December 95 - Guidelines for Effective Alerts
Guidelines for Effective Alerts
Paige K. Parsons

This article expands on the Macintosh Human Interface Guidelines for making
attractive, helpful alerts (and dialogs) with a standard appearance and
behavior. Standardization is important, because the more familiar an alert
looks to users, the more easily they can concentrate on the message. Using the
Finder as a source of good alerts, we provide examples of different alert types
and discuss how to make alerts user-friendly.
Alerts are an in-your-face way of getting the user's attention. It's hard for a
user to ignore alerts because they block all other input to the application
until the user dismisses them. These little windows are powerful stuff. When
used correctly, alerts are a helpful way to inform the user of a serious
condition that requires immediate attention. When used incorrectly or
capriciously, alerts are annoying and disruptive; since they must constantly be
swatted out of the way, their content is often ignored.
This article discusses when to use alerts, describes the different types of
alerts, and gives tips for designing alert boxes. It elaborates and expands on
alert guidelines in the Macintosh Human Interface Guidelines. At the end of the
article, you're encouraged to try your hand at evaluating some real-life
alerts.
Though not implemented as such in the system, alert boxes are essentially a
type of modal dialog box. This article focuses on alerts, but the guidelines
can be applied to other dialog boxes as well. We specifically cover status
dialogs here because there are guidelines that are unique to that type of
dialog.
For information on implementing alerts and dialogs in your application, see
Inside Macintosh: Macintosh Toolbox Essentials.*
ALERTS IN GENERAL
Alerts provide information about error conditions and warn users about
potentially hazardous situations. They should be used only when the user's
participation is essential; in all other cases, try using another mechanism to
get your point across. For example, consider an error or output log if the
messages are something that the user may want to save.
The Macintosh Human Interface Guidelines haven't caught up yet with the main
recommendation in this article: that alerts be movable and application modal.
The current interface guidelines and system software don't allow alerts to be
movable, but this may change in future versions of the Mac OS. Until then, you
can implement your alerts as movable modal dialogs.
Making alerts movable is helpful in case an alert is covering information on
the screen that the user would like to see before responding to the alert.
Another advantage to movable alerts is that they have a title, which gives the
user a context for the error.
Application modal means the alert is modal in the current application only: the
user can't interact with this application while the alert is on the screen, but
can switch to another application. This is especially useful when the user
needs to get information from another application in order to respond to the
alert. (System modal, on the other hand, means the user can't interact with the
system at all except within the alert box.)
TYPES OF ALERTS
Alerts come in three varieties, each of which is geared to a different
situation. This section provides a few examples of each type, and also takes a
look at status dialogs.
NOW HEAR THIS: NOTE ALERTS
A
note alert simply conveys information, informing the user about a situation
that has no drastic effects and requires no further action. For example, if a
user selects a word and executes a spell check, an alert saying that the word
is spelled correctly would be a note alert. Rather than provide a smorgasbord
of options, a note alert contains a single button to dismiss the alert.
Don't use an alert to signify completion of a task; use alerts only for
situations that require the user to acknowledge what has occurred. For example,
the following note alerts are inappropriate and get in the user's way:
- The Trash has finished emptying.
- The 3,432 files you selected have been copied.
WATCH OUT! CAUTION ALERTS
Caution alerts warn users of potentially dangerous or unexpected situations.
You should use them, for example, to be sure the user wants to proceed with a
task that might have undesirable results. In this case the alert normally
contains only two buttons -- one that cancels the operation and one that
confirms it. Here are two caution alert messages:
- An item named "READ ME" already exists in this location. Do you want to
replace it with the one you're moving?
- The Trash contains 1 item. It uses 102K of disk space. Are you sure you
want to permanently remove it?
Don't use alerts to confirm operations that
would cause only a minor inconvenience if performed by mistake. Here are two
examples of unnecessary caution alerts:
- Do you really want to eject the disk "Installer"?
- Do you really want to duplicate the selected item?
