TweetFollow Us on Twitter

September 30 - UDates

UDates

Jesse Feiler, The Philmont Software Mill

Who am I to argue with a cute, curly-haired orphan, but… Annie was wrong. "Tomorrow, tomorrow, I love ya, tomorrow, you're only a day away" she sang (and at the slightest provocation).

To those of us who have worked on systems that are time-sensitive, we know that "tomorrow" is only sometimes a day away. For example:

  • in most businesses, the "tomorrow" of Friday is Monday
  • similarly, the "tomorrow" of December 24 is December 26 (unless a weekend intervenes, or Boxing Day is a holiday, as in England [and in Canada: Ed.]).
  • and, if you are editing a transaction that was entered days ago in order to fix a typo, you may be processing data as of last week, and the system's idea of "tomorrow" is actually a week ago.

The code to handle all of this is not particularly obscure, and many of us have written it-over and over and over again.

From the earliest days on the Mac, we have had very good date and time manipulation routines available in the toolbox. Recently, the Script Manager incorporated some rather nifty text-parsing routines that it combines with new date routines to make everything transparent, whether you are in Japan or Egypt, and whether you are interested in this era or in one distant by several millennia.

I decided that once and for all I would take the toolbox routines and combine them into some MacApp objects that could be used (and overridden) for almost any purpose involving date manipulation. And thus was the UDates unit born.

From a user's point of view, the two most important objects in UDates are the TDateCluster and the TElapsedTimeCluster. Both are descendants of TCluster and are designed to be placed in TDialogViews.

Here's a step-by-step description of their behavior. Note that both are initialized to a "today" date which will be described later. In addition, assume that Saturday and Sunday are weekends, although UDates allows you to specify any weekend days that you want.

TDateCluster

Now, as you might expect, the two boxes at the left are editable. In fact, they belong to a class called TDateEditText which is a descendant of TEditText. TDateEditText objects are basically TEditTexts but with the added functionality that their Validate methods expect the contents to be a date which is parsable by the Script Manager routines. If the date doesn't pass the Script Manager parsing, Validate fails and MacApp restores the previous value. The programmer can thus always assume that there's a valid date in a TDateEditText.

Finally, the TDateCluster provides the information as to whether the date values it returns are the result of user data entry or of clicking on the radio buttons. In some cases, the program is only interested in the start and stop dates shown in the TDateCluster. In other cases, it is important to know whether the user is after this week's data (regardless of date) or the data for 3/12 – 3/16 specifically.

Here's the interface to TDateCluster:

TDateCluster = OBJECT (TCluster)
fDateObj: TDateObj;         {a TDateObj, probably set to today}
fFrom, fTo: TDateEditText;  {private - use GetStartStop}

FUNCTION TDateCluster.GetStartStop(
                                    VAR d1, d2: LongDateTime;
                                    VAR rChoice: IDType): BOOLEAN;
PROCEDURE TDateCluster.IDateCluster(aDate: TDateObj);
PROCEDURE TDateCluster.DoChoice(
                                    origView: TView; 
                                    itsChoice: INTEGER); OVERRIDE;
PROCEDURE TDateCluster.Fields(PROCEDURE DoToField(
                                    fieldName: STR255;
                                    feldAddr: Ptr;
                                    fieldType: INTEGER)); OVERRIDE;
PROCEDURE TDateCluster.Free; OVERRIDE;
END;

Only IDateCluster and GetStartStop are normally used.

TElapsedTimeCluster

The TElapsedTimeCluster consists of three editable fields: two date-time fields, and one field which represents the number of hours between the two date-times. Thus, after posing the TElapsedTimeCluster in the DateSample program, you can enter 1.5 in the elapsed time field… and after any other event in the dialog, the second date-time field will be adjusted. The TElapsedTimeCluster will take whatever two fields are entered and calculate the third.

