TweetFollow Us on Twitter

Color, DragRgn
Volume Number:4
Issue Number:1
Column Tag:Basic School

Color & DragGrayRgn Explored

By Dave Kelly, MacTutor Editorial Board

MAC II takes on BASIC

Yes, I know that it has been about a year since the Macintosh II was released and not a word from me on how the Basic works on the Mac II. The Mac II really is a wonderful machine, although there are still a few incompatibilities and inconveniences. But all in all I still give the Mac II an A+.

The curiosity lies in figuring out what works (or doesn’t work) on the Mac II. The Mac II has features that did not even exist when most of the versions of Basic were written. Some things like color and screen size aren’t supported properly, or at all, even though the software was capable before the Mac II came.

It’s fast. For example, just take a look at what it did for the Byte Magazine January 1983 Prime number benchmark program, known as the Sieve. ZBasic™ comes up with a 2 second time, MS Basic Binary interpreter with 129 second time (about the same as True Basic on the Mac Plus), and 15 seconds for the MS Basic compiler. Of course, everything is faster so it is all relative. Since we already know that the Mac II is faster and have a good idea about which versions of Basic are faster, there is no need to go into that here. For more information comparing the various versions of Basic, see MacTutor, Aug 1986, Feb. 1987 and Mar. 1987.

Screen Size: With the advent of the larger screen (also available for Mac Plus and SE) we see the need to be fully compatible with all size monitors. MS Basic opens its default windows to 512 X 342, the size of the SE and MacPlus screens. That works out alright since it still isn’t known what kind of Mac might be running the program. Double-clicking the title bar causes MS Basic windows to zoom to full screen size. The LIST windows won’t expand horizontally beyond the 512 limit, but will expand vertically to the bottom of the screen. The most annoying thing is that none of the windows can be moved below a certain point on the screen which is very close to the place where the bottom of the 9" screen would be (342). This means that you can never move the command window out of the way; you have to close it just like on a Mac Plus.

True Basic v. 1.1, which I haven’t looked at for awhile, opens the default window to full screen size. Of course, True Basic still has all the HFS problems and other limitations which I have discussed in past issues of MacTutor (Best of MacTutor Vol 2, pg 379 or August 1986). (Version 1.1 is the latest that I have).

ZBasic Ver. 4.1 windows also open to full screen size. There doesn’t appear to be any compatibility problems here at all. As I write this, the ZBasic promised editor has still not been completed.

Color support: This is only a big deal to those of you with a Mac II with a color monitor ( I wouldn’t have one any other way!!). As you know, the original Quickdraw supports 8 colors already. I feel that it shows short-sightedness to not at least support that much. But both MS Basic and True Basic have NO color support even though both languages include means to change color from black to white. Other versions (on other computers whose names we won’t say) of True Basic support a small set of colors. MS Basic uses color as a parameter in the syntax for the CIRCLE statement, yet you can’t get any colors except black and white.

ZBasic, however, does support the 8 colors in Quickdraw. That’s only 8 colors for now, but I would expect that they will make improvements to this in some later version (who knows when?). So meanwhile, if you want color you will have to settle with the 8 basic colors. There are a few differences between ZBasic color statements and Quickdraw color statements. In order to standardize ZBasic, Zedcor has numbered the colors from 0 to 7. Quickdraw, however, has its own designation for each color as the following chart shows:

The color codes in ZBasic and QuickDraw CANNOT be substituted for each other. You will have to either use Quickdraw graphics or ZBasic graphics or be careful not to mix the code with the wrong call. Sure, setting the color is easy, but be sure to use the right code with the right statement.

This month’s program demonstrates the colors available in ZBasic and gives you an example of its use. All you have to do is set the color before issuing a graphics drawing statement and either Quickdraw or ZBasic (which probably uses Quickdraw anyway) will use the color you selected.

What’s missing? Color QuickDraw™ that’s what. Fortunately, Zedcor has been very responsive to updating ZBasic. I’m sure that it isn’t easy for them to keep updating everyone so often. Let’s hope that the next version of ZBasic will include the long awaited editor, Color QuickDraw and other major improvements. Read on!

