TweetFollow Us on Twitter

Reading Paint Files
Volume Number:1
Issue Number:10
Column Tag:Basic School

"Reading Paint Files"

By Dave Kelly, Hybrids Engineer, MacTutor Editorial Board

This month we will explore how to read MacPaint files via MSBASIC. We will start by generally dissecting a paint file.

The 8"X10" MacPaint pictures that we are used to seeing are represented by 576 X 720 pixels. That's 414,720 pixels which would require 51,840 bytes to store directly to disk. The first 512 bytes (first block) contain the brush and fill pattern information. Fortunately, the bit map is compressed a row at a time in order to conserve disk space or we really wouldn't have much room to do anything else. Therefore there is a block of encoded pixels for each of the 720 rows. There are two flavors of encoding these entries, a straight bitmap and a run-length encoded sequence.

PATTERN BYTES

The first 512 bytes start with 00 00 00 02. Then after these four bytes are the 38 patterns that you see when you open your MacPaint document. The patterns may be edited with the pattern editor provided in MacPaint and your custom patterns may then be used as needed. Each of the 38 patterns are represented by 8 bytes each where each byte represents a row in the pattern grid. The pattern rows are mapped from left to right and top to bottom. The order of the patterns is the same as appear at the bottom of the MacPaint screen. The patterns are not encoded. The remainder of the first 512 bytes are filled with zeros.

BITMAP FLAVORS

Both flavors start with a one byte count. In the bitmap flavor the count indicates the number of pixel bytes which will follow minus one. As an example of this see figure 1 (Flavor 1) below:

Fig. 2 Program Output

In the example, the pattern 0100101011010010 (where a 1 represents a black pixel and a 0 represents a white pixel) would be encoded as 014AD2. The first byte (01) is the count minus one, therefore the count is 2 bytes. The following 2 bytes represent the data (4AD2).

The second flavor is composed of a sequence of 8 bits which is repeated. The count indicates the number of times which the sequence is repeated. For the second flavor the count byte (first byte) is set negative. Negative binary numbers have the first bit set to indicate that it is negative. In this case, the first byte is the absolute value of the of the first byte minus one. For example FDFF would represent 4 bytes of "FF", or "FF FF FF FF". FD is 11111101. The absolute value (negative) is 00000010 = 3. Therefore the count is 3+1 = 4 bytes. A row that is entirely blank is represented by B900 where B9 = -71. The inverse is 71. Add one to get the count (71+1=72 bytes of the 8-bit pattern "00". There are 72 bytes (72X8 = 576 pixels) in one row of a MacPaint document. The pattern may be any combination of ones and/or zeros. This would be most useful in coding patterns of bits which are repeated.

The tricky part is determining which of the flavors to use. In reading the file this is not too much of a problem because we can always look at the first bye. If it is negative then it is of the second flavor. Writing a MacPaint file is not quite as simple but can be done if you plan ahead.

BASIC PROGRAMS

I'm sure that you have probably seen the public domain program which will read the top left corner of a MacPaint document and display it on the screen. The program below called Paint Pokes will read any MacPaint file and display it on the screen using the Prof. Mac Pokes procedures that I have shown before (see Apr. 85 MacTutor, pg. 34). The problem is that this method of printing on the screen is extreamly slow. I would still like to convert the paint file (or a portion of it) into a BASIC PICTURE$ which could be printed to the screen much quicker, but so far I have not been able to understand how PICTURE$ (or the clipboard for that matter) is encoded. The problem is that BASIC does not recognize anything that has been poked onto the screen. Because of this the screen GET and screen PUT won't work for saving the picture via BASIC for later use. Anyone have the answer??

Paint Pokes asks for the paint file to be displayed and then reads the file and pokes it onto the screen. Press the mouse button at the end to continue when the display has finished (or when you have finished looking at it). The program then returns to BASIC.

Pattern Editor is a BASIC program which allows you to edit the patterns used in MacPaint. The pattern editor built into MacPaint is really more useful, but the BASIC pattern editor demonstrates the format of the patterns stored in a paint file. To use the pattern editor run the program and select the desired menus. First load in a Paint document. The entire document is read in so that it can be completely written back to disk again a with modified set of patterns. Select 'Display Pattern' to show the patterns as they are now defined. Choose 'Edit Pattern' to edit a particular pattern. Use the mouse to select the desired pattern and then a grid will appear and allow you to change the bits. To change the pattern as you are editing it choose 'Display Pattern' and the patterns will be re-drawn using your new pattern. If you display the pattern, the pattern will now be changed for good, you can't undo what has been displayed unless you want to re-edit the same pattern back to the original pattern. You may revert back to the original pattern set by loading the paint document again or you may want to save the changes to a new Paint document.