{IElapsedTimeCluster can handle a 0 for d2 (stop time) and/or duration. If duration is 0, it is calculated. If d2 (stop time) is 0, it is calculated using duration. You might want to do your own error-checking to make sure that you are passing in good values. TElapsedTimeCluster makes sure that all three fields are consistent: change fFrom or fTo, and fDuration is updated. Change fDuration and fTo is changed. (Yes, it could have been coded the other way, but it wasn't. If you want duration to count backwards from fTo and modify fFrom, modify the object.) GetStartStop gives you the start and stop times.}

Here is the interface to TElapsedTimeCluster:

TElapsedTimeCluster = OBJECT (TCluster)

fDateObj:   TDateObj;           {probably today}
fFrom, fTo: TValDateEditText;   {private - use StartStop}
fDuration:  TValEditText;       {private - use GetStartStop}

PROCEDURE TElapsedTimeCluster.Free; OVERRIDE;
FUNCTION TElapsedTimeCluster.GetStartStop( 
                                    VAR  d1,d2:LongDateTime):BOOLEAN;
PROCEDURE TElapsedTimeCluster.IElapsedTimeCluster(
                                    aDate: TDateObj; 
                                    d1,d2: LongDateTime;
                                    duration: comp;
                                    aStyle: TextStyle);
FUNCTION TElapsedTimeCluster.Validate:LONGINT; OVERRIDE;
PROCEDURE TElapsedTimeCluster.Fields(PROCEDUREDoToField(
                                    fieldName:STR255;
                                    fieldAddr: Ptr;
                                    FieldType:INTEGER)); OVERRIDE;
END;

Again, GetStartStop and IElapsedTimeCluster are likely to be the only methods which you'll call directly. Validate is called for you by TDialogView, but nothing prevents you from calling it yourself at some other time.

TDateEditText

In the DateSample program, the Set "today" dialog allows you not only to set the "today," but also to experiment with a TDateEditText field. Typing in "12" sets the date to March 12, 1990, since the Script Manager defaults to current month and current year. The Script Manager will recognize non-standard delimiters and-as shown in a recent Tech Note-its flexibility will allow it in some circumstances to wander off in very peculiar directions. Fortunately, you can check to see how far afield the parser has gone and set your tolerance level as low or as high as you want.

{The IEditText and IRes methods initialize all fields. You may want to subsequently reset fWantDate or fWantTime. Resetting fDidEdit is undefined (polite for "stupid"). fDate is obtainable in alternate formats by calling GetLongDateTime or GetLongDateRec. }

Here's the interface to TDateEditText:

TDateEditText = OBJECT (TEditText)

fWantDate, fWantTime, fDidEdit, fZeroBlank: BOOLEAN;
fDate: LongDateRec; 

PROCEDURE TDateEditText.Fields(PROCEDURE DoToField(
                                 fieldName:STR255;
                                 fieldAddr: Ptr;
                                 FieldType: INTEGER)); OVERRIDE;
FUNCTION TDateEditText.GetLongDateTime(
                             VAR aDate: LongDateTime):BOOLEAN;
FUNCTION TDateEditText.GetLongDateRec(
                             VAR aDateRec: LongDateRec): BOOLEAN;

PROCEDURE TDateEditText.IEditText(
                                 itsSuperView: TView;
                                 itsLocation, itsSize:VPoint;
                                 itsMaxChars: INTEGER);
     OVERRIDE;
PROCEDURE TDateEditText.IRes(
                                 itsDocument: TDocument;
                                 itsSuperView: TView;
                                 VAR itsParams: Ptr); OVERRIDE;
PROCEDURE TDateEditText.SetDate(
                                 aDate: LongDateTime;
                                 reDraw: BOOLEAN);
FUNCTION TDateEditText.Validate: LONGINT; OVERRIDE;

END;

Once again, the methods shown in bold are the ones which you are likely to call directly. Note one point about IEditText: it does NOT set the initial value; you have to call SetDate. It is generally agreed that the IYourObject methods should leave all fields set to some value (e.g., handles to NIL if not actually allocated). In our recent projects we have tended to separate the setting of values from the initialization of the object. Thus, in a project that uses UDates, we have three methods that handle the fields:

  1. InstallADate (location, etc.)
  2. LoadADate (sets values)
  3. UnLoadADate (gets values)

Similar triplets of methods are used for other types of data entry fields. This works very nicely for cases where one view is used to show and update data from various database records.

TDateObj

The third major object in UDates is the TDateObj. It is initialized to a given date and to the weekends and holidays which it should recognize. Thereafter, it can quickly provide yesterday, tomorrow, next week, etc. as needed. In general, one TDateObj is initialized for the application and is not reset during program execution.

The interface for TDateObj is not provided here, since it is fairly lengthy and is provided in the code which follows.

Using UDates

The objects in UDates are designed to be as basic as possible and still provide the needed functionality. They can be customized in two ways. First of all, they can of course be overridden to change their behavior. Secondly, there are parameters which can be set by the program (e.g., do you want both date and time shown in a TDateEditText field?) to modify their behavior. In general, I have assumed that the parameter setting will be fairly constant within an application, and therefore error-checking for parameters is done only in the Debug version. Both Debug and NonDebug versions should catch errors which a user might make in data entry.

