TweetFollow Us on Twitter

The Perils Of PostScript--The Sequel

The Perils Of PostScript--The Sequel

SCOTT "ZZ" ZIMMERMAN


Developers are discovering the advantages of using PostScript ® dictionaries in applications, but along with the advantages come some perils. One peril awaits if you download a dictionary using PostScriptHandle. Another can trip you up after downloading a dictionary if you then download a font using the SetFont procedure I described in develop, Issue 1. How to avoid these perils? Read on to learn some tricks for dicts in picts.


More and more developers are beginning to use direct PostScript code in their applications. In my "Perils of PostScript" article in develop, Issue 1, I addressed a couple of problems that arise when you use PostScript code to print documents. In this sequel, we'll look at some problems you will encounter if you attempt to use PostScript dictionaries in your applications.

ABOUT POSTSCRIPT DICTIONARIES

A PostScript dictionary is a collection of predefined variables and/or procedures. Using a PostScript dictionary can significantly reduce the size of the PostScript code generated by your application and make it more efficient. For instance, consider a large PostScript file in which the operatorcurrentpoint is used frequently. You can define in your dictionary a PostScript procedure called cp that makes a call to the currentpoint operator. You can then replace currentpoint with cp throughout the file, thus reducing its size. Similarly, by defining a PostScript procedure to represent a series of operators, you can express a compound operation much more efficiently. And storing procedures in a dictionary that you create can also prevent you from inadvertently redefining something that has already been defined.

One great example of a PostScript dictionary is the one used by the LaserWriter ® driver, variously called LaserPrep (after the file it resides in, at least until System 7), AppleDict (the Apple name for it), and good ol' md (the PostScript name for it, and the one I prefer to use). The LaserWriter driver generally uses one or more md

routines to perform a particular QuickDraw operation. (See the sidebar on the next page for a review of how the LaserWriter driver works.) For example, a call to the QuickDraw CopyBits routine is translated by the driver into a call to the db or cdb operators stored in md. As another example, during font downloading the LaserWriter driver uses bn and bu , both stored in md, to call save and restore ( bn calls save and bu calls restore).If you want to record a piece of PostScript code that references procedures contained in a dictionary, you must also record the dictionary. I describe how to download a dictionary, and how to avoid the pitfalls involved, in the next section.

Once your dictionary has been downloaded, you should be able to continue to reference it until the end of the job. But alas, this is not so, at least until the new printing architecture ships sometime after System 7. Under the current architecture, font downloading interferes with PostScript dictionaries. I discuss this problem and how to get around it under "The Perils of Font Downloading."

THE PERILS OF DICTIONARY DOWNLOADING

One of the easiest methods for downloading a PostScript dictionary is by using the PostScriptHandle picture comment. You can use this comment to download directly to the LaserWriter a block of PostScript code stored in a handle. (See Technical Note #91, Optimizing for the LaserWriter--PicComments, for more information.) When you use the PostScriptHandle comment, you must insert the PostScriptBegin and PostScriptEndpicture comments around the block of PostScript code you are trying to download, like this:

PicComment(PostScriptBegin, 0, NIL);
(************************************************************)
(*** Your PostScript representation of document goes here.***)
(************************************************************)
PicComment(PostScriptHandle, size, handle);
(***********************************************************)
(*** Your QuickDraw representation of document goes here.***)
(***********************************************************)
PicComment(PostScriptEnd, 0, NIL);

As described in my first article, the PostScriptBegin/Endcomments are markers that ensure that the right piece of code will execute on the right device. When the LaserWriter driver sees PostScriptBegin, it ignores all QuickDraw drawing calls and just executes picture comments. When a PostScriptEndis received, the LaserWriter driver will once again interpret QuickDraw calls. So when printing to a LaserWriter printer, only the picture comments are executed, while the QuickDraw code between PostScriptBeginand PostScriptEnd is ignored. But PostScriptBegin and PostScriptEnd also save and restore at least part of the state of the device, which can cause problems for your dictionary. To avoid this, you should use the picture comment PostScriptBeginNoSave (comment kind = 196) to prevent the save and restore from occurring, like this:

