3-D Rotation
 Volume Number: 1 Issue Number: 13 Column Tag: Lisp Listener

# 3-D Rotations

By Andy Cohen, Engineer, MacTutor Contributing Editor

## Mapping Functions

Applicative operators are functions which use other functions as inputs. One of the most typical across Lisp dialects is MAPCAR. MAPCAR can perform an operation on each member of one given list, sequentially. It is therefore another form of iteration. MAPCAR operates in the same manner APPLY works in the following:

```(apply + '(2 3 4 5))
14
```

MAPCAR, however, provides the capability to perform a given function for each atom within a given list. It can be seen as an "APPLY_TO_ALL". For example, suppose one wanted the square root of each value in a list of five values and create a corresponding list of these square roots. One way to do this is to remove the values from the list with nested CARS. Then, after applying the SQRT function to each value, a new list would need to be produced with a CONS. This method might get needlessly tedious. MAPCAR makes it possible to get this list in a much more convenient fashion.

```(MAPCAR (lambda (x) (SQRT x)) '(2 3 4 5))
(1.41421356 1.73205080 2. 2.23606797)

```

LAMBDA is a special word that tells Lisp that what is following is to be treated as a function similar to DEFUN. LAMBDA acts like a one time only DEFUN. The (x) is the passed value and the list with the square root primitive is the expression to be carried out. MAPCAR takes the first value from the list (2 3 4 5) sequentially (that is why it is MAPCAR) and places it into x. It then puts each computed value into a list. How about another sample:

```(setq x '(2 5)) (setq y '(5 7))
(mapcar (lambda (n) (* .5 n)) (append x y)))
(2  5 )
(5  7 )
(1.  2.5  2.5  3.5 )

```

APPEND puts the values represented by the symbols x and y into a list. MAPCAR takes one atom at a time from the new list and multiplies it by .5.

MAPLIST is another form of mapping or sequencing function. However, instead of sequencing through a list one atom at a time MAPLIST performs a function on two entire lists. For example:

```(MAPLIST APPEND '(A B C) '(D E F))
((A B C D E F)(B C E F)(C F))

```

MAPLIST removes the first atom of both lists and performs the function on the two new lists. It then removes the next two atoms and performs the function on the two lists with the remaining atoms. This continues until there are no more atoms in one of the two lists. The lists do not have to contain the same number of atoms.

```(MAPLIST APPEND '(A B C) '(D E F G H))
((A B C D E F G H)(B C E F G H)
(C F G H))

```

MAPCAN and MAPCON are just like MAPCAR and MAPLIST, respectively except that they do not return lists that are made using LIST. MAPCAN and MAPCON use NCONC. NCONC takes the values from two lists and places all of them into the first, thereby destroying the original list. For example:

```(SETQ x '(1 2 3 4) y '(5 6 7 8))
(NCONC x y)
(5 6 7 8)
(1 2 3 4 5 6 7 8)
x
(1 2 3 4 5 6 7 8)
y
(5 6 7 8)

```

NCONC put all eight values into "x" while it left "y" alone. Since it changed "x" it is considered destructive.An example using MAPCAN follows:

```(MAPCAN (LAMBDA (x) (AND (NUMBERP x)              (SETQ y (SQRT x)) (LIST
y)))'(2 3 4 5 A))
(1.41421356 1.73205080 2. 2.23606797)

```

The AND and the NUMBERP functions in the above, give indication as to when the numbers in the list end by having NUMBERP return nil from the letter "A". AND then stops evaluation. Otherwise the SETQ assigns the square root of each atom to "y" then places it within a list with LIST. Since MAPCAN was used each of the returned values were NCONCed into "y". If one used MAPCAR each value would be placed into a list represented by "y" which would then be placed into the resulting list. The SETQ changes "y" for each value and the resulting list is quite different.

```(MAPCAR (LAMBDA (x) (AND (NUMBERP x)              (SETQ y (SQRT x)) (LIST
y)))'(2 3 4 5 A))
((1.41421356)(1.73205080)(2.)
(2.23606797 ) nil)

```

MAPC and MAPL are also related to MAPCAR and MAPLIST, respectively. These functions are supposed to return the original input list of values instead of a list of resultant values. They are typically used for their side effect such as assigning a new value to a global variable. Unfortunately they don't seem to return results in this manner. Instead of returning the original input list, they both return nil.