[The slow response by the Basic compiler makers to upgrade their products to meet the requirements of Mutifinder, System 4.2 and the Macintosh II, has been really disappointing! There is still a pressing need for a reliable, engineering oriented Basic that provides full access to the Macintosh capabilities and can function in a workstation environment (ie, it can do math correctly and quickly). We encourage both the present Basic compiler makers to address this issue, as well as those we haven't seen in this marketplace, like Borland, to enter it, and hopefully unite a fragmented and frustrated market. -Ed]

{1}
‘ColorBasic
‘MacTutor, 1988
‘By Dave Kelly

WINDOW OFF
COORDINATE WINDOW
‘A color chart for future reference
DIM rect%(3)
MENU 1,0,1,”File”
MENU 1,1,1,”Quit”
EDIT MENU 2
MENU 3,0,1,”Colors”
MENU 3,1,1,”ZBasic™ Commands”
MENU 3,2,1,”ToolBox Commands”
MENU 3,3,1,”Erase window”
theEnd=0:REM theEnd will never come.

‘Make QuickDraw Color Assignments
blackColor&=33
whiteColor&=30
redColor&=205
greenColor&=341
blueColor&=409
cyanColor&=273
magentaColor&=137
yellowColor&=69

‘Make ZBasic Color Assignments
white=0
yellow=1
green=2
cyan=3
blue=4
magenta=5
red=6
black=7
WINDOW 1,”Color Demo Window”,(4,38)-(450,200),4
GOSUB “ZBasic™ Colors”: ‘ Print something to start
ON MENU GOSUB “MenuEvent”
MENU ON
theEnd=0:REM theEnd will never come.
DO
 UNTIL theEnd

MENU OFF

“MenuEvent”
Menunumber%=MENU(0)
Menuitem%=MENU(1)
MENU
IF Menunumber%=1 AND Menuitem%=1 THEN “Quit”
IF Menunumber%=3 AND Menuitem%=1 THEN 
 GOSUB “ZBasic™ Colors”
IF Menunumber%=3 AND Menuitem%=2 THEN 
 GOSUB “QuickDraw™ Colors”
IF Menunumber%=3 AND Menuitem%=3 THEN CLS:PRINT@(1,3)”The Colors are 
now cleared!”
RETURN

“Quit”
END

“ZBasic™ Colors”
CLS
TEXT 2,14,0,0
PRINT%(170,20) “ZBasic™ Colors”
COLOR=white
BOX FILL 5,50 TO 55,100
COLOR=yellow
BOX FILL 60,50 TO 110,100
COLOR=green
BOX FILL 115,50 TO 165,100
COLOR=cyan
BOX FILL 170,50 TO 220,100
COLOR=blue
BOX FILL 225,50 TO 275,100
COLOR=magenta
BOX FILL 280,50 TO 330,100
COLOR=red
BOX FILL 335,50 TO 385,100
COLOR=black
BOX FILL 390,50 TO 440,100
BOX 5,50 TO 55,100
BOX 60,50 TO 110,100
BOX 115,50 TO 165,100
BOX 170,50 TO 220,100
BOX 225,50 TO 275,100
BOX 280,50 TO 330,100
BOX 335,50 TO 385,100
BOX 390,50 TO 440,100
TEXT 2,10
PRINT%(25,48) white
PRINT%(75,48) yellow
PRINT%(130,48) green
PRINT%(190,48) cyan
PRINT%(240,48) blue
PRINT%(300,48) magenta
PRINT%(355,48) red
PRINT%(410,48) black
PRINT%(25,112) whiteColor&
PRINT%(75,112) yellowColor&
PRINT%(130,112) greenColor&
PRINT%(190,112) cyanColor&
PRINT%(240,112) blueColor&
PRINT%(300,112) magentaColor&
PRINT%(350,112) redColor&
PRINT%(410,112) blackColor&
TEXT 2,14
PRINT%(150,140) “QuickDraw™ Colors”
RETURN