(***************************************************)
(*** Your definition of the dictionary goes here.***)
(***************************************************)

PicComment(PostScriptBeginNoSave, 0, NIL);
PicComment(PostScriptHandle, dictsize, dicthandle);
PicComment(PostScriptEnd, 0, NIL);
(**********************************)
(*** Now you send the document. ***)
(**********************************)

PicComment(PostScriptBegin, 0 NIL);
(************************************************************)
(*** Your PostScript representation of document goes here.***)
(************************************************************)
PicComment(PostScriptHandle, size, handle);
(***********************************************************)
(*** Your QuickDraw representation of document goes here.***)
(***********************************************************)
PicComment(PostScriptEnd, 0, NIL);

If you don't need to export your dictionary into picture files, you can get the LaserWriter driver to auto-download your dictionary by keeping the dictionary code in a PREC(103) resource. After the LaserWriter has saved its state, it does a blind GetResource (that is, from any open resource file) on PREC(103). If one is found, it is downloaded to the printer after the md dictionary, and before the job. You can use this method of downloading for dictionaries that are used only to contain state information about the current job. (When a graphic is copied onto the clipboard, only the state information, not the entire dictionary, is required for the code to execute.)

However, use of the PREC(103) resource does have some limitations. It only works at print time, and there can be only one. That is, the LaserWriter driver does not attempt to download all the PREC(103) resources in all the open resource files. The first one it finds wins. (This method of downloading dictionaries is documented in Technical Note #192, Surprises in LaserWriter 5.2 and Newer.)

THE PERILS OF FONT DOWNLOADING

In my "Perils of PostScript" article in Issue 1 of develop, I showed a small procedure called SetFont that downloaded a font using QuickDraw, while maintaining the ability to reference that font using PostScript. The problem with that method is that the process of font downloading executes the PostScript restore operator. This operator restores the state of the printer to a state that was saved before your dictionary was defined. Because of this, any reference to your dictionary is lost.

Another way to understand what happens in this case is to look at what the LaserWriter driver does during printing. At the start of a print job, the LaserWriter driver configures the LaserWriter's graphics state to look more like QuickDraw. This includes moving the origin (0,0) from the bottom left (PostScript style) to the top left (QuickDraw style), and setting the default resolution to 72 dpi. After the driver has configured the printer, it performs a save, which saves the complete state of the device. The driver then begins downloading the rest of the job, containing the PostScript code generated by the LaserWriter as well as any additional PostScript code sent by the application.

The LaserWriter driver fully restores the state of the device, by executing the PostScript restore operator, before downloading a font. During font downloading, the characters of the font are actually defined, sometimes using normal PostScript drawing operators. Because of this, the LaserWriter driver restores the state of the printer before defining the characters. Once the characters have been defined, the state is saved again. This way, the LaserWriter driver can assume it knows the state of the device. Since the state saved by the LaserWriter driver does not contain any of the symbols defined by the application, all of them are lost after any attempt to download a font.

WHICH WAY OUT?
Now that we understand the problem, let's discuss potential solutions. The restore operator affects everything that has changed except two areas: some of the PostScript stacks (specifically the operand, dict, and execution stacks), and the contents of PostScript strings. This suggests that to save small units of information, you can simply push them onto the stack, or convert them and store them as PostScript strings.

Unfortunately, it's not quite that easy.

