To work with these data, degrees and minutes are converted to decimal degrees, and to cope with SANEs handling of some intrinsic functions, a conversion of decimal degrees to radians and vice is also required.
Learning to love rectangles
Three dialogs are used in this program. Record_Dialog, which is used to input the city code, latitude and longitude data. Edit_Dialog, which allows viewing and editing of the records previously saved to disk, and Input_Dialog for the user to specify the origin and destination city codes as input to routines for calculating the great circle distance.
V.I.P. allows the programmer to create dialogs using built in procedures as I have done in this example, or as resources created with a resource editor such as ResEdit or Dialog Creator. The difficulty in using V.I.P.s procedures to create dialogs is in the visualization and placement of the various rectangles which bound each dialog item. Dialogs can contain static text, editable text, radio buttons, check boxes, and ordinary buttons, each situated within a rectangle. Creating complicated dialogs using V.I.P.s procedures is enough to discourage ordinary mortals, but there is an easy solution even if you dont care about resources.
My approach is to use Dialog Creator. Dialog Creator by Michael Bayer of Apple Canada lets you create dialog templates and dialog item lists interactively. Its a simple matter to draw the dialog then print the text source file which gives you the coordinates of each rectangle and the assurance that your dialog will look OK.
For each of the three dialogs used in this program the code is essentially the same. A rectangle is specified for the size and location of the dialog window, and the new dialog procedure follows with arguments for rect, title, and dialog name. Entering a text string as the title argument indicates the dialog is to be non modal. Set rect and append dialog item procedures are now repeated for each item in the dialog. When referring to dialog items, their order of appearance in the dialog item list (DITL) is used.
By convention, dialog item #1 is the default action to be performed when the user presses the return or enter key generally signifying OK. (Note; this default action is implemented automatically in V.I.P. for modal dialogs only) When all dialog items have been appended to the list, the open dialog procedure displays the dialog on the screen. If you prefer to create dialogs as resources, then you will need to change all occurrences of kill dialog to close dialog so as to not erase them from memory until Quit is selected.
DoDialogEvent
Now that we have our dialogs created, we need to be able to process the information entered or displayed according to the users action. For example, in the dialog as shown in figure 1, you can see there are three editable text fields and two buttons. Data entered by the user in the text edit fields is saved to disk when the Save it button is clicked, or conversely, the dialog is dismissed whenever the Quit button is clicked.
The DoDialogEvent routine receives two input arguments, i.e. Dialog and item to direct the action to be taken depending on which dialog is active and which item of the dialog was selected. In this case the first if logic form is true, and program flow is directed to the Get_Record routine when item=1, and to the kill dialog procedure whenever item=2. Actions to be performed by the other dialogs are similarly handled.
The purpose of handling all dialog events in one routine is probably not apparent in this small program. However, this routine like those presented in my previous article, are really generic, in that they dont do any real work, but merely direct program flow to a routine specifically designed to perform a discrete task. Programs written using a structured approach are usually easier to modify and are certainly easier to debug.
Get_Record
This routine when called by the DoDialogEvent routine simply executes three get dialog item procedures corresponding to the three text edit fields in the Record_Dialog. If you count the items appended to Record_Dialog you will see that items 7, 8, and 9 are the text edit fields receiving user entries for City Code, Latitude, and Longitude respectively. To assure the City Code is stored properly, the object City is converted to upper case. When this routine has completed its miniscule tasks, program flow resumes in the DoDialogEvent routine and the Store_Records routine is called.
![](img003.gif)
Figure 2 Editing our distance data base
Store_Records
With the information the user has entered in Record_Dialog extracted by the Get_Record routine as a result of the user clicking the Save It button, we are now going to save it to disk as a record. A record, as Im sure you know, is a group of related data organized in fields. In V.I.P., records themselves are identified by a Record Number, and individual fields are located within a record by specifying the offset (the number of bytes) from the beginning of the record. In preparation for storing the record to disk, the program decides if this is the first time its been asked to store a record, and if so, to display the standard file dialog, otherwise just save the record to disk without further ado. The first procedure sets the value of n according to how many times the routine is accessed, and is used as an argument to the object RecNo[n] which serves to automatically number our records.