Thanks go to Bob Denny for his analysis of MacPaint file format.

'    Paint Pokes
'    By Dave Kelly
'    ©MACTUTOR 1985

start=108288!     'Set up beginning screen addr.
ending=130175!      'Set up ending screen addr.
mac512=(512-128)*1024    'Set up addr. for 512K Mac
IF FRE(0)>100000! THEN start=start+mac512
ending=ending+mac512
screen=start
WINDOW 1,"",(0,0)-(512,342),3
x$=FILES$(1,"PNTG")  'Get a MacPaint file
IF x$="" THEN quit   'No selection,  quit
HIDECURSOR
OPEN x$ FOR INPUT AS #1
    FOR i%= 1 TO 512  'Disgard the first 512 bytes
        x$=INPUT$(1,#1)
    NEXT i%
    pixel%=0
    WHILE NOT EOF(1)
    count=ASC(INPUT$(1, #1))
    IF count<&H80 THEN GOSUB type1 ELSE GOSUB type2  'Check if high bit 
is set
    WEND
CLOSE #1

wait.for.mouse.click:
    pause:IF MOUSE(0)>0 THEN  quit
    GOTO pause

Quit: MENU RESET:SHOWCURSOR
WINDOW 1,"Output Window",(2,40)-(510,340),1
END

Pokescreen:
    IF pixel%>511 THEN RETURN
    POKE screen,ASC(byte$)
    screen=screen+1
    IF screen >=ending THEN wait.for.mouse.click
    RETURN


type1:  'first flavor
    FOR i% = 1 TO count+1
        byte$=INPUT$(1,#1)  'Read a byte
        GOSUB Pokescreen
        pixel%=pixel%+8 'Count pixels printed
    NEXT i%
    IF pixel%>=576 THEN pixel%=0   'line is full
RETURN

type2:  'second flavor
    byte$=INPUT$(1,#1)    ' Read a byte
    FOR i%=1 TO (&H101-count)
        GOSUB Pokescreen
        pixel%=pixel%+8 'Count pixels printed
    NEXT i%
    IF pixel%>=576 THEN pixel%=0  'line is full
RETURN


***************************************
'    Pattern Editor
'    By Dave Kelly
'    ©MACTUTOR 1985

start=108288! 'Set up beginning screen addr.
ending=130175!      'Set up ending screen addr.
mac512=(512-128)*1024    'Set up address for 512K Mac
IF FRE(0)>100000! THEN start=start+mac512:ending=ending+mac512
screen=start:editor%=0:NewYork=2
Bold=1:Plain=0: DEFINT i,j,k
DIM pattern%(512), k$(1),Bound0%(72),  Bound1%(72),Bound2%(72), 
 Bound3%(72),Bstatus%(72),  
WINDOW 1,"",(2,24)-(510,150),3
FOR i%=1 TO 5
    MENU i%,0,0,""  'Erase old menus
NEXT i%
MENU 1,0,1,"File"
MENU 1,1,1,"Load Paint patterns"
MENU 1,2,0,"Save Paint patterns"
MENU 1,3,1,"Quit"
MENU 2,0,0,"Patterns"
MENU 2,1,1,"Display Patterns"
MENU 2,2,1,"Edit a Pattern"

ON MENU GOSUB menu.selection
MENU ON
pause:GOTO pause

menu.selection:
    menunumber=MENU(0)
    menuitem=MENU(1):MENU:MENU OFF
    IF menunumber=1 THEN ON menuitem GOSUB read.paint.file,    
 write.paint.file, Quit
    IF menunumber=2 THEN ON menuitem GOSUB Display.patterns,   
 Edit.pattern
    MENU ON:RETURN