“QuickDraw™ Colors”
CLS
CALL MOVETO (170,20)
CALL TEXTFONT(2)
CALL TEXTSIZE(14)
CALL DRAWSTRING (“ZBasic™ Colors”)
CALL SETRECT(rect%(0),5,50,55,100)
CALL FORECOLOR(whiteColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),60,50,110,100)
CALL FORECOLOR(yellowColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),115,50,165,100)
CALL FORECOLOR(greenColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),170,50,220,100)
CALL FORECOLOR(cyanColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),225,50,275,100)
CALL FORECOLOR(blueColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),280,50,330,100)
CALL FORECOLOR(magentaColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),335,50,385,100)
CALL FORECOLOR(redColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),390,50,440,100)
CALL FORECOLOR(blackColor&)
CALL PAINTRECT(rect%(0))
CALL SETRECT(rect%(0),5,50,55,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),60,50,110,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),115,50,165,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),170,50,220,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),225,50,275,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),280,50,330,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),335,50,385,100)
CALL FRAMERECT(rect%(0))
CALL SETRECT(rect%(0),390,50,440,100)
CALL FRAMERECT(rect%(0))
CALL TEXTSIZE (10)
CALL MOVETO (25,48)
PRINT white
CALL MOVETO (75,48)
PRINT yellow
CALL MOVETO (130,48)
PRINT green
CALL MOVETO (190,48)
PRINT cyan
CALL MOVETO (240,48)
PRINT blue
CALL MOVETO (300,48)
PRINT magenta
CALL MOVETO (355,48)
PRINT red
CALL MOVETO (410,48)
PRINT black
CALL MOVETO (25,112)
PRINT whiteColor&
CALL MOVETO (75,112)
PRINT yellowColor&
CALL MOVETO (130,112)
PRINT greenColor&
CALL MOVETO (190,112)
PRINT cyanColor&
CALL MOVETO (240,112)
PRINT blueColor&
CALL MOVETO (300,112)
PRINT magentaColor&
CALL MOVETO (350,112)
PRINT redColor&
CALL MOVETO (410,112)
PRINT blackColor&
CALL TEXTSIZE(14)
CALL MOVETO (150,140)
CALL DRAWSTRING (“QuickDraw™ Colors”)
RETURN

Basic Answers to Basic Questions

Concerning the comment in the Nov. 1987 issue of MacTutor where Steve Millman suggested a method of applying an event loop for reading disk events: The main problem here is that a disk event might be inserted while not in the GetNextEvent loop. The disk insert would be missed completely. I have been assured by Zedcor that in a future release of ZBasic they will add the Disk insert event to the DIALOG functions. This is easy for them to do since GETNEXTEVENT returns this to them anyway. For now, just do what Steve Millman suggests or don’t bother checking for disks at all until the new improvements come.

Q. I want to use in my program a DragGrayRect statement (the same as you see in MS Basic), but I want to use it in ZBasic. Is this possible?

A. DragGrayRect is only available as an MS Basic library call (previously known as a Clear Lake Research Library call). The alternative is to use DragGrayRgn where the region is in the shape of a rectangle. DragGrayRgn is a ROM call where as DragGrayRect is a library subroutine derived from ROM calls (probably uses DragGrayRgn). Another alternative that would require more work would be to write your own DragGrayRect function to use in any of your programs. The following program includes an example of this function. The function itself can be saved to the disk with SAVE+ and retrieved later for use in other programs with APPEND. Hope that this helps.