The if (flag) logic form checks for true and directs execution flow accordingly. So, lets say this is the first record to be stored. In that case flag=0 or false, and execution continues with the first else logic form. The get document name procedure displays the standard file dialog with the prompt, Save file as Cities. Heres my first transgression from the scriptures of Inside Macintosh. Rather than allowing the user to name the file anything he (she) wishes, I tell em name it Cities. If this offends your sensibilities, please feel free to change the code. Actually, you may name the file anything you choose. The argument name serves equally as the input argument, and its contents appear as the default name in the edit field reserved for the name of the file to be saved. To change the default name, initialize the global object FileName to whatever you prefer, and dont forget to set the array size at least equal to the string length plus 1.
The user accepts Cities as the name of the file to be saved and clicks OK to dismiss the dialog, and the open file procedure opens the file in the write mode. The allocate record procedure allocates a record in memory with a length of 18 bytes, and identifies it with RecNo[n], which is now 1.
City code is always 3 bytes plus 1 byte for end of string marker, the maximum length of Latitude and longitude is 6 bytes plus an additional byte for end of string. All data making up the record is stored as a continuous text string with the record length being the sum of each field plus an additional byte.
Three put field procedures take the global objects, City, Lat, and Long, and position them within the record. Arguments for put field are; record number, byte offset, and field length. Byte offset is expressed in bytes and the first position in a record is byte position zero. Field length is also expressed in bytes and is sized to handle the longest entry anticipated.
![](img004.gif)
Figure 4 Output of our distance program
Procedures write record, free record, and close file complete the task of saving the record to disk. Now, because this is the first time this routine has been called, we set the value of flag to 1 or true. An alert is displayed informing the user that additional records added during this session will be saved without the GetFile dialog. Three set dialog item procedures clear the previously entered data, and position the text edit caret in the first text edit field ready for entry of the next record.
Assuming the user continues by entering data for the next record; when the Save It button is clicked, program flow progresses exactly as before. The difference is, when Store_Records is called this time, the counter n is incremented and the first if logic form now evaluates to true. The open file procedure opens the file FileName, and the get document length procedure returns the length in bytes of the file in the object Position. To avoid overwriting previously saved records, the file position procedure sets the file position according to the value of Position. From here on the same procedures are executed as before to save the record to disk.
Review_Records
Lets say, for purposes of this tutorial, that you have entered all of the data and you wish to see if it is correct. By selecting View or Edit Records... from the Options menu, a non-modal dialog is displayed as shown in figure 2, and the Review_Records routine is called. This short routine opens the file FileName in the read only mode. A for logic form provides a loop to be executed 10 times (NoRecs is a constant assigned the value of 10). The allocate record and read record procedures contained within the for loop are thusly executed 10 times to bring the entire file into memory. For safety sake the file is closed, and the value of the object n is set to zero.
When the Get Record button is clicked, the DoDialogEvent routine calls the Next_Record routine. As you might have guessed, when the Save Changes button is clicked, DoDialogEvent processes the request by calling the Save_Changes routine. The dialog is ultimately dismissed by clicking the windows close box.
Next_Record
This routine is simply a series of get field and set dialog item procedures to display the contents of the records saved in the file FileName. To start at the beginning of the file, the object n is assigned the value of 1. Record Number is displayed by converting the object n to a byte type array named string with the procedure number to string. Note, the minimum dimension for a byte type array to handle number to string conversions is 13.
The Next_Record routine is called each time the user clicks the Get Record button. When the last record has been viewed, the assign procedure within the if logic form is executed to set the value of the object n to zero. This merely allows the continuous viewing of records by starting again at record number 1 when the last record has been displayed.
![](img005.gif)
Figure 5 Our data base for distance calculation
Save_Changes
While viewing the records, changes may be made by entering the appropriate data in one or more of the text edit fields and clicking the Save Changes button. To no ones surprise, the Save_Changes routine is called by the DoDialogEvent routine whenever the Save Changes button is clicked.
This routine simply opens the file FileName in the write mode and sets the file position to overwrite the record to be changed. To do this, the procedure file position uses the argument (n-1)*18. Or in plain English, subtract 1 from the record number because the record pointer is left at the end of the record we wish to change. Now multiply by the record length (18), to set the file pointer to the correct position as calculated from the beginning of the file.
The actual writing of the record uses the same procedures as described previously. Two if logic forms are used to maintain correspondence with the actual record number, and if n=0 as is the case when the last record is the one to be edited, we simply assign the value of 10 to n. To make this a temporary measure, the object flag is set to true, which is detected by the next if, and the value of n is once more zero. This only makes sense if you remember n will always be something between 0 and 9 whenever this routine is called. So if n is equal to anything from 1 to 9, just write the record, else if n=0 change it to 10 temporarily. There must be an easier way.
