TweetFollow Us on Twitter

Winter 92 - GRAPHICS HINTS FROM FORREST

GRAPHICS HINTS FROM FORREST

USING THE PALETTE MANAGER OFF-SCREEN

FORREST TANAKA

[IMAGE 029-030_Tanaka_column_re1.GIF]


Most people who've done any graphics programming on the Macintosh are aware of the Palette Manager, because it's the documented way to control the on-screen color environment, and perhaps because my cohorts and I in Developer Technical Support keep going on about how right the world would be if everyone used it. In an effort to follow the rules as best they can, some people have taken the Palette Manager so much to heart that they use it not only with windows, but with off-screen cGrafPorts as well--something that isn't heard about very much. Some of these people have concluded that all the features of the Palette Manager apply just as well to off-screen cGrafPorts as they do to windows. Logical enough, right?

Well, that's the kick; whether this is logical or not, the truth is that only a small part of the Palette Manager works with off-screen cGrafPorts. Specifically, the pmCourteous usage mode and the pmWhite and pmBlack usage-mode modifiers work fine when they're used in a palette that's attached to an off-screen cGrafPort, but the pmTolerant, pmAnimated, and pmExplicit usage modes do not. In this column, I'll describe how you can take advantage of the Palette Manager features that work off-screen and how you can simulate the features that don't work.

The pmCourteous usage mode seems pretty useless to a lot of people because it has no effect on the current color environment. But in general, making a palette full of pmCourteous colors is a lot better than hard-coding RGBColors into your code. Instead of hard-coding colors, make a palette of courteous colors--as many entries as you need colors--and save it as a 'pltt' resource. When your application runs, call SetPalette to attach this palette to your off-screen cGrafPort. When you need to use a color while drawing into this cGrafPort, pass the desired color's palette index to PmForeColor or PmBackColor, and then draw. This is better than hard-coding colors because you or a software localizer can easily change the colors by changing the 'pltt' resource--no code changes are necessary.

The pmWhite and pmBlack usage-mode modifiers are new with System 7; they let you specify whether you want a particular palette entry to map to white or black in a black-and-white graphics environment. By default, colors whose average color-component value is larger than 32767 are mapped to white and other colors are mapped to black. (If you use RGBForeColor, Color QuickDraw also checks to see whether your specified color is different from your background color but maps to your background color; if so, Color QuickDraw uses the complement of the color you specified so that your drawing is visible over the background.) By specifying that a palette entry is pmCourteous + pmBlack or pmCourteous + pmWhite, you can control which colors map to black and to white when there aren't enough colors available. This applies to palettes attached to off-screen cGrafPorts as well as to palettes attached to windows.

Those are the Palette Manager features that do work off-screen. Now I'll talk about the features that don't and what you can do to get the same effect. The pmExplicit usage mode is handy when you want to draw using a pixel value without knowing or caring what color that pixel value represents. With this mode you can easily show the colors in a screen's color table, and you can also draw into a pixel image with a specific value even though you specify the color for that value elsewhere.

When you have a palette that's attached to an off-screen cGrafPort, pmExplicit colors are interpreted as pmCourteous colors. Instead of using a palette, you should convert your pixel value to an RGBColor and use this as the foreground or background color. Set the current GDevice to your off- screen GDevice so that the color environment is set; then pass your pixel value to Index2Color, which is documented on page 141 ofInside Macintosh Volume V. Index2Color converts your pixel value to the corresponding RGBColor, which you can pass to RGBForeColor or RGBBackColor, and then you can draw. The result is that your pixel value is drawn into the destination pixel image.

Both the pmAnimated and pmTolerant usage modes are used to modify the color environment, and both are interpreted as pmCourteous when they're in a palette that's attached to an off-screen cGrafPort. The most important difference between the two usage modes is in the style of color-table arbitration that they do-- pmTolerant gives the front window the colors it needs, while pmAnimated additionally makes sure that nothing outside the front window is drawn in its colors. Color-table arbitration doesn't apply off screen, so the pmAnimated and pmTolerant usage modes can be unified into "I want to change my off-screen colors."