Caution alerts
are also used when an unexpected situation occurs and the user needs to decide
what to do next. The following examples contain only two buttons, for canceling
or confirming the operation, but such an alert may present several choices if
appropriate.
- The document "Calendar" is locked, so you will not be able to save any
changes. Do you want to open it anyway?
- The item "Calendar" could not be deleted, because it contains items
that are in use. Do you want to continue?
Before deciding to use this type
of alert, double-check to see if it's really needed; superfluous alerts are a
bad idea because users will get in the habit of dismissing alerts and possibly
let an important one go by. It's better to have a user make choices with
commands instead of alerts. For example, the Finder has separate Shut Down and
Restart commands (in its Special menu) instead of having only a Shut Down
command with an alert asking "Restart after shutting down?"
HOLD IT: STOP ALERTS
Use a
stop alert when calling attention to a serious problem that prevents an
action from being completed. They typically have only one button, to dismiss
the alert. Here are two good examples of stop alerts:
- You cannot copy "Calendar" onto the shared disk "Zippy" because the disk
is locked.
- The alias "Calendar" could not be opened, because the original item
could not be found.
It's especially important in stop alerts to give enough
detail about the problem to help the user prevent it in the future. The
following alert message doesn't convey much useful information:
- You cannot rename the item "Zowie".
This alternative is more helpful:
- The name "Zowie" is already taken. Please use a different
name.
Similarly, if the chosen name is too long, it's more helpful for the
message to state the maximum number of characters a filename can have.
EVERYTHING IS OK: STATUS DIALOGS
Status dialogs inform the user when an application is busy and the user
cannot continue working in the application until the operation finishes. In the
Finder, these operations include copying, moving, and deleting files. Status
dialogs should be displayed whenever the application is busy for more than
about five seconds (unless posting and updating the dialog would take most of
that time). During this time the application should also change the pointer to
the standard wristwatch.A status dialog differs from an alert in that the
user doesn't need to explicitly dismiss the dialog; it goes away on its own
once the task has completed. The dialog should contain a message that describes
the status of the operation and a progress indicator to show how much of the
job has been completed. A status dialog may change messages depending on the
stage of operation. Figure 1 shows a status dialog at two stages of a copy
operation.
Figure 1. Status dialog during a copy operation
A sense of completion is important, so the application should be sure not to
remove the status dialog until the progress indicator shows that the operation
is done (such as by completely filling up the status bar in the example in
Figure 1).
ICONS IN ALERT BOXES
Alert boxes always contain an icon that identifies the type of alert, as shown
in Figure 2. (Status dialogs contain no icon.) If you implement your alerts as
movable modal dialogs, there's no Toolbox infrastructure set up for getting the
correct icon automatically, so you'll need to remember which one to use.
Figure 2. Icons for specific alert types
A note on OpenDoc and alert icons: OpenDoc part editors aren't as visible to
the user as today's applications, but at times it may be important for users to
make the connection between a running editor and its stored representation on
disk. One such time is when the editor is reporting an error about itself, such
as an incompatible version; for these errors, the alert should contain the icon
of the editor instead of a note, caution, or stop icon.
WRITING ALERT MESSAGES
The alert message is the most important component of an alert. You want users
to read and respond to your alerts easily and then continue smoothly with their
work. This section gives tips on structure, content, tone, and other important
factors in writing effective alert messages.
SITUATION, REASON, SOLUTION
Every alert message should start by describing the situation that led to the
alert, letting the user know what's wrong. This is usually followed by the
reason the problem occurred and a proposed solution to the problem.
When describing the situation that caused an alert, be as specific as possible,
to help the user understand the problem.
Giving the reason the alert occurred is especially helpful when the application
can't do something because it's dependent on some other operation that it can't
control. For example, compare these messages:
- The alias "Warne" could not be opened.
- The alias "Warne" could not be opened because the shared disk "Beatrix"
could not be found on the network.