Find_City
By selecting Compute Distance... from the Options menu, the dialog as shown in figure 4 is displayed. When the user enters the city codes for the origin and destination cities and clicks the Do It button, the Find_City routine is called by the Get_Input routine, and receives Origin and Destination as input arguments
The first thing this routine does is check to see if you are trying to fool it by entering the same city code for both the origin and destination cities. Normally an input like this should result in a distance of zero, but for some reason Apples SANE doesnt like zeros as operands for certain intrinsic functions. So, rather than having the Find_City routine complete all of its tasks, and then trap the error in the Calculate routine, I simply chose to display an alert informing the user of the problem.
Find_City opens the file FileName, reads the records into memory, and then compares the City field in the first record with the input argument Origin. If match=0 (are the same), two get field and string to number procedures extract and convert the data stored as Latitude and Longitude to numbers for the Origin City. When the origin city has been found, flag1 is set to true, and program execution continues looking for a match with the Destination city.
In this manner, the maximum number of times the records are searched for both the Origin and Destination cities is equal to the number of records in the file. If either flag1 or flag2 is not set to true, an alert informs the user that his choice is not in the file, and execution of this routine is terminated with a return procedure.
When both Origin and Destination cities have been found, Latitude and Longitude of the Origin and Destination cities are now passed to the Calculate routine as A,B,C,D respectively, as are the Origin and Destination city codes.
Calculate
If you havent fallen asleep by now, Im sure you recall the data we stored as Latitude and Longitude represented degrees and minutes which were actually stored as byte arrays and later converted to real numbers by the Find_City routine. So, for example, the Latitude of LAX we entered was 3356 with the rightmost two characters representing the minutes portion in every case.
When the object A is received in this routine, and assuming LAX is the Origin city, it would appear as 3356.000 if we were to examine its value. To extract the minutes portion of this number we simply divide by 100 to move the decimal point two places to the left, and use the int & fract procedure to separate the integer and fractional portions so we can convert the fractional portion to decimal degrees. By dividing the fraction by 60 and multiplying by 100, and adding the fractional part now in decimal degrees to the integer we have a number we can almost work with.
This same series of manipulations is completed for objects B,C, and D, and now because SANE utilizes radians when working with sin, cos, and acos, we need to do another conversion. By multiplying each object A,B,C,D by (pi/180) we are finally ready to do the calculation to see how far it is between our Origin and Destination cities, however the answer wont make any sense until we convert the result Dist to Nautical Miles. The distance is rounded off to the nearest whole number, converted to a string, and a series of draw string procedures displays the results as shown in figure 3.
Odds & Ends
If all of this seems like the long way around to arrive at the shortest distance between two points, you are probably correct. In this example program with only 10 cities we could have as easily entered Latitudes and Longitudes in a form that would not require conversion. However, when considering there are over 6900 airports in the world, each with its own identifier and Latitude and Longitude, you can perhaps appreciate the simplicity of using whole numbers to represent degrees and minutes rather than complex numbers more easily assimilated by a computer.
One routine we didnt talk about this time is DoCloseBox. This routine is fairly straightforward, and performs the chores of disposing of the various windows and non modal dialogs used by the program. The only thing worth mentioning is my solution to avoid the possibility of opening the same window twice. In the DoOptions routine you will see that I have inserted a disable menu item procedure which globally disables the Options menu whenever a routine using a window is called. While this isnt the most elegant way of avoiding the embarrassment of not being able to close a window, it works. An enable menu item procedure in the DoCloseBox routine is executed to restore the Options menu after the current window is closed.
That about does it for this time. I hope what you have read here is helpful in learning Visual Interactive Programming. If you would like to see other V.I.P. stuff, write to MacTutor! In the meantime have fun, after all thats what its all about.
byte
AboutFlag
AboutWindow
City[4]
EditDialog
EditWindow
FileName[7]={C,i,t,i,e,s,\0'}
InputDialog
InputWindow
Lat[7]
Long[7]
Menu[3]
Quit
RecordDialog
RecordWindow
WhichWindow
Window
flag
go
n
integer
RecNo[10]
rectangle
r
constants
NoRecs = 10
pi = 3.14159265
main
GC_Dist program for MacTutor
by Bill Luckie © 1987
Visual Interactive Programming
V.I.P. by Dominique Lienart, published by Mainstay.