read.paint.file:
    x$=FILES$(1,"PNTG")    'Get a MacPaint file
    IF x$="" THEN RETURN  'No selection,                        then 
forget it.
    MENU 1,0,0:MENU 2,0,0
    HIDECURSOR
    TEXTFONT(NewYork):TEXTSIZE(14)
    TEXTFACE(Bold)
    CLS:LOCATE 4,1
PRINT"Now Reading Macpaint document.....           Please wait."
    OPEN x$ FOR INPUT AS #1 LEN= 2000
    ERASE k$
    DIM k$(LOF(1)+1)
    FOR i%= 1 TO 512
        k$(i%)=INPUT$(1,#1)
    NEXT i%
    WHILE NOT EOF(1)
        k$(i%)=INPUT$(1,#1)
        i%=i%+1
    WEND
    number.of.bytes=i%
CLOSE #1
SHOWCURSOR:CLS
MENU 2,0,1:MENU 1,0,1:MENU 1,2,1
BEEP:RETURN 

write.paint.file:
TEXTFONT(NewYork):TEXTSIZE(14)
TEXTFACE(Bold)
CLS:LOCATE 4,1
PRINT "Now writing new MacPaint document....                   Please 
wait."
x$=FILES$(0,"Choose a new filename:") 'Get a                         
                  Paint file
IF x$="" THEN RETURN  'No selection, then                            
                                                  forget it.
MENU 2,0,0:MENU 1,0,0
OPEN x$ FOR OUTPUT AS #1
    FOR i1%=1 TO number.of.bytes
        PRINT #1, k$(i1%);
    NEXT i1%
CLOSE #1
NAME x$ AS x$,"PNTG"
MENU 1,0,1:MENU 2,0,1
LOCATE 4,1:PRINT SPACE$(80)
BEEP:RETURN

Quit: MENU RESET:SHOWCURSOR
WINDOW CLOSE 2
WINDOW 1,"Output Window", (2,40)-(510,340),1
END

Display.patterns:
'Poke the display onto the screen
HIDECURSOR:MENU 1,0,0:MENU 2,0,0
a1=start+64*50+3
b1=3
'These loops poke the patterns to the screen
FOR qloop =0 TO 9 STEP 8
FOR pat% = 0 TO 18
    FOR i%=  (pat%*8)+1 TO(8*pat%)+8
        row=i%+4
        POKE a1+((row MOD 8+qloop)*64)+            (b1*pat%), ASC(k$(row))
        POKE a1+((row MOD 8+qloop)*64)+            (b1*pat%)+1, ASC(k$(row))
        POKE a1+((row MOD 8+qloop)*64)+            (b1*pat%)+2, ASC(k$(row))
    NEXT i%
NEXT pat%
NEXT qloop
a1=start+64*70+3
FOR qloop=0 TO 9 STEP 8
FOR pat% = 19 TO 38
    FOR i%= (pat%*8)+1 TO (8*pat%)+8
        row=i%+4
        POKE a1+((row MOD 8+qloop)*64)+            (b1*(pat%-19)), ASC(k$(row))
        POKE a1+((row MOD 8+qloop)*64)+            (b1*(pat%-19))+1, 
ASC(k$(row))
     POKE a1+((row MOD 8+qloop)*64)+ (b1*(pat%-19))+2, ASC(k$(row))
    NEXT i%
NEXT pat%
NEXT qloop
SHOWCURSOR:MENU 1,0,1:MENU 2,0,1
RETURN

Choose.pattern:  'Pattern% = selected pattern #
SHOWCURSOR:WINDOW 1
IF editor%=1 THEN makeselection
GOSUB Display.patterns
makeselection:
LOCATE 5,1:PRINT"Please use mouse to select pattern"
Edit.pattern:
GOSUB Choose.pattern
IF editor%=1 THEN editor
InitEditor:
WINDOW 2,"Pattern Editor",  (10,160)-(500,320),2
x=20:y=20:offsetx=0:offsety=0:editor%=1
TEXTFONT(NewYork):TEXTSIZE(14)
TEXTFACE(Bold)
LOCATE 5,1
PRINT"Please wait.... Initializing Editor."
PICTURE ON
FOR j= 0 TO 7
    FOR k=7 TO 0 STEP -1
        rectangle%(0)=y+offsety
        Bound0%((j*8)+k)=rectangle%(0)
        rectangle%(1)=x+offsetx
        Bound1%((j*8)+k)=rectangle%(1)
        rectangle%(2)=y+offsety+12
        Bound2%((j*8)+k)=rectangle%(2)
        rectangle%(3)=x+offsetx+12
        Bound3%((j*8)+k)=rectangle%(3)
        Bstatus%((j*8)+k)=0:offsetx=11+offsetx
        FRAMERECT(VARPTR(rectangle%(0)))
    NEXT k
    offsety=11+offsety:offsetx=0
NEXT j
PICTURE OFF
grid$=PICTURE$

