TweetFollow Us on Twitter

August 91 - Think Pascal 4

Think Pascal 4

Don Sawtelle

Having just expressed August's final proof back to Bill Anderson-lacking this page, of course-I have only to write this column, then it's on to October. Instead of writing an August issue overview, I'll describe a small useful workaround for failure handling with Think Pascal 4 (announced August 6th, and now shipping).

Just What you've been waiting for…

Think Pascal 4 runs under System 7 in both 24- and 32-bit modes, and works fine with virtual memory. It has all the headers required for writing System 7-savvy applications, and supports far code, making it possible to create applications that require up to 256k of jump table space. You can find out more about these and other new features by calling Symantec (617-275-4800)-or better yet, just order the upgrade. Oh, and project updates have been optimized; MacApp compiles noticeably faster.

…and Now 99% reliable

Think Pascal 4 is much more reliable when working with large MacApp applications than was Think Pascal 3. Think Pascal 3 had a serious flaw with respect to MacApp; if anything called Failure while running in the Think environment, and some of the routines on the stack at the time were compiled with the D option in the project window checked (so that you could source-debug them), Think Pascal was likely to crash. It would sometimes crash right away, and sometimes later, when you were no longer even thinking of your past failures. And projects could sometimes get corrupted, causing nasty problems that didn't go away until you removed the code from the project and rebuilt, or created a new project from scratch.

Because of all this, life was difficult when debugging anything with Think Pascal 3 that involved failure handling. The most useful technique for debugging failures-setting a stop sign at the beginning of the Failure procedure, so that you can see the context of the error before MacApp's failure handling cuts back the stack and displays the error dialog-caused Think Pascal 3 to crash when a failure occurred. I find it convenient to write code that uses failure handling even for recovery from soft (non-catastrophic) errors, so this was a real problem for me.

With the new release, Think Pascal 4 provides a couple of replacements for the MacApp failure library that you can use when debugging in the Think environment-one for use with the MacApp debugger, one for without. These libraries call a special trap that causes the Think Pascal debugging environment to do the cleanup it needs to for each routine that was on the stack at the time of a failure.

In my experience, with these special failure libraries, Think Pascal 4 is now almost 100% reliable. Most mysterious crashes of the Think environment eventually turn out to be my own runaway code trashing something that's none of its business. (Oh, for a protected memory space!) There are only two limitations: (1) you have to compile your entire application, including MacApp, with the Think debugging option on, because the special failure library isn't smart about not calling the Think cleanup code if a routine on the stack wasn't compiled with the Think debugging option; and (2) for some reason, which I hope Symantec technical support can eventually explain, a failure during application initialization(IMyApplication) still crashes Think Pascal, if you're using the special failure libraries.

The first limitation isn't serious unless your code runs too slowly when the entire application is compiled with Think debugging on. And it's safe to compile units that won't fail, and that don't call any routines which could fail, without Think debugging.

The second limitation seems to be the last remaining bit of Think Pascal's former unreliability that developers have lived with for so long. If your application does nothing complex during initialization, and your code doesn't have any bugs, you may not encounter the problem. I have an application that looks for devices during IMyApplication, and that uses failure handling as a way to gracefully handle their absence; if you do something like this, you'll be sure to repeatedly encounter the hard crash.

I've come up with a simple workaround. It's kind of odd, but it seems to circumvent the problem, and not cause any new ones, either.

How to keep the special failure library from crashing Think Pascal 4

First, make sure you have a correct TMyApplication.Initialize method that puts your application object in a state where it can be safely freed if something goes wrong. Actually, nothing will go wrong-famous last words-but just in case. Then, in your MMyApplication.p unit, call IApplication instead of IMyApplication. Also, change IMyApplication so that it doesn't call IApplication. Add a boolean to TMyApplication called fPostInitialize, set it to false in TMyApplication.Initialize, and override MacApp's PollEvent as shown in the PollEvent listing. With these changes, the significant initialization code for your application-the code that might fail-won't execute until MacApp's event handling loop runs for the first time. Thus you'll avoid the possibility of failure at a time when it could crash Think Pascal.

Do be sure to contain these changes within {$IFC} directives, so that it's easy to build your standalone application without them. This workaround is a hack that's just intended for using during debugging; you don't want it in your final code! n

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.