===================================
DoSetup
while (! Quit)
DoSelect
exit
===================================
Calculate (A,B,C,D,Origin,Destination)
--> real A
--> real B
--> real C
--> real D
--> byte Origin[4]
--> byte Destination[4]
byte
S2[13]
integer
Distance
real
Dist
fraction
integer
rectangle
r
assign (A / 100,A)
int & fract (A,integer,fraction)
assign (fraction / 60 * 100,fraction)
assign (integer + fraction,A)
assign (B / 100,B)
int & fract (B,integer,fraction)
assign (fraction / 60 * 100,fraction)
assign (integer + fraction,B)
assign (C / 100,C)
int & fract (C,integer,fraction)
assign (fraction / 60 * 100,fraction)
assign (integer + fraction,C)
assign (D / 100,D)
int & fract (D,integer,fraction)
assign (fraction / 60 * 100,fraction)
assign (integer + fraction,D)
assign (A * (pi/180),A)
assign (B * (pi/180),B)
assign (C * (pi/180),C)
assign (D * (pi/180),D)
assign (60*acos(sin(A)*sin(C)+cos(A)*cos(C)*cos(D-B)),Dist)
assign (Dist * (1/pi * 180),Dist)
int & fract (Dist,integer,fraction)
if (fraction .5)
assign (integer + 1,Distance)
else
assign (integer,Distance)
number to string (@i,Distance,S2)
activate window (Window)
set text font (0)
move to (50,18)
draw string (The distance from ,0)
draw string (Origin,0)
draw string ( to ,0)
draw string (Destination,0)
draw string ( is ,0)
draw string (S2,0)
draw string ( Nautical miles.,0)
===================================
DoAbout
byte
ID
go
message
type
point
location
rectangle
Portrect
Windowrect
assign (0,go)
set rect (60,60,120,450,Windowrect)
set rect (0,0,120,450,Portrect)
new window (4,0,1,Windowrect,Portrect,,Window)
set text font (0)
move to (15,85)
draw string (GC_Dist program for MacTutor,0)
move to (30,145)
draw string ( by Bill Luckie.,0)
move to (45,168)
draw string (© 1987,0)
if (AboutFlag)
while (! go)
get next event (type,location,message,ID)
if (type = 3)
assign (1,go)
else
else
wait (90)
kill window (Window)
assign (1,AboutFlag)
assign (0,Window)
===================================
DoCloseBox
get window (WhichWindow)
if (WhichWindow = AboutWindow)
kill window (AboutWindow)
assign (0,AboutWindow)
else
if (WhichWindow = InputWindow)
kill window (Window)
assign (0,Window)
kill dialog (InputDialog)
assign (0,InputWindow)
assign (0,InputDialog)
else
if (WhichWindow = EditWindow)
kill dialog (EditDialog)
assign (0,EditWindow)
assign (0,EditDialog)
else
enable menu item (Menu[3],0)
===================================
DoDialogEvent (Dialog,item)
--> byte Dialog
--> byte item
if (Dialog = RecordDialog)
switch (item,1,2)
case 1
Get_Record
Store_Records
case 2
kill dialog (RecordDialog)
assign (0,RecordDialog)
default
else
if (Dialog = InputDialog & item = 1)
Get_Input
else
if (Dialog = EditDialog)
switch (item,1,2)
case 1
Next_Record
case 2
Save_Changes
default
else
===================================
DoEdit (item)
--> byte item
switch (item,3,4,5,6)
case 1
cut text
case 2
copy text
case 3
paste text
case 4
clear text
default
===================================
DoFile (item)
--> byte item
byte
result
switch (item,1,2,4)
case 1
set up page
case 2
if (AboutWindow)
print text (AboutWindow)
else
alert (1,There is no window to print from.,result)
case 3
assign (1,Quit)
default
===================================
DoMenuSelect (menu,item)
--> byte menu
--> byte item
switch (menu,Menu[1],Menu[2],Menu[3])
case 1
DoFile (item)
case 2
DoEdit (item)
case 3
DoOptions (item)
default
===================================
DoOptions (item)
--> byte item
switch (item,1,2,3,5)
case 1
Record_Dialog
case 2
disable menu item (Menu[3],0)
Edit_Dialog
case 3
disable menu item (Menu[3],0)
Input_Dialog
case 4
disable menu item (Menu[3],0)
Gee_Whiz
default
===================================
DoSelect
byte
EventID
EventMessage
EventType
point
MouseLocation
get next event (EventType,MouseLocation,EventMessage,EventID)
switch (EventType,1,4,5)
case 1
if (EventMessage=0 & EventID=1)
DoAbout
else
DoMenuSelect (EventMessage,EventID)
case 2
DoCloseBox
case 3
DoDialogEvent (EventMessage,EventID)
default
===================================
DoSetup
new menu (File,Menu[1])
append menu item (Menu[1],Page Setup...;Print...;(-;Quit/Q)
new menu (Edit,Menu[2])
append menu item (Menu[2],(Undo/Z;(-;Cut/X;Copy/C;Paste/V;Clear)
new menu (Options,Menu[3])
append menu item (Menu[3],Create new Records...;View or Edit Records...;Compute
Distance...;(-;Gee Whiz Stuff...)