editor:
    WINDOW 2
    TEXTFONT(NewYork):TEXTSIZE(14)
   TEXTFACE(Bold)
    LOCATE 5,1
   PRINT"Please wait for Setup of Editor."
    GOSUB Bitstatus
    ' set up new cursor
    GOSUB print.pic
    LOCATE 2,26:PRINT"Define New Pattern"
    GOSUB Print.message
    GOSUB Draw.Datapixels
    GOSUB Define
    CLS:BUTTON CLOSE 1
    TEXTFONT(NewYork):TEXTSIZE(14)
    TEXTFACE(Bold)
    LOCATE 5,1:PRINT"Please wait."
    GOSUB Set.pattern
    LOCATE 5,1:PRINT SPACE$(70)
    GOSUB Display.patterns
    RETURN

print.pic: CLS:PICTURE,grid$ 'print the grid 
    TEXTFONT(NewYork)
    TEXTSIZE(14)
    TEXTFACE(Bold)
    RETURN

Print.message:
    TEXTFACE(Plain)
    TEXTSIZE(12)
    LOCATE 4,35
    PRINT"Click              to  continue"                           
                  'This space ^^^^belongs here
    BUTTON 1,1,"OK",(310,40)-(350,80),1
    RETURN

Draw.Datapixels:
    FOR i= 0 TO 63
        IF Bstatus%(i)=1 THEN rectangle%(0)=Bound0%(i):
 rectangle%(1)=Bound1%(i):
 rectangle%(2)=Bound2%(i):
 rectangle%(3)=Bound3%(i):
 PAINTRECT(VARPTR(rectangle%(0))):
 FRAMERECT(VARPTR(rectangle%(0)))
 'end if
    NEXT i
    RETURN

mousepress:
    GOSUB getpixel   'see which pixel is selected
    IF pixel%=64 THEN  RETURN
    IF Bstatus%(pixel%)=0 THEN     Bstatus%(pixel%)=1          ELSE Bstatus%(pixel%)=0
    rectangle%(0)=Bound0%(pixel%)
    rectangle%(1)=Bound1%(pixel%)
    rectangle%(2)=Bound2%(pixel%)
    rectangle%(3)=Bound3%(pixel%)
    INVERTRECT(VARPTR(rectangle%(0)))
    FRAMERECT(VARPTR(rectangle%(0)))
    RETURN

getpixel:
    pixel%=64
    FOR i = 0 TO 63
        IF Bound0%(i)<MOUSE(2) AND Bound2%(i)>MOUSE(2) AND     
 Bound1%(i)<MOUSE(1) AND  Bound3%(i)>MOUSE(1) THEN             pixel%=i:i=64
    NEXT i
    RETURN

Define:
    WHILE DIALOG(0)<>1
    IF MOUSE(0)>0 THEN GOSUB  mousepress
    IF MENU(0)=2 AND MENU(1)=1 THEN  GOSUB Set.pattern:        GOSUB 
Display.patterns
    WEND
    BEEP:RETURN

Bitstatus: 'get status of each grid row
    FOR j=  0 TO 7
        row=j+((pattern%-1)*8)+5
        t%=ASC(k$(row))
        FOR k=7  TO 0 STEP -1
        IF t%<2^k THEN Bstatus%(j*8+k)=0
        IF t%>=2^k THEN   Bstatus%(j*8+k)=1:t%=t%-2^k
        endloop:NEXT k
    NEXT j
RETURN