PostScript makes a distinction between simple and composite objects. Simple objects (like numerical values and booleans) contain their value within the object. Composite objects (like strings, procedures, and dictionaries) contain only a pointer to the real data, which is stored elsewhere in PostScript Virtual Memory. Simple objects on the stack are indeed preserved across a restore, but if there are composite objects on the stack that are new (that is, newer than the state being restored), an invalidrestore error is generated. If your dictionary only contains simple objects, then you can indeed push each of the variables defined in the dictionary onto the stack separately and rebuild the dictionary after the restore. The overhead here is obviously enormous, though, and most useful dictionaries contain procedures and/or strings, rendering this technique useless.

In the case of strings being preserved across a restore, let me quote from the PostScript Language Reference Manual , p. 44: "In the current PostScript design, restore actually does not undo changes made to the elements of strings. We consider this behavior to be a defect, and do not recommend that PostScript programs take advantage of it." Beyond this easily ignored admonishment, though, is another problem. The strings in question must be preexisting: strings you create just before the restore will, of course, be destroyed by the restore, or, if they are on the stack, will cause an error. You could probably find some scratch strings in one of the standard dictionaries to use, but this is not recommended, for obvious reasons.

AN END TO BN AND BU
Another way to solve the problem would be to redefine save and restore to not do anything. This way, font downloading would not cause the state to be restored. This would make the application developer responsible for preserving the state, which is easily done using other PostScript operators. But unfortunately, the definitions of save and restore cannot be changed without exiting the server loop. That is, you cannot override their definitions from within a job. Because of this, you have to fall back on plan B: override the operators that call save and restore. In the case of font downloading, these operators are bn and bu, as mentioned earlier.

This method is the most widely used solution to our problem, has the fewest limitations, and is the method recommended here. Please note, however, that tinkering with md operators outside of this specific use is strongly discouraged. (See the sidebar on the next page.)

The main job of bu and bn is to preserve the state of the PostScript device. As long as your PostScript code preserves the state, these calls aren't even required. In the fragment that follows, we first create our own dictionary, called mydict, with room for ten symbols, although we don't define them all. Next we define killbu. killbu is responsible for first saving the old definition of the buroutine, and then setting its value to the empty procedure ( {}), which does nothing. The original definition of bu is simply pushed onto the stack. Next we write a routine restorebu, to restore the definition of bu when we are through. This routine is responsible for popping the original value off the stack and storing it back into the bu symbol; it assumes that the definition of bu is on the top of the stack. Then we define two similar routines, killbn and restorebn, which take care of the bn operator. Finally, we define a fun little routine to call to make sure our dictionary is actually being preserved after font downloading. We call this one titleshow. So now we have a dictionary, all ready to use.

SendPostScript('/mydict 10 dict def');
SendPostScript('mydict begin');
SendPostScript('/killbu {//md /bu get //md /bu {} put} def');
SendPostScript('/restorebu {//md exch /bu exch put} def');
SendPostScript('/killbn {//md /bn get //md /bn {} put} def');
SendPostScript('/restorebn {//md exch /bn exch put} def');
SendPostScript('/titleshow {dup gsave');
SendPostScript('currentscreen 3 -1 roll pop 120 3 1 roll setscreen');
SendPostScript('.5 setgray show grestore true charpath gsave');
SendPostScript('1 setlinewidth 0 setgray stroke grestore');
SendPostScript('.5 setlinewidth 1 setgray stroke }def');
SendPostScript('end');

Okay, now that we have the routines for killing bu and bn, we need to call them. It's very important at this point to check for their existence before attempting to alter their definitions. This is because, as mentioned earlier, the new printing architecture that will ship sometime after System 7 will handle font downloading differently. The bu and bn operators will no longer exist; in fact, it's not clear that the md dictionary will still exist. The following PostScript commands check for the existence of both the dictionary and the symbol. If they don't exist, our code assumes it is running under the new printing architecture, and does nothing to insulate the dictionary. The code fragment executes fine on LaserWriter drivers up to and including System 7.0. It has also been tested in both foreground and background. Considering the future of bn and bu, it is very likely that this code will continue to work even under the new printing architecture. Here, then, is the code to check for and kill bn and bu:

SendPostScript('mydict begin');
SendPostScript('//md /bu known {killbu} if');
SendPostScript('//md /bn known {killbn} if');
SendPostScript('end');

Pretty straightforward: if the routine exists, call the correct routine to kill it. The most important thing to note here is the order of the routines. Since killbuand killbnpush things onto the stack, restorebu and restorebnmust be called in opposite order to get the correct results. So after the job is finished, we call:

SendPostScript('mydict begin');
SendPostScript('//md /bn known {restorebn} if');
SendPostScript('//md /bu known {restorebu} if');
SendPostScript('end');

TO SUM IT ALL UP

PostScript dictionaries are useful because they can significantly reduce the size of the PostScript code generated by your application, and can be exported into pictures. Perhaps the easiest way to record PostScript into a picture is by using the PostScriptHandlepicture comment. In this case, remember to use the PostScript BeginNoSave comment to prevent PostScriptBegin and PostScriptEnd from saving and restoring at least part of the state of the device, which can cause problems for your dictionary. To prevent font downloading from interfering with your PostScript dictionaries, you can override bn and bu, the PostScript operators that call save and restore. Outside of this solution, you should absolutely avoid using md operators.

The code included in the Perils of PS II folder on the Developer Essentials disc is basically the same code that has been shown here, rolled into an application shell that opens and initializes the Printing Manager. Also included is the definition of the SendPostScriptprocedure referenced in this article.

A REVIEW OF HOW THE LASERWRITER DRIVER WORKS

The LaserWriter driver is a complex piece of software that handles communications between an application and the LaserWriter printer. To print a document, the application opens the Printing Manager, which in turn loads and initializes the LaserWriter driver. The application then makes standard QuickDraw calls similar to those used to render the document on the screen. The LaserWriter driver intercepts these calls and converts them into the equivalent PostScript code for rendering the document on the LaserWriter printer.

(See Figure 1.) In some cases, one QuickDraw operation translates into one PostScript operation, but more frequently, the QuickDraw operation translates into several PostScript operations. To abbreviate these operations, the LaserWriter driver stores them as procedures in a PostScript dictionary.

When the LaserWriter driver first connects to the LaserWriter printer, it checks to see if its dictionary exists and if the version of the dictionary matches the version of the driver being used. If not, it downloads the correct dictionary before proceeding. (This is what the message "initializing printer" means when you print for the first time after turning on the printer.)

Once the correct dictionary is in place, the job of translation becomes much easier. Each QuickDraw operation now becomes one line of PostScript code, referencing a procedure defined by the dictionary. Complex QuickDraw operations (like font downloading) still require many lines of PostScript code, but in general, the translation is one for one. Since the QuickDraw code is translated rather than rendered, the LaserWriter driver doesn't need to spool the data to disk. Instead, each operation is translated and sent to the printer as it is received.

[IMAGE postscript1.GIF]

Figure 1 How the LaserWriter Driver Works

WARNING: CALLING MD ROUTINES MAY BE HAZARDOUS TO YOUR CODE

Many developers have started to call md routines from within the PostScript code generated by their applications. This is dangerous, for a number of reasons.

The first is that the md dictionary is defined and maintained by the LaserWriter driver. This means that it is always subject to change, and code that depends on the md dictionary must be version dependent. This is possible, but far from elegant.

Another problem with using md operators is that they may not work the same way on all devices. Remember that the LaserWriter driver is used to drive a lot more devices than just an Apple LaserWriter.

Use of md operators has already led to compatibility problems with major applications, and most developers have realized the danger in using them. The easiest way to avoid problems with these routines is to not call them. If you really need the functionality of a particular md operator, simply redefine it in your own dictionary. Using tools like LaserTalk (formerly from Emerald City Software, now from Adobe), you can "disassemble" md operators back to their PostScript primitives. You can then redefine them using a different name in your own dictionary. Now you have a routine that does exactly what the md routine did, but you remain in control of its definition. Most of the md operators are very small, so the storage penalty of redefining them in your own dictionary is minimal.