DoAbout
===================================
Edit_Dialog
rectangle
r
set rect (100,106,250,406,r)
new dialog (r,Edit Records,EditDialog)
set rect (111,23,144,116,r)
append dialog item (EditDialog,1,r,Get Record)
set rect (111,179,144,280,r)
append dialog item (EditDialog,1,r,Save Changes)
set rect (3,72,19,228,r)
append dialog item (EditDialog,4,r,Review & Edit Records.)
set rect (27,50,43,150,r)
append dialog item (EditDialog,4,r,City Code:)
set rect (47,50,63,150,r)
append dialog item (EditDialog,4,r,Latitude:)
set rect (67,50,83,150,r)
append dialog item (EditDialog,4,r,Longitude:)
set rect (87,50,103,156,r)
append dialog item (EditDialog,4,r,Record No.:)
set rect (29,190,45,217,r)
append dialog item (EditDialog,5,r,)
set rect (50,190,66,240,r)
append dialog item (EditDialog,5,r,)
set rect (71,190,87,240,r)
append dialog item (EditDialog,5,r,)
set rect (88,138,104,158,r)
append dialog item (EditDialog,5,r,)
open dialog (EditDialog,EditWindow)
Review_Records
===================================
Find_City (Origin,Destination)
--> byte Origin[4]
--> byte Destination[4]
byte
f
flag1
flag2
match
n
result
integer
RecNo[10]
real
A
B
C
D
compare string (Origin,Destination,match)
if (match = 0)
alert (1,The Origin and Destination cities are the same.,result)
return
else
assign (0,flag1)
assign (0,flag2)
open file (FileName,1,TEXT,f)
for (n,1,NoRecs,1)
allocate record (18,RecNo[n])
read record (f,RecNo[n])
close file (f)
for (n,1,NoRecs,1)
get field (n,0,4,City)
upper case (City)
compare string (City,Origin ,match)
if (match = 0)
get field (n,4,7,Lat)
string to number (3,Lat,A)
get field (n,11,7,Long)
string to number (3,Long,B)
assign (1,flag1)
else
compare string (City,Destination,match)
if (match = 0)
get field (n,4,7,Lat)
string to number (3,Lat,C)
get field (n,11,7,Long)
string to number (3,Long,D)
assign (1,flag2)
else
if (! flag1)
alert (1,Sorry, Origin city code not in file.,result)
return
else
if (! flag2)
alert (1,Sorry, Destination city code not in file.,result)
return
else
Calculate (A,B,C,D,Origin,Destination)
===================================
Gee_Whiz
byte
AboutFile
rectangle
PortRect
WindowRect
set rect (50,40,312,472,WindowRect)
set rect (0,0,1000,432,PortRect)
new window (7,1,1,WindowRect,PortRect,Gee Whiz Stuff,AboutWindow)
open file (Gee_Whiz,1,TEXT,AboutFile)
load text (AboutFile,AboutWindow)
close file (AboutFile)
===================================
Get_Input
byte
Destination[4]
Origin[4]
state
clear window (Window)
get dialog item (InputDialog,4,state,Origin)
upper case (Origin)
get dialog item (InputDialog,5,state,Destination)
upper case (Destination)
Find_City (Origin,Destination)
===================================
Get_Record
byte
state
get dialog item (RecordDialog,7,state,City)
upper case (City)
get dialog item (RecordDialog,8,state,Lat)
get dialog item (RecordDialog,9,state,Long)
===================================
Input_Dialog
rectangle
r
r1
set rect (182,61,326,451,r)
new dialog (r,Select cities,InputDialog)
set rect (106,164,137,227,r)
append dialog item (InputDialog,1,r,Do it)
set rect (31,104,47,204,r)
append dialog item (InputDialog,4,r,Origin:)
set rect (62,104,78,204,r)
append dialog item (InputDialog,4,r,Destination:)
set rect (34,220,50,245,r)
append dialog item (InputDialog,5,r,)
set rect (60,220,76,245,r)
append dialog item (InputDialog,5,r,)
set rect (3,49,26,342,r)
append dialog item (InputDialog,4,r,Enter city codes for Origin & Destination.)