{2}
‘Drag Example
‘By Dave Kelly
‘©MacTutor, 1988

WINDOW OFF
COORDINATE WINDOW
DEF MOUSE=-1
DIM Rect%(3),pt%(1),pin%(3),bnd%(3),dir%,dis&
pt%(0)=mousey%:pt%(1)=mousex%
‘Create DragGrayRect function
LONG FN DragGrayRect&(RL%,RT%,RR%,RB%,  mousey,mousex, PL%,PT%,PR%,PB%,BL%,BT%,BR%, 
 BB%,dir%)
‘Rect%  = the rectangle to be moved
‘pt%    = the point where the mouse was pushed.
‘pin% = the rectangular limits in which outline can be
‘dragged.
‘bnd% = the rectangular boundary for a drag.
‘dir% = the direction to which the drag is constrained
‘0 = no constraint, 1 = horizontal, 2 = vertical
‘dis& = A point array that returns drag displacement.
 CALL SETRECT(Rect%(0),RL,RT,RR,RB)
 CALL SETRECT(pin%(0),PL,PT,PR,PB)
 CALL SETRECT(bnd%(0),BL,BT,BR,BB)
 RgnHand&=FN NEWRGN
 CALL OPENRGN
 CALL FRAMERECT(Rect%(0))
 CALL CLOSERGN(RgnHand&)
 pt%(0)=mousey%:pt%(1)=mousex%:Proc&=0:dis&=0
 dis&=FN DRAGGRAYRGN(RgnHand&, pt%(0), pin%(0), bnd%(0), dir%,Proc&)
 CALL DISPOSERGN(RgnHand&)
END FN=dis&
‘Find out monitor size
CALL GETWMGRPORT(WMgrPort&)
PortTop=PEEK WORD(WMgrPort&+8)
PortLeft=PEEK WORD(WMgrPort&+10)
PortBottom=PEEK WORD(WMgrPort&+12)
PortRight=PEEK WORD(WMgrPort&+14)
WINDOW#1,”DragExample”,(PortLeft+4,PortTop+42)-                
 (PortRight-6, PortBottom-6),5
MENU 1,0,1,”File”
MENU 1,1,1,”Quit”
top=100:left=100
GOSUB “DrawBox”
MOUSE ON:MENU ON:DIALOG ON
ON MOUSE GOSUB “MouseEvent”
ON MENU GOSUB “MenuEvent”
ON DIALOG GOSUB “DialogEvent”
“Loop”
DO
UNTIL Done
MOUSE OFF:MENU OFF:DIALOG OFF

“DialogEvent”
D=DIALOG(0)
IF D=4 THEN END
RETURN

“MenuEvent”
Menunumber=MENU(0)
Menuitem=MENU(1)
IF Menunumber=1 AND Menuitem=1 THEN END
MENU
RETURN

“MouseEvent”
X=MOUSE(0)
mousey=MOUSE(2):mousex=MOUSE(1)
dir%=0
dis&= FN DragGrayRect&(left,top, left+100, top+100, mousey,    
 mousex, PortLeft, PortTop, PortRight, PortBottom,             PortLeft, 
PortTop, PortRight,PortBottom,dir%)
dy=FN HIWORD(dis&)
dx=FN LOWORD(dis&)
LONG IF dx<>0 AND dy<>0
 CALL ERASERECT(Rect%(0))
 top=top+dy:left=left+dx
 GOSUB “DrawBox”
END IF
RETURN

“DrawBox”
CALL SETRECT(Rect%(0),left,top,left+100,top+100)
CALL FORECOLOR(205): ‘ color = red
CALL PAINTRECT(Rect%(0))
RETURN
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Tokkun Studio unveils alpha trailer for...
We are back on the MMORPG news train, and this time it comes from the sort of international developers Tokkun Studio. They are based in France and Japan, so it counts. Anyway, semantics aside, they have released an alpha trailer for the upcoming... | Read more »
Win a host of exclusive in-game Honor of...
To celebrate its latest Jujutsu Kaisen crossover event, Honor of Kings is offering a bounty of login and achievement rewards kicking off the holiday season early. [Read more] | Read more »
Miraibo GO comes out swinging hard as it...
Having just launched what feels like yesterday, Dreamcube Studio is wasting no time adding events to their open-world survival Miraibo GO. Abyssal Souls arrives relatively in time for the spooky season and brings with it horrifying new partners to... | Read more »
Ditch the heavy binders and high price t...
As fun as the real-world equivalent and the very old Game Boy version are, the Pokemon Trading Card games have historically been received poorly on mobile. It is a very strange and confusing trend, but one that The Pokemon Company is determined to... | Read more »
Peace amongst mobile gamers is now shatt...
Some of the crazy folk tales from gaming have undoubtedly come from the EVE universe. Stories of spying, betrayal, and epic battles have entered history, and now the franchise expands as CCP Games launches EVE Galaxy Conquest, a free-to-play 4x... | Read more »
Lord of Nazarick, the turn-based RPG bas...
Crunchyroll and A PLUS JAPAN have just confirmed that Lord of Nazarick, their turn-based RPG based on the popular OVERLORD anime, is now available for iOS and Android. Starting today at 2PM CET, fans can download the game from Google Play and the... | Read more »
Digital Extremes' recent Devstream...
If you are anything like me you are impatiently waiting for Warframe: 1999 whilst simultaneously cursing the fact Excalibur Prime is permanently Vault locked. To keep us fed during our wait, Digital Extremes hosted a Double Devstream to dish out a... | Read more »
The Frozen Canvas adds a splash of colou...
It is time to grab your gloves and layer up, as Torchlight: Infinite is diving into the frozen tundra in its sixth season. The Frozen Canvas is a colourful new update that brings a stylish flair to the Netherrealm and puts creativity in the... | Read more »
Back When AOL WAS the Internet – The Tou...
In Episode 606 of The TouchArcade Show we kick things off talking about my plans for this weekend, which has resulted in this week’s show being a bit shorter than normal. We also go over some more updates on our Patreon situation, which has been... | Read more »
Creative Assembly's latest mobile p...
The Total War series has been slowly trickling onto mobile, which is a fantastic thing because most, if not all, of them are incredibly great fun. Creative Assembly's latest to get the Feral Interactive treatment into portable form is Total War:... | Read more »