Changing the colors in an off-screen color environment means changing its color table; the most straightforward way to do this is to modify the contents of the color table directly. That is, get your off-screen color table's handle and then directly assign new values to the rgb fields in its CSpecArray. You could also assign a whole new color table to the off-screen environment by assigning the new one to the pmTable field of the off-screen pixMap. Either way, you have to tell Color QuickDraw what you've done by updating the changed color table's ctSeed field. The next time you draw into your off-screen graphics environment, Color QuickDraw detects your change by comparing the ctSeed of your changed color table against the iTabSeed of the current GDevice's inverse table, and it rebuilds the inverse table according to the changed color table. You can update the ctSeed field by assigning to it the return value of GetCTSeed, which is documented on page 143 ofInside Macintosh Volume V. If the 32-Bit QuickDraw extensions are available, you can update a color table's ctSeed simply by passing the color table to CTabChanged, documented on page 17-26 ofInside Macintosh Volume VI.

If you have a GWorld and you want to replace its color table, you should call UpdateGWorld, passing it a new color table. UpdateGWorld makes sure that all the cached parts of a GWorld are properly updated, which is tough to do any other way. If you don't pass any flags to UpdateGWorld, it's within its rights to destroy your existing GWorld's image. But if you pass the clipPix or stretchPix flag, UpdateGWorld is obligated to keep your existing image, and it tries to reproduce the existing image in the new colors as best it can.

To wrap up, you can use the Palette Manager with off-screen graphics environments, but you'll only be able to use the pmCourteous usage mode and the pmWhite and pmBlack usage-mode modifiers. But that's not to cast aspersions on these features, because they can be very handy for both on-screen and off-screen drawing. The pmExplicit, pmTolerant, and pmAnimated usage modes don't work for off-screen drawing, but there are easy ways to simulate those features without the Palette Manager and without risking future compatibility.

FORREST TANAKA has been playing Developer Technical Support as one of the graphics support people for slightly more than two years. "It amazes me still," he says, "that the more you learn about the Macintosh graphics tools, the farther off total understanding seems to be." Outside of DTS, he likes to ride his bike, and uses it to commute the three blocks to his office ("Hey, it's faster than driving the three blocks!"), and he likes to try getting his radio-controlled car to act as if it's actually controlled.*

PRINT HINTS FROM LUKE & ZZ is in hibernation.*

For more details about changing or replacing off-screen color tables, see the October 1991 version of Macintosh Technical Note #120, "Principia Off-Screen Graphics Environments." *

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

The Legend of Heroes: Trails of Cold Ste...
I adore game series that have connecting lore and stories, which of course means the Legend of Heroes is very dear to me, Trails lore has been building for two decades. Excitedly, the next stage is upon us as Userjoy has announced the upcoming... | Read more »
Go from lowly lizard to wicked Wyvern in...
Do you like questing, and do you like dragons? If not then boy is this not the announcement for you, as Loongcheer Game has unveiled Quest Dragon: Idle Mobile Game. Yes, it is amazing Square Enix hasn’t sued them for copyright infringement, but... | Read more »
Aether Gazer unveils Chapter 16 of its m...
After a bit of maintenance, Aether Gazer has released Chapter 16 of its main storyline, titled Night Parade of the Beasts. This big update brings a new character, a special outfit, some special limited-time events, and, of course, an engaging... | Read more »
Challenge those pesky wyverns to a dance...
After recently having you do battle against your foes by wildly flailing Hello Kitty and friends at them, GungHo Online has whipped out another surprising collaboration for Puzzle & Dragons. It is now time to beat your opponents by cha-cha... | Read more »
Pack a magnifying glass and practice you...
Somehow it has already been a year since Torchlight: Infinite launched, and XD Games is celebrating by blending in what sounds like a truly fantastic new update. Fans of Cthulhu rejoice, as Whispering Mist brings some horror elements, and tests... | Read more »
Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »
Amikin Survival opens for pre-orders on...
Join me on the wonderful trip down the inspiration rabbit hole; much as Palworld seemingly “borrowed” many aspects from the hit Pokemon franchise, it is time for the heavily armed animal survival to also spawn some illegitimate children as Helio... | Read more »
PUBG Mobile teams up with global phenome...
Since launching in 2019, SpyxFamily has exploded to damn near catastrophic popularity, so it was only a matter of time before a mobile game snapped up a collaboration. Enter PUBG Mobile. Until May 12th, players will be able to collect a host of... | Read more »