The first message doesn't give the user
any information about why the problem occurred. Is the application that created
the document missing? Is the file corrupted? The second message is much better
because it tells the user why the operation could not be completed.
Whenever possible, alerts should indicate a solution for the user. Users become
extremely frustrated when an alert says something is wrong but doesn't offer a
remedy to the problem. Even worse is an alert that tells the user something is
wrong when the application could have fixed the problem itself. The following
would be a bad message because the Finder is capable of quitting all the
applications on its own:
- You must quit all running applications before shutting down your
Macintosh.
In cases where the application can perform the action itself,
consider whether doing so may surprise the user; if so, presenting a caution
alert may be more appropriate. For example, if the user attempts to shut down a
Macintosh while other users have it mounted as a server, the Finder could just
disconnect the other users automatically; however, in this case it's more
helpful to present an alert confirming the shutdown.
BE CONSISTENT
Be sure your alert messages are consistent in tone, content, and structure with
each other as well as with other messages your software presents to the user.
Are your application's alerts consistent with its status messages, for example?
Do all your alerts refer to the application in a consistent manner? Users pick
up on small inconsistencies, and even subtle differences can cause confusion.
BE BRIEF
Alert messages should be brief and to the point, to keep the user's attention.
If you need to give a lot of information, consider writing it to an error log
or providing a brief message in the alert along with a button to get to the
application's help system.
If you absolutely have to put a long message in an alert, keep in mind that
many people have PowerBook computers or "classic" Macintosh computers with
small screens. A good rule of thumb is that an alert message must consist of no
more than 150 characters to fit on a small screen. Also note that translation
from English to other languages tends to expand the length of the message. Even
translations into languages that use Roman characters can cause the message
length to double or triple in size.
BE ENCOURAGING
Use a positive and constructive tone. After encountering a problem and being
presented with an alert, the last thing the user wants is an overly negative
response from the application.
Avoid assigning blame or offending users. Don't accuse them of doing something
wrong or stupid. Instead, give the reason an action cannot be performed, or
offer to perform the action. Which message would you rather see?
- You forgot to save your changes!
- Save changes to access privileges for "Zippy"?
PHRASING AND TERMINOLOGY
Don't use double negatives, such as "No items are not used." They're difficult
for users to understand and just bad English. Double negatives can be
especially confusing when combined with a Cancel button; the user rarely gets
the expected outcome.
Keep the situation and action in the present. This is clearer and usually
requires fewer words. For example, compare these two messages:
- An item named "READ ME" already existed in this location. Did you want to
replace it with the one you moved?
- An item named "READ ME" already exists in this location. Do you want to
replace it with the one you're moving?
If there's an implied subject of a
message, it should be the application. For example, if the user tries to open a
document that the application can't open (as when it runs out of memory), the
alert message might begin "Cannot open document." Messages in which the user or
some other noun could be the implied subject are more likely to be confusing --
for example, "Have exceeded allotted network time. Try again later."
Use terms that are familiar to the user. This often means avoiding computer
jargon at all costs. Remember, terms that seem common to you may be unfamiliar
to many Macintosh users. It depends on what type of user will be working with
your application. For example, the expression establishing a connection may be
clearer than handshaking to many users.
Use invalid instead of illegal. The user hasn't broken the law, but has simply
given the application some information that it can't handle.
PUNCTUATION AND CAPITALIZATION
Alert messages should always be complete sentences, beginning with a capital
letter and ending with a period or question mark. The closing punctuation gives
a sense of completion and lets the user know that the message hasn't been
truncated.
Don't use colons when requesting that the user supply information; instead, use
a period. This makes your alerts consistent with other dialogs and user
interface elements in the system software.
Use an apostrophe ('), typed with Option-Shift-], rather than a single straight
quotation mark ('), and use curly (" ") rather than straight (") double
quotation marks -- that is, Option-[ and Option-Shift-[, rather than Shift-'.