Price Scanner via MacPrices.net

Early Black Friday Deal: Apple’s newly upgrad...
Amazon has Apple 13″ MacBook Airs with M2 CPUs and 16GB of RAM on early Black Friday sale for $200 off MSRP, only $799. Their prices are the lowest currently available for these newly upgraded 13″ M2... Read more
13-inch 8GB M2 MacBook Airs for $749, $250 of...
Best Buy has Apple 13″ MacBook Airs with M2 CPUs and 8GB of RAM in stock and on sale on their online store for $250 off MSRP. Prices start at $749. Their prices are the lowest currently available for... Read more
Amazon is offering an early Black Friday $100...
Amazon is offering early Black Friday discounts on Apple’s new 2024 WiFi iPad minis ranging up to $100 off MSRP, each with free shipping. These are the lowest prices available for new minis anywhere... Read more
Price Drop! Clearance 14-inch M3 MacBook Pros...
Best Buy is offering a $500 discount on clearance 14″ M3 MacBook Pros on their online store this week with prices available starting at only $1099. Prices valid for online orders only, in-store... Read more
Apple AirPods Pro with USB-C on early Black F...
A couple of Apple retailers are offering $70 (28%) discounts on Apple’s AirPods Pro with USB-C (and hearing aid capabilities) this weekend. These are early AirPods Black Friday discounts if you’re... Read more
Price drop! 13-inch M3 MacBook Airs now avail...
With yesterday’s across-the-board MacBook Air upgrade to 16GB of RAM standard, Apple has dropped prices on clearance 13″ 8GB M3 MacBook Airs, Certified Refurbished, to a new low starting at only $829... Read more
Price drop! Apple 15-inch M3 MacBook Airs now...
With yesterday’s release of 15-inch M3 MacBook Airs with 16GB of RAM standard, Apple has dropped prices on clearance Certified Refurbished 15″ 8GB M3 MacBook Airs to a new low starting at only $999.... Read more
Apple has clearance 15-inch M2 MacBook Airs a...
Apple has clearance, Certified Refurbished, 15″ M2 MacBook Airs now available starting at $929 and ranging up to $410 off original MSRP. These are the cheapest 15″ MacBook Airs for sale today at... Read more
Apple drops prices on 13-inch M2 MacBook Airs...
Apple has dropped prices on 13″ M2 MacBook Airs to a new low of only $749 in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, now available for $679 for 8-Core CPU/7-Core GPU/256GB models. Apple’s one-year warranty is included, shipping is free, and each... Read more

Jobs Board

Seasonal Cashier - *Apple* Blossom Mall - J...
Seasonal Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Seasonal Fine Jewelry Commission Associate -...
…Fine Jewelry Commission Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) Read more
Seasonal Operations Associate - *Apple* Blo...
Seasonal Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Read more
Hair Stylist - *Apple* Blossom Mall - JCPen...
Hair Stylist - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.