EVERY is a totally different type of sequencing function. EVERY applies a predicate to each atom in a list.If the predicate returns "t" for each atom EVERY returns "t". If the predicate returns nil at least once so does EVERY.

```(EVERY NUMBERP '(1 2 3 4 5))
t
(EVERY NUMBERP '(1 2 A 4 5))
nil

```

One interesting feature about EVERY is that one may specify how EVERY will sequence through the list. Without specifying the sequence EVERY defaults to CDR as a step. For example, if we take the second EVERY example above and step through the list with a CDDDR, it returns "t" since the CDDDR makes the evaluation of the predicate skip the letter "A".

```(EVERY NUMBERP '(1 2 A 4 5) cdddr)
t

```

FIND-IF applies a predicate function to each atom in a list until the predicate returns "t". FIND-IF returns the atom which satisfies the predicate then ends the evaluation.

```(FIND-IF EVENP '(3 5 7 8 10))
8
(FIND-IF (lambda (x) (> x 5)) '(2 3 4 5 6 7 8))
6

```

FIND-IF-NOT does the exact opposite of FIND-IF. It returns the first atom of a list which does not satisfy the predicate.

```(FIND-IF EVENP '(2 3 5 7 8))
3
(FIND-IF-NOT  (lambda (x) (> x 5)) '(2 3 4 5 6))
2

```

REDUCE performs a function that requires two inputs. It performs the function on the first two atoms of a list, starting from left to right, then performs the function upon the result of the first two with the very next atom. It then performs the same function with the second result with the next atom. It returns the result when no more atoms are available. For example the following multiplies a sequence of numeric values:

```(REDUCE  * '(7 6 13 76))
41496

```

If one places a T before the last closing parenthesis REDUCE performs the same function on the list from right to left.

```(REDUCE - '(7 6 13 76))
-88

```

The above is equal to (-(-(-7 6)13)76).

``` (REDUCE - '(7 6 13 76) T)
-62

```

The above is now equal to (- 7 (- 6 (- 13 76))).

NOTANY is the equivalent of (NOT (EVERY.... It returns "t" if none of the atoms of a list satisfy the given predicate.

NOTEVERY is the same as FIND-IF-NOT. However, instead of returning the value that did not satisfy the predicate NOTEVERY returns "t" as follows:

```(NOTEVERY  (lambda (x) (> x 5)) '(2 3 4 5 6))
t

```

Besides MAPC and MAPL there is one more mapping function which not only doesnt work as the literature (Common Lisp by Guy Steele) describes it, but just doesnt seem to work in ExperLisp version 1.04. This function is called SOME. SOME is supposed to look successively to the elements of a list and stop when it finds an element which satisfies a predicate function. The following should return the number five:

```(defun try (x)
(oddp x))

(SOME try '(2 4 5))

```

Instead of returning "5" after the defined function name, "unbound variable f" is returned along with a dump of what seems to be the heap.We will be talking to ExperTelligence about the status of these functions.

Last month I mentioned that we would be starting a tutorial on ExperOps5 in this month's issue. Unfortunately, the author of that segment did not make the deadline. We hope to start the tutorial as soon as we can, if it is possible, in coming Mactutor issues. Instead, we are again treated to a nifty program by Dean Ritz of ExperTelligence. The following functions build a small pyramid-like object in three dimensions. Three controls are also produced as seen in Figure 1. These controls rotate the object along three different planes and at varying speeds. After compiling, type (Tetrahedron) into the Listener window and enjoy!