Use double quotation marks around any names in the message that are variable,
such as names of documents, folders, and search strings. This lets the user
know exactly what part of the message is the name. Remember that Macintosh
filenames can contain spaces, which can make things really confusing without
the quotes. Commas, periods, and other punctuation characters should be placed
outside the quotation marks:
- You cannot duplicate the shared disk "Warne", because the disk is
locked.
Never use an exclamation point or all uppercase letters. It makes
users feel as if they're being shouted at, as in this example:
- Revert to the saved version of "Map"? WARNING! All changes will be
lost!
STATUS MESSAGES
In status dialogs, use an ellipsis (Option-semicolon, a character that looks
like three periods) to indicate that an intermediate process is under way:
- Preparing to copy...
- Scanning "My Document"...
For describing the status of a task, the
terms
canceled, failed, in progress, and
complete are good choices. Avoid
computer jargon such as
aborted, killed, died, or
ack'ed.
ALERT TITLES
Every movable alert should have an informative title, to provide a context for
the alert. Users may be working on several tasks at the same time and may not
remember what action generated the alert. A well-chosen title helps the user
figure out not only which application caused the alert to appear, but also
which action.
The title of the alert should be the same as, or closely related to, the
command or action that generated the alert. (If the command has an ellipsis in
it, don't include the ellipsis in the alert title.) For example, when a user
copies or duplicates an item in the Finder, the associated status dialog has
the title "Copy"; when the user chooses Empty Trash, the title of the Finder's
status dialog is "Trash."
Like menu commands, alert titles are capitalized like book titles. Capitalize
every word except articles (a, an, the), coordinating conjunctions (for
example, and, or), and prepositions of three or fewer characters (except when
the preposition is part of a verb phrase, as in "Turn Off").
ALERT BUTTONS
Alerts contain buttons that dismiss the alert or allow the user to make choices
regarding how to proceed. The standard button height is 20 pixels.
Try to limit the number of buttons that appear in an alert. The more buttons,
the more difficult it is for the user to decide which is the "right" option. In
addition, screen size often limits the number of buttons. As a general rule,
about three buttons of ten or fewer characters will fit on a small screen.
Button names should be simple, concise, and unambiguous.
Capitalize button names like book titles (for example, Connect to Server).
Never capitalize all letters in the name (except for the OK button, which
should always be named OK and never ok, Ok, Okay, okay, OKAY, or any other
strange variation).
On the Macintosh, ellipses are used after command names when the user needs to
provide additional information to complete the command. An ellipsis after a
button name indicates that the button leads to other dialogs, a rare but
occasional occurrence.
THE ACTION BUTTON
Alert boxes that provide the user with a choice should be worded as a short
question to which there is an unambiguous, affirmative response. The button for
this affirmative response is called the
action button.
Whenever possible, label the action button with the action that it performs.
Button names such as Save, Quit, or Erase Disk allow experienced users to click
the correct button without reading the text of a familiar dialog. These labels
are often clearer than words like OK or Yes. Phrase the question to match the
action that the user is trying to perform.
If the action can't be condensed conveniently into a word or two, use OK. Also
use OK when the alert is simply giving the user information without providing
any choices.
THE CANCEL BUTTON
Whenever possible, caution alerts should provide a button that allows the user
to back out of the operation that caused the alert. This button should be
labeled "Cancel" so that users can easily identify the safe escape hatch.
Cancel means "dismiss this operation with no side effects"; it doesn't mean
"done with the alert," "stop no matter what," or anything else. Pressing
Command-period or the Escape key should have the same effect as clicking the
Cancel button.
Don't label the button Cancel when it's impossible to return to the state that
existed before an operation began; instead, use Stop. Stop halts the operation
before its normal completion, accepting the possible side effects. Stop may
leave the results of partially completed tasks around, but Cancel never does.
For example, a Cancel button would be inappropriate for a copy operation in
which some of the items may have already been copied. Figure 1 (earlier in this
article) illustrates using Stop in a status dialog for a copy operation.