Now that I've warned you, I'm going to show you how to tinker with two operators stored in md: bn and bu. All routines, including these two, are subject to change; by special arrangement with engineering, bn and bu will change in a compatible way, but this isnot true for any of the other routines defined in md. This article shows a specific use of bn and bu, and checks for their existence before attempting to access them. This is not meant to endorse other uses of these or any other md routines.

SCOTT "ZZ" ZIMMERMAN is a DTS printing guru. After two and a half years at Apple he says he's particularly impressed with the strictly enforced dress code. In his spare time he sails, scuba dives for lobsters, and plays the piano, guitar, and saxophone. Zz has a penchant for pets. His doorway is adorned by a melted gummy rat, a good luck charm left over from his Intel days. At home, atop his monitor is perched a rare Asian black scorpion (behind glass, we hope). His other cuddly pets include two geckos and a lovable iguana. *

The definitive references on the PostScript language are the PostScript Language Reference Manual (Addison- Wesley, 1985, available from APDA--#T0182LL/A), the PostScript Language Tutorial and Cookbook (Addison-Wesley, 1985), and PostScript Language Program Design (Addison-Wesley, 1988). *

Thanks to Our Technical Reviewers Pete "Luke" Alexander, Jay Patel, David Williams*

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Aether Gazer unveils Chapter 16 of its m...
After a bit of maintenance, Aether Gazer has released Chapter 16 of its main storyline, titled Night Parade of the Beasts. This big update brings a new character, a special outfit, some special limited-time events, and, of course, an engaging... | Read more »
Challenge those pesky wyverns to a dance...
After recently having you do battle against your foes by wildly flailing Hello Kitty and friends at them, GungHo Online has whipped out another surprising collaboration for Puzzle & Dragons. It is now time to beat your opponents by cha-cha... | Read more »
Pack a magnifying glass and practice you...
Somehow it has already been a year since Torchlight: Infinite launched, and XD Games is celebrating by blending in what sounds like a truly fantastic new update. Fans of Cthulhu rejoice, as Whispering Mist brings some horror elements, and tests... | Read more »
Summon your guild and prepare for war in...
Netmarble is making some pretty big moves with their latest update for Seven Knights Idle Adventure, with a bunch of interesting additions. Two new heroes enter the battle, there are events and bosses abound, and perhaps most interesting, a huge... | Read more »
Make the passage of time your plaything...
While some of us are still waiting for a chance to get our hands on Ash Prime - yes, don’t remind me I could currently buy him this month I’m barely hanging on - Digital Extremes has announced its next anticipated Prime Form for Warframe. Starting... | Read more »
If you can find it and fit through the d...
The holy trinity of amazing company names have come together, to release their equally amazing and adorable mobile game, Hamster Inn. Published by HyperBeard Games, and co-developed by Mum Not Proud and Little Sasquatch Studios, it's time to... | Read more »
Amikin Survival opens for pre-orders on...
Join me on the wonderful trip down the inspiration rabbit hole; much as Palworld seemingly “borrowed” many aspects from the hit Pokemon franchise, it is time for the heavily armed animal survival to also spawn some illegitimate children as Helio... | Read more »
PUBG Mobile teams up with global phenome...
Since launching in 2019, SpyxFamily has exploded to damn near catastrophic popularity, so it was only a matter of time before a mobile game snapped up a collaboration. Enter PUBG Mobile. Until May 12th, players will be able to collect a host of... | Read more »
Embark into the frozen tundra of certain...
Chucklefish, developers of hit action-adventure sandbox game Starbound and owner of one of the cutest logos in gaming, has released their roguelike deck-builder Wildfrost. Created alongside developers Gaziter and Deadpan Games, Wildfrost will... | Read more »
MoreFun Studios has announced Season 4,...
Tension has escalated in the ever-volatile world of Arena Breakout, as your old pal Randall Fisher and bosses Fred and Perrero continue to lob insults and explosives at each other, bringing us to a new phase of warfare. Season 4, Into The Fog of... | Read more »