By the way, Happy Holidays!

```;••••••••••••••••••••••••••••••••
;TETRAHEDRON animates a tetrahedron rotating in ;3-Dimensional space.

;It allows a person to adjust the rate of rotation
;through the use of mouse sensative controls.
;Produced by Dean Ritz of ExperTelligence
(defun tetrahedron (&aux (curbun (new3dbun)))
(setq xx 0
yy 0
zz 0
xboxes '((60  -100  80  -80) (60  -80  80  -60))
yboxes '((60  -40  80  -20) (60  -20  80  0))
zboxes '((60  20  80  40) (60  40  80  60))
quit '(60  80  80  120)
std_graf (newgrafwindow '(45 5 310 500)))
(std_graf 'setwtitle "ExperTetrahedron")
(std_graf 'showwindow)
(std_graf 'selectwindow)
(textface 0) (pendown)
(draw.controls)
(penup) (home) (forward 40)
(pendown)
(catch 'flag (doit 1))
(disposhandle (coercetype \$68 curbun))
(std_graf 'closewindow))

(defmacro rac (l)
`(car (last ,l)))

;Hitting a key represent
(defun doit (tt &aux speed)
(cond ((keyp) 
(if (numberp speed) (setq tt speed))))
(roll yy)
(pitch xx)
(yaw zz)
(fillrect '(-130 -100 50 100) white)
(dotimes  (i tt) (tetra 70))
(doit tt))

;* * * * * * * * * * * * * * * * *
;DRAW.CONTROLS draws the mouse sensative controls.

(defun draw.controls ()
(moveto -100 75)
(drawstring "  -   +")
(framerect (car xboxes))
(framerect (rac xboxes))
(moveto -40 75)
(drawstring "  -   +")
(framerect (car yboxes))
(framerect (rac yboxes))
(moveto 20 75)
(drawstring "  -   +")
(framerect (car zboxes))
(framerect (rac zboxes))
(moveto 80 75)
(drawstring "  Quit")
(framerect quit)
(moveto -100 100)
(drawstring " Roll         Pitch        Yaw"))

;* * * * * * * * * * * * * * * * *
;ADJUST.CONTROLS is only called if the mouse button is ;depressed.
;It is responsible for calling the commands which adjust the
;rotation of the tetrahedron.  It also sets the QUIT flag if
;the mouse is clicked in the "Quit" box.
(defun adjust.controls (&aux (point (getmouse)))
(cond ((pt.in.rect (car point) (rac point) '(60 -100 80 -60))
((pt.in.rect (car point) (rac point) '(60 -40 80 0))
((pt.in.rect (car point) (rac point) '(60 20 80 60))
((pt.in.rect (car point) (rac point) quit)
(invertrect quit)
(wait) (invertrect quit)
(throw 'flag))))

;* * * * * * * * * * * * * * * * *
;called if the mouse is clicked while on one of the controls.
;It inverts the proper button (box), increments a global
;variable for moving the bunny, waits for the mouse button to
;be released, and then re-inverts the button.
(defun adjust.x (x y)
(cond ((pt.in.rect x y (car xboxes))
(invertrect (car xboxes))
(setq xx (- xx 2))
(wait)
(invertrect (car xboxes)))
(t
(invertrect (rac xboxes))
(setq xx (+ xx 2))
(wait)
(invertrect (rac xboxes)))))

(defun adjust.z (x y)
(cond ((pt.in.rect x y (car zboxes))
(invertrect (car zboxes))
(setq zz (- zz 2))
(wait)
(invertrect (car zboxes)))
(t
(invertrect (rac zboxes))
(setq zz (+ zz 2))
(wait)
(invertrect (rac zboxes)))))

(defun adjust.y (x y)
(cond ((pt.in.rect x y (car yboxes))
(invertrect (car yboxes))
(setq yy (- yy 2))
(wait)
(invertrect (car yboxes)))
(t
(invertrect (rac yboxes))
(setq yy (+ yy 2))
(wait)
(invertrect (rac yboxes)))))

;* * * * * * * * * * * * * * * * *

;WAIT waits until the mouse button
; is depressed.Then it returns control
; to the calling function.
(defun wait ()
(prog ()
top
(if (button)
(go top))))

;* * * * * * * * * * * * * * * * *
;TETRA and PART draw a tetrahedron
;using 3-D bunny graphics.
(defun tetra (s)
(dotimes (i 3)
(part s) (roll 90)
(lt -45) (fd s)
(bk s) (lt 45) (roll -90)))

(defun part (s)
(lt 45) (fd s) (rt 45)
(pitch 90)
(rt 45) (fd s) (bk s) (lt 45)
(roll -90))

;* * * * * * * * * * * * * * * * *

;PT.IN.RECT tests to see whether an specific X and Y ;coordiate
;lies within a given boundary rectangle :RECT.
;RECT whould be a list of [TOP LEFT BOTTOM RIGHT] ;coordinates.
(defun pt.in.rect (x y rect)
(and (< x (nth 3 rect))
(  x (nth 1 rect))
(¾ y (nth 2 rect))
(  y (nth 0 rect))
t))  ;returns T if true, NIL otherwise
```

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