In addition, the TDateCluster and TElapsedTimeCluster are views that are editable in ViewEdit to allow a developer to use a specific application's standard fonts and graphic styles. TElapsedTimeCluster is about as sparse as you can get in terms of text, because in those cases where it's been used, we have always modified the resource to incorporate additional text fields.

The code which follows is for UDates itself as well as for DateSample, a small application which uses UDates and to show the results of various commands via messages in the Debug window.

The code is (I hope) fairly clear and well-annotated, so there's no point in going through it in detail. I will, however, mention a few points which may be of interest.

Creating a new, generalized unit

All programmers, and MacApp programmers in particular, have sections of code which they reuse. In my particular repertoire are a FailDBErr routine that I use to trap Inside Out errors, a unit of utility dialogs, and of course UDates itself. In creating these units, I've found a few points to be useful:
  • Do spend a few extra moments to provide Get… and Set… routines for variables of your objects that would normally be visible to the outside world, even if that outside world is you. In TDateEditText, the GetLongDateRec and GetLongDateTime functions were the last changes made. At first it seemed silly to write these functions when the data could easily be found with the field names. The decision to add the functions was NOT made for reasons of ideological purity; it was made because some of the manipulation code was being written several times in my application.

    Whenever code is duplicated, that's a clue that it's in the wrong place and should be moved to a location where it's written once and done with. In UDates, not every variable is accessible to the outside world; providing Get… and Set… methods for all fields of an object is unnecessary (in my humble opinion). What is necessary is to decide which fields and which common transformations of them are likely to be necessary, and to provide those.

  • Don't think you save time by not having a Fields method for every object. Even if the Fields method has nothing but the object's title (bClass), it may well save you from lost time trying to figure out where you are.
  • In creating new units that you plan to reuse, take a moment to think of all possible uses of the unit. For example, we are in the process of creating a generalized numeric entry object-much like TDateEditText. That object must be a descendant of TEditText and not of TNumberText. Why? The fMinimum and fMaximum fields of TNumberText are LongInts. In addition, lots of TNumberText code assumes LongInt values.
  • Don't use standard segment names. Thus you'll find that in UDates, code is placed into $ADateRes and $ADateFields segments. The –sn option in your MAMake file will allow you to remap these segments to $ARes and $ADates if you want to. By keeping your segmentation at least temporarily separate from normal MacApp segmentation, you can easily make adjustments if you blow up a segment with the infamous >32000 error.
  • Add a local debugging option (such as qTraceDate). You'll notice that this option tracks procedure entries, sometimes printing parameters out so that you can see how things are going. Again, by using your own debugging options, you avoid interfering with MacApp and your other debuggers, so that you don't get a slew of UDates debugging messages while you're trying to debug a database problem.
  • Consider adding additional debugging code to your unit. Debugging code turns out to be (in my experience) some of the most reusable code there is. The bLongDateRec and bLongDateTime Fields options are used all through our applications.

Creating the clusters

Normally, one has a choice of creating views either from templates or programmatically. In UDates, the clusters are designed to be created ONLY from templates-and in fact the appropriate ICluster methods are missing. This is deliberate and should be considered as an advertisement for ViewEdit. The TDateCluster contains eight subviews, each of which must be placed, sized, and identified properly in order for the TDateCluster to work. In addition, the six radio buttons must be named with appropriate base names-and no one would consider hard-coding words like "Today" or "Yesterday," so those would have to be stored in a string resource. The code for doing all of this initialization is about 50 lines long. In a case like this, I do not think that template and programmatic creation are equally appropriate: ViewEdit wins hands down in such a case (even with some of its bugs-which I'm sure will be gone shortly).