set rect (52,68,152,444,r)
set rect (0,0,155,447,r1)
new window (4,0,1,r,r1,,Window)
open dialog (InputDialog,InputWindow)
===================================
Next_Record
byte
result
string[13]
assign (n + 1,n)
get field (RecNo[n],0,4,City)
set dialog item (EditDialog,8,9,City)
get field (RecNo[n],4,7,Lat)
set dialog item (EditDialog,9,9,Lat)
get field (RecNo[n],11,7,Long)
set dialog item (EditDialog,10,9,Long)
number to string (@b,n,string)
set dialog item (EditDialog,11,9,string)
if (n = NoRecs)
assign (0,n)
else
===================================
Record_Dialog
rectangle
r
set rect (100,154,251,359,r)
new dialog (r,,RecordDialog)
set rect (115,5,147,85,r)
append dialog item (RecordDialog,1,r,Save It)
set rect (115,119,147,199,r)
append dialog item (RecordDialog,1,r,Quit)
set rect (4,38,22,176,r)
append dialog item (RecordDialog,4,r,Enter new records)
set rect (30,6,46,106,r)
append dialog item (RecordDialog,4,r,City Code:)
set rect (60,6,76,106,r)
append dialog item (RecordDialog,4,r,Latitude:)
set rect (90,6,105,106,r)
append dialog item (RecordDialog,4,r,Longitude:)
set rect (30,105,46,140,r)
append dialog item (RecordDialog,5,r,)
set rect (60,105,76,162,r)
append dialog item (RecordDialog,5,r,)
set rect (90,105,106,162,r)
append dialog item (RecordDialog,5,r,)
open dialog (RecordDialog,RecordWindow)
===================================
Review_Records
byte
f
integer
result
open file (FileName,1,TEXT,f)
for (n,1,NoRecs,1)
allocate record (18,RecNo[n])
read record (f,RecNo[n])
close file (f)
assign (0,n)
===================================
Save_Changes
byte
f
state
integer
result
assign (0,flag)
open file (FileName,2,TEXT,f)
if (n = 0)
assign (10,n)
assign (1,flag)
else
file position (f,(n-1) * 18,0,result)
get dialog item (EditDialog,8,state,City)
get dialog item (EditDialog,9,state,Lat)
get dialog item (EditDialog,10,state,Long)
allocate record (18,RecNo[n])
put field (RecNo[n],0,4,City)
put field (RecNo[n],4,7,Lat)
put field (RecNo[n],11,7,Long)
write record (f,RecNo[n])
close file (f)
if (flag)
assign (0,n)
else
===================================
Store_Records
byte
f
ok
result
integer
Position
RecNo[10]
status
assign (n + 1,n)
if (flag)
open file (FileName,2,TEXT,f)
get document length (FileName,Position)
file position (f,Position,0,status)
allocate record (18,RecNo[n])
put field (RecNo[n],0,4,City)
put field (RecNo[n],4,7,Lat)
put field (RecNo[n],11,7,Long)
write record (f,RecNo[n])
free record (RecNo[n])
close file (f)
else
get document name (1,Save file as Cities,TEXT,ok,FileName)
if (ok)
open file (FileName,2,TEXT,f)
allocate record (18,RecNo[n])
put field (RecNo[n],0,4,City)
put field (RecNo[n],4,7,Lat)
put field (RecNo[n],11,7,Long)
write record (f,RecNo[n])
free record (RecNo[n])
close file (f)
assign (1,flag)
alert (1,Additional records added during this session will be saved
without the GetFile dialog. ,result)
else
set dialog item (RecordDialog,7,1,)
set dialog item (RecordDialog,8,9,)
set dialog item (RecordDialog,9,9,)