Set.pattern: 'set bits to match bit status
    FOR j=  0 TO 7
        row=j+((pattern%-1)*8)+5
        t%=0
        FOR k=7  TO 0 STEP -1
            t%=(Bstatus%(j*8+k)*2^k)+t%
        NEXT k
        k$(row)=CHR$(t%)
    NEXT j
RETURN
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Viber 11.9.1 - Send messages and make fr...
Viber lets you send free messages and make free calls to other Viber users, on any device and network, in any country! Viber syncs your contacts, messages and call history with your mobile device, so... Read more
Vallum 3.3.2 - $15.00
Vallum is a little tool that helps you monitor and block apps connections and throttle apps bandwidth. It is able to intercept connections at the application layer, and hold them while you decide... Read more
Microsoft OneNote 16.31 - Free digital n...
OneNote is your very own digital notebook. With OneNote, you can capture that flash of genius, that moment of inspiration, or that list of errands that's too important to forget. Whether you're at... Read more
Apple Pages 8.2.1 - Apple's word pr...
Apple Pages is a powerful word processor that gives you everything you need to create documents that look beautiful. And read beautifully. It lets you work seamlessly between Mac and iOS devices, and... Read more
Numbers 6.2.1 - Apple's spreadsheet...
With Apple Numbers, sophisticated spreadsheets are just the start. The whole sheet is your canvas. Just add dramatic interactive charts, tables, and images that paint a revealing picture of your data... Read more
f.lux 39.9873 - Adjusts the color of you...
f.lux makes the color of your computer's display adapt to the time of day, warm at night and like sunlight during the day. Ever notice how people texting at night have that eerie blue glow? Or wake... Read more
Deeper 2.5.0 - Enable hidden features in...
Deeper is a personalization utility for macOS which allows you to enable and disable the hidden functions of the Finder, Dock, QuickTime, Safari, iTunes, login window, Spotlight, and many of Apple's... Read more
NTFS 15.5.71 - Provides full read and wr...
NTFS breaks down the barriers between Windows and macOS. Paragon NTFS effectively solves the communication problems between the Mac system and NTFS. Write, edit, copy, move, delete files on NTFS... Read more
MTR 5.3.0.0 - The Mac's oldest and...
MTR (was MacTheRipper)--the Mac's oldest and smartest DVD-backup app. MTR - the complete toolbox, not a one-trick, point-and-click extractor. MTR is intended for making fair-use, backup copies of... Read more
Keynote 9.2.1 - Apple's presentatio...
Easily create gorgeous presentations with the all-new Keynote, featuring powerful yet easy-to-use tools and dazzling effects that will make you a very hard act to follow. The Theme Chooser lets you... Read more

Latest Forum Discussions

See All

Black Desert Mobile gets an official rel...
Pearl Abyss has just announced that its highly-anticipated MMO, Black Desert Mobile, will launch globally for iOS and Android on December 11th. [Read more] | Read more »
Another Eden receives new a episode, cha...
Another Eden, WFS' popular RPG, has received another update that brings new story content to the game alongside a few new heroes to discover. [Read more] | Read more »
Overdox guide - Tips and tricks for begi...
Overdox is a clever battle royale that changes things up by adding MOBA mechanics and melee combat to the mix. This new hybrid game can be quite a bit to take in at first, so we’ve put together a list of tips to help you get a leg up on the... | Read more »
Roterra Extreme - Great Escape is a pers...
Roterra Extreme – Great Escape has been described by developers Dig-It Games as a mini-sequel to their acclaimed title Roterra: Flip the Fairytale. It continues that game's tradition of messing with which way is up, tasking you with solving... | Read more »
Hearthstone: Battlegrounds open beta lau...
Remember earlier this year when auto battlers were the latest hotness? We had Auto Chess, DOTA Underlords, Chess Rush, and more all gunning for our attention. They all had their own reasons to play, but, at least from where I'm standing, most... | Read more »
The House of Da Vinci 2 gets a new gamep...
The House of Da Vinci launched all the way back in 2017. Now, developer Blue Brain Games is gearing up to deliver a second dose of The Room-inspired puzzling. Some fresh details have now emerged, alongside the game's first official trailer. [Read... | Read more »
Shoot 'em up action awaits in Battl...
BattleBrew Productions has just introduced another entry into its award winning, barrelpunk inspired, BattleSky Brigade series. Whilst its previous title BattleSky Brigade TapTap provided fans with idle town building gameplay, this time the... | Read more »
Arcade classic R-Type Dimensions EX blas...
If you're a long time fan of shmups and have been looking for something to play lately, Tozai Games may have just released an ideal game for you on iOS. R-Type Dimensions EX brings the first R-Type and its sequel to iOS devices. [Read more] | Read more »
Intense VR first-person shooter Colonicl...
Our latest VR obsession is Colonicle, an intense VR FPS, recently released on Oculus and Google Play, courtesy of From Fake Eyes and Goboogie Games. It's a pulse-pounding multiplayer shooter which should appeal to genre fanatics and newcomers alike... | Read more »
PUBG Mobile's incoming update bring...
PUGB Mobile's newest Royale Pass season they're calling Fury of the Wasteland arrives tomorrow and with it comes a fair chunk of new content to the game. We'll be seeing a new map, weapon and even a companion system. [Read more] | Read more »