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Top Mobile Game Discounts
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links... | Read more »
Price of Glory unleashes its 1.4 Alpha u...
As much as we all probably dislike Maths as a subject, we do have to hand it to geometry for giving us the good old Hexgrid, home of some of the best strategy games. One such example, Price of Glory, has dropped its 1.4 Alpha update, stocked full... | Read more »
The SLC 2025 kicks off this month to cro...
Ever since the Solo Leveling: Arise Championship 2025 was announced, I have been looking forward to it. The promotional clip they released a month or two back showed crowds going absolutely nuts for the previous competitions, so imagine the... | Read more »
Dive into some early Magicpunk fun as Cr...
Excellent news for fans of steampunk and magic; the Precursor Test for Magicpunk MMORPG Crystal of Atlan opens today. This rather fancy way of saying beta test will remain open until March 5th and is available for PC - boo - and Android devices -... | Read more »
Prepare to get your mind melted as Evang...
If you are a fan of sci-fi shooters and incredibly weird, mind-bending anime series, then you are in for a treat, as Goddess of Victory: Nikke is gearing up for its second collaboration with Evangelion. We were also treated to an upcoming... | Read more »
Square Enix gives with one hand and slap...
We have something of a mixed bag coming over from Square Enix HQ today. Two of their mobile games are revelling in life with new events keeping them alive, whilst another has been thrown onto the ever-growing discard pile Square is building. I... | Read more »
Let the world burn as you have some fest...
It is time to leave the world burning once again as you take a much-needed break from that whole “hero” lark and enjoy some celebrations in Genshin Impact. Version 5.4, Moonlight Amidst Dreams, will see you in Inazuma to attend the Mikawa Flower... | Read more »
Full Moon Over the Abyssal Sea lands on...
Aether Gazer has announced its latest major update, and it is one of the loveliest event names I have ever heard. Full Moon Over the Abyssal Sea is an amazing name, and it comes loaded with two side stories, a new S-grade Modifier, and some fancy... | Read more »
Open your own eatery for all the forest...
Very important question; when you read the title Zoo Restaurant, do you also immediately think of running a restaurant in which you cook Zoo animals as the course? I will just assume yes. Anyway, come June 23rd we will all be able to start up our... | Read more »
Crystal of Atlan opens registration for...
Nuverse was prominently featured in the last month for all the wrong reasons with the USA TikTok debacle, but now it is putting all that behind it and preparing for the Crystal of Atlan beta test. Taking place between February 18th and March 5th,... | Read more »

Price Scanner via MacPrices.net

AT&T is offering a 65% discount on the ne...
AT&T is offering the new iPhone 16e for up to 65% off their monthly finance fee with 36-months of service. No trade-in is required. Discount is applied via monthly bill credits over the 36 month... Read more
Use this code to get a free iPhone 13 at Visi...
For a limited time, use code SWEETDEAL to get a free 128GB iPhone 13 Visible, Verizon’s low-cost wireless cell service, Visible. Deal is valid when you purchase the Visible+ annual plan. Free... Read more
M4 Mac minis on sale for $50-$80 off MSRP at...
B&H Photo has M4 Mac minis in stock and on sale right now for $50 to $80 off Apple’s MSRP, each including free 1-2 day shipping to most US addresses: – M4 Mac mini (16GB/256GB): $549, $50 off... Read more
Buy an iPhone 16 at Boost Mobile and get one...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering one year of free Unlimited service with the purchase of any iPhone 16. Purchase the iPhone at standard MSRP, and then choose... Read more
Get an iPhone 15 for only $299 at Boost Mobil...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering the 128GB iPhone 15 for $299.99 including service with their Unlimited Premium plan (50GB of premium data, $60/month), or $20... Read more
Unreal Mobile is offering $100 off any new iP...
Unreal Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering a $100 discount on any new iPhone with service. This includes new iPhone 16 models as well as iPhone 15, 14, 13, and SE... Read more
Apple drops prices on clearance iPhone 14 mod...
With today’s introduction of the new iPhone 16e, Apple has discontinued the iPhone 14, 14 Pro, and SE. In response, Apple has dropped prices on unlocked, Certified Refurbished, iPhone 14 models to a... Read more
B&H has 16-inch M4 Max MacBook Pros on sa...
B&H Photo is offering a $360-$410 discount on new 16-inch MacBook Pros with M4 Max CPUs right now. B&H offers free 1-2 day shipping to most US addresses: – 16″ M4 Max MacBook Pro (36GB/1TB/... Read more
Amazon is offering a $100 discount on the M4...
Amazon has the M4 Pro Mac mini discounted $100 off MSRP right now. Shipping is free. Their price is the lowest currently available for this popular mini: – Mac mini M4 Pro (24GB/512GB): $1299, $100... Read more
B&H continues to offer $150-$220 discount...
B&H Photo has 14-inch M4 MacBook Pros on sale for $150-$220 off MSRP. B&H offers free 1-2 day shipping to most US addresses: – 14″ M4 MacBook Pro (16GB/512GB): $1449, $150 off MSRP – 14″ M4... Read more

Jobs Board

All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.