THE DEFAULT BUTTON
The default button represents the action performed when the user presses the
Return or Enter key. This button should perform the most likely action (if that
can be determined). In most cases, this means completing the action that the
user started, so the default button is usually the same as the action button.
The default button's distinctive bold outline appears automatically around the
default button in alerts, but remember that in dialog boxes you need to outline
the button yourself.*
If the most likely action is dangerous (for example, it erases the hard disk),
the default should be a safe button, typically the Cancel button. If none of
the choices are dangerous and there isn't a likely choice, there should be no
default button; by requiring users to select a button explicitly, you protect
them from accidentally damaging their work by pressing the Return or Enter key
out of habit.
POP QUIZ
Now, for a bit of fun. I've been collecting some alerts that need improvement
(Figures 3, 4, and 5). Based on the information in this article, can you find
the flaws in each, and suggest improvements?
The main problems with the alert in Figure 3 are as follows:
- Its title isn't descriptive (and is overly alarming).
- The implied subject of the message is the user instead of the
application.
- The word "caution" is in all uppercase letters, and the punctuation
includes an exclamation point.
Figure 3. Poorly designed "danger alert"
Also, the buttons are slightly shorter than the standard height. Since the
audience in this case is programmers, the words kernel and runtime are
acceptable, though the use of runtime in this context is colloquial and can be
more clearly stated with a simpler word. To improve this alert, you could
change the title to "Download" and the message to "The code you are downloading
redefines one or more kernel definitions. Continuing the download may make the
application unusable." Also, the buttons should be made 20 pixels high.
The alert in Figure 4 isn't movable, so it has no title and can't be
repositioned. The message, with its "If . . ." clause, isn't direct and clear
enough. Also, it's not clear which button provides a safe escape mechanism.
Finally, the "Work offline" button title has incorrect capitalization. To
improve the alert, you could make it movable and give it the title "Connect to
Server." The message should be "The public calendar server selected in the
Chooser is different from the one you used last. Connecting to the new server
will cause all public event information in your document to be lost." You could
add a Quit button as an escape mechanism, giving the alert three buttons --
Quit, Connect, and Work Offline (the default).

Figure 4. Poorly designed "server alert"
The alert in Figure 5 doesn't contain any title, icon, or buttons. Because
there are no buttons, it's not clear how to get rid of the message without
reading to the end of it. Also, its message should be stated in the present
(for example, is named). But the biggest problem is that this is a nuisance
alert: the success of the capture could have been confirmed in an earlier step,
when the user was asked to pick the filename. The solution is to get rid of the
alert altogether.
Figure 5. Poorly designed "finished alert"
THE PAYOFF
Spending some time thinking about the design of your application's alerts makes
sense because it results in a better product. If you follow the simple
guidelines presented in this article, your alerts should be in really good
shape. Your users will have an easier time recovering from errors, adding to
their positive experience with your software.
RECOMMENDED READING
- Electronic Guide to Human Interface Design (Addison-Wesley, 1994). This CD
(available from Apple Developer Catalog) combines the Macintosh Human Interface Guidelines and its
companion CD, Making It Macintosh.
- Macintosh Human Interface Guidelines, (Addison-Wesley, 1993). Available
separately from Apple Developer Catalog in book form.
- Inside Macintosh: Macintosh Toolbox Essentials (Addison-Wesley, 1992),
Chapter 6, "Dialog Manager."
PAIGE K. PARSONS (parsons@apple.com) is a Human Interface Specialist at Apple.
For two years she worked on the user interface of the Apple Dylan Development
Environment. She recently began working at Apple's Human Interface Design
Center, where she is responsible for software user interface issues in the
PowerBook division. Favorite diversions include maintaining a Web site for the
House Rabbit Society (http://www.psg.lcs.mit.edu/~carl/paige/HRS-home.html) and
trolling used record shops in Berkeley for vintage vinyl.
Thanks to our technical reviewers Pete Bickford, Sharon Everson, Chris Forden,
Elizabeth Moller, and Mark Stern.