Price Scanner via MacPrices.net

New 2019 16″ MacBook Pros on sale for $100 of...
Apple Authorized Reseller Adorama has new 2019 16″ MacBook Pros on sale today for $100 off Apple’s MSRP, each including free shipping. In addition, Adorama charges sales tax for NY & NJ residents... Read more
Apple Watch Series 3 GPS models on sale for l...
Amazon has Apple Watch Series 3 GPS models on sale starting at only $179. There prices are the lowest we’ve ever seen for these models from any Apple reseller. Choose Amazon as the seller rather than... Read more
iOS Bug In Facebook News Feed Lets Device Ca...
NEWS: 11.15.19- Users of the Facebook social media platform’s mobile app running on iOS devices won’t, like, this piece of news one bit in where a bug in the News Feed gave access to the camera... Read more
16″ MacBook Pros on sale! Preorder at Amazon...
Apple’s new 16″ MacBook Pros were only introduced yesterday, but Amazon is already offering a $100 discount on preorders. Prices for the base 6-Core 16″ MacBook Pros start at $2299: – 2019 16″ 2.6GHz... Read more
Use our exclusive MacBook Price Trackers to f...
Our Apple award-winning MacBook price trackers are the best place to look for the best sales & lowest prices on new and clearance MacBook Airs and MacBook Pros–including Apple’s new 16″ MacBook... Read more
New November Verizon iPhone deal: Get an iPho...
Verizon has the 64GB iPhone Xr on sale for 50% off for a limited time, plus they will include a free $200 prepaid MasterCard and a free Amazon Echo Dot. That reduces their price for the 64GB iPhone... Read more
Apple cuts prices on clearance, refurbished 2...
Apple has clearance 2018 15″ 6-Core Touch Bar MacBook Pros, Certified Refurbished, now available starting at only $1829. Each model features a new outer case, shipping is free, and an Apple 1-year... Read more
Up to $450 price drop on clearance 15″ MacBoo...
B&H Photo has dropped prices Apple’s 2019 15″ 6-Core and 8-Core MacBook Pros by $400-$450 off original MSRP, starting at $1999, with free overnight shipping available to many addresses in the US... Read more
Here’s how to save $200 on Apple’s new 16″ Ma...
Apple has released details of their Education discount associated with the new 2019 16″ 6-Core and 8-Core MacBook Pros. Take $200 off the price of the new 8-Core model (now $2599) and $200 off the 16... Read more
Price drop! 2019 15″ 2.6GHz 6-Core MacBook Pr...
Focus Camera has dropped their price for clearance 2019 15″ 2.6GHz 6-Core Space Gray MacBook Pros by $400 to $1999 shipped. Apple’s original MSRP for this model was $2399. Focus charges sales tax for... Read more

Jobs Board

Best Buy *Apple* Computing Master - Best Bu...
**746655BR** **Job Title:** Best Buy Apple Computing Master **Job Category:** Sales **Store NUmber or Department:** 002518-Atlantic Center-Store **Job Description:** Read more
*Apple* Mobility Pro - Best Buy (United Stat...
**744973BR** **Job Title:** Apple Mobility Pro **Job Category:** Store Associates **Store NUmber or Department:** 000949-Rochester Hills-Store **Job Description:** Read more
AV Systems Engineer at *Apple* - Theorem, L...
Job Summary Apple Retail Technology is looking for an Audio Visual Systems Engineer to design and implement scalable, next-generation A/V solutions for Apple ?s Read more
Nurse Practitioner - Field Based (San Bernard...
Nurse Practitioner - Field Based (San Bernardino, CA, Apple Valley, Hesperia) **Location:** **United States** **New** **Requisition #:** PS30312 **Post Date:** 3 Read more
Best Buy *Apple* Computing Master - Best Bu...
**746510BR** **Job Title:** Best Buy Apple Computing Master **Job Category:** Store Associates **Store NUmber or Department:** 001407-Milford-Store **Job Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.