Price Scanner via MacPrices.net

Apple is offering significant discounts on 16...
Apple has a full line of 16″ M3 Pro and M3 Max MacBook Pros available, Certified Refurbished, starting at $2119 and ranging up to $600 off MSRP. Each model features a new outer case, shipping is free... Read more
Apple HomePods on sale for $30-$50 off MSRP t...
Best Buy is offering a $30-$50 discount on Apple HomePods this weekend on their online store. The HomePod mini is on sale for $69.99, $30 off MSRP, while Best Buy has the full-size HomePod on sale... Read more
Limited-time sale: 13-inch M3 MacBook Airs fo...
Amazon has the base 13″ M3 MacBook Air (8GB/256GB) in stock and on sale for a limited time for $989 shipped. That’s $110 off MSRP, and it’s the lowest price we’ve seen so far for an M3-powered... Read more
13-inch M2 MacBook Airs in stock today at App...
Apple has 13″ M2 MacBook Airs available for only $849 today in their Certified Refurbished store. These are the cheapest M2-powered MacBooks for sale at Apple. Apple’s one-year warranty is included,... Read more
New today at Apple: Series 9 Watches availabl...
Apple is now offering Certified Refurbished Apple Watch Series 9 models on their online store for up to $80 off MSRP, starting at $339. Each Watch includes Apple’s standard one-year warranty, a new... Read more
The latest Apple iPhone deals from wireless c...
We’ve updated our iPhone Price Tracker with the latest carrier deals on Apple’s iPhone 15 family of smartphones as well as previous models including the iPhone 14, 13, 12, 11, and SE. Use our price... Read more
Boost Mobile will sell you an iPhone 11 for $...
Boost Mobile, an MVNO using AT&T and T-Mobile’s networks, is offering an iPhone 11 for $149.99 when purchased with their $40 Unlimited service plan (12GB of premium data). No trade-in is required... Read more
Free iPhone 15 plus Unlimited service for $60...
Boost Infinite, part of MVNO Boost Mobile using AT&T and T-Mobile’s networks, is offering a free 128GB iPhone 15 for $60 per month including their Unlimited service plan (30GB of premium data).... Read more
$300 off any new iPhone with service at Red P...
Red Pocket Mobile has new Apple iPhones on sale for $300 off MSRP when you switch and open up a new line of service. Red Pocket Mobile is a nationwide MVNO using all the major wireless carrier... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, available for $759 for 8-Core CPU/7-Core GPU/256GB models and $929 for 8-Core CPU/8-Core GPU/512GB models. Apple’s one-year warranty is... Read more

Jobs Board

DMR Technician - *Apple* /iOS Systems - Haml...
…relevant point-of-need technology self-help aids are available as appropriate. ** Apple Systems Administration** **:** Develops solutions for supporting, deploying, Read more
Operating Room Assistant - *Apple* Hill Sur...
Operating Room Assistant - Apple Hill Surgical Center - Day Location: WellSpan Health, York, PA Schedule: Full Time Sign-On Bonus Eligible Remote/Hybrid Regular Read more
Solutions Engineer - *Apple* - SHI (United...
**Job Summary** An Apple Solution Engineer's primary role is tosupport SHI customers in their efforts to select, deploy, and manage Apple operating systems and Read more
DMR Technician - *Apple* /iOS Systems - Haml...
…relevant point-of-need technology self-help aids are available as appropriate. ** Apple Systems Administration** **:** Develops solutions for supporting, deploying, Read more
Omnichannel Associate - *Apple* Blossom Mal...
Omnichannel Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.