TweetFollow Us on Twitter

May 93 - WAMADA Notes

WAMADA Notes

John MacVeigh

The February WAMADA meeting was held a week late to avoid conflicting with MADACON. As a result, members who traveled to San Diego had a chance to report on the latest news from the conference. It will suffice to say that no one leapt for the phone to change their current development plans. The expected release of another MacApp update was the piece of news most immediately useful to our members. Component Software seems to be off to a good start with their plan to involve third parties in the enhancement of Component Workshop™. This could become a key weapon in their upcoming battle for market share with Symantec's Think C++. Bedrock is still on the horizon, and the viability of a single framework which provides a "native" look and feel on more than one platform remains barely tested. At the 50,000 foot level (a common Apple metaphor for "the big picture") the concept of writing frameworks to encapsulate your application's knowledge is the latest programming paradigm. Dave Wilson was the most public advocate of this idea, Taligent the most subtle.

Threads and Asynchronicity

The second part of the February meeting focused on ways of providing multiple execution paths in MacApp applications. Yvon Perreault of Cactus Inc. (a large-format color printing company) presented some sample code for the use of Apple's Threads package to provide asynchronous polling of PPC I/O completion calls. One "gotcha" with using threads is that segments can not be unloaded while a thread is executing, and since the main program is also a thread, MacApp's auto-unload feature had to be disabled.

Phil Flack of McDonnell Douglas Aerospace showed his code which provides event handling while the mouse is held down in controls. This was used to allow the monitoring of real-time devices which can transmit data to the Mac at any time. Phil overrode Button, CheckBox and Radio controls to set the control's action proc to a function which calls PollEvent during tracking. The key "trick" to making this work is to call Focus after PollEvent has returned. If the routine which is calling PollEvent is performing drawing, you need to also save off and restore the visRgn, clipRgn, and state of the fUpdating flag during the call.

Phil and coworker Mark Gerl also showed some code for a TEventHandler class called TTimedHandler which serves as an intermediary for TBehaviors on the application's idle chain. Since TBehaviors are not descended from TEventHandler, they can not directly be part of the idle chain. By using a TTimedHandler, a TBehavior can indirectly add itself to the idle chain. The TTimedHandler just passes the DoIdle call through to the TBehavior. Lastly, they described how the use of a state machine within idle methods can be used to break up processing of lengthy tasks without destroying the responsiveness of the user interface.

Affiliate Matters

The March WAMADA meeting fell four days after the infamous blizzard of '93, and squarely on Saint Patrick's Day. As a result, attendance also fell. Still, almost a dozen attendees gathered and, to start the meeting, tackled the subject of becoming an official MADA affiliate. The chief concern was that an admittance charge for non-members would drive people away, rather than encourage them to pay for membership. This lead to a discussion on how to structure MADA's fees and benefits. One proposed benefit of becoming an official affiliate is that we would receive a small share of the profits from MADA products sold at meetings. Since this is an inconvenient way to purchase software, it was suggested that a member's affiliation be recorded when they sign up, and that the affiliate get a cut from any MADA purchase which they made. Electronic access to bulletin boards is a common and often essential part of our jobs, so it was suggested that MADA establish a board on one or more of the commercial systems and limit access to members only. (Using existing systems removes the costs of billing and some administration from MADA, and provides the most widespread service). Also suggested was a more staggered fee structure, where a higher fee gains you increasing access to MADA's benefits, namely: printed information, books and software, on-line services, meetings and conferences. The question of where affiliate meetings fell in this list of services was left unanswered. Since the board member writing the affiliates rules (Leslie Jeffries) is also in charge of WAMADA, we agreed that becoming an affiliate was a good thing to do, but we wanted to see a more complete design of the implementation before making a formal declaration (typical OO programmers, huh?).

Mitem View

Our March speaker was Dan Corenzwit of Mitem Corporation. Mitem makes MitemView™, a communications product which people often associate exclusively with HyperCard. While HyperCard is the original interface for MitemView, it is no longer the only one. Now in its fourth generation, MitemView can make use of HyperCard, 4D, and C++. Note that I said "make use of" rather than "be used by". This is because Mitem considers MitemView (MV) to be a framework rather than a library. Dan credits Dave Wilson's session at MADACON for putting the difference in perspective. A library provides services which your application must determine how and when to call. A framework provides functionality that calls your application's additions at the appropriate time.

In the case of MV the functionality provided is the ability to recognize the arrival of messages and associated data from remote machines (usually mainframes) and then call your code to handle the message and its data. Its primary market is people who need to use "legacy" applications (all those mainframe COBOL applications which communicate with hardwired terminals) on their micros. Dan explained that MV views the remote system as a non-sequential, non-deterministic state machine and attempts to linearize the complexity of moving between states. MV works asynchronously (hmmm, I see a trend here!). It accepts input from a variety of communication services (SNA, TCP/IP, etc.) examines the "presentation" of the data (sort of a generalized terminal emulation) and matches incoming patterns with pre-built messages which it then sends to you. MV is able to update itself on the fly, from information provided by the sender, if a new configuration is needed to handle changes in the presentation.

To support MacApp, Mitem provides several C++ classes, along with code which is installed in your application as resources. The MV communication objects are not part of the target chain. This allows interactions with the remote machine to work in parallel with user interface activity. When MV recognizes a pattern it sends your code a message in the form of a message name. This name is turned into a method call by way of a registration table which your application builds. The result is that your application becomes a sort of way station between two users: the person running it, and the remote machine sending in data.

In combination with the previous month's discussion of handling asynchronous I/O, I found the asynchronous nature of MitemView its most interesting feature. Dan showed that responding to messages from MV in the proper order can improve response time, by taking the remote machine's processing time into account. As operating systems (including the Mac's) move towards providing multi-threading and multi-processing services, those of us who long ago became comfortable with event-based programming will have to take the next step to working with these new services. Thinking back to MADACON, I don't recall many vendors touting multi-threading as a factor in the design of their frameworks (SmalltalkAgents is the only exception that comes to mind). Let's hope this changes as fast as the new OSs change.

If you're in the D.C. area, and interested in object oriented programming, give WAMADA a visit. We meet every third Wednesday at McDonnell Douglas in Tyson's Corner, Virginia, beginning around 7:15 p.m. For a map, send a message to JEFFRIES.L on AppleLink, or call Leslie at (301) 340-5126 during business hours (EST).

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.