Price Scanner via MacPrices.net

Free iPhone 15 plus Unlimited service for $60...
Boost Infinite, part of MVNO Boost Mobile using AT&T and T-Mobile’s networks, is offering a free 128GB iPhone 15 for $60 per month including their Unlimited service plan (30GB of premium data).... Read more
$300 off any new iPhone with service at Red P...
Red Pocket Mobile has new Apple iPhones on sale for $300 off MSRP when you switch and open up a new line of service. Red Pocket Mobile is a nationwide MVNO using all the major wireless carrier... Read more
Clearance 13-inch M1 MacBook Airs available a...
Apple has clearance 13″ M1 MacBook Airs, Certified Refurbished, available for $759 for 8-Core CPU/7-Core GPU/256GB models and $929 for 8-Core CPU/8-Core GPU/512GB models. Apple’s one-year warranty is... Read more
Updated Apple MacBook Price Trackers
Our Apple award-winning MacBook Price Trackers are continually updated with the latest information on prices, bundles, and availability for 16″ and 14″ MacBook Pros along with 13″ and 15″ MacBook... Read more
Every model of Apple’s 13-inch M3 MacBook Air...
Best Buy has Apple 13″ MacBook Airs with M3 CPUs in stock and on sale today for $100 off MSRP. Prices start at $999. Their prices are the lowest currently available for new 13″ M3 MacBook Airs among... Read more
Sunday Sale: Apple iPad Magic Keyboards for 1...
Walmart has Apple Magic Keyboards for 12.9″ iPad Pros, in Black, on sale for $150 off MSRP on their online store. Sale price for online orders only, in-store price may vary. Order online and choose... Read more
Apple Watch Ultra 2 now available at Apple fo...
Apple has, for the first time, begun offering Certified Refurbished Apple Watch Ultra 2 models in their online store for $679, or $120 off MSRP. Each Watch includes Apple’s standard one-year warranty... Read more
AT&T has the iPhone 14 on sale for only $...
AT&T has the 128GB Apple iPhone 14 available for only $5.99 per month for new and existing customers when you activate unlimited service and use AT&T’s 36 month installment plan. The fine... Read more
Amazon is offering a $100 discount on every M...
Amazon is offering a $100 instant discount on each configuration of Apple’s new 13″ M3 MacBook Air, in Midnight, this weekend. These are the lowest prices currently available for new 13″ M3 MacBook... Read more
You can save $300-$480 on a 14-inch M3 Pro/Ma...
Apple has 14″ M3 Pro and M3 Max MacBook Pros in stock today and available, Certified Refurbished, starting at $1699 and ranging up to $480 off MSRP. Each model features a new outer case, shipping is... Read more

Jobs Board

Omnichannel Associate - *Apple* Blossom Mal...
Omnichannel Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Operations Associate - *Apple* Blossom Mall...
Operations Associate - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Read more
Cashier - *Apple* Blossom Mall - JCPenney (...
Cashier - Apple Blossom Mall Location:Winchester, VA, United States (https://jobs.jcp.com/jobs/location/191170/winchester-va-united-states) - Apple Blossom Mall Read more
IT Systems Engineer ( *Apple* Platforms) - S...
IT Systems Engineer ( Apple Platforms) at SpaceX Hawthorne, CA SpaceX was founded under the belief that a future where humanity is out exploring the stars is Read more
*Apple* Systems Administrator - JAMF - Activ...
…**Public Trust/Other Required:** None **Job Family:** Systems Administration **Skills:** Apple Platforms,Computer Servers,Jamf Pro **Experience:** 3 + years of Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.